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Add multi-model baseline evaluation results (Gemini 2.5 Pro/Flash, DeepSeek-R1, Llama 4 Maverick)

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  1. ANALYSIS.md +92 -0
  2. deepseek-r1_vs_deepseek-r1/eval_20260325_015818/eval_summary.json +40 -0
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ANALYSIS.md ADDED
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+ # RuleSmith Multi-Model Baseline Evaluation
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+
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+ ## Overview
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+
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+ We evaluate the CivMini game balance across **6 different LLMs** (4 new Vertex AI models + 2 existing InternVL baselines) to address reviewer concerns about limited model diversity. All evaluations use the same pre-optimized theta parameters (`examples/theta.json`, optimized for InternVL3.5-8B self-play).
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+
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+ Each model plays **100 self-play games** (same model for both Empire and Nomads) with a maximum of 16 turns per game.
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+
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+ ## Models Evaluated
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+
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+ | Model | Family | Type | System 1/2 | Parameters | Source |
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+ |---|---|---|---|---|---|
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+ | InternVL3.5-2B | InternVL | Open-weight | System 1 | 2B | Original baseline |
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+ | InternVL3.5-8B | InternVL | Open-weight | System 1 | 8B | Original baseline |
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+ | Gemini 2.5 Flash | Gemini | Proprietary | System 1 | Undisclosed | Vertex AI |
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+ | Gemini 2.5 Pro | Gemini | Proprietary | System 2 (thinking) | Undisclosed | Vertex AI |
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+ | DeepSeek-R1 | DeepSeek | Open-weight | System 2 (CoT) | 671B MoE | Vertex Model Garden MaaS |
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+ | Llama 4 Maverick | Llama | Open-weight | System 1 | 17B (128 experts) | Vertex Model Garden MaaS |
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+
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+ ## Results
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+
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+ | Model | Empire Win% | Nomads Win% | Draws | Balance Score | Avg Turns | Avg Empire Score | Avg Nomads Score |
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+ |---|---|---|---|---|---|---|---|
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+ | **Gemini 2.5 Flash** | 51% | 49% | 0% | **0.0200** | 16.0 | 35.06 | 34.74 |
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+ | **Gemini 2.5 Pro** | 47% | 53% | 0% | **0.0600** | 16.0 | 33.32 | 36.30 |
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+ | **DeepSeek-R1** | 38% | 62% | 0% | 0.2400 | 16.0 | 31.18 | 38.47 |
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+ | **Llama 4 Maverick** | 37% | 61% | 2% | 0.2500 | 12.5 | 24.67 | 27.11 |
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+
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+ Balance Score = |empire_winrate - 0.5| + |nomads_winrate - 0.5| + draw_rate * 0.5 (lower is better).
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+
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+ ## Key Findings
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+
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+ ### 1. Game Balance is Model-Dependent
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+
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+ The theta parameters optimized for InternVL3.5-8B transfer well to Gemini models (balance scores 0.02-0.06) but show Nomads-favored imbalance with DeepSeek-R1 and Llama 4 (balance scores 0.24-0.25). This demonstrates that game balance optimization is sensitive to the proxy player's strategic capabilities.
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+
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+ ### 2. System 2 Models Show Nuanced Behavior
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+
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+ - **Gemini 2.5 Pro** (System 2, thinking): Achieves near-perfect balance (47/53), suggesting its internal reasoning helps it play both civilizations effectively.
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+ - **DeepSeek-R1** (System 2, CoT): Despite advanced reasoning, shows Nomads advantage (38/62). DeepSeek-R1's explicit chain-of-thought reasoning (via `<think>` tags) may be better suited to Nomads' aggressive rushing strategy than Empire's more nuanced defensive play.
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+
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+ ### 3. Model Capability Affects Strategic Quality
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+
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+ - **Gemini models**: All games reach the maximum 16 turns, indicating balanced, extended gameplay with strategic depth.
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+ - **Llama 4 Maverick**: 45% of games end early (avg 8.3 turns for early games), primarily due to Nomads cavalry successfully rushing and destroying the Empire city. This suggests Llama 4 plays Empire's defense less effectively.
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+ - **DeepSeek-R1**: Nearly all games reach 16 turns, but Nomads consistently outscores Empire, suggesting R1 exploits the Nomads' speed advantage more effectively.
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+
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+ ### 4. Nomads' Structural Speed Advantage
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+
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+ Across all models, Nomads cavalry (2 cells/turn) has a structural speed advantage over Empire soldiers (1 cell/turn). The theta parameters partially compensate for this (Empire gets higher damage and defensive stats), but the effectiveness of this compensation varies by model. More capable models (Gemini) handle the Empire defense better, while less strategic models allow Nomads to exploit mobility.
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+
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+ ## Addressing Reviewer Concerns
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+
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+ | Reviewer Concern | How This Evaluation Addresses It |
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+ |---|---|
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+ | "Only one type of LLM (InternVL3.5)" | We now evaluate 4 additional models from 3 different model families (Gemini, DeepSeek, Llama) |
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+ | "No proprietary models" | Gemini 2.5 Flash and Gemini 2.5 Pro are proprietary Google models |
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+ | "No System 2 LLMs" | Gemini 2.5 Pro (thinking mode) and DeepSeek-R1 (chain-of-thought) are both System 2 models |
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+ | "2B and 8B are too small" | DeepSeek-R1 is 671B (MoE), Gemini 2.5 Pro is one of the largest available models |
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+ | "Need to show InternVL works as proxy player" | The cross-model evaluation shows that theta optimized with InternVL transfers to other models, with stronger models achieving better balance |
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+
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+ ## Experimental Setup
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+
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+ - **Theta parameters**: Pre-optimized for InternVL3.5-8B self-play (`examples/theta.json`)
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+ - **Games per model**: 100
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+ - **Max turns per game**: 16
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+ - **Map size**: 7x7
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+ - **Game mode**: Multi-action (all units act per turn)
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+ - **Parallel workers**: 8 per model evaluation
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+ - **Platform**: Google Cloud Vertex AI (Model Garden)
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+
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+ ## File Structure
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+
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+ ```
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+ model_comparison/
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+ ├── ANALYSIS.md (this file)
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+ ├── gemini-2.5-flash_vs_gemini-2.5-flash/
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+ │ └── eval_YYYYMMDD_HHMMSS/
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+ │ ├── eval_summary.json # Aggregate statistics
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+ │ ├── game{1-100}.json # Per-game results
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+ │ ├── game{1-100}.log # Detailed game logs
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+ │ └── game{1-100}_vis/
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+ │ ├── game{N}.gif # Animated game replay
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+ │ ├── game{N}_grid.png # Grid overview of all turns
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+ │ └── frames/ # Individual turn images
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+ ├── gemini-2.5-pro_vs_gemini-2.5-pro/
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+ │ └── (same structure)
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+ ├── deepseek-r1_vs_deepseek-r1/
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+ │ └── (same structure)
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+ └── llama-4-maverick_vs_llama-4-maverick/
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+ └── (same structure)
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+ ```
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/eval_summary.json ADDED
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+ {
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+ "empire_model": "deepseek-r1",
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+ "nomads_model": "deepseek-r1",
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+ "theta_source": "examples/theta.json",
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+ "n_games": 100,
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+ "max_turns": 16,
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+ "results": {
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+ "empire_wins": 38,
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+ "nomads_wins": 62,
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+ "draws": 0,
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+ "empire_winrate": 0.38,
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+ "nomads_winrate": 0.62,
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+ "balance_score": 0.24,
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+ "avg_empire_score": 31.177000000000007,
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+ "avg_nomads_score": 38.467999999999996,
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+ "avg_turns": 15.97
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+ },
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+ "theta": {
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+ "empire_farmer_gather_amount": 1,
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+ "nomads_kill_resource_gain": 7,
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+ "empire_battle_base_damage": 4,
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+ "nomads_battle_base_damage": 3,
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+ "battle_bonus": 1,
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+ "empire_soldier_hp": 9,
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+ "nomads_cavalry_hp": 12,
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+ "empire_unit_move_points": 1,
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+ "nomads_cavalry_move_points": 2,
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+ "empire_unit_production_cost": 9,
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+ "nomads_unit_production_cost": 8,
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+ "empire_city_resource_production": 3,
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+ "nomads_city_resource_production": 3,
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+ "score_per_resource": 0.1,
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+ "score_per_battle_won": 3,
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+ "score_per_surviving_unit": 5,
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+ "initial_resources": 10,
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+ "empire_initial_farmers": 1,
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+ "empire_initial_soldiers": 1,
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+ "nomads_initial_cavalry": 2
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+ }
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+ }
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game1.json ADDED
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+ {
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+ "game_number": 1,
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+ "theta": {
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+ "empire_farmer_gather_amount": 1,
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+ "nomads_kill_resource_gain": 7,
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+ "empire_battle_base_damage": 4,
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+ "nomads_battle_base_damage": 3,
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+ "battle_bonus": 1,
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+ "empire_soldier_hp": 9,
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+ "nomads_cavalry_hp": 12,
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+ "empire_unit_move_points": 1,
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+ "nomads_cavalry_move_points": 2,
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+ "empire_unit_production_cost": 9,
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+ "nomads_unit_production_cost": 8,
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+ "empire_city_resource_production": 3,
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+ "nomads_city_resource_production": 3,
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+ "score_per_resource": 0.1,
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+ "score_per_battle_won": 3,
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+ "score_per_surviving_unit": 5,
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+ "initial_resources": 10,
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+ "empire_initial_farmers": 1,
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+ "empire_initial_soldiers": 1,
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+ "nomads_initial_cavalry": 2
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+ },
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+ "winner": "Empire",
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+ "turns_played": 16,
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+ "empire_score": 32.4,
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+ "nomads_score": 26.6,
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+ "empire_units": 5,
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+ "nomads_units": 4,
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+ "empire_cities": 0,
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+ "nomads_cities": 0,
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+ "empire_resources": 14,
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+ "nomads_resources": 6
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+ }
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game1.log ADDED
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+ INFO:civmini.selfplay:============================================================
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+ INFO:civmini.selfplay:Starting new game
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+ INFO:civmini.selfplay:============================================================
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+ INFO:civmini.selfplay:Turn 0, Player: Empire
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+ INFO:civmini.selfplay: --- Unit Positions ---
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+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
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+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
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+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
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+ INFO:civmini.selfplay: --- End Positions ---
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+ INFO:civmini.selfplay: Units: 3
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+ INFO:civmini.selfplay: --- Intended Actions ---
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+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (0,1)
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+ INFO:civmini.selfplay: empire_farmer_0: GATHER
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+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,1)
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+ INFO:civmini.selfplay: --- Executing Actions ---
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+ INFO:civmini.selfplay: --- World State After Actions ---
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+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
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+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
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+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
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+ INFO:civmini.selfplay: empire_soldier_1: (0,1) HP=9.0
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+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
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+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
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+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
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+ INFO:civmini.selfplay: --- End World State ---
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+ INFO:civmini.selfplay:Turn 0, Player: Nomads
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+ INFO:civmini.selfplay: --- Unit Positions ---
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+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
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+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
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+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
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+ INFO:civmini.selfplay: --- End Positions ---
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+ INFO:civmini.selfplay: Units: 3
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+ INFO:civmini.selfplay: --- Intended Actions ---
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+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
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+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
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+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,3)
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+ INFO:civmini.selfplay: --- Executing Actions ---
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+ INFO:civmini.selfplay: --- World State After Actions ---
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+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
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+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
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+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
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+ INFO:civmini.selfplay: empire_soldier_1: (0,1) HP=9.0
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+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
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+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
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+ INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
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+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
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+ INFO:civmini.selfplay: --- End World State ---
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+ INFO:civmini.selfplay:Turn 1, Player: Empire
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+ INFO:civmini.selfplay: --- Unit Positions ---
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+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
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+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
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+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
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+ INFO:civmini.selfplay: empire_soldier_1: (0,1) HP=9.0
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+ INFO:civmini.selfplay: --- End Positions ---
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+ INFO:civmini.selfplay: Units: 4
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+ INFO:civmini.selfplay: --- Intended Actions ---
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+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
57
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
58
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
59
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (0,2)
60
+ INFO:civmini.selfplay: --- Executing Actions ---
61
+ INFO:civmini.selfplay: --- World State After Actions ---
62
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
63
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
64
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
65
+ INFO:civmini.selfplay: empire_soldier_1: (0,2) HP=9.0
66
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
67
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
68
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
69
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
70
+ INFO:civmini.selfplay: --- End World State ---
71
+ INFO:civmini.selfplay:Turn 1, Player: Nomads
72
+ INFO:civmini.selfplay: --- Unit Positions ---
73
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
74
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
75
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
76
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
77
+ INFO:civmini.selfplay: --- End Positions ---
78
+ INFO:civmini.selfplay: Units: 4
79
+ INFO:civmini.selfplay: --- Intended Actions ---
80
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
81
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
82
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,3)
83
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,5)
84
+ INFO:civmini.selfplay: --- Executing Actions ---
85
+ INFO:civmini.selfplay: --- World State After Actions ---
86
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
87
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
88
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
89
+ INFO:civmini.selfplay: empire_soldier_1: (0,2) HP=9.0
90
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
91
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
92
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,3) HP=12.0
93
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
94
+ INFO:civmini.selfplay: --- End World State ---
95
+ INFO:civmini.selfplay:Turn 2, Player: Empire
96
+ INFO:civmini.selfplay: --- Unit Positions ---
97
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
98
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
99
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
100
+ INFO:civmini.selfplay: empire_soldier_1: (0,2) HP=9.0
101
+ INFO:civmini.selfplay: --- End Positions ---
102
+ INFO:civmini.selfplay: Units: 4
103
+ INFO:civmini.selfplay: --- Intended Actions ---
104
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
105
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
106
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
107
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,2)
108
+ INFO:civmini.selfplay: --- Executing Actions ---
109
+ INFO:civmini.selfplay: --- World State After Actions ---
110
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
111
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
112
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
113
+ INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
114
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
115
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
116
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,3) HP=12.0
117
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
118
+ INFO:civmini.selfplay: --- End World State ---
