| | import { |
| | Application, |
| | Container, |
| | Graphics, |
| | Sprite, |
| | RenderTexture, |
| | SCALE_MODES, |
| | Texture, |
| | Assets |
| | } from "pixi.js"; |
| |
|
| | import { get_canvas_blob } from "../utils/pixi"; |
| | import type { Writable } from "svelte/store"; |
| | import { writable, get } from "svelte/store"; |
| | import { type ImageBlobs, type LayerOptions } from "../types"; |
| | import { type Command } from "./commands"; |
| | import { type ImageEditorContext } from "./editor"; |
| |
|
| | export class LayerManager { |
| | private layers: { |
| | name: string; |
| | id: string; |
| | container: Container; |
| | user_created: boolean; |
| | visible: boolean; |
| | }[] = []; |
| | private active_layer: Container | null = null; |
| | private active_layer_id: string | null = null; |
| | private draw_textures: Map<Container, RenderTexture> = new Map(); |
| | layer_store: Writable<{ |
| | active_layer: string; |
| | layers: { |
| | name: string; |
| | id: string; |
| | user_created: boolean; |
| | visible: boolean; |
| | }[]; |
| | }> = writable({ |
| | active_layer: "", |
| |
|
| | layers: [] |
| | }); |
| | private background_layer: Container | null = null; |
| | private image_container: Container; |
| | private app: Application; |
| | private fixed_canvas: boolean; |
| | private dark: boolean; |
| | private border_region: number; |
| | private layer_options: LayerOptions; |
| | constructor( |
| | image_container: Container, |
| | app: Application, |
| | fixed_canvas: boolean, |
| | dark: boolean, |
| | border_region: number, |
| | layer_options: LayerOptions |
| | ) { |
| | this.image_container = image_container; |
| | this.app = app; |
| | this.fixed_canvas = fixed_canvas; |
| | this.dark = dark; |
| | this.border_region = border_region; |
| | this.layer_options = layer_options; |
| | } |
| |
|
| | toggle_layer_visibility(id: string): void { |
| | const layer = this.layers.find((l) => l.id === id); |
| | if (layer) { |
| | layer.container.visible = !layer.container.visible; |
| | layer.visible = layer.container.visible; |
| | this.layer_store.update((state) => ({ |
| | active_layer: state.active_layer, |
| | layers: this.layers |
| | })); |
| | } |
| | } |
| |
|
| | create_background_layer(width: number, height: number): Container { |
| | if (this.background_layer) { |
| | this.background_layer.destroy(); |
| | } |
| |
|
| | const layer = new Container(); |
| |
|
| | this.background_layer = layer; |
| |
|
| | const bg_texture = RenderTexture.create({ |
| | width, |
| | height, |
| | resolution: window.devicePixelRatio, |
| | antialias: true, |
| | scaleMode: SCALE_MODES.NEAREST |
| | }); |
| |
|
| | const bg_sprite = new Sprite(bg_texture); |
| | layer.addChild(bg_sprite); |
| |
|
| | const clear_graphics = new Graphics(); |
| | clear_graphics.clear(); |
| |
|
| | clear_graphics |
| | .rect(0, 0, width, height) |
| | .fill({ color: this.dark ? 0x333333 : 0xffffff, alpha: 1 }); |
| |
|
| | this.app.renderer.render({ |
| | container: clear_graphics, |
| | target: bg_texture, |
| | clear: true |
| | }); |
| |
|
| | this.image_container.addChild(layer); |
| |
|
| | layer.zIndex = -1; |
| |
|
| | this.update_layer_order(); |
| | return layer; |
| | } |
| |
|
| | set_layer_options( |
| | layer_options: LayerOptions, |
| | width: number, |
| | height: number |
| | ): void { |
| | this.layer_options = layer_options; |
| | this.reset_layers(width, height); |
| | } |
| |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | async create_background_layer_from_url( |
| | url: string, |
| | width?: number, |
| | height?: number |
| | ): Promise<Container> { |
| | const layer = this.create_background_layer( |
| | width || this.image_container.width, |
| | height || this.image_container.height |
| | ); |
| |
|
| | try { |
