{ "course": "Mobile_Application_Development", "course_id": "CO3043", "schema_version": "material.v1", "slides": [ { "page_index": 0, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_001.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_001.png", "page_index": 0, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:01+07:00" }, "raw_text": "CO3043 - Mobile App Development Chapter 0 Introduction MSc.Hoang Le Hai Thanh High Performance Computing Lab - HCMUT" }, { "page_index": 1, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_002.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_002.png", "page_index": 1, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:04+07:00" }, "raw_text": "Today Discussion Outline of this Chapter 01 About Lecturer 02 Outcome 03 Contents 04 Course Details" }, { "page_index": 2, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_003.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_003.png", "page_index": 2, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:09+07:00" }, "raw_text": "About Lecturer Hoang Le Hai Thanh (MSc) . Researcher/Lecturer - High Performance Computing Laboratory (HPC Lab) Senior Mobile Developer - Viet Nam Blockchain Corporation (VBC) Research Topics . HPC Job Smart Scheduling with Reinforcement Learning . Big Data Analytics for Smart Village . Project Management with Scrum/Agile ... and see more at hpcc.vn/careers Contact . Email: thanhhoang@hcmut.edu.vn (preferred HPC Lab - 302B9/710H6 (Wed + Fri" }, { "page_index": 3, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_004.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_004.png", "page_index": 3, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:11+07:00" }, "raw_text": "Learning Outcome B " }, { "page_index": 4, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_005.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_005.png", "page_index": 4, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:16+07:00" }, "raw_text": "App Development not Programming Mobile App Overview Business Strategy Understand the different of app development Identify app requirements and features that between mobile and other platforms boost both user satisfaction and organization's business Design Pattern Deliverable Product Implement current trends in designing a Examine techniques to release a mobile app modern mobile app Ul/UX with a reliable to the customer via multiple channels with underlying architecture analytics and error logging" }, { "page_index": 5, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_006.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_006.png", "page_index": 5, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:22+07:00" }, "raw_text": "Hi Rakib Google Course Deliver Manageyour file $30/year 26 sed186G8 Toal256G8 high quality New Video Shot 380 mobile products Picture Video Manage yourfile Creative Ul Design 18 with Filoo App Recents Files Ui/Ux Design Google UX Course Case Study PDF 120 DribbbleShot File Image Editing Pro The technology stack can change day by day Welcome Home, Alex Roorrs But fundamental skill sets are never outdated. 45% Welcome Solo Bakery Back Mate. SeetreenCupcak Beverage Yelliow lee cream milling Donus Bell Tike Malclla Pic" }, { "page_index": 6, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_007.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_007.png", "page_index": 6, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:29+07:00" }, "raw_text": "Do not work like kid a 9:41 Xin chao.Duy ProxConn Dang xuat BK UIDC01201 BK Xem thong bao Email Address\" abcxyz@example.com ProxConn C Thong bao ve viec thu tien dien nudc thang 2 Thong bao ve viec thu tien Password\" 11:48 31/01/2021 ............... 0 Email Address Thong bao ve viec thu tien dien nuoc thang 1 abcxyz@example.com Confirm password Thong baoveviec thu tien 23:59 ........... Password 31/12/2021 What can people call you? abcxyz Volume: 0 Forgotpassword The confrmpasse Volume: 50% SIGNIN SIGNUP Dont have an account?Sign.up Already have an account?Sign in Trang chu Hoe don Phan hDi Thding bao" }, { "page_index": 7, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_008.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_008.png", "page_index": 7, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:32+07:00" }, "raw_text": "Course Contents . Introduction to Mobile Application Business Strategy Evaluation Principle of UI/UX Design . Modern System Architecture . Multi-platform Development with React Native and Expo . App Publishing and Maintenance" }, { "page_index": 8, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_009.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_009.png", "page_index": 8, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:37+07:00" }, "raw_text": "Course Requirements Study this course with your own efforts Prerequisites Courses Compulsory Tasks Student Attitude . Software Development Process . Form a group of 4 : Be active and effective . Database . Complete all required Quiz on . Be clear and on time Networking BKEL . Inform Iecturer in case of . OOP . Finish Assignment support Data Structure . Do not forget your final exam . Be happy, not crusty! . English . Study extra videos and . Cheating is prohibited research additional materials" }, { "page_index": 9, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_010.