| import { |
| Application, |
| Container, |
| Graphics, |
| Sprite, |
| RenderTexture, |
| SCALE_MODES, |
| Texture, |
| Assets |
| } from "pixi.js"; |
|
|
| import { get_canvas_blob } from "../utils/pixi"; |
| import type { Writable } from "svelte/store"; |
| import { writable, get } from "svelte/store"; |
| import { type ImageBlobs, type LayerOptions } from "../types"; |
| import { type Command } from "./commands"; |
| import { type ImageEditorContext } from "./editor"; |
|
|
| export class LayerManager { |
| private layers: { |
| name: string; |
| id: string; |
| container: Container; |
| user_created: boolean; |
| visible: boolean; |
| }[] = []; |
| private active_layer: Container | null = null; |
| private active_layer_id: string | null = null; |
| private draw_textures: Map<Container, RenderTexture> = new Map(); |
| layer_store: Writable<{ |
| active_layer: string; |
| layers: { |
| name: string; |
| id: string; |
| user_created: boolean; |
| visible: boolean; |
| }[]; |
| }> = writable({ |
| active_layer: "", |
|
|
| layers: [] |
| }); |
| private background_layer: Container | null = null; |
| private image_container: Container; |
| private app: Application; |
| private fixed_canvas: boolean; |
| private dark: boolean; |
| private border_region: number; |
| private layer_options: LayerOptions; |
| constructor( |
| image_container: Container, |
| app: Application, |
| fixed_canvas: boolean, |
| dark: boolean, |
| border_region: number, |
| layer_options: LayerOptions |
| ) { |
| this.image_container = image_container; |
| this.app = app; |
| this.fixed_canvas = fixed_canvas; |
| this.dark = dark; |
| this.border_region = border_region; |
| this.layer_options = layer_options; |
| } |
|
|
| toggle_layer_visibility(id: string): void { |
| const layer = this.layers.find((l) => l.id === id); |
| if (layer) { |
| layer.container.visible = !layer.container.visible; |
| layer.visible = layer.container.visible; |
| this.layer_store.update((state) => ({ |
| active_layer: state.active_layer, |
| layers: this.layers |
| })); |
| } |
| } |
|
|
| create_background_layer(width: number, height: number): Container { |
| if (this.background_layer) { |
| this.background_layer.destroy(); |
| } |
|
|
| const layer = new Container(); |
|
|
| this.background_layer = layer; |
|
|
| const bg_texture = RenderTexture.create({ |
| width, |
| height, |
| resolution: window.devicePixelRatio, |
| antialias: true, |
| scaleMode: SCALE_MODES.NEAREST |
| }); |
|
|
| const bg_sprite = new Sprite(bg_texture); |
| layer.addChild(bg_sprite); |
|
|
| const clear_graphics = new Graphics(); |
| clear_graphics.clear(); |
|
|
| clear_graphics |
| .rect(0, 0, width, height) |
| .fill({ color: this.dark ? 0x333333 : 0xffffff, alpha: 1 }); |
|
|
| this.app.renderer.render({ |
| container: clear_graphics, |
| target: bg_texture, |
| clear: true |
| }); |
|
|
| this.image_container.addChild(layer); |
|
|
| layer.zIndex = -1; |
|
|
| this.update_layer_order(); |
| return layer; |
| } |
|
|
| set_layer_options( |
| layer_options: LayerOptions, |
| width: number, |
| height: number |
| ): void { |
| this.layer_options = layer_options; |
| this.reset_layers(width, height); |
| } |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| async create_background_layer_from_url( |
| url: string, |
| width?: number, |
| height?: number |
| ): Promise<Container> { |
| const layer = this.create_background_layer( |
| width || this.image_container.width, |
| height || this.image_container.height |
| ); |
|
|
| try { |