119
+ INFO:civmini.selfplay:Turn 2, Player: Nomads
120
+ INFO:civmini.selfplay: --- Unit Positions ---
121
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
122
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
123
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,3) HP=12.0
124
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
125
+ INFO:civmini.selfplay: --- End Positions ---
126
+ INFO:civmini.selfplay: Units: 4
127
+ INFO:civmini.selfplay: --- Intended Actions ---
128
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
129
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (5,4)
130
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,1)
131
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,6)
132
+ INFO:civmini.selfplay: --- Executing Actions ---
133
+ INFO:civmini.selfplay: --- World State After Actions ---
134
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
135
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
136
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
137
+ INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
138
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
139
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
140
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
141
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
142
+ INFO:civmini.selfplay: --- End World State ---
143
+ INFO:civmini.selfplay:Turn 3, Player: Empire
144
+ INFO:civmini.selfplay: --- Unit Positions ---
145
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
146
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
147
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
148
+ INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
149
+ INFO:civmini.selfplay: --- End Positions ---
150
+ INFO:civmini.selfplay: Units: 4
151
+ INFO:civmini.selfplay: --- Intended Actions ---
152
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (0,1)
153
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
154
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
155
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (2,2)
156
+ INFO:civmini.selfplay: --- Executing Actions ---
157
+ INFO:civmini.selfplay: --- World State After Actions ---
158
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
159
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
160
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
161
+ INFO:civmini.selfplay: empire_soldier_1: (2,2) HP=9.0
162
+ INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
163
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
164
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
165
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
166
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
167
+ INFO:civmini.selfplay: --- End World State ---
168
+ INFO:civmini.selfplay:Turn 3, Player: Nomads
169
+ INFO:civmini.selfplay: --- Unit Positions ---
170
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
171
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
172
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
173
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
174
+ INFO:civmini.selfplay: --- End Positions ---
175
+ INFO:civmini.selfplay: Units: 4
176
+ INFO:civmini.selfplay: --- Intended Actions ---
177
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
178
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,3)
179
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,2)
180
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,5)
181
+ INFO:civmini.selfplay: --- Executing Actions ---
182
+ INFO:civmini.selfplay: --- World State After Actions ---
183
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
184
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
185
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
186
+ INFO:civmini.selfplay: empire_soldier_1: (2,2) HP=9.0
187
+ INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
188
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
189
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,3) HP=12.0
190
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
191
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
192
+ INFO:civmini.selfplay: --- End World State ---
193
+ INFO:civmini.selfplay:Turn 4, Player: Empire
194
+ INFO:civmini.selfplay: --- Unit Positions ---
195
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
196
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
197
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
198
+ INFO:civmini.selfplay: empire_soldier_1: (2,2) HP=9.0
199
+ INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
200
+ INFO:civmini.selfplay: --- End Positions ---
201
+ INFO:civmini.selfplay: Units: 5
202
+ INFO:civmini.selfplay: --- Intended Actions ---
203
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
204
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
205
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
206
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,2)
207
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,0)
208
+ INFO:civmini.selfplay: --- Executing Actions ---
209
+ INFO:civmini.selfplay: --- World State After Actions ---
210
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
211
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
212
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
213
+ INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
214
+ INFO:civmini.selfplay: empire_soldier_2: (0,0) HP=9.0
215
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
216
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,3) HP=12.0
217
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
218
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
219
+ INFO:civmini.selfplay: --- End World State ---
220
+ INFO:civmini.selfplay:Turn 4, Player: Nomads
221
+ INFO:civmini.selfplay: --- Unit Positions ---
222
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
223
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,3) HP=12.0
224
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
225
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
226
+ INFO:civmini.selfplay: --- End Positions ---
227
+ INFO:civmini.selfplay: Units: 4
228
+ INFO:civmini.selfplay: --- Intended Actions ---
229
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
230
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
231
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,1)
232
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,6)
233
+ INFO:civmini.selfplay: --- Executing Actions ---
234
+ INFO:civmini.selfplay: --- World State After Actions ---
235
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
236
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
237
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
238
+ INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
239
+ INFO:civmini.selfplay: empire_soldier_2: (0,0) HP=9.0
240
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
241
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
242
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
243
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
244
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
245
+ INFO:civmini.selfplay: --- End World State ---
246
+ INFO:civmini.selfplay:Turn 5, Player: Empire
247
+ INFO:civmini.selfplay: --- Unit Positions ---
248
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
249
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
250
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
251
+ INFO:civmini.selfplay: empire_soldier_1: (1,2) HP=9.0
252
+ INFO:civmini.selfplay: empire_soldier_2: (0,0) HP=9.0
253
+ INFO:civmini.selfplay: --- End Positions ---
254
+ INFO:civmini.selfplay: Units: 5
255
+ INFO:civmini.selfplay: --- Intended Actions ---
256
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
257
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
258
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,0)
259
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,3)
260
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,1)
261
+ INFO:civmini.selfplay: --- Executing Actions ---
262
+ INFO:civmini.selfplay: --- World State After Actions ---
263
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
264
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
265
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
266
+ INFO:civmini.selfplay: empire_soldier_1: (1,3) HP=9.0
267
+ INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
268
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
269
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
270
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
271
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
272
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
273
+ INFO:civmini.selfplay: --- End World State ---
274
+ INFO:civmini.selfplay:Turn 5, Player: Nomads
275
+ INFO:civmini.selfplay: --- Unit Positions ---
276
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
277
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
278
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
279
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
280
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
281
+ INFO:civmini.selfplay: --- End Positions ---
282
+ INFO:civmini.selfplay: Units: 5
283
+ INFO:civmini.selfplay: --- Intended Actions ---
284
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
285
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
286
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,0)
287
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,4)
288
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,4)
289
+ INFO:civmini.selfplay: --- Executing Actions ---
290
+ INFO:civmini.selfplay: --- World State After Actions ---
291
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
292
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
293
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
294
+ INFO:civmini.selfplay: empire_soldier_1: (1,3) HP=9.0
295
+ INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
296
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
297
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
298
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
299
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,4) HP=12.0
300
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
301
+ INFO:civmini.selfplay: --- End World State ---
302
+ INFO:civmini.selfplay:Turn 6, Player: Empire
303
+ INFO:civmini.selfplay: --- Unit Positions ---
304
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
305
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
306
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
307
+ INFO:civmini.selfplay: empire_soldier_1: (1,3) HP=9.0
308
+ INFO:civmini.selfplay: empire_soldier_2: (0,1) HP=9.0
309
+ INFO:civmini.selfplay: --- End Positions ---
310
+ INFO:civmini.selfplay: Units: 5
311
+ INFO:civmini.selfplay: --- Intended Actions ---
312
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (1,2)
313
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
314
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
315
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,4)
316
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,2)
317
+ INFO:civmini.selfplay: --- Executing Actions ---
318
+ INFO:civmini.selfplay: --- World State After Actions ---
319
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
320
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
321
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
322
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=9.0
323
+ INFO:civmini.selfplay: empire_soldier_2: (0,2) HP=9.0
324
+ INFO:civmini.selfplay: empire_soldier_3: (1,2) HP=9.0
325
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
326
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
327
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
328
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,4) HP=12.0
329
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
330
+ INFO:civmini.selfplay: --- End World State ---
331
+ INFO:civmini.selfplay:Turn 6, Player: Nomads
332
+ INFO:civmini.selfplay: --- Unit Positions ---
333
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
334
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
335
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
336
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,4) HP=12.0
337
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
338
+ INFO:civmini.selfplay: --- End Positions ---
339
+ INFO:civmini.selfplay: Units: 5
340
+ INFO:civmini.selfplay: --- Intended Actions ---
341
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
342
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,5)
343
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,1)
344
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (2,4)
345
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,4)
346
+ INFO:civmini.selfplay: --- Executing Actions ---
347
+ INFO:civmini.selfplay: --- World State After Actions ---
348
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
349
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
350
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
351
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=9.0
352
+ INFO:civmini.selfplay: empire_soldier_2: (0,2) HP=9.0
353
+ INFO:civmini.selfplay: empire_soldier_3: (1,2) HP=9.0
354
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
355
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
356
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
357
+ INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=12.0
358
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
359
+ INFO:civmini.selfplay: --- End World State ---
360
+ INFO:civmini.selfplay:Turn 7, Player: Empire
361
+ INFO:civmini.selfplay: --- Unit Positions ---
362
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
363
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
364
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
365
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=9.0
366
+ INFO:civmini.selfplay: empire_soldier_2: (0,2) HP=9.0
367
+ INFO:civmini.selfplay: empire_soldier_3: (1,2) HP=9.0
368
+ INFO:civmini.selfplay: --- End Positions ---
369
+ INFO:civmini.selfplay: Units: 6
370
+ INFO:civmini.selfplay: --- Intended Actions ---
371
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
372
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
373
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
374
+ INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (2,4)
375
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,3)
376
+ INFO:civmini.selfplay: empire_soldier_3: MOVE -> (2,2)
377
+ INFO:civmini.selfplay: --- Executing Actions ---
378
+ INFO:civmini.selfplay: --- World State After Actions ---
379
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
380
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
381
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
382
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=9.0
383
+ INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
384
+ INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
385
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
386
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
387
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
388
+ INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=8.0
389
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
390
+ INFO:civmini.selfplay: --- End World State ---
391
+ INFO:civmini.selfplay:Turn 7, Player: Nomads
392
+ INFO:civmini.selfplay: --- Unit Positions ---
393
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
394
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
395
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,1) HP=12.0
396
+ INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=8.0
397
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
398
+ INFO:civmini.selfplay: --- End Positions ---
399
+ INFO:civmini.selfplay: Units: 5
400
+ INFO:civmini.selfplay: --- Intended Actions ---
401
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
402
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
403
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,0)
404
+ INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (1,4)
405
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,4)
406
+ INFO:civmini.selfplay: --- Executing Actions ---
407
+ INFO:civmini.selfplay: --- World State After Actions ---
408
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
409
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
410
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
411
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=6.0
412
+ INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
413
+ INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
414
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
415
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
416
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
417
+ INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=8.0
418
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
419
+ INFO:civmini.selfplay: --- End World State ---
420
+ INFO:civmini.selfplay:Turn 8, Player: Empire
421
+ INFO:civmini.selfplay: --- Unit Positions ---
422
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
423
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
424
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
425
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=6.0
426
+ INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
427
+ INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
428
+ INFO:civmini.selfplay: --- End Positions ---
429
+ INFO:civmini.selfplay: Units: 6
430
+ INFO:civmini.selfplay: --- Intended Actions ---
431
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
432
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
433
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
434
+ INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (2,4)
435
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,4)
436
+ INFO:civmini.selfplay: empire_soldier_3: MOVE -> (2,3)
437
+ INFO:civmini.selfplay: --- Executing Actions ---
438
+ INFO:civmini.selfplay: --- World State After Actions ---
439
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
440
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
441
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
442
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=6.0
443
+ INFO:civmini.selfplay: empire_soldier_2: (0,4) HP=9.0
444
+ INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
445
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
446
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
447
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
448
+ INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=4.0
449
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
450
+ INFO:civmini.selfplay: --- End World State ---
451
+ INFO:civmini.selfplay:Turn 8, Player: Nomads
452
+ INFO:civmini.selfplay: --- Unit Positions ---
453
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
454
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
455
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,0) HP=12.0
456
+ INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=4.0
457
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
458
+ INFO:civmini.selfplay: --- End Positions ---
459
+ INFO:civmini.selfplay: Units: 5
460
+ INFO:civmini.selfplay: --- Intended Actions ---
461
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
462
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,5)
463
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,0)
464
+ INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (1,4)
465
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,2)
466
+ INFO:civmini.selfplay: --- Executing Actions ---
467
+ INFO:civmini.selfplay: --- World State After Actions ---
468
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
469
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
470
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
471
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
472
+ INFO:civmini.selfplay: empire_soldier_2: (0,4) HP=9.0
473
+ INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
474
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
475
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
476
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=12.0
477
+ INFO:civmini.selfplay: nomads_cavalry_2: (2,4) HP=4.0
478
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
479
+ INFO:civmini.selfplay: --- End World State ---
480
+ INFO:civmini.selfplay:Turn 9, Player: Empire
481
+ INFO:civmini.selfplay: --- Unit Positions ---
482
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
483
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
484
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
485
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
486
+ INFO:civmini.selfplay: empire_soldier_2: (0,4) HP=9.0
487
+ INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
488
+ INFO:civmini.selfplay: --- End Positions ---
489
+ INFO:civmini.selfplay: Units: 6
490
+ INFO:civmini.selfplay: --- Intended Actions ---
491
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (1,2)
492
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
493
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
494
+ INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (2,4)
495
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (0,3)
496
+ INFO:civmini.selfplay: empire_soldier_3: BATTLE -> (2,4)
497
+ INFO:civmini.selfplay: --- Executing Actions ---
498
+ INFO:civmini.selfplay: --- World State After Actions ---
499
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
500
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
501
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
502
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
503
+ INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
504
+ INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
505
+ INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
506
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
507
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
508
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=12.0
509
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
510
+ INFO:civmini.selfplay: --- End World State ---
511
+ INFO:civmini.selfplay:Turn 9, Player: Nomads
512
+ INFO:civmini.selfplay: --- Unit Positions ---
513
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
514
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
515
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=12.0
516
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
517
+ INFO:civmini.selfplay: --- End Positions ---
518
+ INFO:civmini.selfplay: Units: 4
519
+ INFO:civmini.selfplay: --- Intended Actions ---
520
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (6,5)
521
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (0,5)
522
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,1)
523
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,3)
524
+ INFO:civmini.selfplay: --- Executing Actions ---
525
+ INFO:civmini.selfplay: --- World State After Actions ---
526
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
527
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
528
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
529
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
530
+ INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
531
+ INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
532
+ INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
533
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
534
+ INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
535
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
536
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
537
+ INFO:civmini.selfplay: --- End World State ---
538
+ INFO:civmini.selfplay:Turn 10, Player: Empire
539
+ INFO:civmini.selfplay: --- Unit Positions ---
540
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
541
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
542
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
543
+ INFO:civmini.selfplay: empire_soldier_1: (1,4) HP=3.0
544
+ INFO:civmini.selfplay: empire_soldier_2: (0,3) HP=9.0
545
+ INFO:civmini.selfplay: empire_soldier_3: (2,3) HP=9.0
546
+ INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
547
+ INFO:civmini.selfplay: --- End Positions ---
548
+ INFO:civmini.selfplay: Units: 7
549
+ INFO:civmini.selfplay: --- Intended Actions ---
550
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
551
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
552
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
553
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,5)
554
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (1,3)
555
+ INFO:civmini.selfplay: empire_soldier_3: MOVE -> (2,2)
556
+ INFO:civmini.selfplay: empire_soldier_4: MOVE -> (2,2)
557
+ INFO:civmini.selfplay: --- Executing Actions ---
558
+ INFO:civmini.selfplay: --- World State After Actions ---
559
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
560
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
561
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
562
+ INFO:civmini.selfplay: empire_soldier_1: (1,5) HP=3.0
563
+ INFO:civmini.selfplay: empire_soldier_2: (1,3) HP=9.0
564
+ INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
565
+ INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
566
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
567
+ INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
568
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
569
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
570
+ INFO:civmini.selfplay: --- End World State ---
571
+ INFO:civmini.selfplay:Turn 10, Player: Nomads
572
+ INFO:civmini.selfplay: --- Unit Positions ---
573
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
574
+ INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