| | const texture = await Texture.from(url); |
| | const sprite = new Sprite(texture); |
| |
|
| | const imageWidth = sprite.texture.width; |
| | const imageHeight = sprite.texture.height; |
| |
|
| | const containerWidth = width || this.image_container.width; |
| | const containerHeight = height || this.image_container.height; |
| |
|
| | if (this.fixed_canvas) { |
| | const effectiveContainerWidth = Math.max( |
| | containerWidth - this.border_region * 2, |
| | 10 |
| | ); |
| | const effectiveContainerHeight = Math.max( |
| | containerHeight - this.border_region * 2, |
| | 10 |
| | ); |
| |
|
| | const imageAspectRatio = imageWidth / imageHeight; |
| | const containerAspectRatio = |
| | effectiveContainerWidth / effectiveContainerHeight; |
| |
|
| | let finalWidth, finalHeight; |
| | let posX = this.border_region, |
| | posY = this.border_region; |
| |
|
| | if ( |
| | imageWidth <= effectiveContainerWidth && |
| | imageHeight <= effectiveContainerHeight |
| | ) { |
| | finalWidth = imageWidth; |
| | finalHeight = imageHeight; |
| | } else { |
| | if (imageAspectRatio > containerAspectRatio) { |
| | finalWidth = effectiveContainerWidth; |
| | finalHeight = effectiveContainerWidth / imageAspectRatio; |
| | } else { |
| | finalHeight = effectiveContainerHeight; |
| | finalWidth = effectiveContainerHeight * imageAspectRatio; |
| | } |
| | } |
| |
|
| | posX += Math.round((effectiveContainerWidth - finalWidth) / 2); |
| | posY += Math.round((effectiveContainerHeight - finalHeight) / 2); |
| | sprite.width = finalWidth; |
| | sprite.height = finalHeight; |
| | sprite.position.set(posX, posY); |
| | } else { |
| | sprite.position.set(this.border_region, this.border_region); |
| |
|
| | if (this.background_layer) { |
| | this.background_layer.destroy(); |
| | } |
| |
|
| | const totalWidth = imageWidth + this.border_region * 2; |
| | const totalHeight = imageHeight + this.border_region * 2; |
| | const newLayer = this.create_background_layer(totalWidth, totalHeight); |
| |
|
| | sprite.width = imageWidth; |
| | sprite.height = imageHeight; |
| | newLayer.addChild(sprite); |
| |
|
| | return newLayer; |
| | } |
| |
|
| | layer.addChild(sprite); |
| |
|
| | return layer; |
| | } catch (error) { |
| | console.error("Error loading image from URL:", error); |
| | return layer; |
| | } |
| | } |
| |
|
| | create_layer({ |
| | width, |
| | height, |
| | layer_name, |
| | user_created, |
| | layer_id = undefined, |
| | make_active = false |
| | }: { |
| | width: number; |
| | height: number; |
| | layer_name?: string; |
| | user_created: boolean; |
| | layer_id?: string; |
| | make_active?: boolean; |
| | }): Container { |
| | const layer = new Container(); |
| | const _layer_id = layer_id || Math.random().toString(36).substring(2, 15); |
| | const _layer_name = layer_name || `Layer ${this.layers.length + 1}`; |
| |
|
| | this.layers.push({ |
| | name: _layer_name, |
| | id: _layer_id, |
| | container: layer, |
| | user_created, |
| | visible: true |
| | }); |
| |
|
| | this.image_container.addChild(layer); |
| |
|
| | const draw_texture = RenderTexture.create({ |
| | width, |
| | height, |
| | resolution: window.devicePixelRatio, |
| | antialias: true, |
| | scaleMode: SCALE_MODES.NEAREST |
| | }); |
| |
|
| | const canvas_sprite = new Sprite(draw_texture); |
| | layer.addChild(canvas_sprite); |
| |
|
| | const clear_graphics = new Graphics(); |
| | clear_graphics.clear(); |
| | clear_graphics.beginFill(0, 0); |
| | clear_graphics.drawRect(0, 0, width, height); |
| | clear_graphics.endFill(); |
| |
|
| | this.app.renderer.render({ |
| | container: clear_graphics, |
| | target: draw_texture, |
| | clear: true |
| | }); |
| |
|
| | this.draw_textures.set(layer, draw_texture); |
| |
|
| | this.update_layer_order(); |
| | if (make_active) { |