| const texture = await Texture.from(url); |
| const sprite = new Sprite(texture); |
|
|
| const imageWidth = sprite.texture.width; |
| const imageHeight = sprite.texture.height; |
|
|
| const containerWidth = width || this.image_container.width; |
| const containerHeight = height || this.image_container.height; |
|
|
| if (this.fixed_canvas) { |
| const effectiveContainerWidth = Math.max( |
| containerWidth - this.border_region * 2, |
| 10 |
| ); |
| const effectiveContainerHeight = Math.max( |
| containerHeight - this.border_region * 2, |
| 10 |
| ); |
|
|
| const imageAspectRatio = imageWidth / imageHeight; |
| const containerAspectRatio = |
| effectiveContainerWidth / effectiveContainerHeight; |
|
|
| let finalWidth, finalHeight; |
| let posX = this.border_region, |
| posY = this.border_region; |
|
|
| if ( |
| imageWidth <= effectiveContainerWidth && |
| imageHeight <= effectiveContainerHeight |
| ) { |
| finalWidth = imageWidth; |
| finalHeight = imageHeight; |
| } else { |
| if (imageAspectRatio > containerAspectRatio) { |
| finalWidth = effectiveContainerWidth; |
| finalHeight = effectiveContainerWidth / imageAspectRatio; |
| } else { |
| finalHeight = effectiveContainerHeight; |
| finalWidth = effectiveContainerHeight * imageAspectRatio; |
| } |
| } |
|
|
| posX += Math.round((effectiveContainerWidth - finalWidth) / 2); |
| posY += Math.round((effectiveContainerHeight - finalHeight) / 2); |
| sprite.width = finalWidth; |
| sprite.height = finalHeight; |
| sprite.position.set(posX, posY); |
| } else { |
| sprite.position.set(this.border_region, this.border_region); |
|
|
| if (this.background_layer) { |
| this.background_layer.destroy(); |
| } |
|
|
| const totalWidth = imageWidth + this.border_region * 2; |
| const totalHeight = imageHeight + this.border_region * 2; |
| const newLayer = this.create_background_layer(totalWidth, totalHeight); |
|
|
| sprite.width = imageWidth; |
| sprite.height = imageHeight; |
| newLayer.addChild(sprite); |
|
|
| return newLayer; |
| } |
|
|
| layer.addChild(sprite); |
|
|
| return layer; |
| } catch (error) { |
| console.error("Error loading image from URL:", error); |
| return layer; |
| } |
| } |
|
|
| create_layer({ |
| width, |
| height, |
| layer_name, |
| user_created, |
| layer_id = undefined, |
| make_active = false |
| }: { |
| width: number; |
| height: number; |
| layer_name?: string; |
| user_created: boolean; |
| layer_id?: string; |
| make_active?: boolean; |
| }): Container { |
| const layer = new Container(); |
| const _layer_id = layer_id || Math.random().toString(36).substring(2, 15); |
| const _layer_name = layer_name || `Layer ${this.layers.length + 1}`; |
|
|
| this.layers.push({ |
| name: _layer_name, |
| id: _layer_id, |
| container: layer, |
| user_created, |
| visible: true |
| }); |
|
|
| this.image_container.addChild(layer); |
|
|
| const draw_texture = RenderTexture.create({ |
| width, |
| height, |
| resolution: window.devicePixelRatio, |
| antialias: true, |
| scaleMode: SCALE_MODES.NEAREST |
| }); |
|
|
| const canvas_sprite = new Sprite(draw_texture); |
| layer.addChild(canvas_sprite); |
|
|
| const clear_graphics = new Graphics(); |
| clear_graphics.clear(); |
| clear_graphics.beginFill(0, 0); |
| clear_graphics.drawRect(0, 0, width, height); |
| clear_graphics.endFill(); |
|
|
| this.app.renderer.render({ |
| container: clear_graphics, |
| target: draw_texture, |
| clear: true |
| }); |
|
|
| this.draw_textures.set(layer, draw_texture); |
|
|
| this.update_layer_order(); |
