Add multi-model baseline evaluation results (Gemini 2.5 Pro/Flash, DeepSeek-R1, Llama 4 Maverick)
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- ANALYSIS.md +92 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/eval_summary.json +40 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game1.json +35 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game1.log +867 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game10.json +35 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game10.log +955 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100.json +35 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100.log +970 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0000.png +3 -0
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- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0011.png +3 -0
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- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/game1.gif +3 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/game1_grid.png +3 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game10_vis/frames/frame_0000.png +3 -0
- deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game10_vis/frames/frame_0001.png +3 -0
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ANALYSIS.md
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# RuleSmith Multi-Model Baseline Evaluation
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## Overview
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We evaluate the CivMini game balance across **6 different LLMs** (4 new Vertex AI models + 2 existing InternVL baselines) to address reviewer concerns about limited model diversity. All evaluations use the same pre-optimized theta parameters (`examples/theta.json`, optimized for InternVL3.5-8B self-play).
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Each model plays **100 self-play games** (same model for both Empire and Nomads) with a maximum of 16 turns per game.
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## Models Evaluated
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| Model | Family | Type | System 1/2 | Parameters | Source |
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|---|---|---|---|---|---|
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| InternVL3.5-2B | InternVL | Open-weight | System 1 | 2B | Original baseline |
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| InternVL3.5-8B | InternVL | Open-weight | System 1 | 8B | Original baseline |
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| Gemini 2.5 Flash | Gemini | Proprietary | System 1 | Undisclosed | Vertex AI |
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| Gemini 2.5 Pro | Gemini | Proprietary | System 2 (thinking) | Undisclosed | Vertex AI |
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| DeepSeek-R1 | DeepSeek | Open-weight | System 2 (CoT) | 671B MoE | Vertex Model Garden MaaS |
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| Llama 4 Maverick | Llama | Open-weight | System 1 | 17B (128 experts) | Vertex Model Garden MaaS |
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## Results
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| Model | Empire Win% | Nomads Win% | Draws | Balance Score | Avg Turns | Avg Empire Score | Avg Nomads Score |
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|---|---|---|---|---|---|---|---|
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| **Gemini 2.5 Flash** | 51% | 49% | 0% | **0.0200** | 16.0 | 35.06 | 34.74 |
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| **Gemini 2.5 Pro** | 47% | 53% | 0% | **0.0600** | 16.0 | 33.32 | 36.30 |
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| **DeepSeek-R1** | 38% | 62% | 0% | 0.2400 | 16.0 | 31.18 | 38.47 |
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| **Llama 4 Maverick** | 37% | 61% | 2% | 0.2500 | 12.5 | 24.67 | 27.11 |
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Balance Score = |empire_winrate - 0.5| + |nomads_winrate - 0.5| + draw_rate * 0.5 (lower is better).
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## Key Findings
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### 1. Game Balance is Model-Dependent
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The theta parameters optimized for InternVL3.5-8B transfer well to Gemini models (balance scores 0.02-0.06) but show Nomads-favored imbalance with DeepSeek-R1 and Llama 4 (balance scores 0.24-0.25). This demonstrates that game balance optimization is sensitive to the proxy player's strategic capabilities.
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### 2. System 2 Models Show Nuanced Behavior
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- **Gemini 2.5 Pro** (System 2, thinking): Achieves near-perfect balance (47/53), suggesting its internal reasoning helps it play both civilizations effectively.
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- **DeepSeek-R1** (System 2, CoT): Despite advanced reasoning, shows Nomads advantage (38/62). DeepSeek-R1's explicit chain-of-thought reasoning (via `<think>` tags) may be better suited to Nomads' aggressive rushing strategy than Empire's more nuanced defensive play.
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### 3. Model Capability Affects Strategic Quality
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- **Gemini models**: All games reach the maximum 16 turns, indicating balanced, extended gameplay with strategic depth.
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- **Llama 4 Maverick**: 45% of games end early (avg 8.3 turns for early games), primarily due to Nomads cavalry successfully rushing and destroying the Empire city. This suggests Llama 4 plays Empire's defense less effectively.
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- **DeepSeek-R1**: Nearly all games reach 16 turns, but Nomads consistently outscores Empire, suggesting R1 exploits the Nomads' speed advantage more effectively.
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### 4. Nomads' Structural Speed Advantage
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Across all models, Nomads cavalry (2 cells/turn) has a structural speed advantage over Empire soldiers (1 cell/turn). The theta parameters partially compensate for this (Empire gets higher damage and defensive stats), but the effectiveness of this compensation varies by model. More capable models (Gemini) handle the Empire defense better, while less strategic models allow Nomads to exploit mobility.
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## Addressing Reviewer Concerns
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| Reviewer Concern | How This Evaluation Addresses It |
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|---|---|
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| "Only one type of LLM (InternVL3.5)" | We now evaluate 4 additional models from 3 different model families (Gemini, DeepSeek, Llama) |
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| "No proprietary models" | Gemini 2.5 Flash and Gemini 2.5 Pro are proprietary Google models |
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| "No System 2 LLMs" | Gemini 2.5 Pro (thinking mode) and DeepSeek-R1 (chain-of-thought) are both System 2 models |
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| "2B and 8B are too small" | DeepSeek-R1 is 671B (MoE), Gemini 2.5 Pro is one of the largest available models |
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| "Need to show InternVL works as proxy player" | The cross-model evaluation shows that theta optimized with InternVL transfers to other models, with stronger models achieving better balance |
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## Experimental Setup
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- **Theta parameters**: Pre-optimized for InternVL3.5-8B self-play (`examples/theta.json`)
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- **Games per model**: 100
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- **Max turns per game**: 16
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- **Map size**: 7x7
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- **Game mode**: Multi-action (all units act per turn)
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- **Parallel workers**: 8 per model evaluation
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- **Platform**: Google Cloud Vertex AI (Model Garden)
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## File Structure
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```
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model_comparison/
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├── ANALYSIS.md (this file)
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├── gemini-2.5-flash_vs_gemini-2.5-flash/
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│ └── eval_YYYYMMDD_HHMMSS/
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│ ├── eval_summary.json # Aggregate statistics
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│ ├── game{1-100}.json # Per-game results
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│ ├── game{1-100}.log # Detailed game logs
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│ └── game{1-100}_vis/
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│ ├── game{N}.gif # Animated game replay
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│ ├── game{N}_grid.png # Grid overview of all turns
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│ └── frames/ # Individual turn images
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├── gemini-2.5-pro_vs_gemini-2.5-pro/
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│ └── (same structure)
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├── deepseek-r1_vs_deepseek-r1/
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│ └── (same structure)
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└── llama-4-maverick_vs_llama-4-maverick/
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└── (same structure)
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```
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deepseek-r1_vs_deepseek-r1/eval_20260325_015818/eval_summary.json
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{
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"empire_model": "deepseek-r1",
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"nomads_model": "deepseek-r1",
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"theta_source": "examples/theta.json",
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"n_games": 100,
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"max_turns": 16,
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"results": {
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"empire_wins": 38,
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"nomads_wins": 62,
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"draws": 0,
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"empire_winrate": 0.38,
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"nomads_winrate": 0.62,
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"balance_score": 0.24,
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"avg_empire_score": 31.177000000000007,
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"avg_nomads_score": 38.467999999999996,
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"avg_turns": 15.97
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},
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"theta": {
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"empire_farmer_gather_amount": 1,
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"nomads_kill_resource_gain": 7,
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"empire_battle_base_damage": 4,
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"nomads_battle_base_damage": 3,
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"battle_bonus": 1,
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"empire_soldier_hp": 9,
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"nomads_cavalry_hp": 12,
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"empire_unit_move_points": 1,
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"nomads_cavalry_move_points": 2,
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"empire_unit_production_cost": 9,
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"nomads_unit_production_cost": 8,
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"empire_city_resource_production": 3,
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"nomads_city_resource_production": 3,
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"score_per_resource": 0.1,
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"score_per_battle_won": 3,
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"score_per_surviving_unit": 5,
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"initial_resources": 10,
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"empire_initial_farmers": 1,
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"empire_initial_soldiers": 1,
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"nomads_initial_cavalry": 2
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}
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}
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deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game1.json
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{
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"game_number": 1,
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"theta": {
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"empire_farmer_gather_amount": 1,
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"nomads_kill_resource_gain": 7,
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"empire_battle_base_damage": 4,
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"nomads_battle_base_damage": 3,
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"battle_bonus": 1,
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"empire_soldier_hp": 9,
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"nomads_cavalry_hp": 12,
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"empire_unit_move_points": 1,
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"nomads_cavalry_move_points": 2,
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"empire_unit_production_cost": 9,
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"nomads_unit_production_cost": 8,
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"empire_city_resource_production": 3,
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"nomads_city_resource_production": 3,
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"score_per_resource": 0.1,
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"score_per_battle_won": 3,
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"score_per_surviving_unit": 5,
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"initial_resources": 10,
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"empire_initial_farmers": 1,
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"empire_initial_soldiers": 1,
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"nomads_initial_cavalry": 2
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},
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"winner": "Empire",
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"turns_played": 16,
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"empire_score": 32.4,
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"nomads_score": 26.6,
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"empire_units": 5,
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"nomads_units": 4,
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"empire_cities": 0,
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"nomads_cities": 0,
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"empire_resources": 14,
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"nomads_resources": 6
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}
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deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game1.log
ADDED
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| 1 |
+
INFO:civmini.selfplay:============================================================
|
| 2 |
+
INFO:civmini.selfplay:Starting new game
|
| 3 |
+
INFO:civmini.selfplay:============================================================
|
| 4 |
+
INFO:civmini.selfplay:Turn 0, Player: Empire
|
| 5 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 6 |
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INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
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| 7 |
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INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
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| 8 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
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| 9 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 10 |
+
INFO:civmini.selfplay: Units: 3
|
| 11 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 12 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (0,1)
|
| 13 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 14 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,1)
|
| 15 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 16 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 17 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 18 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 19 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 20 |
+
INFO:civmini.selfplay: empire_soldier_1: (0,1) HP=9.0
|
| 21 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 22 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 23 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 24 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 25 |
+
INFO:civmini.selfplay:Turn 0, Player: Nomads
|
| 26 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 27 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 28 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 29 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 30 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 31 |
+
INFO:civmini.selfplay: Units: 3
|
| 32 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 33 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
|
| 34 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
|
| 35 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,3)
|
| 36 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 37 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 38 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 39 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 40 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 41 |
+
INFO:civmini.selfplay: empire_soldier_1: (0,1) HP=9.0
|
| 42 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 43 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 44 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
|
| 45 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 46 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 47 |
+
INFO:civmini.selfplay:Turn 1, Player: Empire
|
| 48 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 49 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 50 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 51 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 52 |
+
INFO:civmini.selfplay: empire_soldier_1: (0,1) HP=9.0
|
| 53 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 54 |
+
INFO:civmini.selfplay: Units: 4
|
| 55 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 56 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 57 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 58 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
|
| 59 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (0,2)
|
| 60 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 61 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 62 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 63 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 64 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 65 |
+
INFO:civmini.selfplay: empire_soldier_1: (0,2) HP=9.0
|
| 66 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 67 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 68 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
|
| 69 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 70 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 71 |
+
INFO:civmini.selfplay:Turn 1, Player: Nomads
|
| 72 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 73 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 74 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 75 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
|
| 76 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 77 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 78 |
+
INFO:civmini.selfplay: Units: 4
|
| 79 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 80 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 81 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
|
| 82 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,3)
|
| 83 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,5)
|
| 84 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 85 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 86 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 87 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 88 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 89 |
+
INFO:civmini.selfplay: empire_soldier_1: (0,2) HP=9.0
|
| 90 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 91 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 92 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,3) HP=12.0
|
| 93 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 94 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 95 |
+
INFO:civmini.selfplay:Turn 2, Player: Empire
|
| 96 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 97 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 98 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 99 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 100 |
+
INFO:civmini.selfplay: empire_soldier_1: (0,2) HP=9.0
|
| 101 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 102 |
+
INFO:civmini.selfplay: Units: 4
|
| 103 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 104 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 105 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 106 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
|
| 107 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,2)
|
| 108 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 109 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 110 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 111 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 112 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 113 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
|
| 114 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 115 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 116 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,3) HP=12.0
|
| 117 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 118 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 119 |
+
INFO:civmini.selfplay:Turn 2, Player: Nomads
|