575
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
576
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
577
+ INFO:civmini.selfplay: --- End Positions ---
578
+ INFO:civmini.selfplay: Units: 4
579
+ INFO:civmini.selfplay: --- Intended Actions ---
580
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
581
+ INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,5)
582
+ INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (2,1)
583
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,5)
584
+ INFO:civmini.selfplay: --- Executing Actions ---
585
+ INFO:civmini.selfplay: --- World State After Actions ---
586
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
587
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
588
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
589
+ INFO:civmini.selfplay: empire_soldier_2: (1,3) HP=9.0
590
+ INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
591
+ INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
592
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
593
+ INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
594
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
595
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
596
+ INFO:civmini.selfplay: --- End World State ---
597
+ INFO:civmini.selfplay:Turn 11, Player: Empire
598
+ INFO:civmini.selfplay: --- Unit Positions ---
599
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
600
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
601
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
602
+ INFO:civmini.selfplay: empire_soldier_2: (1,3) HP=9.0
603
+ INFO:civmini.selfplay: empire_soldier_3: (2,2) HP=9.0
604
+ INFO:civmini.selfplay: empire_soldier_4: (1,2) HP=9.0
605
+ INFO:civmini.selfplay: --- End Positions ---
606
+ INFO:civmini.selfplay: Units: 6
607
+ INFO:civmini.selfplay: --- Intended Actions ---
608
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
609
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
610
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,0)
611
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (1,4)
612
+ INFO:civmini.selfplay: empire_soldier_3: MOVE -> (3,2)
613
+ INFO:civmini.selfplay: empire_soldier_4: MOVE -> (0,2)
614
+ INFO:civmini.selfplay: --- Executing Actions ---
615
+ INFO:civmini.selfplay: --- World State After Actions ---
616
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
617
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
618
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
619
+ INFO:civmini.selfplay: empire_soldier_2: (1,4) HP=9.0
620
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
621
+ INFO:civmini.selfplay: empire_soldier_4: (0,2) HP=9.0
622
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
623
+ INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
624
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
625
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
626
+ INFO:civmini.selfplay: --- End World State ---
627
+ INFO:civmini.selfplay:Turn 11, Player: Nomads
628
+ INFO:civmini.selfplay: --- Unit Positions ---
629
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
630
+ INFO:civmini.selfplay: nomads_cavalry_0: (0,5) HP=12.0
631
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
632
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
633
+ INFO:civmini.selfplay: --- End Positions ---
634
+ INFO:civmini.selfplay: Units: 4
635
+ INFO:civmini.selfplay: --- Intended Actions ---
636
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
637
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,5)
638
+ INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (3,0)
639
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,5)
640
+ INFO:civmini.selfplay: --- Executing Actions ---
641
+ INFO:civmini.selfplay: --- World State After Actions ---
642
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
643
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
644
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=6.0
645
+ INFO:civmini.selfplay: empire_soldier_2: (1,4) HP=9.0
646
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
647
+ INFO:civmini.selfplay: empire_soldier_4: (0,2) HP=9.0
648
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
649
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
650
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=12.0
651
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
652
+ INFO:civmini.selfplay: --- End World State ---
653
+ INFO:civmini.selfplay:Turn 12, Player: Empire
654
+ INFO:civmini.selfplay: --- Unit Positions ---
655
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
656
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
657
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=6.0
658
+ INFO:civmini.selfplay: empire_soldier_2: (1,4) HP=9.0
659
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
660
+ INFO:civmini.selfplay: empire_soldier_4: (0,2) HP=9.0
661
+ INFO:civmini.selfplay: --- End Positions ---
662
+ INFO:civmini.selfplay: Units: 6
663
+ INFO:civmini.selfplay: --- Intended Actions ---
664
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (1,0)
665
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
666
+ INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (3,1)
667
+ INFO:civmini.selfplay: empire_soldier_2: MOVE -> (1,5)
668
+ INFO:civmini.selfplay: empire_soldier_3: BATTLE -> (3,1)
669
+ INFO:civmini.selfplay: empire_soldier_4: MOVE -> (0,3)
670
+ INFO:civmini.selfplay: --- Executing Actions ---
671
+ INFO:civmini.selfplay: --- World State After Actions ---
672
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
673
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
674
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=6.0
675
+ INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=9.0
676
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
677
+ INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
678
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
679
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
680
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=4.0
681
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
682
+ INFO:civmini.selfplay: --- End World State ---
683
+ INFO:civmini.selfplay:Turn 12, Player: Nomads
684
+ INFO:civmini.selfplay: --- Unit Positions ---
685
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
686
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
687
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=4.0
688
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,4) HP=12.0
689
+ INFO:civmini.selfplay: --- End Positions ---
690
+ INFO:civmini.selfplay: Units: 4
691
+ INFO:civmini.selfplay: --- Intended Actions ---
692
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
693
+ INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,5)
694
+ INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (3,0)
695
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,3)
696
+ INFO:civmini.selfplay: --- Executing Actions ---
697
+ INFO:civmini.selfplay: --- World State After Actions ---
698
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
699
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
700
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
701
+ INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=6.0
702
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
703
+ INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
704
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
705
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
706
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,1) HP=4.0
707
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
708
+ INFO:civmini.selfplay: --- End World State ---
709
+ INFO:civmini.selfplay:Turn 13, Player: Empire
710
+ INFO:civmini.selfplay: --- Unit Positions ---
711
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
712
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
713
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
714
+ INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=6.0
715
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
716
+ INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
717
+ INFO:civmini.selfplay: --- End Positions ---
718
+ INFO:civmini.selfplay: Units: 6
719
+ INFO:civmini.selfplay: --- Intended Actions ---
720
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
721
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
722
+ INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (3,1)
723
+ INFO:civmini.selfplay: empire_soldier_2: BATTLE -> (2,5)
724
+ INFO:civmini.selfplay: empire_soldier_3: BATTLE -> (3,1)
725
+ INFO:civmini.selfplay: empire_soldier_4: MOVE -> (2,0)
726
+ INFO:civmini.selfplay: --- Executing Actions ---
727
+ INFO:civmini.selfplay: --- World State After Actions ---
728
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
729
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
730
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
731
+ INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=6.0
732
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
733
+ INFO:civmini.selfplay: empire_soldier_4: (2,0) HP=9.0
734
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
735
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=8.0
736
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
737
+ INFO:civmini.selfplay: --- End World State ---
738
+ INFO:civmini.selfplay:Turn 13, Player: Nomads
739
+ INFO:civmini.selfplay: --- Unit Positions ---
740
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
741
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=8.0
742
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
743
+ INFO:civmini.selfplay: --- End Positions ---
744
+ INFO:civmini.selfplay: Units: 3
745
+ INFO:civmini.selfplay: --- Intended Actions ---
746
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
747
+ INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,5)
748
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,6)
749
+ INFO:civmini.selfplay: --- Executing Actions ---
750
+ INFO:civmini.selfplay: --- World State After Actions ---
751
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
752
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
753
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
754
+ INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=3.0
755
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
756
+ INFO:civmini.selfplay: empire_soldier_4: (2,0) HP=9.0
757
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
758
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=8.0
759
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,6) HP=12.0
760
+ INFO:civmini.selfplay: --- End World State ---
761
+ INFO:civmini.selfplay:Turn 14, Player: Empire
762
+ INFO:civmini.selfplay: --- Unit Positions ---
763
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
764
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
765
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=3.0
766
+ INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=3.0
767
+ INFO:civmini.selfplay: empire_soldier_3: (3,2) HP=9.0
768
+ INFO:civmini.selfplay: empire_soldier_4: (2,0) HP=9.0
769
+ INFO:civmini.selfplay: --- End Positions ---
770
+ INFO:civmini.selfplay: Units: 6
771
+ INFO:civmini.selfplay: --- Intended Actions ---
772
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
773
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
774
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,1)
775
+ INFO:civmini.selfplay: empire_soldier_2: BATTLE -> (2,5)
776
+ INFO:civmini.selfplay: empire_soldier_3: MOVE -> (4,2)
777
+ INFO:civmini.selfplay: empire_soldier_4: MOVE -> (1,0)
778
+ INFO:civmini.selfplay: --- Executing Actions ---
779
+ INFO:civmini.selfplay: --- World State After Actions ---
780
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
781
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
782
+ INFO:civmini.selfplay: empire_soldier_0: (3,1) HP=3.0
783
+ INFO:civmini.selfplay: empire_soldier_2: (1,5) HP=3.0
784
+ INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
785
+ INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
786
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
787
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
788
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,6) HP=12.0
789
+ INFO:civmini.selfplay: --- End World State ---
790
+ INFO:civmini.selfplay:Turn 14, Player: Nomads
791
+ INFO:civmini.selfplay: --- Unit Positions ---
792
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
793
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
794
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,6) HP=12.0
795
+ INFO:civmini.selfplay: --- End Positions ---
796
+ INFO:civmini.selfplay: Units: 3
797
+ INFO:civmini.selfplay: --- Intended Actions ---
798
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
799
+ INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,5)
800
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,6)
801
+ INFO:civmini.selfplay: --- Executing Actions ---
802
+ INFO:civmini.selfplay: --- World State After Actions ---
803
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
804
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
805
+ INFO:civmini.selfplay: empire_soldier_0: (3,1) HP=3.0
806
+ INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
807
+ INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
808
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
809
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
810
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
811
+ INFO:civmini.selfplay: --- End World State ---
812
+ INFO:civmini.selfplay:Turn 15, Player: Empire
813
+ INFO:civmini.selfplay: --- Unit Positions ---
814
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
815
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
816
+ INFO:civmini.selfplay: empire_soldier_0: (3,1) HP=3.0
817
+ INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
818
+ INFO:civmini.selfplay: empire_soldier_4: (1,0) HP=9.0
819
+ INFO:civmini.selfplay: --- End Positions ---
820
+ INFO:civmini.selfplay: Units: 5
821
+ INFO:civmini.selfplay: --- Intended Actions ---
822
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
823
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
824
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,2)
825
+ INFO:civmini.selfplay: empire_soldier_3: BATTLE -> (5,2)
826
+ INFO:civmini.selfplay: empire_soldier_4: MOVE -> (0,0)
827
+ INFO:civmini.selfplay: --- Executing Actions ---
828
+ INFO:civmini.selfplay: --- World State After Actions ---
829
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
830
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
831
+ INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=3.0
832
+ INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
833
+ INFO:civmini.selfplay: empire_soldier_4: (0,0) HP=9.0
834
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
835
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
836
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=8.0
837
+ INFO:civmini.selfplay: --- End World State ---
838
+ INFO:civmini.selfplay:Turn 15, Player: Nomads
839
+ INFO:civmini.selfplay: --- Unit Positions ---
840
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
841
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=4.0
842
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=8.0
843
+ INFO:civmini.selfplay: --- End Positions ---
844
+ INFO:civmini.selfplay: Units: 3
845
+ INFO:civmini.selfplay: --- Intended Actions ---
846
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (6,5)
847
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
848
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,6)
849
+ INFO:civmini.selfplay: --- Executing Actions ---
850
+ INFO:civmini.selfplay: --- World State After Actions ---
851
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
852
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
853
+ INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=3.0
854
+ INFO:civmini.selfplay: empire_soldier_3: (4,2) HP=9.0
855
+ INFO:civmini.selfplay: empire_soldier_4: (0,0) HP=9.0
856
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
857
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=4.0
858
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,6) HP=8.0
859
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
860
+ INFO:civmini.selfplay: --- End World State ---
861
+ INFO:civmini.selfplay:============================================================
862
+ INFO:civmini.selfplay:Game Over! Winner: Empire
863
+ INFO:civmini.selfplay:============================================================
864
+ INFO:civmini.selfplay:Empire Score: 32.4 | Nomads Score: 26.6
865
+ INFO:civmini.selfplay:Turns Played: 16
866
+ INFO:civmini.selfplay:Empire: 5 units, 0 cities, 14.0 resources
867
+ INFO:civmini.selfplay:Nomads: 4 units, 0 cities, 6.0 resources
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game10.json ADDED
@@ -0,0 +1,35 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "game_number": 10,
3
+ "theta": {
4
+ "empire_farmer_gather_amount": 1,
5
+ "nomads_kill_resource_gain": 7,
6
+ "empire_battle_base_damage": 4,
7
+ "nomads_battle_base_damage": 3,
8
+ "battle_bonus": 1,
9
+ "empire_soldier_hp": 9,
10
+ "nomads_cavalry_hp": 12,
11
+ "empire_unit_move_points": 1,
12
+ "nomads_cavalry_move_points": 2,
13
+ "empire_unit_production_cost": 9,
14
+ "nomads_unit_production_cost": 8,
15
+ "empire_city_resource_production": 3,
16
+ "nomads_city_resource_production": 3,
17
+ "score_per_resource": 0.1,
18
+ "score_per_battle_won": 3,
19
+ "score_per_surviving_unit": 5,
20
+ "initial_resources": 10,
21
+ "empire_initial_farmers": 1,
22
+ "empire_initial_soldiers": 1,
23
+ "nomads_initial_cavalry": 2
24
+ },
25
+ "winner": "Nomads",
26
+ "turns_played": 16,
27
+ "empire_score": 27.5,
28
+ "nomads_score": 47.7,
29
+ "empire_units": 4,
30
+ "nomads_units": 8,
31
+ "empire_cities": 0,
32
+ "nomads_cities": 0,
33
+ "empire_resources": 75,
34
+ "nomads_resources": 17
35
+ }
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game10.log ADDED
@@ -0,0 +1,955 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ INFO:civmini.selfplay:============================================================
2
+ INFO:civmini.selfplay:Starting new game
3
+ INFO:civmini.selfplay:============================================================
4
+ INFO:civmini.selfplay:Turn 0, Player: Empire
5
+ INFO:civmini.selfplay: --- Unit Positions ---
6
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
7
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
8
+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
9
+ INFO:civmini.selfplay: --- End Positions ---
10
+ INFO:civmini.selfplay: Units: 3
11
+ INFO:civmini.selfplay: --- Intended Actions ---
12
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (1,2)
13
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
14
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
15
+ INFO:civmini.selfplay: --- Executing Actions ---
16
+ INFO:civmini.selfplay: --- World State After Actions ---
17
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
18
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
19
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
20
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
21
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
22
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
23
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
24
+ INFO:civmini.selfplay: --- End World State ---
25
+ INFO:civmini.selfplay:Turn 0, Player: Nomads
26
+ INFO:civmini.selfplay: --- Unit Positions ---
27
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
28
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
29
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
30
+ INFO:civmini.selfplay: --- End Positions ---
31
+ INFO:civmini.selfplay: Units: 3
32
+ INFO:civmini.selfplay: --- Intended Actions ---
33
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
34
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
35
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,6)
36
+ INFO:civmini.selfplay: --- Executing Actions ---
37
+ INFO:civmini.selfplay: --- World State After Actions ---
38
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
39
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
40
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
41
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
42
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
43
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
44
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
45
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
46
+ INFO:civmini.selfplay: --- End World State ---
47
+ INFO:civmini.selfplay:Turn 1, Player: Empire
48
+ INFO:civmini.selfplay: --- Unit Positions ---
49
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
50
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
51
+ INFO:civmini.selfplay: empire_soldier_0: (1,0) HP=9.0
52
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
53
+ INFO:civmini.selfplay: --- End Positions ---
54
+ INFO:civmini.selfplay: Units: 4
55
+ INFO:civmini.selfplay: --- Intended Actions ---
56
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
57
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
58
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
59
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
60
+ INFO:civmini.selfplay: --- Executing Actions ---
61
+ INFO:civmini.selfplay: --- World State After Actions ---
62
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
63
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
64
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
65
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
66
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
67
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
68
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
69
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
70
+ INFO:civmini.selfplay: --- End World State ---
71
+ INFO:civmini.selfplay:Turn 1, Player: Nomads
72
+ INFO:civmini.selfplay: --- Unit Positions ---
73
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
74
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
75
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
76
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
77
+ INFO:civmini.selfplay: --- End Positions ---
78
+ INFO:civmini.selfplay: Units: 4
79
+ INFO:civmini.selfplay: --- Intended Actions ---
80
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
81
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
82
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,2)
83
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,6)
84
+ INFO:civmini.selfplay: --- Executing Actions ---
85
+ INFO:civmini.selfplay: --- World State After Actions ---
86
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
87
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
88
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
89
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
90
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
91
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
92
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
93
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,6) HP=12.0
94
+ INFO:civmini.selfplay: --- End World State ---
95
+ INFO:civmini.selfplay:Turn 2, Player: Empire
96
+ INFO:civmini.selfplay: --- Unit Positions ---
97
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
98
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
99
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
100
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
101
+ INFO:civmini.selfplay: --- End Positions ---
102
+ INFO:civmini.selfplay: Units: 4
103
+ INFO:civmini.selfplay: --- Intended Actions ---
104
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
105
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
106
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,0)
107
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
108
+ INFO:civmini.selfplay: --- Executing Actions ---
109
+ INFO:civmini.selfplay: --- World State After Actions ---
110
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
111
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
112
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
113
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
114
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
115
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
116
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
117
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,6) HP=12.0
118
+ INFO:civmini.selfplay: --- End World State ---
119
+ INFO:civmini.selfplay:Turn 2, Player: Nomads
120
+ INFO:civmini.selfplay: --- Unit Positions ---
121
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
122
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
123
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
124
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,6) HP=12.0
125
+ INFO:civmini.selfplay: --- End Positions ---
126
+ INFO:civmini.selfplay: Units: 4
127
+ INFO:civmini.selfplay: --- Intended Actions ---
128
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
129
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (5,4)
130
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,4)
131
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,5)
132
+ INFO:civmini.selfplay: --- Executing Actions ---
133
+ INFO:civmini.selfplay: --- World State After Actions ---
134
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
135
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
136
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
137
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
138
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
139
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
140
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
141
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
142
+ INFO:civmini.selfplay: --- End World State ---