| if (make_active) { |
| this.set_active_layer(_layer_id); |
| } |
|
|
| this.layer_store.set({ |
| active_layer: this.active_layer_id || "", |
| layers: this.layers |
| }); |
| return layer; |
| } |
|
|
| |
| |
| |
| |
| |
| |
| async add_layer_from_url(url: string): Promise<string> { |
| const { width, height } = this.image_container.getLocalBounds(); |
| const layer = this.create_layer({ |
| width, |
| height, |
| layer_name: "Layer 1", |
| user_created: true |
| }); |
|
|
| const layerIndex = this.layers.findIndex((l) => l.container === layer); |
| if (layerIndex === -1) { |
| console.error("Could not find newly created layer"); |
| return ""; |
| } |
| const layerId = this.layers[layerIndex].id; |
|
|
| try { |
| const texture = await Assets.load(url); |
|
|
| const drawTexture = this.draw_textures.get(layer); |
| if (!drawTexture) { |
| console.error("No draw texture found for layer"); |
| return layerId; |
| } |
|
|
| const sprite = new Sprite(texture); |
| const imageWidth = sprite.width; |
| const imageHeight = sprite.height; |
|
|
| let posX = this.border_region; |
| let posY = this.border_region; |
|
|
| const effectiveWidth = this.fixed_canvas |
| ? width - this.border_region * 2 |
| : width; |
| const effectiveHeight = this.fixed_canvas |
| ? height - this.border_region * 2 |
| : height; |
|
|
| if (imageWidth < effectiveWidth || imageHeight < effectiveHeight) { |
| posX = Math.floor((effectiveWidth - imageWidth) / 2); |
| posY = Math.floor((effectiveHeight - imageHeight) / 2); |
| } |
|
|
| sprite.position.set(posX, posY); |
|
|
| if (imageWidth > effectiveWidth || imageHeight > effectiveHeight) { |
| const imageAspectRatio = imageWidth / imageHeight; |
| const areaAspectRatio = effectiveWidth / effectiveHeight; |
|
|
| let finalWidth, finalHeight; |
|
|
| if (imageAspectRatio > areaAspectRatio) { |
| finalWidth = effectiveWidth; |
| finalHeight = effectiveWidth / imageAspectRatio; |
| } else { |
| finalHeight = effectiveHeight; |
| finalWidth = effectiveHeight * imageAspectRatio; |
| } |
|
|
| sprite.width = finalWidth; |
| sprite.height = finalHeight; |
|
|
| posX = |
| this.border_region + Math.floor((effectiveWidth - finalWidth) / 2); |
| posY = |
| this.border_region + Math.floor((effectiveHeight - finalHeight) / 2); |
| sprite.position.set(posX, posY); |
| } |
|
|
| this.app.renderer.render(sprite, { renderTexture: drawTexture }); |
|
|
| this.set_active_layer(layerId); |
|
|
| return layerId; |
| } catch (error) { |
| console.error("Error loading image from URL:", error); |
| return layerId; |
| } |
| } |
|
|
| get_active_layer(): typeof this.active_layer { |
| return this.active_layer; |
| } |
|
|
| set_active_layer(id: string): void { |
| if (this.layers.some((l) => l.id === id)) { |
| this.active_layer = |
| this.layers.find((l) => l.id === id)?.container || |
| this.layers[0]?.container || |
| null; |
| this.active_layer_id = id; |
| this.layer_store.set({ |
| active_layer: id, |
| layers: this.layers |
| }); |
| } |
| } |
|
|
| get_layers(): typeof this.layers { |
| return this.layers; |
| } |
|
|
| get_layer_textures(id: string): { draw: RenderTexture } | null { |
| const layer = this.layers.find((l) => l.id === id); |
| if (layer) { |
| const draw = this.draw_textures.get(layer.container); |
| if (draw) { |
| return { draw }; |
| } |
| } |
| return null; |
| } |
|
|
| delete_layer(id: string): void { |
| const index = this.layers.findIndex((l) => l.id === id); |
| if (index > -1) { |
| const draw_texture = this.draw_textures.get(this.layers[index].container); |