| 120 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 121 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 122 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 123 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,3) HP=12.0
|
| 124 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 125 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 126 |
+
INFO:civmini.selfplay: Units: 4
|
| 127 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 128 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 129 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (5,4)
|
| 130 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,1)
|
| 131 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,6)
|
| 132 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 133 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 134 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 135 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 136 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 137 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
|
| 138 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 139 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
|
| 140 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 141 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 142 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 143 |
+
INFO:civmini.selfplay:Turn 3, Player: Empire
|
| 144 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 145 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 146 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 147 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 148 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
|
| 149 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 150 |
+
INFO:civmini.selfplay: Units: 4
|
| 151 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 152 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (0,1)
|
| 153 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 154 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
|
| 155 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (2,2)
|
| 156 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 157 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 158 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 159 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 160 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 161 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,2) HP=9.0
|
| 162 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
|
| 163 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 164 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
|
| 165 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 166 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 167 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 168 |
+
INFO:civmini.selfplay:Turn 3, Player: Nomads
|
| 169 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 170 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 171 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
|
| 172 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 173 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 174 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 175 |
+
INFO:civmini.selfplay: Units: 4
|
| 176 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 177 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 178 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,3)
|
| 179 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,2)
|
| 180 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,5)
|
| 181 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 182 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 183 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 184 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 185 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 186 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,2) HP=9.0
|
| 187 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
|
| 188 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 189 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,3) HP=12.0
|
| 190 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
|
| 191 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
|
| 192 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 193 |
+
INFO:civmini.selfplay:Turn 4, Player: Empire
|
| 194 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 195 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 196 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 197 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 198 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,2) HP=9.0
|
| 199 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
|
| 200 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 201 |
+
INFO:civmini.selfplay: Units: 5
|
| 202 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 203 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 204 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 205 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
|
| 206 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,2)
|
| 207 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,0)
|
| 208 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 209 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 210 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 211 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 212 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 213 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
|
| 214 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,0) HP=9.0
|
| 215 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 216 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,3) HP=12.0
|
| 217 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
|
| 218 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
|
| 219 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 220 |
+
INFO:civmini.selfplay:Turn 4, Player: Nomads
|
| 221 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 222 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 223 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,3) HP=12.0
|
| 224 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
|
| 225 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
|
| 226 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 227 |
+
INFO:civmini.selfplay: Units: 4
|
| 228 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 229 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
|
| 230 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
|
| 231 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,1)
|
| 232 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,6)
|
| 233 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 234 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 235 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 236 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 237 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 238 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
|
| 239 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,0) HP=9.0
|
| 240 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 241 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 242 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 243 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
|
| 244 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 245 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 246 |
+
INFO:civmini.selfplay:Turn 5, Player: Empire
|
| 247 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 248 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 249 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 250 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 251 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
|
| 252 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,0) HP=9.0
|
| 253 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 254 |
+
INFO:civmini.selfplay: Units: 5
|
| 255 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 256 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 257 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 258 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,0)
|
| 259 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,3)
|
| 260 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,1)
|
| 261 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 262 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 263 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 264 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 265 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 266 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,3) HP=9.0
|
| 267 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
|
| 268 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 269 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 270 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 271 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
|
| 272 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 273 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 274 |
+
INFO:civmini.selfplay:Turn 5, Player: Nomads
|
| 275 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 276 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 277 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 278 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 279 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
|
| 280 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 281 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 282 |
+
INFO:civmini.selfplay: Units: 5
|
| 283 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 284 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 285 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
|
| 286 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,0)
|
| 287 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,4)
|
| 288 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,4)
|
| 289 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 290 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 291 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 292 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 293 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 294 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,3) HP=9.0
|
| 295 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
|
| 296 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 297 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 298 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
|
| 299 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,4) HP=12.0
|
| 300 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 301 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 302 |
+
INFO:civmini.selfplay:Turn 6, Player: Empire
|
| 303 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 304 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 305 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 306 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 307 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,3) HP=9.0
|
| 308 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
|
| 309 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 310 |
+
INFO:civmini.selfplay: Units: 5
|
| 311 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 312 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (1,2)
|
| 313 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 314 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
|
| 315 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,4)
|
| 316 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,2)
|
| 317 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 318 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 319 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 320 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 321 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 322 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=9.0
|
| 323 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,2) HP=9.0
|
| 324 |
+
INFO:civmini.selfplay: empire_soldier_3: (1,2) HP=9.0
|
| 325 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 326 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 327 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
|
| 328 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,4) HP=12.0
|
| 329 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 330 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 331 |
+
INFO:civmini.selfplay:Turn 6, Player: Nomads
|
| 332 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 333 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 334 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 335 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
|
| 336 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,4) HP=12.0
|
| 337 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 338 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 339 |
+
INFO:civmini.selfplay: Units: 5
|
| 340 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 341 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 342 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,5)
|
| 343 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,1)
|
| 344 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (2,4)
|
| 345 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,4)
|
| 346 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 347 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 348 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 349 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 350 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 351 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=9.0
|
| 352 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,2) HP=9.0
|
| 353 |
+
INFO:civmini.selfplay: empire_soldier_3: (1,2) HP=9.0
|
| 354 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 355 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 356 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 357 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=12.0
|
| 358 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
|
| 359 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 360 |
+
INFO:civmini.selfplay:Turn 7, Player: Empire
|
| 361 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 362 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 363 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 364 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 365 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=9.0
|
| 366 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,2) HP=9.0
|
| 367 |
+
INFO:civmini.selfplay: empire_soldier_3: (1,2) HP=9.0
|
| 368 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 369 |
+
INFO:civmini.selfplay: Units: 6
|
| 370 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 371 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 372 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 373 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
|
| 374 |
+
INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (2,4)
|
| 375 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,3)
|
| 376 |
+
INFO:civmini.selfplay: empire_soldier_3: MOVE -> (2,2)
|
| 377 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 378 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 379 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 380 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 381 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 382 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=9.0
|
| 383 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
|
| 384 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
|
| 385 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 386 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 387 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 388 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=8.0
|
| 389 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
|
| 390 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 391 |
+
INFO:civmini.selfplay:Turn 7, Player: Nomads
|
| 392 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 393 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 394 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 395 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
|
| 396 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=8.0
|
| 397 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
|
| 398 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 399 |
+
INFO:civmini.selfplay: Units: 5
|
| 400 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 401 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 402 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
|
| 403 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,0)
|
| 404 |
+
INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (1,4)
|
| 405 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,4)
|
| 406 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 407 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 408 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 409 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 410 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 411 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=6.0
|
| 412 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
|
| 413 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
|
| 414 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 415 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 416 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
|
| 417 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=8.0
|
| 418 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 419 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 420 |
+
INFO:civmini.selfplay:Turn 8, Player: Empire
|
| 421 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 422 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 423 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 424 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 425 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=6.0
|
| 426 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
|
| 427 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
|
| 428 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 429 |
+
INFO:civmini.selfplay: Units: 6
|
| 430 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 431 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 432 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 433 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
|
| 434 |
+
INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (2,4)
|
| 435 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,4)
|
| 436 |
+
INFO:civmini.selfplay: empire_soldier_3: MOVE -> (2,3)
|
| 437 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 438 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 439 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 440 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 441 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 442 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=6.0
|
| 443 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,4) HP=9.0
|
| 444 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
|
| 445 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 446 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 447 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
|
| 448 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=4.0
|
| 449 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 450 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 451 |
+
INFO:civmini.selfplay:Turn 8, Player: Nomads
|
| 452 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 453 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 454 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 455 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
|
| 456 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=4.0
|
| 457 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 458 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 459 |
+
INFO:civmini.selfplay: Units: 5
|
| 460 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 461 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 462 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,5)
|
| 463 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,0)
|
| 464 |
+
INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (1,4)
|
| 465 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,2)
|
| 466 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 467 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 468 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 469 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 470 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 471 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
|
| 472 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,4) HP=9.0
|
| 473 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
|
| 474 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 475 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 476 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=12.0
|
| 477 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=4.0
|
| 478 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
|
| 479 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 480 |
+
INFO:civmini.selfplay:Turn 9, Player: Empire
|
| 481 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 482 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 483 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 484 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 485 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
|
| 486 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,4) HP=9.0
|
| 487 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
|
| 488 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 489 |
+
INFO:civmini.selfplay: Units: 6
|
| 490 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 491 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (1,2)
|
| 492 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 493 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
|
| 494 |
+
INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (2,4)
|
| 495 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,3)
|
| 496 |
+
INFO:civmini.selfplay: empire_soldier_3: BATTLE -> (2,4)
|
| 497 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 498 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 499 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 500 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 501 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 502 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
|
| 503 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
|
| 504 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
|
| 505 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
|
| 506 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 507 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 508 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=12.0
|
| 509 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
|
| 510 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 511 |
+
INFO:civmini.selfplay:Turn 9, Player: Nomads
|