| | this.set_active_layer(_layer_id); |
| | } |
| |
|
| | this.layer_store.set({ |
| | active_layer: this.active_layer_id || "", |
| | layers: this.layers |
| | }); |
| | return layer; |
| | } |
| |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | async add_layer_from_url(url: string): Promise<string> { |
| | const { width, height } = this.image_container.getLocalBounds(); |
| | const layer = this.create_layer({ |
| | width, |
| | height, |
| | layer_name: "Layer 1", |
| | user_created: true |
| | }); |
| |
|
| | const layerIndex = this.layers.findIndex((l) => l.container === layer); |
| | if (layerIndex === -1) { |
| | console.error("Could not find newly created layer"); |
| | return ""; |
| | } |
| | const layerId = this.layers[layerIndex].id; |
| |
|
| | try { |
| | const texture = await Assets.load(url); |
| |
|
| | const drawTexture = this.draw_textures.get(layer); |
| | if (!drawTexture) { |
| | console.error("No draw texture found for layer"); |
| | return layerId; |
| | } |
| |
|
| | const sprite = new Sprite(texture); |
| | const imageWidth = sprite.width; |
| | const imageHeight = sprite.height; |
| |
|
| | let posX = this.border_region; |
| | let posY = this.border_region; |
| |
|
| | const effectiveWidth = this.fixed_canvas |
| | ? width - this.border_region * 2 |
| | : width; |
| | const effectiveHeight = this.fixed_canvas |
| | ? height - this.border_region * 2 |
| | : height; |
| |
|
| | if (imageWidth < effectiveWidth || imageHeight < effectiveHeight) { |
| | posX = Math.floor((effectiveWidth - imageWidth) / 2); |
| | posY = Math.floor((effectiveHeight - imageHeight) / 2); |
| | } |
| |
|
| | sprite.position.set(posX, posY); |
| |
|
| | if (imageWidth > effectiveWidth || imageHeight > effectiveHeight) { |
| | const imageAspectRatio = imageWidth / imageHeight; |
| | const areaAspectRatio = effectiveWidth / effectiveHeight; |
| |
|
| | let finalWidth, finalHeight; |
| |
|
| | if (imageAspectRatio > areaAspectRatio) { |
| | finalWidth = effectiveWidth; |
| | finalHeight = effectiveWidth / imageAspectRatio; |
| | } else { |
| | finalHeight = effectiveHeight; |
| | finalWidth = effectiveHeight * imageAspectRatio; |
| | } |
| |
|
| | sprite.width = finalWidth; |
| | sprite.height = finalHeight; |
| |
|
| | posX = |
| | this.border_region + Math.floor((effectiveWidth - finalWidth) / 2); |
| | posY = |
| | this.border_region + Math.floor((effectiveHeight - finalHeight) / 2); |
| | sprite.position.set(posX, posY); |
| | } |
| |
|
| | this.app.renderer.render(sprite, { renderTexture: drawTexture }); |
| |
|
| | this.set_active_layer(layerId); |
| |
|
| | return layerId; |
| | } catch (error) { |
| | console.error("Error loading image from URL:", error); |
| | return layerId; |
| | } |
| | } |
| |
|
| | get_active_layer(): typeof this.active_layer { |
| | return this.active_layer; |
| | } |
| |
|
| | set_active_layer(id: string): void { |
| | if (this.layers.some((l) => l.id === id)) { |
| | this.active_layer = |
| | this.layers.find((l) => l.id === id)?.container || |
| | this.layers[0]?.container || |
| | null; |
| | this.active_layer_id = id; |
| | this.layer_store.set({ |
| | active_layer: id, |
| | layers: this.layers |
| | }); |
| | } |
| | } |
| |
|
| | get_layers(): typeof this.layers { |
| | return this.layers; |
| | } |
| |
|
| | get_layer_textures(id: string): { draw: RenderTexture } | null { |
| | const layer = this.layers.find((l) => l.id === id); |
| | if (layer) { |
| | const draw = this.draw_textures.get(layer.container); |
| | if (draw) { |
| | return { draw }; |
| | } |
| | } |
| | return null; |
| | } |
| |
|
| | delete_layer(id: string): void { |
| | const index = this.layers.findIndex((l) => l.id === id); |
| | if (index > -1) { |
| | const draw_texture = this.draw_textures.get(this.layers[index].container); |