| if (draw_texture) { |
| draw_texture.destroy(); |
| this.draw_textures.delete(this.layers[index].container); |
| } |
| this.layers[index].container.destroy(); |
| if (this.active_layer === this.layers[index].container) { |
| const new_active_layer = this.layers[Math.max(0, index - 1)] || null; |
| this.active_layer = new_active_layer?.container || null; |
| this.active_layer_id = new_active_layer?.id || null; |
| } |
| this.layers = this.layers.filter((l) => l.id !== id); |
|
|
| this.layer_store.update((_layers) => ({ |
| active_layer: |
| _layers.active_layer === id |
| ? this.layers[this.layers.length - 1]?.id |
| : _layers.active_layer, |
| layers: this.layers |
| })); |
|
|
| this.update_layer_order(); |
| } |
| } |
|
|
| private update_layer_order(): void { |
| if (this.background_layer) { |
| this.background_layer.zIndex = -1; |
| } |
| this.layers.forEach((layer, index) => { |
| layer.container.zIndex = index; |
| }); |
| } |
|
|
| move_layer(id: string, direction: "up" | "down"): void { |
| const index = this.layers.findIndex((l) => l.id === id); |
| if (index > -1) { |
| const new_index = direction === "up" ? index - 1 : index + 1; |
|
|
| this.layers = this.layers.map((l, i) => { |
| if (i === index) { |
| return this.layers[new_index]; |
| } |
| if (i === new_index) { |
| return this.layers[index]; |
| } |
| return l; |
| }); |
| this.update_layer_order(); |
| this.layer_store.update((_layers) => ({ |
| active_layer: id, |
| layers: this.layers |
| })); |
| } |
| } |
|
|
| |
| |
| |
| |
| |
| |
| |
| resize_all_layers( |
| newWidth: number, |
| newHeight: number, |
| scale: boolean, |
| anchor: |
| | "top-left" |
| | "top" |
| | "top-right" |
| | "left" |
| | "center" |
| | "right" |
| | "bottom-left" |
| | "bottom" |
| | "bottom-right", |
| oldCanvasWidth: number, |
| oldCanvasHeight: number |
| ): void { |
| const oldLayersById = new Map(this.layers.map((l) => [l.id, l])); |
| const oldBackgroundLayer = this.background_layer; |
|
|
| const calculateOffset = (): { offsetX: number; offsetY: number } => { |
| let offsetX = 0; |
| let offsetY = 0; |
| const deltaWidth = newWidth - oldCanvasWidth; |
| const deltaHeight = newHeight - oldCanvasHeight; |
|
|
| if (anchor.includes("left")) { |
| offsetX = 0; |
| } else if (anchor.includes("right")) { |
| offsetX = deltaWidth; |
| } else { |
| offsetX = Math.floor(deltaWidth / 2); |
| } |
|
|
| if (anchor.includes("top")) { |
| offsetY = 0; |
| } else if (anchor.includes("bottom")) { |
| offsetY = deltaHeight; |
| } else { |
| offsetY = Math.floor(deltaHeight / 2); |
| } |
|
|
| return { offsetX, offsetY }; |
| }; |
|
|
| this.background_layer = this._resize_background_layer( |
| oldBackgroundLayer, |
| newWidth, |
| newHeight, |
| scale, |
| calculateOffset |
| ); |
|
|
| const processedLayers: { |
| name: string; |
| id: string; |
| container: Container; |
| user_created: boolean; |
| }[] = []; |
|
|
| const oldLayerData = this.layers.map((oldLayer) => ({ |
| id: oldLayer.id, |
| name: oldLayer.name, |
| user_created: oldLayer.user_created, |
| texture: this.draw_textures.get(oldLayer.container), |
| container: oldLayer.container |
| })); |
|
|
| this.layers = []; |
| this.draw_textures.clear(); |
| for (const oldData of oldLayerData) { |
| const newLayer = this._resize_single_layer( |
| oldData, |
| newWidth, |
| newHeight, |
| scale, |
| calculateOffset |
| ); |
| if (newLayer) { |
| processedLayers.push(newLayer); |
| } |
| } |
|
|
| const currentActiveId = get(this.layer_store).active_layer; |