| 512 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 513 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 514 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 515 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=12.0
|
| 516 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
|
| 517 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 518 |
+
INFO:civmini.selfplay: Units: 4
|
| 519 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 520 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (6,5)
|
| 521 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (0,5)
|
| 522 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,1)
|
| 523 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,3)
|
| 524 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 525 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 526 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 527 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 528 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 529 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
|
| 530 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
|
| 531 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
|
| 532 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
|
| 533 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 534 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
|
| 535 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
|
| 536 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
|
| 537 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 538 |
+
INFO:civmini.selfplay:Turn 10, Player: Empire
|
| 539 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 540 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 541 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 542 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 543 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
|
| 544 |
+
INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
|
| 545 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
|
| 546 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
|
| 547 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 548 |
+
INFO:civmini.selfplay: Units: 7
|
| 549 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 550 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 551 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 552 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
|
| 553 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,5)
|
| 554 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (1,3)
|
| 555 |
+
INFO:civmini.selfplay: empire_soldier_3: MOVE -> (2,2)
|
| 556 |
+
INFO:civmini.selfplay: empire_soldier_4: MOVE -> (2,2)
|
| 557 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 558 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 559 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 560 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 561 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 562 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,5) HP=3.0
|
| 563 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,3) HP=9.0
|
| 564 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
|
| 565 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
|
| 566 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 567 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
|
| 568 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
|
| 569 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
|
| 570 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 571 |
+
INFO:civmini.selfplay:Turn 10, Player: Nomads
|
| 572 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 573 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 574 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
|
| 575 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
|
| 576 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
|
| 577 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 578 |
+
INFO:civmini.selfplay: Units: 4
|
| 579 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 580 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 581 |
+
INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,5)
|
| 582 |
+
INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (2,1)
|
| 583 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,5)
|
| 584 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 585 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 586 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 587 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 588 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 589 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,3) HP=9.0
|
| 590 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
|
| 591 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
|
| 592 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 593 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
|
| 594 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
|
| 595 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 596 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 597 |
+
INFO:civmini.selfplay:Turn 11, Player: Empire
|
| 598 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 599 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 600 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 601 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 602 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,3) HP=9.0
|
| 603 |
+
INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
|
| 604 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
|
| 605 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 606 |
+
INFO:civmini.selfplay: Units: 6
|
| 607 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 608 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 609 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 610 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,0)
|
| 611 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (1,4)
|
| 612 |
+
INFO:civmini.selfplay: empire_soldier_3: MOVE -> (3,2)
|
| 613 |
+
INFO:civmini.selfplay: empire_soldier_4: MOVE -> (0,2)
|
| 614 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 615 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 616 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 617 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 618 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 619 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,4) HP=9.0
|
| 620 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 621 |
+
INFO:civmini.selfplay: empire_soldier_4: (0,2) HP=9.0
|
| 622 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 623 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
|
| 624 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
|
| 625 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 626 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 627 |
+
INFO:civmini.selfplay:Turn 11, Player: Nomads
|
| 628 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 629 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 630 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
|
| 631 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
|
| 632 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 633 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 634 |
+
INFO:civmini.selfplay: Units: 4
|
| 635 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 636 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
|
| 637 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,5)
|
| 638 |
+
INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (3,0)
|
| 639 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,5)
|
| 640 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 641 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 642 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 643 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 644 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=6.0
|
| 645 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,4) HP=9.0
|
| 646 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 647 |
+
INFO:civmini.selfplay: empire_soldier_4: (0,2) HP=9.0
|
| 648 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 649 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 650 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
|
| 651 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 652 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 653 |
+
INFO:civmini.selfplay:Turn 12, Player: Empire
|
| 654 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 655 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 656 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 657 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=6.0
|
| 658 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,4) HP=9.0
|
| 659 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 660 |
+
INFO:civmini.selfplay: empire_soldier_4: (0,2) HP=9.0
|
| 661 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 662 |
+
INFO:civmini.selfplay: Units: 6
|
| 663 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 664 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (1,0)
|
| 665 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 666 |
+
INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (3,1)
|
| 667 |
+
INFO:civmini.selfplay: empire_soldier_2: MOVE -> (1,5)
|
| 668 |
+
INFO:civmini.selfplay: empire_soldier_3: BATTLE -> (3,1)
|
| 669 |
+
INFO:civmini.selfplay: empire_soldier_4: MOVE -> (0,3)
|
| 670 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 671 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 672 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 673 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 674 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=6.0
|
| 675 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=9.0
|
| 676 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 677 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
|
| 678 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 679 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 680 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=4.0
|
| 681 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 682 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 683 |
+
INFO:civmini.selfplay:Turn 12, Player: Nomads
|
| 684 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 685 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 686 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 687 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=4.0
|
| 688 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
|
| 689 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 690 |
+
INFO:civmini.selfplay: Units: 4
|
| 691 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 692 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
|
| 693 |
+
INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,5)
|
| 694 |
+
INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (3,0)
|
| 695 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,3)
|
| 696 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 697 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 698 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 699 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 700 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
|
| 701 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=6.0
|
| 702 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 703 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
|
| 704 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 705 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 706 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=4.0
|
| 707 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
|
| 708 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 709 |
+
INFO:civmini.selfplay:Turn 13, Player: Empire
|
| 710 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 711 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 712 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 713 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
|
| 714 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=6.0
|
| 715 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 716 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
|
| 717 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 718 |
+
INFO:civmini.selfplay: Units: 6
|
| 719 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 720 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 721 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 722 |
+
INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (3,1)
|
| 723 |
+
INFO:civmini.selfplay: empire_soldier_2: BATTLE -> (2,5)
|
| 724 |
+
INFO:civmini.selfplay: empire_soldier_3: BATTLE -> (3,1)
|
| 725 |
+
INFO:civmini.selfplay: empire_soldier_4: MOVE -> (2,0)
|
| 726 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 727 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 728 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 729 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 730 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
|
| 731 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=6.0
|
| 732 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 733 |
+
INFO:civmini.selfplay: empire_soldier_4: (2,0) HP=9.0
|
| 734 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 735 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=8.0
|
| 736 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
|
| 737 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 738 |
+
INFO:civmini.selfplay:Turn 13, Player: Nomads
|
| 739 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 740 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 741 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=8.0
|
| 742 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
|
| 743 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 744 |
+
INFO:civmini.selfplay: Units: 3
|
| 745 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 746 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 747 |
+
INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,5)
|
| 748 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,6)
|
| 749 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 750 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 751 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 752 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 753 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
|
| 754 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=3.0
|
| 755 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 756 |
+
INFO:civmini.selfplay: empire_soldier_4: (2,0) HP=9.0
|
| 757 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 758 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=8.0
|
| 759 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,6) HP=12.0
|
| 760 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 761 |
+
INFO:civmini.selfplay:Turn 14, Player: Empire
|
| 762 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 763 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 764 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 765 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
|
| 766 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=3.0
|
| 767 |
+
INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
|
| 768 |
+
INFO:civmini.selfplay: empire_soldier_4: (2,0) HP=9.0
|
| 769 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 770 |
+
INFO:civmini.selfplay: Units: 6
|
| 771 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 772 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 773 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 774 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,1)
|
| 775 |
+
INFO:civmini.selfplay: empire_soldier_2: BATTLE -> (2,5)
|
| 776 |
+
INFO:civmini.selfplay: empire_soldier_3: MOVE -> (4,2)
|
| 777 |
+
INFO:civmini.selfplay: empire_soldier_4: MOVE -> (1,0)
|
| 778 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 779 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 780 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 781 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 782 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,1) HP=3.0
|
| 783 |
+
INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=3.0
|
| 784 |
+
INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
|
| 785 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
|
| 786 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 787 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
|
| 788 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,6) HP=12.0
|
| 789 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 790 |
+
INFO:civmini.selfplay:Turn 14, Player: Nomads
|
| 791 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 792 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 793 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
|
| 794 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,6) HP=12.0
|
| 795 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 796 |
+
INFO:civmini.selfplay: Units: 3
|
| 797 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 798 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 799 |
+
INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,5)
|
| 800 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,6)
|
| 801 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 802 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 803 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 804 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 805 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,1) HP=3.0
|
| 806 |
+
INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
|
| 807 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
|
| 808 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 809 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
|
| 810 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
|
| 811 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 812 |
+
INFO:civmini.selfplay:Turn 15, Player: Empire
|
| 813 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 814 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 815 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 816 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,1) HP=3.0
|
| 817 |
+
INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
|
| 818 |
+
INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
|
| 819 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 820 |
+
INFO:civmini.selfplay: Units: 5
|
| 821 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 822 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 823 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 824 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,2)
|
| 825 |
+
INFO:civmini.selfplay: empire_soldier_3: BATTLE -> (5,2)
|
| 826 |
+
INFO:civmini.selfplay: empire_soldier_4: MOVE -> (0,0)
|
| 827 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 828 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 829 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 830 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 831 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=3.0
|
| 832 |
+
INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
|
| 833 |
+
INFO:civmini.selfplay: empire_soldier_4: (0,0) HP=9.0
|
| 834 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 835 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
|
| 836 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=8.0
|
| 837 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 838 |
+
INFO:civmini.selfplay:Turn 15, Player: Nomads
|
| 839 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 840 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 841 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
|
| 842 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=8.0
|
| 843 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 844 |
+
INFO:civmini.selfplay: Units: 3
|
| 845 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 846 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (6,5)
|
| 847 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
|
| 848 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,6)
|
| 849 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 850 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 851 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 852 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 853 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=3.0
|
| 854 |
+
INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
|
| 855 |
+
INFO:civmini.selfplay: empire_soldier_4: (0,0) HP=9.0
|
| 856 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 857 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=4.0
|
| 858 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,6) HP=8.0
|
| 859 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 860 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 861 |
+
INFO:civmini.selfplay:============================================================
|
| 862 |
+
INFO:civmini.selfplay:Game Over! Winner: Empire
|
| 863 |
+
INFO:civmini.selfplay:============================================================
|
| 864 |
+
INFO:civmini.selfplay:Empire Score: 32.4 | Nomads Score: 26.6
|
| 865 |
+
INFO:civmini.selfplay:Turns Played: 16
|
| 866 |
+
INFO:civmini.selfplay:Empire: 5 units, 0 cities, 14.0 resources
|
| 867 |
+
INFO:civmini.selfplay:Nomads: 4 units, 0 cities, 6.0 resources
|
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game10.json
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"game_number": 10,
|
| 3 |
+
"theta": {
|
| 4 |
+
"empire_farmer_gather_amount": 1,
|
| 5 |
+
"nomads_kill_resource_gain": 7,
|
| 6 |
+
"empire_battle_base_damage": 4,
|
| 7 |
+
"nomads_battle_base_damage": 3,
|
| 8 |
+
"battle_bonus": 1,
|
| 9 |
+
"empire_soldier_hp": 9,
|
| 10 |
+
"nomads_cavalry_hp": 12,
|
| 11 |
+
"empire_unit_move_points": 1,
|
| 12 |
+
"nomads_cavalry_move_points": 2,
|
| 13 |
+
"empire_unit_production_cost": 9,
|
| 14 |
+
"nomads_unit_production_cost": 8,
|
| 15 |
+
"empire_city_resource_production": 3,
|
| 16 |
+
"nomads_city_resource_production": 3,
|
| 17 |
+
"score_per_resource": 0.1,
|
| 18 |
+
"score_per_battle_won": 3,
|
| 19 |
+
"score_per_surviving_unit": 5,
|
| 20 |
+
"initial_resources": 10,
|
| 21 |
+
"empire_initial_farmers": 1,
|
| 22 |
+
"empire_initial_soldiers": 1,
|
| 23 |
+
"nomads_initial_cavalry": 2
|
| 24 |
+
},
|
| 25 |
+
"winner": "Nomads",
|
| 26 |
+
"turns_played": 16,
|
| 27 |
+
"empire_score": 27.5,
|
| 28 |
+
"nomads_score": 47.7,
|
| 29 |
+
"empire_units": 4,
|
| 30 |
+
"nomads_units": 8,
|
| 31 |
+
"empire_cities": 0,
|
| 32 |
+
"nomads_cities": 0,
|
| 33 |
+
"empire_resources": 75,
|
| 34 |
+
"nomads_resources": 17
|
| 35 |
+
}
|
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game10.log
ADDED
|
@@ -0,0 +1,955 @@
|
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|
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|
|
|
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|
|
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|
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|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
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|
|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
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|
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|
|