| | if (draw_texture) { |
| | draw_texture.destroy(); |
| | this.draw_textures.delete(this.layers[index].container); |
| | } |
| | this.layers[index].container.destroy(); |
| | if (this.active_layer === this.layers[index].container) { |
| | const new_active_layer = this.layers[Math.max(0, index - 1)] || null; |
| | this.active_layer = new_active_layer?.container || null; |
| | this.active_layer_id = new_active_layer?.id || null; |
| | } |
| | this.layers = this.layers.filter((l) => l.id !== id); |
| |
|
| | this.layer_store.update((_layers) => ({ |
| | active_layer: |
| | _layers.active_layer === id |
| | ? this.layers[this.layers.length - 1]?.id |
| | : _layers.active_layer, |
| | layers: this.layers |
| | })); |
| |
|
| | this.update_layer_order(); |
| | } |
| | } |
| |
|
| | private update_layer_order(): void { |
| | if (this.background_layer) { |
| | this.background_layer.zIndex = -1; |
| | } |
| | this.layers.forEach((layer, index) => { |
| | layer.container.zIndex = index; |
| | }); |
| | } |
| |
|
| | move_layer(id: string, direction: "up" | "down"): void { |
| | const index = this.layers.findIndex((l) => l.id === id); |
| | if (index > -1) { |
| | const new_index = direction === "up" ? index - 1 : index + 1; |
| |
|
| | this.layers = this.layers.map((l, i) => { |
| | if (i === index) { |
| | return this.layers[new_index]; |
| | } |
| | if (i === new_index) { |
| | return this.layers[index]; |
| | } |
| | return l; |
| | }); |
| | this.update_layer_order(); |
| | this.layer_store.update((_layers) => ({ |
| | active_layer: id, |
| | layers: this.layers |
| | })); |
| | } |
| | } |
| |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | resize_all_layers( |
| | newWidth: number, |
| | newHeight: number, |
| | scale: boolean, |
| | anchor: |
| | | "top-left" |
| | | "top" |
| | | "top-right" |
| | | "left" |
| | | "center" |
| | | "right" |
| | | "bottom-left" |
| | | "bottom" |
| | | "bottom-right", |
| | oldCanvasWidth: number, |
| | oldCanvasHeight: number |
| | ): void { |
| | const oldLayersById = new Map(this.layers.map((l) => [l.id, l])); |
| | const oldBackgroundLayer = this.background_layer; |
| |
|
| | const calculateOffset = (): { offsetX: number; offsetY: number } => { |
| | let offsetX = 0; |
| | let offsetY = 0; |
| | const deltaWidth = newWidth - oldCanvasWidth; |
| | const deltaHeight = newHeight - oldCanvasHeight; |
| |
|
| | if (anchor.includes("left")) { |
| | offsetX = 0; |
| | } else if (anchor.includes("right")) { |
| | offsetX = deltaWidth; |
| | } else { |
| | offsetX = Math.floor(deltaWidth / 2); |
| | } |
| |
|
| | if (anchor.includes("top")) { |
| | offsetY = 0; |
| | } else if (anchor.includes("bottom")) { |
| | offsetY = deltaHeight; |
| | } else { |
| | offsetY = Math.floor(deltaHeight / 2); |
| | } |
| |
|
| | return { offsetX, offsetY }; |
| | }; |
| |
|
| | this.background_layer = this._resize_background_layer( |
| | oldBackgroundLayer, |
| | newWidth, |
| | newHeight, |
| | scale, |
| | calculateOffset |
| | ); |
| |
|
| | const processedLayers: { |
| | name: string; |
| | id: string; |
| | container: Container; |
| | user_created: boolean; |
| | }[] = []; |
| |
|
| | const oldLayerData = this.layers.map((oldLayer) => ({ |
| | id: oldLayer.id, |
| | name: oldLayer.name, |
| | user_created: oldLayer.user_created, |
| | texture: this.draw_textures.get(oldLayer.container), |
| | container: oldLayer.container |
| | })); |
| |
|
| | this.layers = []; |
| | this.draw_textures.clear(); |
| | for (const oldData of oldLayerData) { |
| | const newLayer = this._resize_single_layer( |
| | oldData, |
| | newWidth, |
| | newHeight, |
| | scale, |
| | calculateOffset |
| | ); |
| | if (newLayer) { |
| | processedLayers.push(newLayer); |
| | } |
| | } |
| |
|