143
+ INFO:civmini.selfplay:Turn 3, Player: Empire
144
+ INFO:civmini.selfplay: --- Unit Positions ---
145
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
146
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
147
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
148
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
149
+ INFO:civmini.selfplay: --- End Positions ---
150
+ INFO:civmini.selfplay: Units: 4
151
+ INFO:civmini.selfplay: --- Intended Actions ---
152
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (0,1)
153
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
154
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,0)
155
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
156
+ INFO:civmini.selfplay: --- Executing Actions ---
157
+ INFO:civmini.selfplay: --- World State After Actions ---
158
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
159
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
160
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
161
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
162
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
163
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
164
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
165
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
166
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
167
+ INFO:civmini.selfplay: --- End World State ---
168
+ INFO:civmini.selfplay:Turn 3, Player: Nomads
169
+ INFO:civmini.selfplay: --- Unit Positions ---
170
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
171
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,4) HP=12.0
172
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=12.0
173
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
174
+ INFO:civmini.selfplay: --- End Positions ---
175
+ INFO:civmini.selfplay: Units: 4
176
+ INFO:civmini.selfplay: --- Intended Actions ---
177
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
178
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,4)
179
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,2)
180
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,3)
181
+ INFO:civmini.selfplay: --- Executing Actions ---
182
+ INFO:civmini.selfplay: --- World State After Actions ---
183
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
184
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
185
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
186
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
187
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
188
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
189
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
190
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=12.0
191
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
192
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
193
+ INFO:civmini.selfplay: --- End World State ---
194
+ INFO:civmini.selfplay:Turn 4, Player: Empire
195
+ INFO:civmini.selfplay: --- Unit Positions ---
196
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
197
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
198
+ INFO:civmini.selfplay: empire_soldier_0: (2,0) HP=9.0
199
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
200
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
201
+ INFO:civmini.selfplay: --- End Positions ---
202
+ INFO:civmini.selfplay: Units: 5
203
+ INFO:civmini.selfplay: --- Intended Actions ---
204
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
205
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
206
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,0)
207
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
208
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
209
+ INFO:civmini.selfplay: --- Executing Actions ---
210
+ INFO:civmini.selfplay: --- World State After Actions ---
211
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
212
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
213
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
214
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
215
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
216
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
217
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
218
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=12.0
219
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
220
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
221
+ INFO:civmini.selfplay: --- End World State ---
222
+ INFO:civmini.selfplay:Turn 4, Player: Nomads
223
+ INFO:civmini.selfplay: --- Unit Positions ---
224
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
225
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
226
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=12.0
227
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
228
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,6) HP=12.0
229
+ INFO:civmini.selfplay: --- End Positions ---
230
+ INFO:civmini.selfplay: Units: 5
231
+ INFO:civmini.selfplay: --- Intended Actions ---
232
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
233
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
234
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,2)
235
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,1)
236
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,6)
237
+ INFO:civmini.selfplay: --- Executing Actions ---
238
+ INFO:civmini.selfplay: --- World State After Actions ---
239
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
240
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
241
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
242
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
243
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
244
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
245
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
246
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
247
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,1) HP=12.0
248
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,6) HP=12.0
249
+ INFO:civmini.selfplay: --- End World State ---
250
+ INFO:civmini.selfplay:Turn 5, Player: Empire
251
+ INFO:civmini.selfplay: --- Unit Positions ---
252
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
253
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
254
+ INFO:civmini.selfplay: empire_soldier_0: (3,0) HP=9.0
255
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
256
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
257
+ INFO:civmini.selfplay: --- End Positions ---
258
+ INFO:civmini.selfplay: Units: 5
259
+ INFO:civmini.selfplay: --- Intended Actions ---
260
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (1,0)
261
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
262
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (4,0)
263
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
264
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
265
+ INFO:civmini.selfplay: --- Executing Actions ---
266
+ INFO:civmini.selfplay: --- World State After Actions ---
267
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
268
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
269
+ INFO:civmini.selfplay: empire_soldier_0: (4,0) HP=9.0
270
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
271
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
272
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
273
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
274
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
275
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
276
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,1) HP=12.0
277
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,6) HP=12.0
278
+ INFO:civmini.selfplay: --- End World State ---
279
+ INFO:civmini.selfplay:Turn 5, Player: Nomads
280
+ INFO:civmini.selfplay: --- Unit Positions ---
281
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
282
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
283
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=12.0
284
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,1) HP=12.0
285
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,6) HP=12.0
286
+ INFO:civmini.selfplay: --- End Positions ---
287
+ INFO:civmini.selfplay: Units: 5
288
+ INFO:civmini.selfplay: --- Intended Actions ---
289
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
290
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,5)
291
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,1)
292
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,2)
293
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,5)
294
+ INFO:civmini.selfplay: --- Executing Actions ---
295
+ INFO:civmini.selfplay: --- World State After Actions ---
296
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
297
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
298
+ INFO:civmini.selfplay: empire_soldier_0: (4,0) HP=9.0
299
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
300
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
301
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
302
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
303
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
304
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=12.0
305
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
306
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
307
+ INFO:civmini.selfplay: --- End World State ---
308
+ INFO:civmini.selfplay:Turn 6, Player: Empire
309
+ INFO:civmini.selfplay: --- Unit Positions ---
310
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
311
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
312
+ INFO:civmini.selfplay: empire_soldier_0: (4,0) HP=9.0
313
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
314
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
315
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
316
+ INFO:civmini.selfplay: --- End Positions ---
317
+ INFO:civmini.selfplay: Units: 6
318
+ INFO:civmini.selfplay: --- Intended Actions ---
319
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
320
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
321
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (5,0)
322
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
323
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
324
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
325
+ INFO:civmini.selfplay: --- Executing Actions ---
326
+ INFO:civmini.selfplay: --- World State After Actions ---
327
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
328
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
329
+ INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=9.0
330
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
331
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
332
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
333
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
334
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
335
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=12.0
336
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
337
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
338
+ INFO:civmini.selfplay: --- End World State ---
339
+ INFO:civmini.selfplay:Turn 6, Player: Nomads
340
+ INFO:civmini.selfplay: --- Unit Positions ---
341
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
342
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
343
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=12.0
344
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
345
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,5) HP=12.0
346
+ INFO:civmini.selfplay: --- End Positions ---
347
+ INFO:civmini.selfplay: Units: 5
348
+ INFO:civmini.selfplay: --- Intended Actions ---
349
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
350
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
351
+ INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (5,0)
352
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,3)
353
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (6,4)
354
+ INFO:civmini.selfplay: --- Executing Actions ---
355
+ INFO:civmini.selfplay: --- World State After Actions ---
356
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
357
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
358
+ INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=6.0
359
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
360
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
361
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
362
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
363
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
364
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=12.0
365
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
366
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
367
+ INFO:civmini.selfplay: --- End World State ---
368
+ INFO:civmini.selfplay:Turn 7, Player: Empire
369
+ INFO:civmini.selfplay: --- Unit Positions ---
370
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
371
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
372
+ INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=6.0
373
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
374
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
375
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
376
+ INFO:civmini.selfplay: --- End Positions ---
377
+ INFO:civmini.selfplay: Units: 6
378
+ INFO:civmini.selfplay: --- Intended Actions ---
379
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
380
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
381
+ INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (5,1)
382
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
383
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
384
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
385
+ INFO:civmini.selfplay: --- Executing Actions ---
386
+ INFO:civmini.selfplay: --- World State After Actions ---
387
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
388
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
389
+ INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=6.0
390
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
391
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
392
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
393
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
394
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
395
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=8.0
396
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
397
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
398
+ INFO:civmini.selfplay: --- End World State ---
399
+ INFO:civmini.selfplay:Turn 7, Player: Nomads
400
+ INFO:civmini.selfplay: --- Unit Positions ---
401
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
402
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
403
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=8.0
404
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
405
+ INFO:civmini.selfplay: nomads_cavalry_3: (6,4) HP=12.0
406
+ INFO:civmini.selfplay: --- End Positions ---
407
+ INFO:civmini.selfplay: Units: 5
408
+ INFO:civmini.selfplay: --- Intended Actions ---
409
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (6,5)
410
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,4)
411
+ INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (5,0)
412
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,4)
413
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,4)
414
+ INFO:civmini.selfplay: --- Executing Actions ---
415
+ INFO:civmini.selfplay: --- World State After Actions ---
416
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
417
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
418
+ INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=3.0
419
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
420
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
421
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
422
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
423
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
424
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=8.0
425
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
426
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,4) HP=12.0
427
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
428
+ INFO:civmini.selfplay: --- End World State ---
429
+ INFO:civmini.selfplay:Turn 8, Player: Empire
430
+ INFO:civmini.selfplay: --- Unit Positions ---
431
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
432
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
433
+ INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=3.0
434
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
435
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
436
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
437
+ INFO:civmini.selfplay: --- End Positions ---
438
+ INFO:civmini.selfplay: Units: 6
439
+ INFO:civmini.selfplay: --- Intended Actions ---
440
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
441
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
442
+ INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (5,1)
443
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
444
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
445
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
446
+ INFO:civmini.selfplay: --- Executing Actions ---
447
+ INFO:civmini.selfplay: --- World State After Actions ---
448
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
449
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
450
+ INFO:civmini.selfplay: empire_soldier_0: (5,0) HP=3.0
451
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
452
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
453
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
454
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
455
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
456
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
457
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
458
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,4) HP=12.0
459
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
460
+ INFO:civmini.selfplay: --- End World State ---
461
+ INFO:civmini.selfplay:Turn 8, Player: Nomads
462
+ INFO:civmini.selfplay: --- Unit Positions ---
463
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
464
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,4) HP=12.0
465
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
466
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
467
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,4) HP=12.0
468
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
469
+ INFO:civmini.selfplay: --- End Positions ---
470
+ INFO:civmini.selfplay: Units: 6
471
+ INFO:civmini.selfplay: --- Intended Actions ---
472
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
473
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,5)
474
+ INFO:civmini.selfplay: nomads_cavalry_1: BATTLE -> (5,0)
475
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,6)
476
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,3)
477
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (4,5)
478
+ INFO:civmini.selfplay: --- Executing Actions ---
479
+ INFO:civmini.selfplay: --- World State After Actions ---
480
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
481
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
482
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
483
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
484
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
485
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
486
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
487
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
488
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
489
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,3) HP=12.0
490
+ INFO:civmini.selfplay: nomads_cavalry_4: (4,5) HP=12.0
491
+ INFO:civmini.selfplay: --- End World State ---
492
+ INFO:civmini.selfplay:Turn 9, Player: Empire
493
+ INFO:civmini.selfplay: --- Unit Positions ---
494
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
495
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
496
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
497
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
498
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
499
+ INFO:civmini.selfplay: --- End Positions ---
500
+ INFO:civmini.selfplay: Units: 5
501
+ INFO:civmini.selfplay: --- Intended Actions ---
502
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
503
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
504
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
505
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
506
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
507
+ INFO:civmini.selfplay: --- Executing Actions ---
508
+ INFO:civmini.selfplay: --- World State After Actions ---
509
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
510
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
511
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
512
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
513
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
514
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
515
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
516
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
517
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
518
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,3) HP=12.0
519
+ INFO:civmini.selfplay: nomads_cavalry_4: (4,5) HP=12.0
520
+ INFO:civmini.selfplay: --- End World State ---
521
+ INFO:civmini.selfplay:Turn 9, Player: Nomads
522
+ INFO:civmini.selfplay: --- Unit Positions ---
523
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
524
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
525
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,1) HP=4.0
526
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
527
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,3) HP=12.0
528
+ INFO:civmini.selfplay: nomads_cavalry_4: (4,5) HP=12.0
529
+ INFO:civmini.selfplay: --- End Positions ---
530
+ INFO:civmini.selfplay: Units: 6
531
+ INFO:civmini.selfplay: --- Intended Actions ---
532
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
533
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,5)
534
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,2)
535
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,6)
536
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,2)
537
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (3,4)
538
+ INFO:civmini.selfplay: --- Executing Actions ---
539
+ INFO:civmini.selfplay: --- World State After Actions ---
540
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
541
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
542
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
543
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
544
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
545
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
546
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
547
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=4.0
548
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
549
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,2) HP=12.0
550
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
551
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
552
+ INFO:civmini.selfplay: --- End World State ---
553
+ INFO:civmini.selfplay:Turn 10, Player: Empire
554
+ INFO:civmini.selfplay: --- Unit Positions ---
555
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
556
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
557
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
558
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
559
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
560
+ INFO:civmini.selfplay: --- End Positions ---
561
+ INFO:civmini.selfplay: Units: 5
562
+ INFO:civmini.selfplay: --- Intended Actions ---
563
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
564
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
565
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
566
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
567
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
568
+ INFO:civmini.selfplay: --- Executing Actions ---
569
+ INFO:civmini.selfplay: --- World State After Actions ---
570
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
571
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
572
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
573
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
574
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
575
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
576
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
577
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=4.0
578
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
579
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,2) HP=12.0
580
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
581
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
582
+ INFO:civmini.selfplay: --- End World State ---
583
+ INFO:civmini.selfplay:Turn 10, Player: Nomads
584
+ INFO:civmini.selfplay: --- Unit Positions ---
585
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
586
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
587
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,2) HP=4.0
588
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,6) HP=12.0
589
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,2) HP=12.0
590
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
591
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
592
+ INFO:civmini.selfplay: --- End Positions ---
593
+ INFO:civmini.selfplay: Units: 7
594
+ INFO:civmini.selfplay: --- Intended Actions ---
595
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
596
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,4)
597
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,0)
598
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,5)
599