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|
| 1 |
+
INFO:civmini.selfplay:============================================================
|
| 2 |
+
INFO:civmini.selfplay:Starting new game
|
| 3 |
+
INFO:civmini.selfplay:============================================================
|
| 4 |
+
INFO:civmini.selfplay:Turn 0, Player: Empire
|
| 5 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 6 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 7 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 8 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 9 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 10 |
+
INFO:civmini.selfplay: Units: 3
|
| 11 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 12 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (1,2)
|
| 13 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 14 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
|
| 15 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 16 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 17 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 18 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 19 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 20 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 21 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 22 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 23 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 24 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 25 |
+
INFO:civmini.selfplay:Turn 0, Player: Nomads
|
| 26 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 27 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 28 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 29 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 30 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 31 |
+
INFO:civmini.selfplay: Units: 3
|
| 32 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 33 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
|
| 34 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
|
| 35 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,6)
|
| 36 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 37 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 38 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 39 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 40 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 41 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 42 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 43 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 44 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 45 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 46 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 47 |
+
INFO:civmini.selfplay:Turn 1, Player: Empire
|
| 48 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 49 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 50 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 51 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
|
| 52 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 53 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 54 |
+
INFO:civmini.selfplay: Units: 4
|
| 55 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 56 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 57 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 58 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
|
| 59 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 60 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 61 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 62 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 63 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 64 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 65 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 66 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 67 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 68 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 69 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 70 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 71 |
+
INFO:civmini.selfplay:Turn 1, Player: Nomads
|
| 72 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 73 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 74 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 75 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 76 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 77 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 78 |
+
INFO:civmini.selfplay: Units: 4
|
| 79 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 80 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 81 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
|
| 82 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,2)
|
| 83 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,6)
|
| 84 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 85 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 86 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 87 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 88 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 89 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 90 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 91 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 92 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
|
| 93 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,6) HP=12.0
|
| 94 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 95 |
+
INFO:civmini.selfplay:Turn 2, Player: Empire
|
| 96 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 97 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 98 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 99 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 100 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 101 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 102 |
+
INFO:civmini.selfplay: Units: 4
|
| 103 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 104 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 105 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 106 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,0)
|
| 107 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 108 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 109 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 110 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 111 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 112 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 113 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 114 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 115 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 116 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
|
| 117 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,6) HP=12.0
|
| 118 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 119 |
+
INFO:civmini.selfplay:Turn 2, Player: Nomads
|
| 120 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 121 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 122 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 123 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
|
| 124 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,6) HP=12.0
|
| 125 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 126 |
+
INFO:civmini.selfplay: Units: 4
|
| 127 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 128 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 129 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (5,4)
|
| 130 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,4)
|
| 131 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,5)
|
| 132 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 133 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 134 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 135 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 136 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 137 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 138 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 139 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
|
| 140 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
|
| 141 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 142 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 143 |
+
INFO:civmini.selfplay:Turn 3, Player: Empire
|
| 144 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 145 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 146 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 147 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 148 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 149 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 150 |
+
INFO:civmini.selfplay: Units: 4
|
| 151 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 152 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (0,1)
|
| 153 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 154 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
|
| 155 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 156 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 157 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 158 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 159 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 160 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 161 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 162 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 163 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 164 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
|
| 165 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
|
| 166 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 167 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 168 |
+
INFO:civmini.selfplay:Turn 3, Player: Nomads
|
| 169 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 170 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 171 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
|
| 172 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
|
| 173 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 174 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 175 |
+
INFO:civmini.selfplay: Units: 4
|
| 176 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 177 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
|
| 178 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,4)
|
| 179 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,2)
|
| 180 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,3)
|
| 181 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 182 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 183 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 184 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 185 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 186 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 187 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 188 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 189 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 190 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=12.0
|
| 191 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
|
| 192 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
|
| 193 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 194 |
+
INFO:civmini.selfplay:Turn 4, Player: Empire
|
| 195 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 196 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 197 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 198 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
|
| 199 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 200 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 201 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 202 |
+
INFO:civmini.selfplay: Units: 5
|
| 203 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 204 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 205 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 206 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,0)
|
| 207 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 208 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 209 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 210 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 211 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 212 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 213 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 214 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 215 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 216 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 217 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 218 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=12.0
|
| 219 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
|
| 220 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
|
| 221 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 222 |
+
INFO:civmini.selfplay:Turn 4, Player: Nomads
|
| 223 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 224 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 225 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 226 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=12.0
|
| 227 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
|
| 228 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
|
| 229 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 230 |
+
INFO:civmini.selfplay: Units: 5
|
| 231 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 232 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 233 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
|
| 234 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,2)
|
| 235 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,1)
|
| 236 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,6)
|
| 237 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 238 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 239 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 240 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 241 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 242 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 243 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 244 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 245 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 246 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
|
| 247 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,1) HP=12.0
|
| 248 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,6) HP=12.0
|
| 249 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 250 |
+
INFO:civmini.selfplay:Turn 5, Player: Empire
|
| 251 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 252 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 253 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 254 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
|
| 255 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 256 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 257 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 258 |
+
INFO:civmini.selfplay: Units: 5
|
| 259 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 260 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (1,0)
|
| 261 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 262 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (4,0)
|
| 263 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 264 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 265 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 266 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 267 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 268 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 269 |
+
INFO:civmini.selfplay: empire_soldier_0: (4,0) HP=9.0
|
| 270 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 271 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 272 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 273 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 274 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 275 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
|
| 276 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,1) HP=12.0
|
| 277 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,6) HP=12.0
|
| 278 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 279 |
+
INFO:civmini.selfplay:Turn 5, Player: Nomads
|
| 280 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 281 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 282 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 283 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
|
| 284 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,1) HP=12.0
|
| 285 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,6) HP=12.0
|
| 286 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 287 |
+
INFO:civmini.selfplay: Units: 5
|
| 288 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 289 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 290 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,5)
|
| 291 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,1)
|
| 292 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,2)
|
| 293 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,5)
|
| 294 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 295 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 296 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 297 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 298 |
+
INFO:civmini.selfplay: empire_soldier_0: (4,0) HP=9.0
|
| 299 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 300 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 301 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 302 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 303 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 304 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=12.0
|
| 305 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
|
| 306 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
|
| 307 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 308 |
+
INFO:civmini.selfplay:Turn 6, Player: Empire
|
| 309 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 310 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 311 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 312 |
+
INFO:civmini.selfplay: empire_soldier_0: (4,0) HP=9.0
|
| 313 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 314 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 315 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 316 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 317 |
+
INFO:civmini.selfplay: Units: 6
|
| 318 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 319 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 320 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 321 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (5,0)
|
| 322 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 323 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 324 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 325 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 326 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 327 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 328 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 329 |
+
INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=9.0
|
| 330 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 331 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 332 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 333 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 334 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 335 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=12.0
|
| 336 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
|
| 337 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
|
| 338 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 339 |
+
INFO:civmini.selfplay:Turn 6, Player: Nomads
|
| 340 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 341 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 342 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 343 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=12.0
|
| 344 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
|
| 345 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
|
| 346 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 347 |
+
INFO:civmini.selfplay: Units: 5
|
| 348 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 349 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 350 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
|
| 351 |
+
INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (5,0)
|
| 352 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,3)
|
| 353 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,4)
|
| 354 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 355 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 356 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 357 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 358 |
+
INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=6.0
|
| 359 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 360 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 361 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 362 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 363 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 364 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=12.0
|
| 365 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
|
| 366 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
|
| 367 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 368 |
+
INFO:civmini.selfplay:Turn 7, Player: Empire
|
| 369 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 370 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 371 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 372 |
+
INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=6.0
|
| 373 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 374 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 375 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 376 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 377 |
+
INFO:civmini.selfplay: Units: 6
|
| 378 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 379 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 380 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 381 |
+
INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (5,1)
|
| 382 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 383 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 384 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 385 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 386 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 387 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 388 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 389 |
+
INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=6.0
|
| 390 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 391 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 392 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 393 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 394 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 395 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=8.0
|
| 396 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
|
| 397 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
|
| 398 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 399 |
+
INFO:civmini.selfplay:Turn 7, Player: Nomads
|