| const activeLayerExists = processedLayers.some( |
| (l) => l.id === currentActiveId |
| ); |
|
|
| if (!activeLayerExists && processedLayers.length > 0) { |
| this.set_active_layer(processedLayers[0].id); |
| } else if (processedLayers.length === 0) { |
| this.layer_store.update((s) => ({ ...s, active_layer: "" })); |
| } else { |
| this.layer_store.update((s) => ({ ...s })); |
| } |
|
|
| this.update_layer_order(); |
|
|
| setTimeout(() => { |
| Assets.cache.reset(); |
| this.app.renderer.textureGC.run(); |
| }, 100); |
| } |
|
|
| |
| |
| |
| private _resize_background_layer( |
| oldBackgroundLayer: Container | null, |
| newWidth: number, |
| newHeight: number, |
| scale: boolean, |
| calculateOffset: () => { offsetX: number; offsetY: number } |
| ): Container | null { |
| if (!oldBackgroundLayer) { |
| return this.create_background_layer(newWidth, newHeight); |
| } |
|
|
| let backgroundImage: Sprite | null = oldBackgroundLayer.children.find( |
| (child) => |
| child instanceof Sprite && |
| child.texture !== (oldBackgroundLayer.children[0] as Sprite)?.texture |
| ) as Sprite | null; |
|
|
| const newBackgroundLayer = this.create_background_layer( |
| newWidth, |
| newHeight |
| ); |
|
|
| if (backgroundImage) { |
| const newBgImage = new Sprite(backgroundImage.texture); |
| newBgImage.width = backgroundImage.width; |
| newBgImage.height = backgroundImage.height; |
|
|
| if (scale) { |
| newBgImage.width = newWidth; |
| newBgImage.height = newHeight; |
| newBgImage.position.set(0, 0); |
| } else { |
| const { offsetX, offsetY } = calculateOffset(); |
| newBgImage.position.set( |
| backgroundImage.x + offsetX, |
| backgroundImage.y + offsetY |
| ); |
| } |
| newBackgroundLayer.addChild(newBgImage); |
| } |
|
|
| return newBackgroundLayer; |
| } |
|
|
| |
| |
| |
| private _resize_single_layer( |
| oldData: { |
| id: string; |
| name: string; |
| user_created: boolean; |
| texture: RenderTexture | undefined; |
| container: Container; |
| }, |
| newWidth: number, |
| newHeight: number, |
| scale: boolean, |
| calculateOffset: () => { offsetX: number; offsetY: number } |
| ): { |
| name: string; |
| id: string; |
| container: Container; |
| user_created: boolean; |
| } | null { |
| if (!oldData.texture) { |
| console.warn( |
| `No texture found for layer ${oldData.id}, skipping cleanup.` |
| ); |
| if (oldData.container && !oldData.container.destroyed) { |
| if (this.image_container.children.includes(oldData.container)) { |
| this.image_container.removeChild(oldData.container); |
| } |
| oldData.container.destroy({ children: true }); |
| } |
| return null; |
| } |
|
|
| const newContainer = this.create_layer({ |
| width: newWidth, |
| height: newHeight, |
| layer_name: oldData.name, |
| user_created: oldData.user_created |
| }); |
|
|
| const newLayer = this.layers[this.layers.length - 1]; |
| newLayer.id = oldData.id; |
| const newTexture = this.draw_textures.get(newContainer); |
|
|
| if (!newTexture) { |
| console.error( |
| `Failed to get texture for newly created layer ${newLayer.id}. Cleaning up.` |
| ); |
| if (newContainer && !newContainer.destroyed) { |
| if (this.image_container.children.includes(newContainer)) { |
| this.image_container.removeChild(newContainer); |
| } |
| newContainer.destroy({ children: true }); |
| const idx = this.layers.findIndex((l) => l.container === newContainer); |
| if (idx > -1) this.layers.splice(idx, 1); |
| this.draw_textures.delete(newContainer); |
| } |
| if (oldData.texture && !oldData.texture.destroyed) |