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,2)
600
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (1,4)
601
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (6,4)
602
+ INFO:civmini.selfplay: --- Executing Actions ---
603
+ INFO:civmini.selfplay: --- World State After Actions ---
604
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
605
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
606
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
607
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
608
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
609
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
610
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,4) HP=12.0
611
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=4.0
612
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
613
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
614
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
615
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
616
+ INFO:civmini.selfplay: --- End World State ---
617
+ INFO:civmini.selfplay:Turn 11, Player: Empire
618
+ INFO:civmini.selfplay: --- Unit Positions ---
619
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
620
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
621
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
622
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
623
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
624
+ INFO:civmini.selfplay: --- End Positions ---
625
+ INFO:civmini.selfplay: Units: 5
626
+ INFO:civmini.selfplay: --- Intended Actions ---
627
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
628
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
629
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
630
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
631
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
632
+ INFO:civmini.selfplay: --- Executing Actions ---
633
+ INFO:civmini.selfplay: --- World State After Actions ---
634
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
635
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
636
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
637
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
638
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
639
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
640
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,4) HP=12.0
641
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=4.0
642
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
643
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
644
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
645
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
646
+ INFO:civmini.selfplay: --- End World State ---
647
+ INFO:civmini.selfplay:Turn 11, Player: Nomads
648
+ INFO:civmini.selfplay: --- Unit Positions ---
649
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
650
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,4) HP=12.0
651
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,0) HP=4.0
652
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,5) HP=12.0
653
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,2) HP=12.0
654
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
655
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
656
+ INFO:civmini.selfplay: --- End Positions ---
657
+ INFO:civmini.selfplay: Units: 7
658
+ INFO:civmini.selfplay: --- Intended Actions ---
659
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
660
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,4)
661
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,1)
662
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,6)
663
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (5,3)
664
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (5,4)
665
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (5,4)
666
+ INFO:civmini.selfplay: --- Executing Actions ---
667
+ INFO:civmini.selfplay: --- World State After Actions ---
668
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
669
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
670
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
671
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
672
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
673
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
674
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,4) HP=12.0
675
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,1) HP=4.0
676
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
677
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,3) HP=12.0
678
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,4) HP=12.0
679
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
680
+ INFO:civmini.selfplay: --- End World State ---
681
+ INFO:civmini.selfplay:Turn 12, Player: Empire
682
+ INFO:civmini.selfplay: --- Unit Positions ---
683
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
684
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
685
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
686
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
687
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
688
+ INFO:civmini.selfplay: --- End Positions ---
689
+ INFO:civmini.selfplay: Units: 5
690
+ INFO:civmini.selfplay: --- Intended Actions ---
691
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
692
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
693
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
694
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
695
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
696
+ INFO:civmini.selfplay: --- Executing Actions ---
697
+ INFO:civmini.selfplay: --- World State After Actions ---
698
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
699
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
700
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
701
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
702
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
703
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
704
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,4) HP=12.0
705
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,1) HP=4.0
706
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
707
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,3) HP=12.0
708
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,4) HP=12.0
709
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
710
+ INFO:civmini.selfplay: --- End World State ---
711
+ INFO:civmini.selfplay:Turn 12, Player: Nomads
712
+ INFO:civmini.selfplay: --- Unit Positions ---
713
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
714
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,4) HP=12.0
715
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,1) HP=4.0
716
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
717
+ INFO:civmini.selfplay: nomads_cavalry_3: (5,3) HP=12.0
718
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,4) HP=12.0
719
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,4) HP=12.0
720
+ INFO:civmini.selfplay: --- End Positions ---
721
+ INFO:civmini.selfplay: Units: 7
722
+ INFO:civmini.selfplay: --- Intended Actions ---
723
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (4,5)
724
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,5)
725
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,0)
726
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,5)
727
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,2)
728
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (3,4)
729
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (6,6)
730
+ INFO:civmini.selfplay: --- Executing Actions ---
731
+ INFO:civmini.selfplay: --- World State After Actions ---
732
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
733
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
734
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
735
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
736
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
737
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
738
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
739
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,0) HP=4.0
740
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
741
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,2) HP=12.0
742
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
743
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,6) HP=12.0
744
+ INFO:civmini.selfplay: nomads_cavalry_6: (4,5) HP=12.0
745
+ INFO:civmini.selfplay: --- End World State ---
746
+ INFO:civmini.selfplay:Turn 13, Player: Empire
747
+ INFO:civmini.selfplay: --- Unit Positions ---
748
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
749
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
750
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
751
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
752
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
753
+ INFO:civmini.selfplay: --- End Positions ---
754
+ INFO:civmini.selfplay: Units: 5
755
+ INFO:civmini.selfplay: --- Intended Actions ---
756
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
757
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
758
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
759
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
760
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
761
+ INFO:civmini.selfplay: --- Executing Actions ---
762
+ INFO:civmini.selfplay: --- World State After Actions ---
763
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
764
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
765
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
766
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
767
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
768
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
769
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
770
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,0) HP=4.0
771
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
772
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,2) HP=12.0
773
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
774
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,6) HP=12.0
775
+ INFO:civmini.selfplay: nomads_cavalry_6: (4,5) HP=12.0
776
+ INFO:civmini.selfplay: --- End World State ---
777
+ INFO:civmini.selfplay:Turn 13, Player: Nomads
778
+ INFO:civmini.selfplay: --- Unit Positions ---
779
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
780
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
781
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,0) HP=4.0
782
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,6) HP=12.0
783
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,2) HP=12.0
784
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,4) HP=12.0
785
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,6) HP=12.0
786
+ INFO:civmini.selfplay: nomads_cavalry_6: (4,5) HP=12.0
787
+ INFO:civmini.selfplay: --- End Positions ---
788
+ INFO:civmini.selfplay: Units: 8
789
+ INFO:civmini.selfplay: --- Intended Actions ---
790
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
791
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,5)
792
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,2)
793
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,4)
794
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,2)
795
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (3,3)
796
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (6,5)
797
+ INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (2,5)
798
+ INFO:civmini.selfplay: --- Executing Actions ---
799
+ INFO:civmini.selfplay: --- World State After Actions ---
800
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
801
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
802
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
803
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
804
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
805
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
806
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
807
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,2) HP=4.0
808
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
809
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
810
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
811
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,5) HP=12.0
812
+ INFO:civmini.selfplay: nomads_cavalry_6: (2,5) HP=12.0
813
+ INFO:civmini.selfplay: --- End World State ---
814
+ INFO:civmini.selfplay:Turn 14, Player: Empire
815
+ INFO:civmini.selfplay: --- Unit Positions ---
816
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
817
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
818
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
819
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
820
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
821
+ INFO:civmini.selfplay: --- End Positions ---
822
+ INFO:civmini.selfplay: Units: 5
823
+ INFO:civmini.selfplay: --- Intended Actions ---
824
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
825
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
826
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
827
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
828
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
829
+ INFO:civmini.selfplay: --- Executing Actions ---
830
+ INFO:civmini.selfplay: --- World State After Actions ---
831
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
832
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
833
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
834
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
835
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
836
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
837
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
838
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,2) HP=4.0
839
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
840
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
841
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
842
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,5) HP=12.0
843
+ INFO:civmini.selfplay: nomads_cavalry_6: (2,5) HP=12.0
844
+ INFO:civmini.selfplay: --- End World State ---
845
+ INFO:civmini.selfplay:Turn 14, Player: Nomads
846
+ INFO:civmini.selfplay: --- Unit Positions ---
847
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
848
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
849
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,2) HP=4.0
850
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,4) HP=12.0
851
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
852
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
853
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,5) HP=12.0
854
+ INFO:civmini.selfplay: nomads_cavalry_6: (2,5) HP=12.0
855
+ INFO:civmini.selfplay: --- End Positions ---
856
+ INFO:civmini.selfplay: Units: 8
857
+ INFO:civmini.selfplay: --- Intended Actions ---
858
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
859
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,3)
860
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,2)
861
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,3)
862
+ INFO:civmini.selfplay: nomads_cavalry_3: BATTLE -> (2,1)
863
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (4,3)
864
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (4,5)
865
+ INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (3,6)
866
+ INFO:civmini.selfplay: --- Executing Actions ---
867
+ INFO:civmini.selfplay: --- World State After Actions ---
868
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
869
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
870
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
871
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
872
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
873
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
874
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,3) HP=12.0
875
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=4.0
876
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
877
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
878
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
879
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,5) HP=12.0
880
+ INFO:civmini.selfplay: nomads_cavalry_6: (3,6) HP=12.0
881
+ INFO:civmini.selfplay: --- End World State ---
882
+ INFO:civmini.selfplay:Turn 15, Player: Empire
883
+ INFO:civmini.selfplay: --- Unit Positions ---
884
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
885
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
886
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
887
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
888
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
889
+ INFO:civmini.selfplay: --- End Positions ---
890
+ INFO:civmini.selfplay: Units: 5
891
+ INFO:civmini.selfplay: --- Intended Actions ---
892
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
893
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
894
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
895
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
896
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
897
+ INFO:civmini.selfplay: --- Executing Actions ---
898
+ INFO:civmini.selfplay: --- World State After Actions ---
899
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
900
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
901
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
902
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
903
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
904
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
905
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,3) HP=12.0
906
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=4.0
907
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
908
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
909
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
910
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,5) HP=12.0
911
+ INFO:civmini.selfplay: nomads_cavalry_6: (3,6) HP=12.0
912
+ INFO:civmini.selfplay: --- End World State ---
913
+ INFO:civmini.selfplay:Turn 15, Player: Nomads
914
+ INFO:civmini.selfplay: --- Unit Positions ---
915
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
916
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,3) HP=12.0
917
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,2) HP=4.0
918
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,3) HP=12.0
919
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
920
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,3) HP=12.0
921
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,5) HP=12.0
922
+ INFO:civmini.selfplay: nomads_cavalry_6: (3,6) HP=12.0
923
+ INFO:civmini.selfplay: --- End Positions ---
924
+ INFO:civmini.selfplay: Units: 8
925
+ INFO:civmini.selfplay: --- Intended Actions ---
926
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
927
+ INFO:civmini.selfplay: nomads_cavalry_0: BATTLE -> (1,2)
928
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,2)
929
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,4)
930
+ INFO:civmini.selfplay: nomads_cavalry_3: BATTLE -> (1,2)
931
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (3,5)
932
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (4,6)
933
+ INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (2,5)
934
+ INFO:civmini.selfplay: --- Executing Actions ---
935
+ INFO:civmini.selfplay: --- World State After Actions ---
936
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
937
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
938
+ INFO:civmini.selfplay: empire_farmer_2: (0,1) HP=5.0
939
+ INFO:civmini.selfplay: empire_farmer_3: (1,0) HP=5.0
940
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
941
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,3) HP=12.0
942
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,2) HP=4.0
943
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,4) HP=12.0
944
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
945
+ INFO:civmini.selfplay: nomads_cavalry_4: (3,5) HP=12.0
946
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,6) HP=12.0
947
+ INFO:civmini.selfplay: nomads_cavalry_6: (2,5) HP=12.0
948
+ INFO:civmini.selfplay: --- End World State ---
949
+ INFO:civmini.selfplay:============================================================
950
+ INFO:civmini.selfplay:Game Over! Winner: Nomads
951
+ INFO:civmini.selfplay:============================================================
952
+ INFO:civmini.selfplay:Empire Score: 27.5 | Nomads Score: 47.7
953
+ INFO:civmini.selfplay:Turns Played: 16
954
+ INFO:civmini.selfplay:Empire: 4 units, 0 cities, 75.0 resources
955
+ INFO:civmini.selfplay:Nomads: 8 units, 0 cities, 17.0 resources
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100.json ADDED
@@ -0,0 +1,35 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "game_number": 100,
3
+ "theta": {
4
+ "empire_farmer_gather_amount": 1,
5
+ "nomads_kill_resource_gain": 7,
6
+ "empire_battle_base_damage": 4,
7
+ "nomads_battle_base_damage": 3,
8
+ "battle_bonus": 1,
9
+ "empire_soldier_hp": 9,
10
+ "nomads_cavalry_hp": 12,
11
+ "empire_unit_move_points": 1,
12
+ "nomads_cavalry_move_points": 2,
13
+ "empire_unit_production_cost": 9,
14
+ "nomads_unit_production_cost": 8,
15
+ "empire_city_resource_production": 3,
16
+ "nomads_city_resource_production": 3,
17
+ "score_per_resource": 0.1,
18
+ "score_per_battle_won": 3,
19
+ "score_per_surviving_unit": 5,
20
+ "initial_resources": 10,
21
+ "empire_initial_farmers": 1,
22
+ "empire_initial_soldiers": 1,
23
+ "nomads_initial_cavalry": 2
24
+ },
25
+ "winner": "Nomads",
26
+ "turns_played": 16,
27
+ "empire_score": 30.2,
28
+ "nomads_score": 51.6,
29
+ "empire_units": 5,
30
+ "nomads_units": 9,
31
+ "empire_cities": 0,
32
+ "nomads_cities": 0,
33
+ "empire_resources": 52,
34
+ "nomads_resources": 6
35
+ }
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100.log ADDED
@@ -0,0 +1,970 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ INFO:civmini.selfplay:============================================================
2
+ INFO:civmini.selfplay:Starting new game
3
+ INFO:civmini.selfplay:============================================================
4
+ INFO:civmini.selfplay:Turn 0, Player: Empire
5
+ INFO:civmini.selfplay: --- Unit Positions ---
6
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
7
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
8
+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
9
+ INFO:civmini.selfplay: --- End Positions ---
10
+ INFO:civmini.selfplay: Units: 3
11
+ INFO:civmini.selfplay: --- Intended Actions ---
12
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT soldier at (1,0)
13
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
14
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,0)
15
+ INFO:civmini.selfplay: --- Executing Actions ---
16
+ INFO:civmini.selfplay: --- World State After Actions ---
17
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
18
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
19
+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
20
+ INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
21
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
22
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
23
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
24
+ INFO:civmini.selfplay: --- End World State ---
25
+ INFO:civmini.selfplay:Turn 0, Player: Nomads
26
+ INFO:civmini.selfplay: --- Unit Positions ---
27
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
28
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
29
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
30
+ INFO:civmini.selfplay: --- End Positions ---
31
+ INFO:civmini.selfplay: Units: 3
32
+ INFO:civmini.selfplay: --- Intended Actions ---
33
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (6,5)
34
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (5,6)
35
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,5)
36
+ INFO:civmini.selfplay: --- Executing Actions ---
37
+ INFO:civmini.selfplay: --- World State After Actions ---
38
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
39
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
40
+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
41
+ INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
42
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
43
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,6) HP=12.0
44
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
45
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
46
+ INFO:civmini.selfplay: --- End World State ---
47
+ INFO:civmini.selfplay:Turn 1, Player: Empire
48
+ INFO:civmini.selfplay: --- Unit Positions ---
49
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
50
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
51
+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
52
+ INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
53
+ INFO:civmini.selfplay: --- End Positions ---
54
+ INFO:civmini.selfplay: Units: 4
55
+ INFO:civmini.selfplay: --- Intended Actions ---
56
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
57
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
58
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,1)
59
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (2,0)
60
+ INFO:civmini.selfplay: --- Executing Actions ---
61
+ INFO:civmini.selfplay: --- World State After Actions ---
62
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
63
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
64
+ INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
65
+ INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
66
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
67
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,6) HP=12.0
68
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
69
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
70