| 400 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 401 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 402 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 403 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=8.0
|
| 404 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
|
| 405 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
|
| 406 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 407 |
+
INFO:civmini.selfplay: Units: 5
|
| 408 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 409 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (6,5)
|
| 410 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
|
| 411 |
+
INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (5,0)
|
| 412 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,4)
|
| 413 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,4)
|
| 414 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 415 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 416 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 417 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 418 |
+
INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=3.0
|
| 419 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 420 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 421 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 422 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 423 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 424 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=8.0
|
| 425 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
|
| 426 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,4) HP=12.0
|
| 427 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
|
| 428 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 429 |
+
INFO:civmini.selfplay:Turn 8, Player: Empire
|
| 430 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 431 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 432 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 433 |
+
INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=3.0
|
| 434 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 435 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 436 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 437 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 438 |
+
INFO:civmini.selfplay: Units: 6
|
| 439 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 440 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 441 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 442 |
+
INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (5,1)
|
| 443 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 444 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 445 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 446 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 447 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 448 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 449 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 450 |
+
INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=3.0
|
| 451 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 452 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 453 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 454 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 455 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 456 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
|
| 457 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
|
| 458 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,4) HP=12.0
|
| 459 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
|
| 460 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 461 |
+
INFO:civmini.selfplay:Turn 8, Player: Nomads
|
| 462 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 463 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 464 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
|
| 465 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
|
| 466 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
|
| 467 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,4) HP=12.0
|
| 468 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
|
| 469 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 470 |
+
INFO:civmini.selfplay: Units: 6
|
| 471 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 472 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 473 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,5)
|
| 474 |
+
INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (5,0)
|
| 475 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,6)
|
| 476 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,3)
|
| 477 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (4,5)
|
| 478 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 479 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 480 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 481 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 482 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 483 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 484 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 485 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 486 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 487 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
|
| 488 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 489 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,3) HP=12.0
|
| 490 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (4,5) HP=12.0
|
| 491 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 492 |
+
INFO:civmini.selfplay:Turn 9, Player: Empire
|
| 493 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 494 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 495 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 496 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 497 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 498 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 499 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 500 |
+
INFO:civmini.selfplay: Units: 5
|
| 501 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 502 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 503 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 504 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 505 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 506 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 507 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 508 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 509 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 510 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 511 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 512 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 513 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 514 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 515 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 516 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
|
| 517 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 518 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,3) HP=12.0
|
| 519 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (4,5) HP=12.0
|
| 520 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 521 |
+
INFO:civmini.selfplay:Turn 9, Player: Nomads
|
| 522 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 523 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 524 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 525 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
|
| 526 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 527 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,3) HP=12.0
|
| 528 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (4,5) HP=12.0
|
| 529 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 530 |
+
INFO:civmini.selfplay: Units: 6
|
| 531 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 532 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
|
| 533 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,5)
|
| 534 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,2)
|
| 535 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,6)
|
| 536 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,2)
|
| 537 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (3,4)
|
| 538 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 539 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 540 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 541 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 542 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 543 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 544 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 545 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 546 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 547 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=4.0
|
| 548 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
|
| 549 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,2) HP=12.0
|
| 550 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 551 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
|
| 552 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 553 |
+
INFO:civmini.selfplay:Turn 10, Player: Empire
|
| 554 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 555 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 556 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 557 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 558 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 559 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 560 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 561 |
+
INFO:civmini.selfplay: Units: 5
|
| 562 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 563 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 564 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 565 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 566 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 567 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 568 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 569 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 570 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 571 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 572 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 573 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 574 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 575 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 576 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 577 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=4.0
|
| 578 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
|
| 579 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,2) HP=12.0
|
| 580 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 581 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
|
| 582 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 583 |
+
INFO:civmini.selfplay:Turn 10, Player: Nomads
|
| 584 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 585 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 586 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 587 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=4.0
|
| 588 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
|
| 589 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,2) HP=12.0
|
| 590 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 591 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
|
| 592 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 593 |
+
INFO:civmini.selfplay: Units: 7
|
| 594 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 595 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 596 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,4)
|
| 597 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,0)
|
| 598 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,5)
|
| 599 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,2)
|
| 600 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (1,4)
|
| 601 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (6,4)
|
| 602 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 603 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 604 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 605 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 606 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 607 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 608 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 609 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 610 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,4) HP=12.0
|
| 611 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=4.0
|
| 612 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
|
| 613 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
|
| 614 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 615 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
|
| 616 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 617 |
+
INFO:civmini.selfplay:Turn 11, Player: Empire
|
| 618 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 619 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 620 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 621 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 622 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 623 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 624 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 625 |
+
INFO:civmini.selfplay: Units: 5
|
| 626 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 627 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 628 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 629 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 630 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 631 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 632 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 633 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 634 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 635 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 636 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 637 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 638 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 639 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 640 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,4) HP=12.0
|
| 641 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=4.0
|
| 642 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
|
| 643 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
|
| 644 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 645 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
|
| 646 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 647 |
+
INFO:civmini.selfplay:Turn 11, Player: Nomads
|
| 648 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 649 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 650 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,4) HP=12.0
|
| 651 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=4.0
|
| 652 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
|
| 653 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
|
| 654 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 655 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
|
| 656 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 657 |
+
INFO:civmini.selfplay: Units: 7
|
| 658 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 659 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 660 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,4)
|
| 661 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,1)
|
| 662 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,6)
|
| 663 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,3)
|
| 664 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (5,4)
|
| 665 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (5,4)
|
| 666 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 667 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 668 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 669 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 670 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 671 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 672 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 673 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 674 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,4) HP=12.0
|
| 675 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,1) HP=4.0
|
| 676 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 677 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,3) HP=12.0
|
| 678 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,4) HP=12.0
|
| 679 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
|
| 680 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 681 |
+
INFO:civmini.selfplay:Turn 12, Player: Empire
|
| 682 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 683 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 684 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 685 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 686 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 687 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 688 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 689 |
+
INFO:civmini.selfplay: Units: 5
|
| 690 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 691 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 692 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 693 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 694 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 695 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 696 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 697 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 698 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 699 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 700 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 701 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 702 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 703 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 704 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,4) HP=12.0
|
| 705 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,1) HP=4.0
|
| 706 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 707 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,3) HP=12.0
|
| 708 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,4) HP=12.0
|
| 709 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
|
| 710 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 711 |
+
INFO:civmini.selfplay:Turn 12, Player: Nomads
|
| 712 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 713 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 714 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,4) HP=12.0
|
| 715 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,1) HP=4.0
|
| 716 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 717 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (5,3) HP=12.0
|
| 718 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,4) HP=12.0
|
| 719 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
|
| 720 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 721 |
+
INFO:civmini.selfplay: Units: 7
|
| 722 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 723 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (4,5)
|
| 724 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,5)
|
| 725 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,0)
|
| 726 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,5)
|
| 727 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,2)
|
| 728 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (3,4)
|
| 729 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (6,6)
|
| 730 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 731 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 732 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 733 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 734 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 735 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 736 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 737 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 738 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 739 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,0) HP=4.0
|
| 740 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 741 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,2) HP=12.0
|
| 742 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 743 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,6) HP=12.0
|
| 744 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (4,5) HP=12.0
|
| 745 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 746 |
+
INFO:civmini.selfplay:Turn 13, Player: Empire
|
| 747 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 748 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 749 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 750 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 751 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 752 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 753 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 754 |
+
INFO:civmini.selfplay: Units: 5
|
| 755 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 756 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 757 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 758 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 759 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 760 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 761 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 762 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 763 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 764 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 765 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 766 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 767 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 768 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 769 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 770 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,0) HP=4.0
|
| 771 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 772 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,2) HP=12.0
|
| 773 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 774 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,6) HP=12.0
|
| 775 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (4,5) HP=12.0
|
| 776 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 777 |
+
INFO:civmini.selfplay:Turn 13, Player: Nomads
|
| 778 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 779 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 780 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 781 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,0) HP=4.0
|
| 782 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
|
| 783 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,2) HP=12.0
|
| 784 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
|
| 785 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,6) HP=12.0
|
| 786 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (4,5) HP=12.0
|
| 787 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 788 |
+
INFO:civmini.selfplay: Units: 8
|
| 789 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 790 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 791 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,5)
|
| 792 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,2)