| oldData.texture.destroy(true); |
| if (oldData.container && !oldData.container.destroyed) |
| oldData.container.destroy({ children: true }); |
| return null; |
| } |
|
|
| this.app.renderer.clear({ target: newTexture, clearColor: [0, 0, 0, 0] }); |
|
|
| const sprite = new Sprite(oldData.texture); |
|
|
| if (scale) { |
| sprite.width = newWidth; |
| sprite.height = newHeight; |
| sprite.position.set(0, 0); |
| } else { |
| const { offsetX, offsetY } = calculateOffset(); |
| sprite.position.set(offsetX, offsetY); |
| } |
|
|
| this.app.renderer.render(sprite, { renderTexture: newTexture }); |
|
|
| sprite.destroy(); |
| if (oldData.texture && !oldData.texture.destroyed) { |
| oldData.texture.destroy(true); |
| } |
| if (oldData.container && !oldData.container.destroyed) { |
| if (this.image_container.children.includes(oldData.container)) { |
| this.image_container.removeChild(oldData.container); |
| } |
| oldData.container.destroy({ children: true }); |
| } |
|
|
| return newLayer; |
| } |
|
|
| async get_blobs(width: number, height: number): Promise<ImageBlobs> { |
| const blobs = { |
| background: await get_canvas_blob( |
| this.app.renderer, |
| this.background_layer, |
| { |
| width, |
| height, |
| x: 0, |
| y: 0 |
| } |
| ), |
| layers: await Promise.all( |
| this.layers.map(async (layer) => { |
| const blob = await get_canvas_blob( |
| this.app.renderer, |
| layer.container, |
| { |
| width, |
| height, |
| x: 0, |
| y: 0 |
| } |
| ); |
| if (blob) { |
| return blob; |
| } |
| return null; |
| }) |
| ), |
| composite: await get_canvas_blob( |
| this.app.renderer, |
| this.image_container, |
| { |
| width, |
| height, |
| x: 0, |
| y: 0 |
| } |
| ) |
| }; |
|
|
| return blobs; |
| } |
|
|
| reset_layers(width: number, height: number, persist = false): void { |
| const _layers_to_recreate = persist |
| ? this.layers.map((layer) => [layer.name, layer.id]) |
| : this.layer_options.layers.map((layer) => [layer, undefined]); |
|
|
| this.layers.forEach((layer) => { |
| this.delete_layer(layer.id); |
| }); |
|
|
| for (const [layer_name, layer_id] of _layers_to_recreate) { |
| this.create_layer({ |
| width, |
| height, |
| layer_name: layer_name, |
| user_created: this.layer_options.layers.find((l) => l === layer_name) |
| ? false |
| : true, |
| layer_id: layer_id |
| }); |
| } |
|
|
| if (!persist) { |
| this.active_layer = this.layers[0].container; |
| this.active_layer_id = this.layers[0].id; |
| } else { |
| this.active_layer = |
| this.layers.find((l) => l.id === this.active_layer_id)?.container || |
| this.layers[0]?.container; |
|
|
| if (!this.active_layer) return; |
| } |
|
|
| this.layer_store.update((state) => ({ |
| active_layer: this.active_layer_id || this.layers[0].id, |
| layers: this.layers |
| })); |
| } |
|
|
| init_layers(width: number, height: number): void { |
| for (const layer of this.layers) { |
| this.delete_layer(layer.id); |
| } |
| let i = 0; |
| for (const layer of this.layer_options.layers) { |
| this.create_layer({ |
| width, |
| height, |
| layer_name: layer, |
| user_created: false, |
| layer_id: `layer-${i}` |
| }); |
| i++; |
| } |
|
|
| this.active_layer = this.layers[0].container; |
| this.active_layer_id = this.layers[0].id; |
| this.layer_store.update((_layers) => ({ |
| active_layer: this.layers[0].id, |
| layers: this.layers |
| })); |
| } |
| } |
|
|
| |
| |
| |
| export class AddLayerCommand implements Command { |
| private layer_id: string; |
| private layer_name: string; |
| private width: number; |