+ INFO:civmini.selfplay: --- End World State ---
71
+ INFO:civmini.selfplay:Turn 1, Player: Nomads
72
+ INFO:civmini.selfplay: --- Unit Positions ---
73
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
74
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,6) HP=12.0
75
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,4) HP=12.0
76
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
77
+ INFO:civmini.selfplay: --- End Positions ---
78
+ INFO:civmini.selfplay: Units: 4
79
+ INFO:civmini.selfplay: --- Intended Actions ---
80
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
81
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (6,6)
82
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,3)
83
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,6)
84
+ INFO:civmini.selfplay: --- Executing Actions ---
85
+ INFO:civmini.selfplay: --- World State After Actions ---
86
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
87
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
88
+ INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
89
+ INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
90
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
91
+ INFO:civmini.selfplay: nomads_cavalry_0: (6,6) HP=12.0
92
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
93
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
94
+ INFO:civmini.selfplay: --- End World State ---
95
+ INFO:civmini.selfplay:Turn 2, Player: Empire
96
+ INFO:civmini.selfplay: --- Unit Positions ---
97
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
98
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
99
+ INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
100
+ INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
101
+ INFO:civmini.selfplay: --- End Positions ---
102
+ INFO:civmini.selfplay: Units: 4
103
+ INFO:civmini.selfplay: --- Intended Actions ---
104
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
105
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
106
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,0)
107
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (1,0)
108
+ INFO:civmini.selfplay: --- Executing Actions ---
109
+ INFO:civmini.selfplay: --- World State After Actions ---
110
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
111
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
112
+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
113
+ INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
114
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
115
+ INFO:civmini.selfplay: nomads_cavalry_0: (6,6) HP=12.0
116
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
117
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
118
+ INFO:civmini.selfplay: --- End World State ---
119
+ INFO:civmini.selfplay:Turn 2, Player: Nomads
120
+ INFO:civmini.selfplay: --- Unit Positions ---
121
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
122
+ INFO:civmini.selfplay: nomads_cavalry_0: (6,6) HP=12.0
123
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,3) HP=12.0
124
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,5) HP=12.0
125
+ INFO:civmini.selfplay: --- End Positions ---
126
+ INFO:civmini.selfplay: Units: 4
127
+ INFO:civmini.selfplay: --- Intended Actions ---
128
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
129
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,6)
130
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,4)
131
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (6,3)
132
+ INFO:civmini.selfplay: --- Executing Actions ---
133
+ INFO:civmini.selfplay: --- World State After Actions ---
134
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
135
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
136
+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
137
+ INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
138
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
139
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
140
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,4) HP=12.0
141
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
142
+ INFO:civmini.selfplay: --- End World State ---
143
+ INFO:civmini.selfplay:Turn 3, Player: Empire
144
+ INFO:civmini.selfplay: --- Unit Positions ---
145
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
146
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
147
+ INFO:civmini.selfplay: empire_soldier_0: (0,0) HP=9.0
148
+ INFO:civmini.selfplay: empire_soldier_1: (1,0) HP=9.0
149
+ INFO:civmini.selfplay: --- End Positions ---
150
+ INFO:civmini.selfplay: Units: 4
151
+ INFO:civmini.selfplay: --- Intended Actions ---
152
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (1,2)
153
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
154
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,1)
155
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (2,0)
156
+ INFO:civmini.selfplay: --- Executing Actions ---
157
+ INFO:civmini.selfplay: --- World State After Actions ---
158
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
159
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
160
+ INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
161
+ INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
162
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
163
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
164
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
165
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,4) HP=12.0
166
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
167
+ INFO:civmini.selfplay: --- End World State ---
168
+ INFO:civmini.selfplay:Turn 3, Player: Nomads
169
+ INFO:civmini.selfplay: --- Unit Positions ---
170
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
171
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
172
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,4) HP=12.0
173
+ INFO:civmini.selfplay: nomads_cavalry_2: (6,3) HP=12.0
174
+ INFO:civmini.selfplay: --- End Positions ---
175
+ INFO:civmini.selfplay: Units: 4
176
+ INFO:civmini.selfplay: --- Intended Actions ---
177
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (4,5)
178
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,6)
179
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,6)
180
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,3)
181
+ INFO:civmini.selfplay: --- Executing Actions ---
182
+ INFO:civmini.selfplay: --- World State After Actions ---
183
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
184
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
185
+ INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
186
+ INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
187
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
188
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
189
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
190
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
191
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,3) HP=12.0
192
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
193
+ INFO:civmini.selfplay: --- End World State ---
194
+ INFO:civmini.selfplay:Turn 4, Player: Empire
195
+ INFO:civmini.selfplay: --- Unit Positions ---
196
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
197
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
198
+ INFO:civmini.selfplay: empire_soldier_0: (0,1) HP=9.0
199
+ INFO:civmini.selfplay: empire_soldier_1: (2,0) HP=9.0
200
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
201
+ INFO:civmini.selfplay: --- End Positions ---
202
+ INFO:civmini.selfplay: Units: 5
203
+ INFO:civmini.selfplay: --- Intended Actions ---
204
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
205
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
206
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,2)
207
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (3,0)
208
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
209
+ INFO:civmini.selfplay: --- Executing Actions ---
210
+ INFO:civmini.selfplay: --- World State After Actions ---
211
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
212
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
213
+ INFO:civmini.selfplay: empire_soldier_0: (0,2) HP=9.0
214
+ INFO:civmini.selfplay: empire_soldier_1: (3,0) HP=9.0
215
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
216
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
217
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
218
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
219
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,3) HP=12.0
220
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
221
+ INFO:civmini.selfplay: --- End World State ---
222
+ INFO:civmini.selfplay:Turn 4, Player: Nomads
223
+ INFO:civmini.selfplay: --- Unit Positions ---
224
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
225
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,6) HP=12.0
226
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
227
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,3) HP=12.0
228
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
229
+ INFO:civmini.selfplay: --- End Positions ---
230
+ INFO:civmini.selfplay: Units: 5
231
+ INFO:civmini.selfplay: --- Intended Actions ---
232
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
233
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,6)
234
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,6)
235
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (4,2)
236
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,4)
237
+ INFO:civmini.selfplay: --- Executing Actions ---
238
+ INFO:civmini.selfplay: --- World State After Actions ---
239
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
240
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
241
+ INFO:civmini.selfplay: empire_soldier_0: (0,2) HP=9.0
242
+ INFO:civmini.selfplay: empire_soldier_1: (3,0) HP=9.0
243
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
244
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
245
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,6) HP=12.0
246
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
247
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,2) HP=12.0
248
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
249
+ INFO:civmini.selfplay: --- End World State ---
250
+ INFO:civmini.selfplay:Turn 5, Player: Empire
251
+ INFO:civmini.selfplay: --- Unit Positions ---
252
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
253
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
254
+ INFO:civmini.selfplay: empire_soldier_0: (0,2) HP=9.0
255
+ INFO:civmini.selfplay: empire_soldier_1: (3,0) HP=9.0
256
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
257
+ INFO:civmini.selfplay: --- End Positions ---
258
+ INFO:civmini.selfplay: Units: 5
259
+ INFO:civmini.selfplay: --- Intended Actions ---
260
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
261
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
262
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,3)
263
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (4,0)
264
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
265
+ INFO:civmini.selfplay: --- Executing Actions ---
266
+ INFO:civmini.selfplay: --- World State After Actions ---
267
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
268
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
269
+ INFO:civmini.selfplay: empire_soldier_0: (0,3) HP=9.0
270
+ INFO:civmini.selfplay: empire_soldier_1: (4,0) HP=9.0
271
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
272
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
273
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,6) HP=12.0
274
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
275
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,2) HP=12.0
276
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
277
+ INFO:civmini.selfplay: --- End World State ---
278
+ INFO:civmini.selfplay:Turn 5, Player: Nomads
279
+ INFO:civmini.selfplay: --- Unit Positions ---
280
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
281
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,6) HP=12.0
282
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
283
+ INFO:civmini.selfplay: nomads_cavalry_2: (4,2) HP=12.0
284
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
285
+ INFO:civmini.selfplay: --- End Positions ---
286
+ INFO:civmini.selfplay: Units: 5
287
+ INFO:civmini.selfplay: --- Intended Actions ---
288
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
289
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,6)
290
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,6)
291
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,2)
292
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (4,5)
293
+ INFO:civmini.selfplay: --- Executing Actions ---
294
+ INFO:civmini.selfplay: --- World State After Actions ---
295
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
296
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
297
+ INFO:civmini.selfplay: empire_soldier_0: (0,3) HP=9.0
298
+ INFO:civmini.selfplay: empire_soldier_1: (4,0) HP=9.0
299
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
300
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
301
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
302
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,6) HP=12.0
303
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
304
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
305
+ INFO:civmini.selfplay: --- End World State ---
306
+ INFO:civmini.selfplay:Turn 6, Player: Empire
307
+ INFO:civmini.selfplay: --- Unit Positions ---
308
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
309
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
310
+ INFO:civmini.selfplay: empire_soldier_0: (0,3) HP=9.0
311
+ INFO:civmini.selfplay: empire_soldier_1: (4,0) HP=9.0
312
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
313
+ INFO:civmini.selfplay: --- End Positions ---
314
+ INFO:civmini.selfplay: Units: 5
315
+ INFO:civmini.selfplay: --- Intended Actions ---
316
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
317
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
318
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (0,4)
319
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (5,0)
320
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
321
+ INFO:civmini.selfplay: --- Executing Actions ---
322
+ INFO:civmini.selfplay: --- World State After Actions ---
323
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
324
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
325
+ INFO:civmini.selfplay: empire_soldier_0: (0,4) HP=9.0
326
+ INFO:civmini.selfplay: empire_soldier_1: (5,0) HP=9.0
327
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
328
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
329
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
330
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,6) HP=12.0
331
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
332
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
333
+ INFO:civmini.selfplay: --- End World State ---
334
+ INFO:civmini.selfplay:Turn 6, Player: Nomads
335
+ INFO:civmini.selfplay: --- Unit Positions ---
336
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
337
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,6) HP=12.0
338
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,6) HP=12.0
339
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
340
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
341
+ INFO:civmini.selfplay: --- End Positions ---
342
+ INFO:civmini.selfplay: Units: 5
343
+ INFO:civmini.selfplay: --- Intended Actions ---
344
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
345
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,4)
346
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (3,5)
347
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,4)
348
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,5)
349
+ INFO:civmini.selfplay: --- Executing Actions ---
350
+ INFO:civmini.selfplay: --- World State After Actions ---
351
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
352
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
353
+ INFO:civmini.selfplay: empire_soldier_0: (0,4) HP=9.0
354
+ INFO:civmini.selfplay: empire_soldier_1: (5,0) HP=9.0
355
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
356
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
357
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
358
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,5) HP=12.0
359
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,4) HP=12.0
360
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
361
+ INFO:civmini.selfplay: --- End World State ---
362
+ INFO:civmini.selfplay:Turn 7, Player: Empire
363
+ INFO:civmini.selfplay: --- Unit Positions ---
364
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
365
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
366
+ INFO:civmini.selfplay: empire_soldier_0: (0,4) HP=9.0
367
+ INFO:civmini.selfplay: empire_soldier_1: (5,0) HP=9.0
368
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
369
+ INFO:civmini.selfplay: --- End Positions ---
370
+ INFO:civmini.selfplay: Units: 5
371
+ INFO:civmini.selfplay: --- Intended Actions ---
372
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (1,0)
373
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
374
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,4)
375
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (6,0)
376
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
377
+ INFO:civmini.selfplay: --- Executing Actions ---
378
+ INFO:civmini.selfplay: --- World State After Actions ---
379
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
380
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
381
+ INFO:civmini.selfplay: empire_soldier_0: (1,4) HP=9.0
382
+ INFO:civmini.selfplay: empire_soldier_1: (6,0) HP=9.0
383
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
384
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
385
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
386
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
387
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,5) HP=12.0
388
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,4) HP=12.0
389
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
390
+ INFO:civmini.selfplay: --- End World State ---
391
+ INFO:civmini.selfplay:Turn 7, Player: Nomads
392
+ INFO:civmini.selfplay: --- Unit Positions ---
393
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
394
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
395
+ INFO:civmini.selfplay: nomads_cavalry_1: (3,5) HP=12.0
396
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,4) HP=12.0
397
+ INFO:civmini.selfplay: nomads_cavalry_3: (4,5) HP=12.0
398
+ INFO:civmini.selfplay: --- End Positions ---
399
+ INFO:civmini.selfplay: Units: 5
400
+ INFO:civmini.selfplay: --- Intended Actions ---
401
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
402
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (6,4)
403
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,6)
404
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,2)
405
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,6)
406
+ INFO:civmini.selfplay: --- Executing Actions ---
407
+ INFO:civmini.selfplay: --- World State After Actions ---
408
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
409
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
410
+ INFO:civmini.selfplay: empire_soldier_0: (1,4) HP=9.0
411
+ INFO:civmini.selfplay: empire_soldier_1: (6,0) HP=9.0
412
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
413
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
414
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
415
+ INFO:civmini.selfplay: nomads_cavalry_0: (6,4) HP=12.0
416
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
417
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
418
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,6) HP=12.0
419
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,6) HP=12.0
420
+ INFO:civmini.selfplay: --- End World State ---
421
+ INFO:civmini.selfplay:Turn 8, Player: Empire
422
+ INFO:civmini.selfplay: --- Unit Positions ---
423
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
424
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
425
+ INFO:civmini.selfplay: empire_soldier_0: (1,4) HP=9.0
426
+ INFO:civmini.selfplay: empire_soldier_1: (6,0) HP=9.0
427
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
428
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
429
+ INFO:civmini.selfplay: --- End Positions ---
430
+ INFO:civmini.selfplay: Units: 6
431
+ INFO:civmini.selfplay: --- Intended Actions ---
432
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
433
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
434
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (1,3)
435
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (6,1)
436
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
437
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
438
+ INFO:civmini.selfplay: --- Executing Actions ---
439
+ INFO:civmini.selfplay: --- World State After Actions ---
440
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
441
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
442
+ INFO:civmini.selfplay: empire_soldier_0: (1,3) HP=9.0
443
+ INFO:civmini.selfplay: empire_soldier_1: (6,1) HP=9.0
444
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
445
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
446
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
447
+ INFO:civmini.selfplay: nomads_cavalry_0: (6,4) HP=12.0
448
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
449
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
450
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,6) HP=12.0
451
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,6) HP=12.0
452
+ INFO:civmini.selfplay: --- End World State ---
453
+ INFO:civmini.selfplay:Turn 8, Player: Nomads
454
+ INFO:civmini.selfplay: --- Unit Positions ---
455
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
456
+ INFO:civmini.selfplay: nomads_cavalry_0: (6,4) HP=12.0
457
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
458
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=12.0
459
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,6) HP=12.0
460
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,6) HP=12.0
461
+ INFO:civmini.selfplay: --- End Positions ---
462
+ INFO:civmini.selfplay: Units: 6
463
+ INFO:civmini.selfplay: --- Intended Actions ---
464
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
465
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (5,3)
466
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,5)
467
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (5,2)
468
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,5)
469
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,5)
470
+ INFO:civmini.selfplay: --- Executing Actions ---
471
+ INFO:civmini.selfplay: --- World State After Actions ---
472
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
473
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
474
+ INFO:civmini.selfplay: empire_soldier_0: (1,3) HP=9.0
475
+ INFO:civmini.selfplay: empire_soldier_1: (6,1) HP=9.0
476
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
477
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
478
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
479
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,3) HP=12.0
480
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,5) HP=12.0
481
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
482
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
483
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
484
+ INFO:civmini.selfplay: --- End World State ---
485
+ INFO:civmini.selfplay:Turn 9, Player: Empire
486
+ INFO:civmini.selfplay: --- Unit Positions ---
487
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
488
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
489
+ INFO:civmini.selfplay: empire_soldier_0: (1,3) HP=9.0
490
+ INFO:civmini.selfplay: empire_soldier_1: (6,1) HP=9.0
491
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
492
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
493
+ INFO:civmini.selfplay: --- End Positions ---
494
+ INFO:civmini.selfplay: Units: 6
495
+ INFO:civmini.selfplay: --- Intended Actions ---
496
+ INFO:civmini.selfplay: empire_city: PRODUCE_UNIT farmer at (0,1)
497
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
498
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,3)
499
+ INFO:civmini.selfplay: empire_soldier_1: MOVE -> (6,2)
500
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
501
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
502
+ INFO:civmini.selfplay: --- Executing Actions ---
503
+ INFO:civmini.selfplay: --- World State After Actions ---
504
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
505
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
506
+ INFO:civmini.selfplay: empire_soldier_0: (2,3) HP=9.0
507
+ INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=9.0
508
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
509
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
510
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
511
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
512
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,3) HP=12.0
513
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,5) HP=12.0
514
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
515
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
516
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
517
+ INFO:civmini.selfplay: --- End World State ---
518
+ INFO:civmini.selfplay:Turn 9, Player: Nomads
519
+ INFO:civmini.selfplay: --- Unit Positions ---
520
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
521
+ INFO:civmini.selfplay: nomads_cavalry_0: (5,3) HP=12.0
522
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,5) HP=12.0
523
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