| | const currentActiveId = get(this.layer_store).active_layer; |
| | const activeLayerExists = processedLayers.some( |
| | (l) => l.id === currentActiveId |
| | ); |
| |
|
| | if (!activeLayerExists && processedLayers.length > 0) { |
| | this.set_active_layer(processedLayers[0].id); |
| | } else if (processedLayers.length === 0) { |
| | this.layer_store.update((s) => ({ ...s, active_layer: "" })); |
| | } else { |
| | this.layer_store.update((s) => ({ ...s })); |
| | } |
| |
|
| | this.update_layer_order(); |
| |
|
| | setTimeout(() => { |
| | Assets.cache.reset(); |
| | this.app.renderer.textureGC.run(); |
| | }, 100); |
| | } |
| |
|
| | |
| | |
| | |
| | private _resize_background_layer( |
| | oldBackgroundLayer: Container | null, |
| | newWidth: number, |
| | newHeight: number, |
| | scale: boolean, |
| | calculateOffset: () => { offsetX: number; offsetY: number } |
| | ): Container | null { |
| | if (!oldBackgroundLayer) { |
| | return this.create_background_layer(newWidth, newHeight); |
| | } |
| |
|
| | let backgroundImage: Sprite | null = oldBackgroundLayer.children.find( |
| | (child) => |
| | child instanceof Sprite && |
| | child.texture !== (oldBackgroundLayer.children[0] as Sprite)?.texture |
| | ) as Sprite | null; |
| |
|
| | const newBackgroundLayer = this.create_background_layer( |
| | newWidth, |
| | newHeight |
| | ); |
| |
|
| | if (backgroundImage) { |
| | const newBgImage = new Sprite(backgroundImage.texture); |
| | newBgImage.width = backgroundImage.width; |
| | newBgImage.height = backgroundImage.height; |
| |
|
| | if (scale) { |
| | newBgImage.width = newWidth; |
| | newBgImage.height = newHeight; |
| | newBgImage.position.set(0, 0); |
| | } else { |
| | const { offsetX, offsetY } = calculateOffset(); |
| | newBgImage.position.set( |
| | backgroundImage.x + offsetX, |
| | backgroundImage.y + offsetY |
| | ); |
| | } |
| | newBackgroundLayer.addChild(newBgImage); |
| | } |
| |
|
| | return newBackgroundLayer; |
| | } |
| |
|
| | |
| | |
| | |
| | private _resize_single_layer( |
| | oldData: { |
| | id: string; |
| | name: string; |
| | user_created: boolean; |
| | texture: RenderTexture | undefined; |
| | container: Container; |
| | }, |
| | newWidth: number, |
| | newHeight: number, |
| | scale: boolean, |
| | calculateOffset: () => { offsetX: number; offsetY: number } |
| | ): { |
| | name: string; |
| | id: string; |
| | container: Container; |
| | user_created: boolean; |
| | } | null { |
| | if (!oldData.texture) { |
| | console.warn( |
| | `No texture found for layer ${oldData.id}, skipping cleanup.` |
| | ); |
| | if (oldData.container && !oldData.container.destroyed) { |
| | if (this.image_container.children.includes(oldData.container)) { |
| | this.image_container.removeChild(oldData.container); |
| | } |
| | oldData.container.destroy({ children: true }); |
| | } |
| | return null; |
| | } |
| |
|
| | const newContainer = this.create_layer({ |
| | width: newWidth, |
| | height: newHeight, |
| | layer_name: oldData.name, |
| | user_created: oldData.user_created |
| | }); |
| |
|
| | const newLayer = this.layers[this.layers.length - 1]; |
| | newLayer.id = oldData.id; |
| | const newTexture = this.draw_textures.get(newContainer); |
| |
|
| | if (!newTexture) { |
| | console.error( |
| | `Failed to get texture for newly created layer ${newLayer.id}. Cleaning up.` |
| | ); |
| | if (newContainer && !newContainer.destroyed) { |
| | if (this.image_container.children.includes(newContainer)) { |
| | this.image_container.removeChild(newContainer); |
| | } |
| | newContainer.destroy({ children: true }); |
| | const idx = this.layers.findIndex((l) => l.container === newContainer); |
| | if (idx > -1) this.layers.splice(idx, 1); |
| | this.draw_textures.delete(newContainer); |
| | } |
| | if (oldData.texture && !oldData.texture.destroyed) |