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_010.png", "page_index": 9, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:41+07:00" }, "raw_text": "Technology Stack Should I buy a Macbook? React Native with Expo will be the main framework for this course. You need to prepare: Install NodeJS to your computer (with yarn) . A GitHub account . An expo.io account . A Figma account . A Smartphone with Expo Go installed" }, { "page_index": 10, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_011.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_011.png", "page_index": 10, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:44+07:00" }, "raw_text": "Course Timeline 12 weeks This course uses the Blended method that reduces 20% of total classes. Maybe some extra week for Assignment presentation and Revision 1 hour for Theory, 1 hour for Tutorial The tutorial session: . Each group will consecutively host a session with a provided technical topic Help other groups complete their in-class exercise . Detail will be announced soon" }, { "page_index": 11, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_012.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_012.png", "page_index": 11, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:47+07:00" }, "raw_text": " Research and Implement some aspects of the Assignment . Need to work in a group In-class Laptop is required Exercise Submit to BKEL" }, { "page_index": 12, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_013.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_013.png", "page_index": 12, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:51+07:00" }, "raw_text": "Course Assessment 60% Assignment (40%) + Quiz (10%) + In Class Exercise (10% 40% Final Exam (Multichoice" }, { "page_index": 13, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_014.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_014.png", "page_index": 13, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:56+07:00" }, "raw_text": "Assignment Develop a mobile app that can manage a rooming house Assignment detail will be provided next week (and started Business Evaluation Ul/UX Design Publishing 1 month 1 months 2 months Identify project requirements Create a runnable Deploy an executable product and and business strategies product demo gather feedbacks from users" }, { "page_index": 14, "chapter_num": 0, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_015.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_0/slide_015.png", "page_index": 14, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:58:58+07:00" }, "raw_text": "Any question? Thank you CO3043 - Mobile App Development Hoang Le Hai Thanh thanhhoang@hcmut.edu.vn" }, { "page_index": 15, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_001.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_001.png", "page_index": 15, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:59:04+07:00" }, "raw_text": "CO3043 - Mobile App Development CHAPTER Introduction to Mobile Development MSc.Hoang Le Hai Thanh High Performance Computing Lab - HCMUT" }, { "page_index": 16, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_002.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_002.png", "page_index": 16, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:59:11+07:00" }, "raw_text": "Contents 01 02 03 Mobile App Mobile App Why Mobile App? Characteristio Platforms S 04 05 06 Mobile App Mobile App Next Steps Architecture Business CO3043 - Mobiile App Development" }, { "page_index": 17, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_003.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_003.png", "page_index": 17, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:59:18+07:00" }, "raw_text": "CO3043 - Mobile App Development 1.Why Mobile App? The smartphone industry has been steadily The global mobile application market size developing and growing since 2008, both in amounted to usD 187.58 billion in 2021 and is market size and in number of models and projected to grow at a compound annual growth vendors rate of 13.4% from 2022 to 2030" }, { "page_index": 18, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_004.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_004.png", "page_index": 18, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:59:34+07:00" }, "raw_text": "The Mobile Economy Smartphones Percentage of connections Internet of Things (excluoingMcensea cellurarloT 75% 2021 Unique mobile subscribers S 15.1bn Total 2021 84% connections 5.3bn 2025 23.3bn 2021 67% 70% 2025 2021 5.7bn 2025 CAGR 1.8% Penetration rate 2025 2021-2025 Percentage of population Operatorrevenuesandinvestment Operator capex Mobileinternetsubscribers $1.08tn O $620bn 2021 4.2bn 2021 2022 2025 53% 60% $1.16tn 2021 2025 5.0bn 2025 85% on 5G Totalrevenues 2025 Penetrationrate CAGR 4.5% Percentageofpopulation 2021-2025 Excluding licensed SIM connections 4G Percentage of connections Mobile industry contributionto GDP Public funding cellularloT (excludinglicensed celluarloT 8.3bn $500bn 2021 $4.5tn 2021 2021 5% 2025 of GDP 58%.