| private height: number; |
| private user_created: boolean; |
| private make_active: boolean; |
| private previous_active_layer: string | null = null; |
| name: string; |
| constructor( |
| private context: ImageEditorContext, |
| options: { |
| width: number; |
| height: number; |
| layer_name?: string; |
| user_created: boolean; |
| layer_id?: string; |
| make_active?: boolean; |
| } |
| ) { |
| this.width = options.width; |
| this.height = options.height; |
| this.layer_name = |
| options.layer_name || |
| `Layer ${this.context.layer_manager.get_layers().length + 1}`; |
| this.user_created = options.user_created; |
| this.layer_id = |
| options.layer_id || Math.random().toString(36).substring(2, 15); |
| this.make_active = options.make_active || false; |
| this.name = "AddLayer"; |
| const current_layers = this.context.layer_manager.get_layers(); |
| const current_active = current_layers.find( |
| (l) => l.container === this.context.layer_manager.get_active_layer() |
| ); |
| this.previous_active_layer = current_active?.id || null; |
| } |
|
|
| async execute(context?: ImageEditorContext): Promise<void> { |
| if (context) { |
| this.context = context; |
| } |
|
|
| this.context.layer_manager.create_layer({ |
| width: this.width, |
| height: this.height, |
| layer_name: this.layer_name, |
| user_created: this.user_created, |
| layer_id: this.layer_id, |
| make_active: this.make_active |
| }); |
| } |
|
|
| async undo(): Promise<void> { |
| this.context.layer_manager.delete_layer(this.layer_id); |
|
|
| if (this.previous_active_layer) { |
| this.context.layer_manager.set_active_layer(this.previous_active_layer); |
| } |
| } |
| } |
|
|
| |
| |
| |
| export class RemoveLayerCommand implements Command { |
| private layer_data: { |
| id: string; |
| name: string; |
| user_created: boolean; |
| visible: boolean; |
| was_active: boolean; |
| }; |
| private previous_active_layer: string | null = null; |
| private texture_copy: RenderTexture | null = null; |
| name: string; |
|
|
| constructor( |
| private context: ImageEditorContext, |
| layer_id: string |
| ) { |
| this.name = "RemoveLayer"; |
| const layers = this.context.layer_manager.get_layers(); |
| const layer_to_remove = layers.find((l) => l.id === layer_id); |
|
|
| if (!layer_to_remove) { |
| throw new Error(`Layer with ID ${layer_id} not found`); |
| } |
|
|
| const active_layer = this.context.layer_manager.get_active_layer(); |
| const was_active = layer_to_remove.container === active_layer; |
|
|
| if (was_active) { |
| const layer_index = layers.findIndex((l) => l.id === layer_id); |
| const next_active = layers[Math.max(0, layer_index - 1)]; |
| this.previous_active_layer = next_active?.id || null; |
| } |
|
|
| this.layer_data = { |
| id: layer_to_remove.id, |
| name: layer_to_remove.name, |
| user_created: layer_to_remove.user_created, |
| visible: layer_to_remove.visible, |
| was_active |
| }; |
|
|
| this.captureTextureData(layer_id); |
| } |
|
|
| |
| |
| |
| private captureTextureData(layer_id: string): void { |
| const layer_textures = |
| this.context.layer_manager.get_layer_textures(layer_id); |
| if (!layer_textures) return; |
|
|
| try { |
| const original_texture = layer_textures.draw; |
|
|
| const texture_copy = RenderTexture.create({ |
| width: original_texture.width, |
| height: original_texture.height, |
| resolution: window.devicePixelRatio || 1 |
| }); |
|
|
| const sprite = new Sprite(original_texture); |
|
|
| this.context.app.renderer.render(sprite, { renderTexture: texture_copy }); |