|
| 793 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,4)
|
| 794 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,2)
|
| 795 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (3,3)
|
| 796 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (6,5)
|
| 797 |
+
INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (2,5)
|
| 798 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 799 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 800 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 801 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 802 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 803 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 804 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 805 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 806 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 807 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,2) HP=4.0
|
| 808 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
|
| 809 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
|
| 810 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
|
| 811 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,5) HP=12.0
|
| 812 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (2,5) HP=12.0
|
| 813 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 814 |
+
INFO:civmini.selfplay:Turn 14, Player: Empire
|
| 815 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 816 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 817 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 818 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 819 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 820 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 821 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 822 |
+
INFO:civmini.selfplay: Units: 5
|
| 823 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 824 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 825 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 826 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 827 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 828 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 829 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 830 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 831 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 832 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 833 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 834 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 835 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 836 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 837 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 838 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,2) HP=4.0
|
| 839 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
|
| 840 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
|
| 841 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
|
| 842 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,5) HP=12.0
|
| 843 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (2,5) HP=12.0
|
| 844 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 845 |
+
INFO:civmini.selfplay:Turn 14, Player: Nomads
|
| 846 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 847 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 848 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 849 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,2) HP=4.0
|
| 850 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
|
| 851 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
|
| 852 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
|
| 853 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,5) HP=12.0
|
| 854 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (2,5) HP=12.0
|
| 855 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 856 |
+
INFO:civmini.selfplay: Units: 8
|
| 857 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 858 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 859 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,3)
|
| 860 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,2)
|
| 861 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,3)
|
| 862 |
+
INFO:civmini.selfplay: nomads_cavalry_3: BATTLE -> (2,1)
|
| 863 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (4,3)
|
| 864 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (4,5)
|
| 865 |
+
INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (3,6)
|
| 866 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 867 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 868 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 869 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 870 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 871 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 872 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 873 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 874 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,3) HP=12.0
|
| 875 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=4.0
|
| 876 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
|
| 877 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
|
| 878 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
|
| 879 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,5) HP=12.0
|
| 880 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (3,6) HP=12.0
|
| 881 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 882 |
+
INFO:civmini.selfplay:Turn 15, Player: Empire
|
| 883 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 884 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 885 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 886 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 887 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 888 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 889 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 890 |
+
INFO:civmini.selfplay: Units: 5
|
| 891 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 892 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 893 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 894 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 895 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 896 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 897 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 898 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 899 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 900 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 901 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 902 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 903 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 904 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 905 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,3) HP=12.0
|
| 906 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=4.0
|
| 907 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
|
| 908 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
|
| 909 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
|
| 910 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,5) HP=12.0
|
| 911 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (3,6) HP=12.0
|
| 912 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 913 |
+
INFO:civmini.selfplay:Turn 15, Player: Nomads
|
| 914 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 915 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 916 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,3) HP=12.0
|
| 917 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=4.0
|
| 918 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
|
| 919 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
|
| 920 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
|
| 921 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,5) HP=12.0
|
| 922 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (3,6) HP=12.0
|
| 923 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 924 |
+
INFO:civmini.selfplay: Units: 8
|
| 925 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 926 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 927 |
+
INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,2)
|
| 928 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,2)
|
| 929 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,4)
|
| 930 |
+
INFO:civmini.selfplay: nomads_cavalry_3: BATTLE -> (1,2)
|
| 931 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (3,5)
|
| 932 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (4,6)
|
| 933 |
+
INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (2,5)
|
| 934 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 935 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 936 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 937 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 938 |
+
INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
|
| 939 |
+
INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
|
| 940 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 941 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,3) HP=12.0
|
| 942 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=4.0
|
| 943 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,4) HP=12.0
|
| 944 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
|
| 945 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (3,5) HP=12.0
|
| 946 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,6) HP=12.0
|
| 947 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (2,5) HP=12.0
|
| 948 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 949 |
+
INFO:civmini.selfplay:============================================================
|
| 950 |
+
INFO:civmini.selfplay:Game Over! Winner: Nomads
|
| 951 |
+
INFO:civmini.selfplay:============================================================
|
| 952 |
+
INFO:civmini.selfplay:Empire Score: 27.5 | Nomads Score: 47.7
|
| 953 |
+
INFO:civmini.selfplay:Turns Played: 16
|
| 954 |
+
INFO:civmini.selfplay:Empire: 4 units, 0 cities, 75.0 resources
|
| 955 |
+
INFO:civmini.selfplay:Nomads: 8 units, 0 cities, 17.0 resources
|
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100.json
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
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|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"game_number": 100,
|
| 3 |
+
"theta": {
|
| 4 |
+
"empire_farmer_gather_amount": 1,
|
| 5 |
+
"nomads_kill_resource_gain": 7,
|
| 6 |
+
"empire_battle_base_damage": 4,
|
| 7 |
+
"nomads_battle_base_damage": 3,
|
| 8 |
+
"battle_bonus": 1,
|
| 9 |
+
"empire_soldier_hp": 9,
|
| 10 |
+
"nomads_cavalry_hp": 12,
|
| 11 |
+
"empire_unit_move_points": 1,
|
| 12 |
+
"nomads_cavalry_move_points": 2,
|
| 13 |
+
"empire_unit_production_cost": 9,
|
| 14 |
+
"nomads_unit_production_cost": 8,
|
| 15 |
+
"empire_city_resource_production": 3,
|
| 16 |
+
"nomads_city_resource_production": 3,
|
| 17 |
+
"score_per_resource": 0.1,
|
| 18 |
+
"score_per_battle_won": 3,
|
| 19 |
+
"score_per_surviving_unit": 5,
|
| 20 |
+
"initial_resources": 10,
|
| 21 |
+
"empire_initial_farmers": 1,
|
| 22 |
+
"empire_initial_soldiers": 1,
|
| 23 |
+
"nomads_initial_cavalry": 2
|
| 24 |
+
},
|
| 25 |
+
"winner": "Nomads",
|
| 26 |
+
"turns_played": 16,
|
| 27 |
+
"empire_score": 30.2,
|
| 28 |
+
"nomads_score": 51.6,
|
| 29 |
+
"empire_units": 5,
|
| 30 |
+
"nomads_units": 9,
|
| 31 |
+
"empire_cities": 0,
|
| 32 |
+
"nomads_cities": 0,
|
| 33 |
+
"empire_resources": 52,
|
| 34 |
+
"nomads_resources": 6
|
| 35 |
+
}
|
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100.log
ADDED
|
@@ -0,0 +1,970 @@
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|
| 1 |
+
INFO:civmini.selfplay:============================================================
|
| 2 |
+
INFO:civmini.selfplay:Starting new game
|
| 3 |
+
INFO:civmini.selfplay:============================================================
|
| 4 |
+
INFO:civmini.selfplay:Turn 0, Player: Empire
|
| 5 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 6 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 7 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 8 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 9 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 10 |
+
INFO:civmini.selfplay: Units: 3
|
| 11 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 12 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (1,0)
|
| 13 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 14 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
|
| 15 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 16 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 17 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 18 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 19 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 20 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
|
| 21 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 22 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 23 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 24 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 25 |
+
INFO:civmini.selfplay:Turn 0, Player: Nomads
|
| 26 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 27 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 28 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 29 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 30 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 31 |
+
INFO:civmini.selfplay: Units: 3
|
| 32 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 33 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (6,5)
|
| 34 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (5,6)
|
| 35 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,5)
|
| 36 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 37 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 38 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 39 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 40 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 41 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
|
| 42 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 43 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,6) HP=12.0
|
| 44 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 45 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 46 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 47 |
+
INFO:civmini.selfplay:Turn 1, Player: Empire
|
| 48 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 49 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 50 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 51 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 52 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
|
| 53 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 54 |
+
INFO:civmini.selfplay: Units: 4
|
| 55 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 56 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 57 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 58 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,1)
|
| 59 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (2,0)
|
| 60 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 61 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 62 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 63 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 64 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
|
| 65 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
|
| 66 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 67 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,6) HP=12.0
|
| 68 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 69 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 70 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 71 |
+
INFO:civmini.selfplay:Turn 1, Player: Nomads
|
| 72 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 73 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 74 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,6) HP=12.0
|
| 75 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
|
| 76 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 77 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 78 |
+
INFO:civmini.selfplay: Units: 4
|
| 79 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 80 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 81 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (6,6)
|
| 82 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,3)
|
| 83 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,6)
|
| 84 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 85 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 86 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 87 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 88 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
|
| 89 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
|
| 90 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 91 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (6,6) HP=12.0
|
| 92 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
|
| 93 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 94 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 95 |
+
INFO:civmini.selfplay:Turn 2, Player: Empire
|
| 96 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 97 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 98 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 99 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
|
| 100 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
|
| 101 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 102 |
+
INFO:civmini.selfplay: Units: 4
|
| 103 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 104 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 105 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 106 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,0)
|
| 107 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,0)
|
| 108 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 109 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 110 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 111 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 112 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 113 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
|
| 114 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 115 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (6,6) HP=12.0
|
| 116 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
|
| 117 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 118 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 119 |
+
INFO:civmini.selfplay:Turn 2, Player: Nomads
|
| 120 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 121 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 122 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (6,6) HP=12.0
|
| 123 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
|
| 124 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
|
| 125 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 126 |
+
INFO:civmini.selfplay: Units: 4
|
| 127 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 128 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 129 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,6)
|
| 130 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,4)
|
| 131 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,3)
|
| 132 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 133 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 134 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 135 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 136 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 137 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
|
| 138 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 139 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
|
| 140 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,4) HP=12.0
|
| 141 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
|
| 142 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 143 |
+
INFO:civmini.selfplay:Turn 3, Player: Empire
|
| 144 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 145 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 146 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 147 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
|
| 148 |
+
INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
|
| 149 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 150 |
+
INFO:civmini.selfplay: Units: 4
|
| 151 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 152 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (1,2)
|
| 153 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 154 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,1)
|
| 155 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (2,0)
|
| 156 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 157 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 158 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 159 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 160 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
|
| 161 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
|
| 162 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 163 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 164 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
|
| 165 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,4) HP=12.0
|
| 166 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
|
| 167 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 168 |
+
INFO:civmini.selfplay:Turn 3, Player: Nomads
|
| 169 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 170 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 171 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
|
| 172 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,4) HP=12.0
|
| 173 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
|
| 174 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 175 |
+
INFO:civmini.selfplay: Units: 4
|
| 176 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 177 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (4,5)
|
| 178 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
|
| 179 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,6)
|
| 180 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,3)
|
| 181 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 182 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 183 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 184 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 185 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
|
| 186 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
|
| 187 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 188 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 189 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 190 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
|
| 191 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,3) HP=12.0
|
| 192 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 193 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 194 |
+
INFO:civmini.selfplay:Turn 4, Player: Empire
|
| 195 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 196 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 197 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 198 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
|
| 199 |
+
INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
|