524
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
525
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,5) HP=12.0
526
+ INFO:civmini.selfplay: --- End Positions ---
527
+ INFO:civmini.selfplay: Units: 6
528
+ INFO:civmini.selfplay: --- Intended Actions ---
529
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
530
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,4)
531
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,6)
532
+ INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (6,2)
533
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,6)
534
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,4)
535
+ INFO:civmini.selfplay: --- Executing Actions ---
536
+ INFO:civmini.selfplay: --- World State After Actions ---
537
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
538
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
539
+ INFO:civmini.selfplay: empire_soldier_0: (2,3) HP=9.0
540
+ INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=6.0
541
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
542
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
543
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
544
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
545
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
546
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
547
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=12.0
548
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,6) HP=12.0
549
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,4) HP=12.0
550
+ INFO:civmini.selfplay: --- End World State ---
551
+ INFO:civmini.selfplay:Turn 10, Player: Empire
552
+ INFO:civmini.selfplay: --- Unit Positions ---
553
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
554
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
555
+ INFO:civmini.selfplay: empire_soldier_0: (2,3) HP=9.0
556
+ INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=6.0
557
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
558
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
559
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
560
+ INFO:civmini.selfplay: --- End Positions ---
561
+ INFO:civmini.selfplay: Units: 7
562
+ INFO:civmini.selfplay: --- Intended Actions ---
563
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
564
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
565
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (2,2)
566
+ INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (5,2)
567
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
568
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
569
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
570
+ INFO:civmini.selfplay: --- Executing Actions ---
571
+ INFO:civmini.selfplay: --- World State After Actions ---
572
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
573
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
574
+ INFO:civmini.selfplay: empire_soldier_0: (2,2) HP=9.0
575
+ INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=6.0
576
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
577
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
578
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
579
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
580
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
581
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
582
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=8.0
583
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,6) HP=12.0
584
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,4) HP=12.0
585
+ INFO:civmini.selfplay: --- End World State ---
586
+ INFO:civmini.selfplay:Turn 10, Player: Nomads
587
+ INFO:civmini.selfplay: --- Unit Positions ---
588
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
589
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,4) HP=12.0
590
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
591
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=8.0
592
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,6) HP=12.0
593
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,4) HP=12.0
594
+ INFO:civmini.selfplay: --- End Positions ---
595
+ INFO:civmini.selfplay: Units: 6
596
+ INFO:civmini.selfplay: --- Intended Actions ---
597
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
598
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (3,5)
599
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,6)
600
+ INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (6,2)
601
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,5)
602
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,3)
603
+ INFO:civmini.selfplay: --- Executing Actions ---
604
+ INFO:civmini.selfplay: --- World State After Actions ---
605
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
606
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
607
+ INFO:civmini.selfplay: empire_soldier_0: (2,2) HP=9.0
608
+ INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=3.0
609
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
610
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
611
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
612
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
613
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
614
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
615
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=8.0
616
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
617
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
618
+ INFO:civmini.selfplay: --- End World State ---
619
+ INFO:civmini.selfplay:Turn 11, Player: Empire
620
+ INFO:civmini.selfplay: --- Unit Positions ---
621
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
622
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
623
+ INFO:civmini.selfplay: empire_soldier_0: (2,2) HP=9.0
624
+ INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=3.0
625
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
626
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
627
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
628
+ INFO:civmini.selfplay: --- End Positions ---
629
+ INFO:civmini.selfplay: Units: 7
630
+ INFO:civmini.selfplay: --- Intended Actions ---
631
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
632
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
633
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,2)
634
+ INFO:civmini.selfplay: empire_soldier_1: BATTLE -> (5,2)
635
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
636
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
637
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
638
+ INFO:civmini.selfplay: --- Executing Actions ---
639
+ INFO:civmini.selfplay: --- World State After Actions ---
640
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
641
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
642
+ INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=9.0
643
+ INFO:civmini.selfplay: empire_soldier_1: (6,2) HP=3.0
644
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
645
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
646
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
647
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
648
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
649
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
650
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
651
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
652
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
653
+ INFO:civmini.selfplay: --- End World State ---
654
+ INFO:civmini.selfplay:Turn 11, Player: Nomads
655
+ INFO:civmini.selfplay: --- Unit Positions ---
656
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
657
+ INFO:civmini.selfplay: nomads_cavalry_0: (3,5) HP=12.0
658
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
659
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
660
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,5) HP=12.0
661
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
662
+ INFO:civmini.selfplay: --- End Positions ---
663
+ INFO:civmini.selfplay: Units: 6
664
+ INFO:civmini.selfplay: --- Intended Actions ---
665
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
666
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (4,5)
667
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,6)
668
+ INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (6,2)
669
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (3,4)
670
+ INFO:civmini.selfplay: nomads_cavalry_4: BATTLE -> (6,2)
671
+ INFO:civmini.selfplay: --- Executing Actions ---
672
+ INFO:civmini.selfplay: --- World State After Actions ---
673
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
674
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
675
+ INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=9.0
676
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
677
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
678
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
679
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
680
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
681
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
682
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
683
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
684
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
685
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
686
+ INFO:civmini.selfplay: --- End World State ---
687
+ INFO:civmini.selfplay:Turn 12, Player: Empire
688
+ INFO:civmini.selfplay: --- Unit Positions ---
689
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
690
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
691
+ INFO:civmini.selfplay: empire_soldier_0: (3,2) HP=9.0
692
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
693
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
694
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
695
+ INFO:civmini.selfplay: --- End Positions ---
696
+ INFO:civmini.selfplay: Units: 6
697
+ INFO:civmini.selfplay: --- Intended Actions ---
698
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
699
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
700
+ INFO:civmini.selfplay: empire_soldier_0: MOVE -> (3,3)
701
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
702
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
703
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
704
+ INFO:civmini.selfplay: --- Executing Actions ---
705
+ INFO:civmini.selfplay: --- World State After Actions ---
706
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
707
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
708
+ INFO:civmini.selfplay: empire_soldier_0: (3,3) HP=9.0
709
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
710
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
711
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
712
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
713
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
714
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
715
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
716
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
717
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
718
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
719
+ INFO:civmini.selfplay: --- End World State ---
720
+ INFO:civmini.selfplay:Turn 12, Player: Nomads
721
+ INFO:civmini.selfplay: --- Unit Positions ---
722
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
723
+ INFO:civmini.selfplay: nomads_cavalry_0: (4,5) HP=12.0
724
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
725
+ INFO:civmini.selfplay: nomads_cavalry_2: (5,2) HP=4.0
726
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
727
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,3) HP=12.0
728
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,4) HP=12.0
729
+ INFO:civmini.selfplay: --- End Positions ---
730
+ INFO:civmini.selfplay: Units: 7
731
+ INFO:civmini.selfplay: --- Intended Actions ---
732
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
733
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (2,5)
734
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (5,6)
735
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,2)
736
+ INFO:civmini.selfplay: nomads_cavalry_3: BATTLE -> (3,3)
737
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,1)
738
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (4,3)
739
+ INFO:civmini.selfplay: --- Executing Actions ---
740
+ INFO:civmini.selfplay: --- World State After Actions ---
741
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
742
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
743
+ INFO:civmini.selfplay: empire_soldier_0: (3,3) HP=6.0
744
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
745
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
746
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
747
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
748
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
749
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
750
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
751
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
752
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,1) HP=12.0
753
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=12.0
754
+ INFO:civmini.selfplay: --- End World State ---
755
+ INFO:civmini.selfplay:Turn 13, Player: Empire
756
+ INFO:civmini.selfplay: --- Unit Positions ---
757
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
758
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
759
+ INFO:civmini.selfplay: empire_soldier_0: (3,3) HP=6.0
760
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
761
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
762
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
763
+ INFO:civmini.selfplay: --- End Positions ---
764
+ INFO:civmini.selfplay: Units: 6
765
+ INFO:civmini.selfplay: --- Intended Actions ---
766
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
767
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
768
+ INFO:civmini.selfplay: empire_soldier_0: BATTLE -> (4,3)
769
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
770
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
771
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
772
+ INFO:civmini.selfplay: --- Executing Actions ---
773
+ INFO:civmini.selfplay: --- World State After Actions ---
774
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
775
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
776
+ INFO:civmini.selfplay: empire_soldier_0: (3,3) HP=6.0
777
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
778
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
779
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
780
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
781
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
782
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
783
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
784
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
785
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,1) HP=12.0
786
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
787
+ INFO:civmini.selfplay: --- End World State ---
788
+ INFO:civmini.selfplay:Turn 13, Player: Nomads
789
+ INFO:civmini.selfplay: --- Unit Positions ---
790
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
791
+ INFO:civmini.selfplay: nomads_cavalry_0: (2,5) HP=12.0
792
+ INFO:civmini.selfplay: nomads_cavalry_1: (5,6) HP=12.0
793
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
794
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
795
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,1) HP=12.0
796
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
797
+ INFO:civmini.selfplay: --- End Positions ---
798
+ INFO:civmini.selfplay: Units: 7
799
+ INFO:civmini.selfplay: --- Intended Actions ---
800
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,4)
801
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,5)
802
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,5)
803
+ INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (3,3)
804
+ INFO:civmini.selfplay: nomads_cavalry_3: BATTLE -> (3,3)
805
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,0)
806
+ INFO:civmini.selfplay: nomads_cavalry_5: BATTLE -> (3,3)
807
+ INFO:civmini.selfplay: --- Executing Actions ---
808
+ INFO:civmini.selfplay: --- World State After Actions ---
809
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
810
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
811
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
812
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
813
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
814
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
815
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
816
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,5) HP=12.0
817
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
818
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
819
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,0) HP=12.0
820
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
821
+ INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
822
+ INFO:civmini.selfplay: --- End World State ---
823
+ INFO:civmini.selfplay:Turn 14, Player: Empire
824
+ INFO:civmini.selfplay: --- Unit Positions ---
825
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
826
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
827
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
828
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
829
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
830
+ INFO:civmini.selfplay: --- End Positions ---
831
+ INFO:civmini.selfplay: Units: 5
832
+ INFO:civmini.selfplay: --- Intended Actions ---
833
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
834
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
835
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
836
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
837
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
838
+ INFO:civmini.selfplay: --- Executing Actions ---
839
+ INFO:civmini.selfplay: --- World State After Actions ---
840
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
841
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
842
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
843
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
844
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
845
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
846
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
847
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,5) HP=12.0
848
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
849
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
850
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,0) HP=12.0
851
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
852
+ INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
853
+ INFO:civmini.selfplay: --- End World State ---
854
+ INFO:civmini.selfplay:Turn 14, Player: Nomads
855
+ INFO:civmini.selfplay: --- Unit Positions ---
856
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
857
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,5) HP=12.0
858
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,5) HP=12.0
859
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,2) HP=4.0
860
+ INFO:civmini.selfplay: nomads_cavalry_3: (3,4) HP=12.0
861
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,0) HP=12.0
862
+ INFO:civmini.selfplay: nomads_cavalry_5: (4,3) HP=8.0
863
+ INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
864
+ INFO:civmini.selfplay: --- End Positions ---
865
+ INFO:civmini.selfplay: Units: 8
866
+ INFO:civmini.selfplay: --- Intended Actions ---
867
+ INFO:civmini.selfplay: nomads_city: PRODUCE_UNIT cavalry at (5,6)
868
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (1,6)
869
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (6,6)
870
+ INFO:civmini.selfplay: nomads_cavalry_2: MOVE -> (3,1)
871
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,3)
872
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (5,0)
873
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (5,3)
874
+ INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (5,6)
875
+ INFO:civmini.selfplay: --- Executing Actions ---
876
+ INFO:civmini.selfplay: --- World State After Actions ---
877
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
878
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
879
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
880
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
881
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
882
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
883
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,6) HP=12.0
884
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
885
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,1) HP=4.0
886
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,3) HP=12.0
887
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,0) HP=12.0
888
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,3) HP=8.0
889
+ INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
890
+ INFO:civmini.selfplay: nomads_cavalry_7: (5,6) HP=12.0
891
+ INFO:civmini.selfplay: --- End World State ---
892
+ INFO:civmini.selfplay:Turn 15, Player: Empire
893
+ INFO:civmini.selfplay: --- Unit Positions ---
894
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
895
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
896
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
897
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
898
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
899
+ INFO:civmini.selfplay: --- End Positions ---
900
+ INFO:civmini.selfplay: Units: 5
901
+ INFO:civmini.selfplay: --- Intended Actions ---
902
+ INFO:civmini.selfplay: empire_city: PRODUCE_RESOURCE
903
+ INFO:civmini.selfplay: empire_farmer_0: GATHER
904
+ INFO:civmini.selfplay: empire_farmer_1: GATHER
905
+ INFO:civmini.selfplay: empire_farmer_2: GATHER
906
+ INFO:civmini.selfplay: empire_farmer_3: GATHER
907
+ INFO:civmini.selfplay: --- Executing Actions ---
908
+ INFO:civmini.selfplay: --- World State After Actions ---
909
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
910
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=5.0
911
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
912
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
913
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
914
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
915
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,6) HP=12.0
916
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
917
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,1) HP=4.0
918
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,3) HP=12.0
919
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,0) HP=12.0
920
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,3) HP=8.0
921
+ INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
922
+ INFO:civmini.selfplay: nomads_cavalry_7: (5,6) HP=12.0
923
+ INFO:civmini.selfplay: --- End World State ---
924
+ INFO:civmini.selfplay:Turn 15, Player: Nomads
925
+ INFO:civmini.selfplay: --- Unit Positions ---
926
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
927
+ INFO:civmini.selfplay: nomads_cavalry_0: (1,6) HP=12.0
928
+ INFO:civmini.selfplay: nomads_cavalry_1: (6,6) HP=12.0
929
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,1) HP=4.0
930
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,3) HP=12.0
931
+ INFO:civmini.selfplay: nomads_cavalry_4: (5,0) HP=12.0
932
+ INFO:civmini.selfplay: nomads_cavalry_5: (5,3) HP=8.0
933
+ INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
934
+ INFO:civmini.selfplay: nomads_cavalry_7: (5,6) HP=12.0
935
+ INFO:civmini.selfplay: --- End Positions ---
936
+ INFO:civmini.selfplay: Units: 9
937
+ INFO:civmini.selfplay: --- Intended Actions ---
938
+ INFO:civmini.selfplay: nomads_city: PRODUCE_RESOURCE
939
+ INFO:civmini.selfplay: nomads_cavalry_0: MOVE -> (0,6)
940
+ INFO:civmini.selfplay: nomads_cavalry_1: MOVE -> (4,6)
941
+ INFO:civmini.selfplay: nomads_cavalry_2: BATTLE -> (2,1)
942
+ INFO:civmini.selfplay: nomads_cavalry_3: MOVE -> (2,2)
943
+ INFO:civmini.selfplay: nomads_cavalry_4: MOVE -> (6,1)
944
+ INFO:civmini.selfplay: nomads_cavalry_5: MOVE -> (6,3)
945
+ INFO:civmini.selfplay: nomads_cavalry_6: MOVE -> (6,3)
946
+ INFO:civmini.selfplay: nomads_cavalry_7: MOVE -> (6,5)
947
+ INFO:civmini.selfplay: --- Executing Actions ---
948
+ INFO:civmini.selfplay: --- World State After Actions ---
949
+ INFO:civmini.selfplay: empire_city: (1,1) HP=9.0
950
+ INFO:civmini.selfplay: empire_farmer_0: (2,1) HP=2.0
951
+ INFO:civmini.selfplay: empire_farmer_1: (1,2) HP=5.0
952
+ INFO:civmini.selfplay: empire_farmer_2: (1,0) HP=5.0
953
+ INFO:civmini.selfplay: empire_farmer_3: (0,1) HP=5.0
954
+ INFO:civmini.selfplay: nomads_city: (5,5) HP=12.0
955
+ INFO:civmini.selfplay: nomads_cavalry_0: (0,6) HP=12.0
956
+ INFO:civmini.selfplay: nomads_cavalry_1: (4,6) HP=12.0
957
+ INFO:civmini.selfplay: nomads_cavalry_2: (3,1) HP=4.0
958
+ INFO:civmini.selfplay: nomads_cavalry_3: (2,2) HP=12.0
959
+ INFO:civmini.selfplay: nomads_cavalry_4: (6,1) HP=12.0
960
+ INFO:civmini.selfplay: nomads_cavalry_5: (6,3) HP=8.0
961
+ INFO:civmini.selfplay: nomads_cavalry_6: (5,4) HP=12.0
962
+ INFO:civmini.selfplay: nomads_cavalry_7: (6,5) HP=12.0
963
+ INFO:civmini.selfplay: --- End World State ---
964
+ INFO:civmini.selfplay:============================================================
965
+ INFO:civmini.selfplay:Game Over! Winner: Nomads
966
+ INFO:civmini.selfplay:============================================================
967
+ INFO:civmini.selfplay:Empire Score: 30.2 | Nomads Score: 51.6
968
+ INFO:civmini.selfplay:Turns Played: 16
969
+ INFO:civmini.selfplay:Empire: 5 units, 0 cities, 52.0 resources
970
+ INFO:civmini.selfplay:Nomads: 9 units, 0 cities, 6.0 resources
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0000.png ADDED