| | oldData.texture.destroy(true); |
| | if (oldData.container && !oldData.container.destroyed) |
| | oldData.container.destroy({ children: true }); |
| | return null; |
| | } |
| |
|
| | this.app.renderer.clear({ target: newTexture, clearColor: [0, 0, 0, 0] }); |
| |
|
| | const sprite = new Sprite(oldData.texture); |
| |
|
| | if (scale) { |
| | sprite.width = newWidth; |
| | sprite.height = newHeight; |
| | sprite.position.set(0, 0); |
| | } else { |
| | const { offsetX, offsetY } = calculateOffset(); |
| | sprite.position.set(offsetX, offsetY); |
| | } |
| |
|
| | this.app.renderer.render(sprite, { renderTexture: newTexture }); |
| |
|
| | sprite.destroy(); |
| | if (oldData.texture && !oldData.texture.destroyed) { |
| | oldData.texture.destroy(true); |
| | } |
| | if (oldData.container && !oldData.container.destroyed) { |
| | if (this.image_container.children.includes(oldData.container)) { |
| | this.image_container.removeChild(oldData.container); |
| | } |
| | oldData.container.destroy({ children: true }); |
| | } |
| |
|
| | return newLayer; |
| | } |
| |
|
| | async get_blobs(width: number, height: number): Promise<ImageBlobs> { |
| | const blobs = { |
| | background: await get_canvas_blob( |
| | this.app.renderer, |
| | this.background_layer, |
| | { |
| | width, |
| | height, |
| | x: 0, |
| | y: 0 |
| | } |
| | ), |
| | layers: await Promise.all( |
| | this.layers.map(async (layer) => { |
| | const blob = await get_canvas_blob( |
| | this.app.renderer, |
| | layer.container, |
| | { |
| | width, |
| | height, |
| | x: 0, |
| | y: 0 |
| | } |
| | ); |
| | if (blob) { |
| | return blob; |
| | } |
| | return null; |
| | }) |
| | ), |
| | composite: await get_canvas_blob( |
| | this.app.renderer, |
| | this.image_container, |
| | { |
| | width, |
| | height, |
| | x: 0, |
| | y: 0 |
| | } |
| | ) |
| | }; |
| |
|
| | return blobs; |
| | } |
| |
|
| | reset_layers(width: number, height: number, persist = false): void { |
| | const _layers_to_recreate = persist |
| | ? this.layers.map((layer) => [layer.name, layer.id]) |
| | : this.layer_options.layers.map((layer) => [layer, undefined]); |
| |
|
| | this.layers.forEach((layer) => { |
| | this.delete_layer(layer.id); |
| | }); |
| |
|
| | for (const [layer_name, layer_id] of _layers_to_recreate) { |
| | this.create_layer({ |
| | width, |
| | height, |
| | layer_name: layer_name, |
| | user_created: this.layer_options.layers.find((l) => l === layer_name) |
| | ? false |
| | : true, |
| | layer_id: layer_id |
| | }); |
| | } |
| |
|
| | if (!persist) { |
| | this.active_layer = this.layers[0].container; |
| | this.active_layer_id = this.layers[0].id; |
| | } else { |
| | this.active_layer = |
| | this.layers.find((l) => l.id === this.active_layer_id)?.container || |
| | this.layers[0]?.container; |
| |
|
| | if (!this.active_layer) return; |
| | } |
| |
|
| | this.layer_store.update((state) => ({ |
| | active_layer: this.active_layer_id || this.layers[0].id, |
| | layers: this.layers |
| | })); |
| | } |
| |
|
| | init_layers(width: number, height: number): void { |
| | for (const layer of this.layers) { |
| | this.delete_layer(layer.id); |
| | } |
| | let i = 0; |
| | for (const layer of this.layer_options.layers) { |
| | this.create_layer({ |
| | width, |
| | height, |
| | layer_name: layer, |
| | user_created: false, |
| | layer_id: `layer-${i}` |
| | }); |
| | i++; |
| | } |
| |
|
| | this.active_layer = this.layers[0].container; |
| | this.active_layer_id = this.layers[0].id; |
| | this.layer_store.update((_layers) => ({ |
| | active_layer: this.layers[0].id, |
| | layers: this.layers |
| | })); |
| | } |
| | } |
| |
|
| | |
| | |
| | |
| | export class AddLayerCommand implements Command { |
| | private layer_id: string; |
| | private layer_name: string; |