|
|
| this.texture_copy = texture_copy; |
|
|
| sprite.destroy(); |
| } catch (e) { |
| console.error("Failed to copy layer texture:", e); |
| this.texture_copy = null; |
| } |
| } |
|
|
| async execute(context?: ImageEditorContext): Promise<void> { |
| if (context) { |
| this.context = context; |
| } |
|
|
| this.context.layer_manager.delete_layer(this.layer_data.id); |
| } |
|
|
| async undo(): Promise<void> { |
| const dimensions = get(this.context.dimensions); |
|
|
| const container = this.context.layer_manager.create_layer({ |
| width: dimensions.width, |
| height: dimensions.height, |
| layer_name: this.layer_data.name, |
| user_created: this.layer_data.user_created, |
| layer_id: this.layer_data.id, |
| make_active: this.layer_data.was_active |
| }); |
|
|
| if (this.texture_copy) { |
| try { |
| const layer_textures = this.context.layer_manager.get_layer_textures( |
| this.layer_data.id |
| ); |
| if (layer_textures) { |
| const sprite = new Sprite(this.texture_copy); |
|
|
| this.context.app.renderer.render(sprite, { |
| renderTexture: layer_textures.draw |
| }); |
|
|
| sprite.destroy(); |
| } |
| } catch (e) { |
| console.error("Failed to restore layer content:", e); |
| } |
| } |
|
|
| if (!this.layer_data.visible) { |
| this.context.layer_manager.toggle_layer_visibility(this.layer_data.id); |
| } |
|
|
| if (!this.layer_data.was_active && this.previous_active_layer) { |
| this.context.layer_manager.set_active_layer(this.previous_active_layer); |
| } |
| } |
|
|
| |
| |
| |
| |
| destroy(): void { |
| if (this.texture_copy) { |
| this.texture_copy.destroy(); |
| this.texture_copy = null; |
| } |
| } |
| } |
|
|
| |
| |
| |
| export class ReorderLayerCommand implements Command { |
| private original_order: string[]; |
| private new_order: string[]; |
| private layer_id: string; |
| private direction: "up" | "down"; |
| name: string; |
|
|
| constructor( |
| private context: ImageEditorContext, |
| layer_id: string, |
| direction: "up" | "down" |
| ) { |
| this.layer_id = layer_id; |
| this.direction = direction; |
| this.name = "ReorderLayer"; |
| const layers = this.context.layer_manager.get_layers(); |
| this.original_order = layers.map((l) => l.id); |
|
|
| const index = layers.findIndex((l) => l.id === layer_id); |
| if (index === -1) { |
| throw new Error(`Layer with ID ${layer_id} not found`); |
| } |
|
|
| const new_index = direction === "up" ? index - 1 : index + 1; |
| if (new_index < 0 || new_index >= layers.length) { |
| this.new_order = [...this.original_order]; |
| } else { |
| this.new_order = [...this.original_order]; |
| [this.new_order[index], this.new_order[new_index]] = [ |
| this.new_order[new_index], |
| this.new_order[index] |
| ]; |
| } |
| } |
|
|
| async execute(context?: ImageEditorContext): Promise<void> { |
| if (context) { |
| this.context = context; |
| } |
|
|
| this.context.layer_manager.move_layer(this.layer_id, this.direction); |
| } |
|
|
| async undo(): Promise<void> { |
| const current_layers = this.context.layer_manager.get_layers(); |
|
|
| if ( |
| this.original_order.join(",") === |
| current_layers.map((l) => l.id).join(",") |
| ) { |
| return; |
| } |
|
|
| const layer_index = current_layers.findIndex((l) => l.id === this.layer_id); |
| if (layer_index === -1) return; |
|
|
| const original_index = this.original_order.indexOf(this.layer_id); |
| const move_direction = layer_index > original_index ? "up" : "down"; |
|
|
| this.context.layer_manager.move_layer(this.layer_id, move_direction); |
| } |
| } |
|
|