| 200 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 201 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 202 |
+
INFO:civmini.selfplay: Units: 5
|
| 203 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 204 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 205 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 206 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,2)
|
| 207 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (3,0)
|
| 208 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 209 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 210 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 211 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 212 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 213 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,2) HP=9.0
|
| 214 |
+
INFO:civmini.selfplay: empire_soldier_1: (3,0) HP=9.0
|
| 215 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 216 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 217 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 218 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
|
| 219 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,3) HP=12.0
|
| 220 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 221 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 222 |
+
INFO:civmini.selfplay:Turn 4, Player: Nomads
|
| 223 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 224 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 225 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
|
| 226 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
|
| 227 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,3) HP=12.0
|
| 228 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 229 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 230 |
+
INFO:civmini.selfplay: Units: 5
|
| 231 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 232 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 233 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,6)
|
| 234 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,6)
|
| 235 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,2)
|
| 236 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,4)
|
| 237 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 238 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 239 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 240 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 241 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,2) HP=9.0
|
| 242 |
+
INFO:civmini.selfplay: empire_soldier_1: (3,0) HP=9.0
|
| 243 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 244 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 245 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,6) HP=12.0
|
| 246 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 247 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,2) HP=12.0
|
| 248 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 249 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 250 |
+
INFO:civmini.selfplay:Turn 5, Player: Empire
|
| 251 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 252 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 253 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 254 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,2) HP=9.0
|
| 255 |
+
INFO:civmini.selfplay: empire_soldier_1: (3,0) HP=9.0
|
| 256 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 257 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 258 |
+
INFO:civmini.selfplay: Units: 5
|
| 259 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 260 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 261 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 262 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,3)
|
| 263 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (4,0)
|
| 264 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 265 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 266 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 267 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 268 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 269 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,3) HP=9.0
|
| 270 |
+
INFO:civmini.selfplay: empire_soldier_1: (4,0) HP=9.0
|
| 271 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 272 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 273 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,6) HP=12.0
|
| 274 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 275 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,2) HP=12.0
|
| 276 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 277 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 278 |
+
INFO:civmini.selfplay:Turn 5, Player: Nomads
|
| 279 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 280 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 281 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,6) HP=12.0
|
| 282 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 283 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (4,2) HP=12.0
|
| 284 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 285 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 286 |
+
INFO:civmini.selfplay: Units: 5
|
| 287 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 288 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 289 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,6)
|
| 290 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,6)
|
| 291 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,2)
|
| 292 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,5)
|
| 293 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 294 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 295 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 296 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 297 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,3) HP=9.0
|
| 298 |
+
INFO:civmini.selfplay: empire_soldier_1: (4,0) HP=9.0
|
| 299 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 300 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 301 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
|
| 302 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,6) HP=12.0
|
| 303 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
|
| 304 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 305 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 306 |
+
INFO:civmini.selfplay:Turn 6, Player: Empire
|
| 307 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 308 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 309 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 310 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,3) HP=9.0
|
| 311 |
+
INFO:civmini.selfplay: empire_soldier_1: (4,0) HP=9.0
|
| 312 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 313 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 314 |
+
INFO:civmini.selfplay: Units: 5
|
| 315 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 316 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 317 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 318 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,4)
|
| 319 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (5,0)
|
| 320 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 321 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 322 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 323 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 324 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 325 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,4) HP=9.0
|
| 326 |
+
INFO:civmini.selfplay: empire_soldier_1: (5,0) HP=9.0
|
| 327 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 328 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 329 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
|
| 330 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,6) HP=12.0
|
| 331 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
|
| 332 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 333 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 334 |
+
INFO:civmini.selfplay:Turn 6, Player: Nomads
|
| 335 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 336 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 337 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
|
| 338 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,6) HP=12.0
|
| 339 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
|
| 340 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 341 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 342 |
+
INFO:civmini.selfplay: Units: 5
|
| 343 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 344 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 345 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,4)
|
| 346 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,5)
|
| 347 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,4)
|
| 348 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,5)
|
| 349 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 350 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 351 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 352 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 353 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,4) HP=9.0
|
| 354 |
+
INFO:civmini.selfplay: empire_soldier_1: (5,0) HP=9.0
|
| 355 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 356 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 357 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 358 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,5) HP=12.0
|
| 359 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,4) HP=12.0
|
| 360 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 361 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 362 |
+
INFO:civmini.selfplay:Turn 7, Player: Empire
|
| 363 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 364 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 365 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 366 |
+
INFO:civmini.selfplay: empire_soldier_0: (0,4) HP=9.0
|
| 367 |
+
INFO:civmini.selfplay: empire_soldier_1: (5,0) HP=9.0
|
| 368 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 369 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 370 |
+
INFO:civmini.selfplay: Units: 5
|
| 371 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 372 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (1,0)
|
| 373 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 374 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,4)
|
| 375 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (6,0)
|
| 376 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 377 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 378 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 379 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 380 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 381 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,4) HP=9.0
|
| 382 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,0) HP=9.0
|
| 383 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 384 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 385 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 386 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 387 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,5) HP=12.0
|
| 388 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,4) HP=12.0
|
| 389 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 390 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 391 |
+
INFO:civmini.selfplay:Turn 7, Player: Nomads
|
| 392 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 393 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 394 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 395 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (3,5) HP=12.0
|
| 396 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,4) HP=12.0
|
| 397 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
|
| 398 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 399 |
+
INFO:civmini.selfplay: Units: 5
|
| 400 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 401 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
|
| 402 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (6,4)
|
| 403 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,6)
|
| 404 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,2)
|
| 405 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,6)
|
| 406 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 407 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 408 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 409 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 410 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,4) HP=9.0
|
| 411 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,0) HP=9.0
|
| 412 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 413 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 414 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 415 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (6,4) HP=12.0
|
| 416 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 417 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
|
| 418 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,6) HP=12.0
|
| 419 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,6) HP=12.0
|
| 420 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 421 |
+
INFO:civmini.selfplay:Turn 8, Player: Empire
|
| 422 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 423 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 424 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 425 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,4) HP=9.0
|
| 426 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,0) HP=9.0
|
| 427 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 428 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 429 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 430 |
+
INFO:civmini.selfplay: Units: 6
|
| 431 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 432 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 433 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 434 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,3)
|
| 435 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (6,1)
|
| 436 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 437 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 438 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 439 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 440 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 441 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 442 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,3) HP=9.0
|
| 443 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,1) HP=9.0
|
| 444 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 445 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 446 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 447 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (6,4) HP=12.0
|
| 448 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 449 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
|
| 450 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,6) HP=12.0
|
| 451 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,6) HP=12.0
|
| 452 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 453 |
+
INFO:civmini.selfplay:Turn 8, Player: Nomads
|
| 454 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 455 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 456 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (6,4) HP=12.0
|
| 457 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 458 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
|
| 459 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,6) HP=12.0
|
| 460 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,6) HP=12.0
|
| 461 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 462 |
+
INFO:civmini.selfplay: Units: 6
|
| 463 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 464 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 465 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (5,3)
|
| 466 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,5)
|
| 467 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,2)
|
| 468 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,5)
|
| 469 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,5)
|
| 470 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 471 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 472 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 473 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 474 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,3) HP=9.0
|
| 475 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,1) HP=9.0
|
| 476 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 477 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 478 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 479 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,3) HP=12.0
|
| 480 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,5) HP=12.0
|
| 481 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
|
| 482 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
|
| 483 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
|
| 484 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 485 |
+
INFO:civmini.selfplay:Turn 9, Player: Empire
|
| 486 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 487 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 488 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 489 |
+
INFO:civmini.selfplay: empire_soldier_0: (1,3) HP=9.0
|
| 490 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,1) HP=9.0
|
| 491 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 492 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 493 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 494 |
+
INFO:civmini.selfplay: Units: 6
|
| 495 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 496 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (0,1)
|
| 497 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 498 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,3)
|
| 499 |
+
INFO:civmini.selfplay: empire_soldier_1: MOVE -> (6,2)
|
| 500 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 501 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 502 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 503 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 504 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 505 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 506 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,3) HP=9.0
|
| 507 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=9.0
|
| 508 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 509 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 510 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 511 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 512 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,3) HP=12.0
|
| 513 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,5) HP=12.0
|
| 514 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
|
| 515 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
|
| 516 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
|
| 517 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 518 |
+
INFO:civmini.selfplay:Turn 9, Player: Nomads
|
| 519 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 520 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 521 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (5,3) HP=12.0
|
| 522 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,5) HP=12.0
|
| 523 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
|
| 524 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
|
| 525 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
|
| 526 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 527 |
+
INFO:civmini.selfplay: Units: 6
|
| 528 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 529 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 530 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,4)
|
| 531 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,6)
|
| 532 |
+
INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (6,2)
|
| 533 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,6)
|
| 534 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,4)
|
| 535 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 536 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 537 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 538 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 539 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,3) HP=9.0
|
| 540 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=6.0
|
| 541 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 542 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 543 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 544 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 545 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 546 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 547 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
|
| 548 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,6) HP=12.0
|
| 549 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,4) HP=12.0
|
| 550 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 551 |
+
INFO:civmini.selfplay:Turn 10, Player: Empire
|
| 552 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 553 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 554 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 555 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,3) HP=9.0
|
| 556 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=6.0
|
| 557 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 558 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 559 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 560 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 561 |
+
INFO:civmini.selfplay: Units: 7
|
| 562 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 563 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 564 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 565 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,2)
|
| 566 |
+
INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (5,2)
|
| 567 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 568 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 569 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 570 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 571 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 572 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 573 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 574 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,2) HP=9.0
|
| 575 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=6.0
|
| 576 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 577 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 578 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 579 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 580 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 581 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 582 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=8.0
|
| 583 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,6) HP=12.0
|
| 584 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,4) HP=12.0
|
| 585 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 586 |
+
INFO:civmini.selfplay:Turn 10, Player: Nomads