| | private width: number; |
| | private height: number; |
| | private user_created: boolean; |
| | private make_active: boolean; |
| | private previous_active_layer: string | null = null; |
| | name: string; |
| | constructor( |
| | private context: ImageEditorContext, |
| | options: { |
| | width: number; |
| | height: number; |
| | layer_name?: string; |
| | user_created: boolean; |
| | layer_id?: string; |
| | make_active?: boolean; |
| | } |
| | ) { |
| | this.width = options.width; |
| | this.height = options.height; |
| | this.layer_name = |
| | options.layer_name || |
| | `Layer ${this.context.layer_manager.get_layers().length + 1}`; |
| | this.user_created = options.user_created; |
| | this.layer_id = |
| | options.layer_id || Math.random().toString(36).substring(2, 15); |
| | this.make_active = options.make_active || false; |
| | this.name = "AddLayer"; |
| | const current_layers = this.context.layer_manager.get_layers(); |
| | const current_active = current_layers.find( |
| | (l) => l.container === this.context.layer_manager.get_active_layer() |
| | ); |
| | this.previous_active_layer = current_active?.id || null; |
| | } |
| |
|
| | async execute(context?: ImageEditorContext): Promise<void> { |
| | if (context) { |
| | this.context = context; |
| | } |
| |
|
| | this.context.layer_manager.create_layer({ |
| | width: this.width, |
| | height: this.height, |
| | layer_name: this.layer_name, |
| | user_created: this.user_created, |
| | layer_id: this.layer_id, |
| | make_active: this.make_active |
| | }); |
| | } |
| |
|
| | async undo(): Promise<void> { |
| | this.context.layer_manager.delete_layer(this.layer_id); |
| |
|
| | if (this.previous_active_layer) { |
| | this.context.layer_manager.set_active_layer(this.previous_active_layer); |
| | } |
| | } |
| | } |
| |
|
| | |
| | |
| | |
| | export class RemoveLayerCommand implements Command { |
| | private layer_data: { |
| | id: string; |
| | name: string; |
| | user_created: boolean; |
| | visible: boolean; |
| | was_active: boolean; |
| | }; |
| | private previous_active_layer: string | null = null; |
| | private texture_copy: RenderTexture | null = null; |
| | name: string; |
| |
|
| | constructor( |
| | private context: ImageEditorContext, |
| | layer_id: string |
| | ) { |
| | this.name = "RemoveLayer"; |
| | const layers = this.context.layer_manager.get_layers(); |
| | const layer_to_remove = layers.find((l) => l.id === layer_id); |
| |
|
| | if (!layer_to_remove) { |
| | throw new Error(`Layer with ID ${layer_id} not found`); |
| | } |
| |
|
| | const active_layer = this.context.layer_manager.get_active_layer(); |
| | const was_active = layer_to_remove.container === active_layer; |
| |
|
| | if (was_active) { |
| | const layer_index = layers.findIndex((l) => l.id === layer_id); |
| | const next_active = layers[Math.max(0, layer_index - 1)]; |
| | this.previous_active_layer = next_active?.id || null; |
| | } |
| |
|
| | this.layer_data = { |
| | id: layer_to_remove.id, |
| | name: layer_to_remove.name, |
| | user_created: layer_to_remove.user_created, |
| | visible: layer_to_remove.visible, |
| | was_active |
| | }; |
| |
|
| | this.captureTextureData(layer_id); |
| | } |
| |
|
| | |
| | |
| | |
| | private captureTextureData(layer_id: string): void { |
| | const layer_textures = |
| | this.context.layer_manager.get_layer_textures(layer_id); |
| | if (!layer_textures) return; |
| |
|
| | try { |
| | const original_texture = layer_textures.draw; |
| |
|
| | const texture_copy = RenderTexture.create({ |
| | width: original_texture.width, |
| | height: original_texture.height, |
| | resolution: window.devicePixelRatio || 1 |
| | }); |
| |
|
| | const sprite = new Sprite(original_texture); |
| |
|
| | this.context.app.renderer.render(sprite, { renderTexture: texture_copy }); |