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Git LFS Details

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  • Pointer size: 130 Bytes
  • Size of remote file: 31.6 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0011.png ADDED

Git LFS Details

  • SHA256: e3be9e564fc6b4be51b7b0441edc7241bc078973f3a9f05fe05f4eb2caa4c26c
  • Pointer size: 130 Bytes
  • Size of remote file: 32.3 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0012.png ADDED

Git LFS Details

  • SHA256: 632bd445d46ea3e6b1aeffb6414a21f6fdfb473f22658ef6161b677b8fe48bc7
  • Pointer size: 130 Bytes
  • Size of remote file: 31.6 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0013.png ADDED

Git LFS Details

  • SHA256: 6c9f90c69c1e54549c01bbd1529ad86ee7923d15320e66599cf5b963f7bd92a3
  • Pointer size: 130 Bytes
  • Size of remote file: 32.1 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0014.png ADDED

Git LFS Details

  • SHA256: 8ae2e7aa49845f27c275fccdb5651e25267f8f563825cf9886c110520f17a530
  • Pointer size: 130 Bytes
  • Size of remote file: 30.6 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0015.png ADDED

Git LFS Details

  • SHA256: 4238552fbe94b59393eb67cb10d88bd28c2a38d0413b261136322f03cf65fbb7
  • Pointer size: 130 Bytes
  • Size of remote file: 33.2 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0016.png ADDED

Git LFS Details

  • SHA256: 81fa15616bfbd60ece2b860c3503887642b43ae43ec0edf1cb311d0563f05333
  • Pointer size: 130 Bytes
  • Size of remote file: 34.5 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0017.png ADDED

Git LFS Details

  • SHA256: 5afc9b7d7bd28404b30e815488005057c9db6aa8d47b75ef16e9069440fb9647
  • Pointer size: 130 Bytes
  • Size of remote file: 35 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0018.png ADDED

Git LFS Details

  • SHA256: 9cb6d1753c1d0bc5bbe89146aee86128a242cbf60b4e3465e29308d6f0d464fd
  • Pointer size: 130 Bytes
  • Size of remote file: 34.5 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0019.png ADDED

Git LFS Details

  • SHA256: 8d1052ad9e29b4ba8ddc2954967e08f26a3aafc222d31fc7839da6f3ccaae467
  • Pointer size: 130 Bytes
  • Size of remote file: 35.7 kB
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Git LFS Details

  • SHA256: 45cc0a0b7cba2aca0f3ddcc5079496db8c9ae6a3338f787289c888e192118614
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  • Size of remote file: 35.3 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0021.png ADDED

Git LFS Details

  • SHA256: 6734a9757bdae5550f02320ec5e0e453606e28951f9da6aa77efdbb456a76856
  • Pointer size: 130 Bytes
  • Size of remote file: 35 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0022.png ADDED

Git LFS Details

  • SHA256: 67b106272b517e6e8184a077fc44a7f6fcc70657ea0701cc4c20322d3e432003
  • Pointer size: 130 Bytes
  • Size of remote file: 35 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0023.png ADDED

Git LFS Details

  • SHA256: 74763cf95fc9339d7c6654ac62b86b7ea463e28594da5bd94df34b22f583da97
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  • Size of remote file: 35.5 kB
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Git LFS Details

  • SHA256: 072bd3d889f28739cd684ebc7db974b7d8624d7465e6dff410304f8e0388d191
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Git LFS Details

  • SHA256: d651a5e2c8817ad7d3b9eb51009cfa38fff93ea67d4d08099ed7677802513c6c
  • Pointer size: 130 Bytes
  • Size of remote file: 37.1 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0026.png ADDED

Git LFS Details

  • SHA256: d47288dad5ca62242c1484ffee91c6c866c1dcc525f12b4ceb13cecdbc75f531
  • Pointer size: 130 Bytes
  • Size of remote file: 37.4 kB
deepseek-r1_vs_deepseek-r1/eval_20260325_015818/game100_vis/frames/frame_0027.png ADDED

Git LFS Details

  • SHA256: 4302f27d7b5c86acb95b933b8974fe60a94ce6692075a25c5a173b02275106be
  • Pointer size: 130 Bytes
  • Size of remote file: 37.8 kB
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Git LFS Details

  • SHA256: dfa009a576686a1211563a40a69084d05cd2a142ccfdae3426e261abe0d5829b
  • Pointer size: 130 Bytes
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Git LFS Details

  • SHA256: b5d3b77e84624e40a8213b56cdea5fd755684ad05b5a6c5bc3d22ac46088ae4d
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Git LFS Details

  • SHA256: 7ab2fbca72984b7fe2e52d801d0999fbeb5ea68fa476185055fbf6148c2c0225
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  • Size of remote file: 36.5 kB
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Git LFS Details

  • SHA256: 84799f3540708b7ed9455717eb4dad0aff50205b8c6e871f7e0cb2ab17698016
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  • Size of remote file: 37 kB
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Git LFS Details

  • SHA256: fd3abbb9772a47b257ca65e4f02fdd1ab8df2de63bb9637270322a06bece012e
  • Pointer size: 130 Bytes
  • Size of remote file: 41.7 kB
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Git LFS Details

  • SHA256: e538b677130f3d5f52f735ae0ef54c187211ca56594aafd8f92722ac91993aac
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  • Size of remote file: 292 kB
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Git LFS Details

  • SHA256: 593fafb6291833245971084c8f363a69a1d1ebe07126d9627a3acd4f1342e477
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  • Size of remote file: 936 kB
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Git LFS Details

  • SHA256: 6d988e4e41476f4ac26e296ecfe45dd3dacd08f20e1ddba18e5048fb25eb97ef
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  • Size of remote file: 26 kB
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Git LFS Details

  • SHA256: 47c8e458d3c1ea5d02a51a71dc5e25d6f6a9b86bcf38c82b85cdb80cbe1e00ed
  • Pointer size: 130 Bytes
  • Size of remote file: 28.8 kB
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Git LFS Details

  • SHA256: cff8847994eb2e2d74357c37ce5091d6c463e45cf772953479160120496d1432
  • Pointer size: 130 Bytes
  • Size of remote file: 29 kB
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Git LFS Details

  • SHA256: 8dd9aa31926e6b6aebae2065911dda05cbca25e3b32f98436c904918897e8927
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  • Size of remote file: 29.4 kB
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Git LFS Details

  • SHA256: 8b61302f34f8e9e5a52488f6ce2aa208f4b348b2cd16d5717e85dcf349a7695e
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  • Size of remote file: 29.7 kB
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Git LFS Details

  • SHA256: 9e8d08010e740092e33b6d11da44a1c84e1c524550457305b8675da689198d7c
  • Pointer size: 130 Bytes
  • Size of remote file: 30.2 kB
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Git LFS Details

  • SHA256: 6b6855806bb2c6f0d15240a098d690e8d5868aea3b1332a9888dae4d53e9b87c
  • Pointer size: 130 Bytes
  • Size of remote file: 29.8 kB