|
| 587 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 588 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 589 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
|
| 590 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 591 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=8.0
|
| 592 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,6) HP=12.0
|
| 593 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,4) HP=12.0
|
| 594 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 595 |
+
INFO:civmini.selfplay: Units: 6
|
| 596 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 597 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 598 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,5)
|
| 599 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,6)
|
| 600 |
+
INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (6,2)
|
| 601 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,5)
|
| 602 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,3)
|
| 603 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 604 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 605 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 606 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 607 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,2) HP=9.0
|
| 608 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=3.0
|
| 609 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 610 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 611 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 612 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 613 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 614 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 615 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=8.0
|
| 616 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
|
| 617 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
|
| 618 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 619 |
+
INFO:civmini.selfplay:Turn 11, Player: Empire
|
| 620 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 621 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 622 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 623 |
+
INFO:civmini.selfplay: empire_soldier_0: (2,2) HP=9.0
|
| 624 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=3.0
|
| 625 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 626 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 627 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 628 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 629 |
+
INFO:civmini.selfplay: Units: 7
|
| 630 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 631 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 632 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 633 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,2)
|
| 634 |
+
INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (5,2)
|
| 635 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 636 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 637 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 638 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 639 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 640 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 641 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 642 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=9.0
|
| 643 |
+
INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=3.0
|
| 644 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 645 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 646 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 647 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 648 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 649 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 650 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
|
| 651 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
|
| 652 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
|
| 653 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 654 |
+
INFO:civmini.selfplay:Turn 11, Player: Nomads
|
| 655 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 656 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 657 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
|
| 658 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 659 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
|
| 660 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
|
| 661 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
|
| 662 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 663 |
+
INFO:civmini.selfplay: Units: 6
|
| 664 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 665 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
|
| 666 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,5)
|
| 667 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,6)
|
| 668 |
+
INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (6,2)
|
| 669 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,4)
|
| 670 |
+
INFO:civmini.selfplay: nomads_cavalry_4: BATTLE -> (6,2)
|
| 671 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 672 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 673 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 674 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 675 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=9.0
|
| 676 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 677 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 678 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 679 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 680 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 681 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 682 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
|
| 683 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 684 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
|
| 685 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
|
| 686 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 687 |
+
INFO:civmini.selfplay:Turn 12, Player: Empire
|
| 688 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 689 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 690 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 691 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=9.0
|
| 692 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 693 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 694 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 695 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 696 |
+
INFO:civmini.selfplay: Units: 6
|
| 697 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 698 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 699 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 700 |
+
INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,3)
|
| 701 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 702 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 703 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 704 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 705 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 706 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 707 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 708 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,3) HP=9.0
|
| 709 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 710 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 711 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 712 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 713 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 714 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 715 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
|
| 716 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 717 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
|
| 718 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
|
| 719 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 720 |
+
INFO:civmini.selfplay:Turn 12, Player: Nomads
|
| 721 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 722 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 723 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
|
| 724 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 725 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
|
| 726 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 727 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
|
| 728 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
|
| 729 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 730 |
+
INFO:civmini.selfplay: Units: 7
|
| 731 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 732 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 733 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,5)
|
| 734 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,6)
|
| 735 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,2)
|
| 736 |
+
INFO:civmini.selfplay: nomads_cavalry_3: BATTLE -> (3,3)
|
| 737 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,1)
|
| 738 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (4,3)
|
| 739 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 740 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 741 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 742 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 743 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,3) HP=6.0
|
| 744 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 745 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 746 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 747 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 748 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 749 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 750 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
|
| 751 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 752 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,1) HP=12.0
|
| 753 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=12.0
|
| 754 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 755 |
+
INFO:civmini.selfplay:Turn 13, Player: Empire
|
| 756 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 757 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 758 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 759 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,3) HP=6.0
|
| 760 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 761 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 762 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 763 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 764 |
+
INFO:civmini.selfplay: Units: 6
|
| 765 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 766 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 767 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 768 |
+
INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (4,3)
|
| 769 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 770 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 771 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 772 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 773 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 774 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 775 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 776 |
+
INFO:civmini.selfplay: empire_soldier_0: (3,3) HP=6.0
|
| 777 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 778 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 779 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 780 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 781 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 782 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 783 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
|
| 784 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 785 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,1) HP=12.0
|
| 786 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
|
| 787 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 788 |
+
INFO:civmini.selfplay:Turn 13, Player: Nomads
|
| 789 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 790 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 791 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
|
| 792 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
|
| 793 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
|
| 794 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 795 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,1) HP=12.0
|
| 796 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
|
| 797 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 798 |
+
INFO:civmini.selfplay: Units: 7
|
| 799 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 800 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
|
| 801 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,5)
|
| 802 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,5)
|
| 803 |
+
INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (3,3)
|
| 804 |
+
INFO:civmini.selfplay: nomads_cavalry_3: BATTLE -> (3,3)
|
| 805 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,0)
|
| 806 |
+
INFO:civmini.selfplay: nomads_cavalry_5: BATTLE -> (3,3)
|
| 807 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 808 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 809 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 810 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 811 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 812 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 813 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 814 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 815 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 816 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,5) HP=12.0
|
| 817 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
|
| 818 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 819 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,0) HP=12.0
|
| 820 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
|
| 821 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
|
| 822 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 823 |
+
INFO:civmini.selfplay:Turn 14, Player: Empire
|
| 824 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 825 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 826 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 827 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 828 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 829 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 830 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 831 |
+
INFO:civmini.selfplay: Units: 5
|
| 832 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 833 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 834 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 835 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 836 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 837 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 838 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 839 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 840 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 841 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 842 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 843 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 844 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 845 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 846 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 847 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,5) HP=12.0
|
| 848 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
|
| 849 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 850 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,0) HP=12.0
|
| 851 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
|
| 852 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
|
| 853 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 854 |
+
INFO:civmini.selfplay:Turn 14, Player: Nomads
|
| 855 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 856 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 857 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
|
| 858 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,5) HP=12.0
|
| 859 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
|
| 860 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
|
| 861 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,0) HP=12.0
|
| 862 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
|
| 863 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
|
| 864 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 865 |
+
INFO:civmini.selfplay: Units: 8
|
| 866 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 867 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
|
| 868 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,6)
|
| 869 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,6)
|
| 870 |
+
INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,1)
|
| 871 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,3)
|
| 872 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (5,0)
|
| 873 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (5,3)
|
| 874 |
+
INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (5,6)
|
| 875 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 876 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 877 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 878 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 879 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 880 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 881 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 882 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 883 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,6) HP=12.0
|
| 884 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
|
| 885 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,1) HP=4.0
|
| 886 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,3) HP=12.0
|
| 887 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,0) HP=12.0
|
| 888 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,3) HP=8.0
|
| 889 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
|
| 890 |
+
INFO:civmini.selfplay: nomads_cavalry_7: (5,6) HP=12.0
|
| 891 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 892 |
+
INFO:civmini.selfplay:Turn 15, Player: Empire
|
| 893 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 894 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 895 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 896 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 897 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 898 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 899 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 900 |
+
INFO:civmini.selfplay: Units: 5
|
| 901 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 902 |
+
INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
|
| 903 |
+
INFO:civmini.selfplay: empire_farmer_0: GATHER
|
| 904 |
+
INFO:civmini.selfplay: empire_farmer_1: GATHER
|
| 905 |
+
INFO:civmini.selfplay: empire_farmer_2: GATHER
|
| 906 |
+
INFO:civmini.selfplay: empire_farmer_3: GATHER
|
| 907 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 908 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 909 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 910 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
|
| 911 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 912 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 913 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 914 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 915 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,6) HP=12.0
|
| 916 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
|
| 917 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,1) HP=4.0
|
| 918 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,3) HP=12.0
|
| 919 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,0) HP=12.0
|
| 920 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,3) HP=8.0
|
| 921 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
|
| 922 |
+
INFO:civmini.selfplay: nomads_cavalry_7: (5,6) HP=12.0
|
| 923 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 924 |
+
INFO:civmini.selfplay:Turn 15, Player: Nomads
|
| 925 |
+
INFO:civmini.selfplay: --- Unit Positions ---
|
| 926 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 927 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (1,6) HP=12.0
|
| 928 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
|
| 929 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,1) HP=4.0
|
| 930 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,3) HP=12.0
|
| 931 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (5,0) HP=12.0
|
| 932 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (5,3) HP=8.0
|
| 933 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
|
| 934 |
+
INFO:civmini.selfplay: nomads_cavalry_7: (5,6) HP=12.0
|
| 935 |
+
INFO:civmini.selfplay: --- End Positions ---
|
| 936 |
+
INFO:civmini.selfplay: Units: 9
|
| 937 |
+
INFO:civmini.selfplay: --- Intended Actions ---
|
| 938 |
+
INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
|
| 939 |
+
INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (0,6)
|
| 940 |
+
INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,6)
|
| 941 |
+
INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (2,1)
|
| 942 |
+
INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,2)
|
| 943 |
+
INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,1)
|
| 944 |
+
INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (6,3)
|
| 945 |
+
INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (6,3)
|
| 946 |
+
INFO:civmini.selfplay: nomads_cavalry_7: MOVE -> (6,5)
|
| 947 |
+
INFO:civmini.selfplay: --- Executing Actions ---
|
| 948 |
+
INFO:civmini.selfplay: --- World State After Actions ---
|
| 949 |
+
INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
|
| 950 |
+
INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
|
| 951 |
+
INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
|
| 952 |
+
INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
|
| 953 |
+
INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
|
| 954 |
+
INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
|
| 955 |
+
INFO:civmini.selfplay: nomads_cavalry_0: (0,6) HP=12.0
|
| 956 |
+
INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
|
| 957 |
+
INFO:civmini.selfplay: nomads_cavalry_2: (3,1) HP=4.0
|
| 958 |
+
INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
|
| 959 |
+
INFO:civmini.selfplay: nomads_cavalry_4: (6,1) HP=12.0
|
| 960 |
+
INFO:civmini.selfplay: nomads_cavalry_5: (6,3) HP=8.0
|
| 961 |
+
INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
|
| 962 |
+
INFO:civmini.selfplay: nomads_cavalry_7: (6,5) HP=12.0
|
| 963 |
+
INFO:civmini.selfplay: --- End World State ---
|
| 964 |
+
INFO:civmini.selfplay:============================================================
|
| 965 |
+
INFO:civmini.selfplay:Game Over! Winner: Nomads
|
| 966 |
+
INFO:civmini.selfplay:============================================================
|
| 967 |
+
INFO:civmini.selfplay:Empire Score: 30.2 | Nomads Score: 51.6
|
| 968 |
+
INFO:civmini.selfplay:Turns Played: 16
|
| 969 |
+
INFO:civmini.selfplay:Empire: 5 units, 0 cities, 52.0 resources
|
| 970 |
+
INFO:civmini.selfplay:Nomads: 9 units, 0 cities, 6.0 resources
|
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