| |
|
| | this.texture_copy = texture_copy; |
| |
|
| | sprite.destroy(); |
| | } catch (e) { |
| | console.error("Failed to copy layer texture:", e); |
| | this.texture_copy = null; |
| | } |
| | } |
| |
|
| | async execute(context?: ImageEditorContext): Promise<void> { |
| | if (context) { |
| | this.context = context; |
| | } |
| |
|
| | this.context.layer_manager.delete_layer(this.layer_data.id); |
| | } |
| |
|
| | async undo(): Promise<void> { |
| | const dimensions = get(this.context.dimensions); |
| |
|
| | const container = this.context.layer_manager.create_layer({ |
| | width: dimensions.width, |
| | height: dimensions.height, |
| | layer_name: this.layer_data.name, |
| | user_created: this.layer_data.user_created, |
| | layer_id: this.layer_data.id, |
| | make_active: this.layer_data.was_active |
| | }); |
| |
|
| | if (this.texture_copy) { |
| | try { |
| | const layer_textures = this.context.layer_manager.get_layer_textures( |
| | this.layer_data.id |
| | ); |
| | if (layer_textures) { |
| | const sprite = new Sprite(this.texture_copy); |
| |
|
| | this.context.app.renderer.render(sprite, { |
| | renderTexture: layer_textures.draw |
| | }); |
| |
|
| | sprite.destroy(); |
| | } |
| | } catch (e) { |
| | console.error("Failed to restore layer content:", e); |
| | } |
| | } |
| |
|
| | if (!this.layer_data.visible) { |
| | this.context.layer_manager.toggle_layer_visibility(this.layer_data.id); |
| | } |
| |
|
| | if (!this.layer_data.was_active && this.previous_active_layer) { |
| | this.context.layer_manager.set_active_layer(this.previous_active_layer); |
| | } |
| | } |
| |
|
| | |
| | |
| | |
| | |
| | destroy(): void { |
| | if (this.texture_copy) { |
| | this.texture_copy.destroy(); |
| | this.texture_copy = null; |
| | } |
| | } |
| | } |
| |
|
| | |
| | |
| | |
| | export class ReorderLayerCommand implements Command { |
| | private original_order: string[]; |
| | private new_order: string[]; |
| | private layer_id: string; |
| | private direction: "up" | "down"; |
| | name: string; |
| |
|
| | constructor( |
| | private context: ImageEditorContext, |
| | layer_id: string, |
| | direction: "up" | "down" |
| | ) { |
| | this.layer_id = layer_id; |
| | this.direction = direction; |
| | this.name = "ReorderLayer"; |
| | const layers = this.context.layer_manager.get_layers(); |
| | this.original_order = layers.map((l) => l.id); |
| |
|
| | const index = layers.findIndex((l) => l.id === layer_id); |
| | if (index === -1) { |
| | throw new Error(`Layer with ID ${layer_id} not found`); |
| | } |
| |
|
| | const new_index = direction === "up" ? index - 1 : index + 1; |
| | if (new_index < 0 || new_index >= layers.length) { |
| | this.new_order = [...this.original_order]; |
| | } else { |
| | this.new_order = [...this.original_order]; |
| | [this.new_order[index], this.new_order[new_index]] = [ |
| | this.new_order[new_index], |
| | this.new_order[index] |
| | ]; |
| | } |
| | } |
| |
|
| | async execute(context?: ImageEditorContext): Promise<void> { |
| | if (context) { |
| | this.context = context; |
| | } |
| |
|
| | this.context.layer_manager.move_layer(this.layer_id, this.direction); |
| | } |
| |
|
| | async undo(): Promise<void> { |
| | const current_layers = this.context.layer_manager.get_layers(); |
| |
|
| | if ( |
| | this.original_order.join(",") === |
| | current_layers.map((l) => l.id).join(",") |
| | ) { |
| | return; |
| | } |
| |
|
| | const layer_index = current_layers.findIndex((l) => l.id === this.layer_id); |
| | if (layer_index === -1) return; |
| |
|
| | const original_index = this.original_order.indexOf(this.layer_id); |
| | const move_direction = layer_index > original_index ? "up" : "down"; |
| |
|
| | this.context.layer_manager.move_layer(this.layer_id, move_direction); |
| | } |
| | } |
| |
|