import { writable } from "svelte/store"; import type { ImageEditorContext } from "./editor"; /** * Base command interface that is added to the command_managers history */ export interface Command { /** * The name of the command */ name: string; /** * Optionally called when the command is first executed for multi-step commands * @param args arguments to pass to the command */ start?: (...args: any) => any | Promise; /** * Optionally called when the command is continued for multi-step commands * @param args arguments to pass to the command */ continue?: (...args: any) => any | Promise; /** * Optionally called when the command is stopped for multi-step commands * @param args arguments to pass to the command */ stop?: (...args: any) => any | Promise; /** * Called by the command manager to execute the command, can act as a no-op if the work has already been done * This function must be able to recreate the command if the command is undone and redone (`stop`/`start`/`continue` will not be called again) */ execute(context?: ImageEditorContext): any | Promise; /** * Called by the command manager to undo the command * This function must be able to undo the work done by the execute function */ undo(): any | Promise; } /** * Creates a command node * @param command command to add to the node * @returns a command node */ export class CommandNode { command: Command | null; next: CommandNode | null; previous: CommandNode | null; constructor(command?: Command) { this.command = command || null; this.next = null; this.previous = null; } push(command: Command): void { this.next = null; const node = new CommandNode(command); node.previous = this; this.next = node; } } /** * Creates a command manager * @returns a command manager */ export class CommandManager { history: CommandNode = new CommandNode(); current_history = writable(this.history); undo(): void { if (this.history.previous) { this.history.command?.undo(); this.history = this.history.previous; this.current_history.update(() => this.history); } } redo(context?: ImageEditorContext): void { if (this.history.next) { this.history = this.history.next; this.history.command?.execute(context); this.current_history.update(() => this.history); } } async execute(command: Command, context: ImageEditorContext): Promise { await command.execute(context); this.history.push(command); this.history = this.history.next!; this.current_history.update(() => this.history); } async wait_for_next_frame(): Promise { return new Promise((resolve) => { requestAnimationFrame(() => { resolve(); }); }); } async replay( full_history: CommandNode, context: ImageEditorContext ): Promise { while (full_history.previous) { full_history = full_history.previous; } while (full_history.next) { await full_history.next.command!.execute(context); full_history = full_history.next; } this.history = full_history; this.current_history.update(() => this.history); } contains(command_name: string): boolean { let current: CommandNode | null = this.history; while (current) { if (current.command?.name === command_name) return true; current = current.next; } return false; } reset(): void { this.history = new CommandNode(); this.current_history.update(() => this.history); } }