-55% 8.8bn $4.9tn Mobile ecosystem contribution to 2025 public funding(beforeregulatory 2025 andspectrum fees) Penetration rate 104% 107% 5G Percentage of connections Percentage of population 2021 2025 (excluoinglicensedcellular loT 8 + Employment Source: GSMA 2025 14 million 12 million jobs 2021 Mobile Economy CAGR 8%-25% 2021-2025 jobs 2022 1.5% Directly supported by the mobile ecosystem supported indirectly CO3043 - Mobile App Development" }, { "page_index": 19, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_005.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_005.png", "page_index": 19, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:59:42+07:00" }, "raw_text": "70% APPOTA Emtertainmemt Ecosystem Dan sö sü dung dién thoai di döng BAo CAo U'NG DUnG Thi luong sudung trung binh Sö luang üng dung sü dung 2021 64% N trong ngay trong tuän Cac thue bao c6 két n0i 3G/4G 22,1 5,1 70% 16,8 4,0 Dan sö sü dung Internet 95% Trong dó sü dung Internet qua di döng 2019 2020 2019 2020 6,5 GIO Thi gian sü dung Internet trung binh hang ngay 3 GIO 18 PHUT Thi gian trung binh sü dung Internet qua di áöng CO3043 - Mobile App Development" }, { "page_index": 20, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_006.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_006.png", "page_index": 20, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T19:59:54+07:00" }, "raw_text": "Cäc nhóm üng dung täi nhiéu nhät trén iOS 1,36% 2,89% 23,1% 7,26% Thi phän smartphone theo thuong 41,2% hieu Quy 3 näm 2020 33,23% 4,9% 13,85% Samsung Xiaomi 4,9% Apple Huawei 5,3% Oppo Nokia 5,8% 8,1% 6,7% 31,26% Nguón:StatCounter Games Anhvavideo Tién ich Tai chinh Giai tri Kinhdoanh Giäo duc Khac Cäc nhóm üng dung täi nhiéu nhät trén Android 2,51% 2,89% Thi phän smartphone theo thuong 7,91% 16,9% hieu Quy 4 n&m 2020 3.8% 34,53% 12,36% 4,4% Samsung Xiaomi Apple Huawei 4,9% 64,5% Oppo Vivo 5,5% 31,38% Nguön:StatCounter Games Cong cu Chup änh Mang xä höi Giai tri Khäc CO3043 - Mobile App Development" }, { "page_index": 21, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_007.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_007.png", "page_index": 21, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:00:02+07:00" }, "raw_text": "9O% OF TIME ON MOBILE IS SPENT IN APPS Facebook19% Messaging/social12% IO%BROWSERS 90%APPS YouTube3% Chrome4% 3HOURS 40 MINUTES Satari6% Entertainment17x Others10% Gaming 15% News 2% Productivity 4% Utilities 8% CO3043 - Mobile App Development" }, { "page_index": 22, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_008.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_008.png", "page_index": 22, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:00:09+07:00" }, "raw_text": "2.Mobile App Characteristics Battery Life M Smartphone have a limited power capacity Continuous Changes What makes mobile phone Os updates and new hardware are introduced every day different from other platforms? Store Distribution App should be reviewed and distributed via official stores Unstable Communication Not always available with 4G/5G Technology, Wifi, BLE, NFC Small screen size 5.9-6.5\" screens are the most popular CO3043 - Mobile App Development" }, { "page_index": 23, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_009.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_009.png", "page_index": 23, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:00:19+07:00" }, "raw_text": "t Characteristics Important GS9:41AM 58% Oups! CO3043 - Mobile App Development Something went wrong short-Duration Focused Purpose Responsiveness Customized Data Activities Interaction Mobile App activities tend Mobile Apps provide services Mobile Apps must return some Mobile Apps require limiting the to be short term, ranging as quickly and as efficiently as type of acknowledgment size of the content being from several seconds to possible with little or no immediately upon performing downloaded via the lnternet several minute navigation an action on the device" }, { "page_index": 24, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_010.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_010.png", "page_index": 24, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:00:36+07:00" }, "raw_text": "Native app Cross-platform app Hybrid app Progressive web Parameters development development development app development 3.Mobile App Cross-platform app development is It is based on the Progressive web These apps run about developing web view which apps are hybrids Platforms natively on the Definition one app and runs on a web of regular web platform of your publishing it on both application in a pages and native choice Android and iOS native browser apps together Tools and Xamarin, Java, Kotlin Objective C, lonic, Javascript, Ruby technologies NativeScript, Python, etc. HTML5, etc. CsS, etc. used Node.js, etc. 1.The same app 1. Only one runs on web and codebase is 1. Greater user mobile.Hence,it 1. Single code for required for d experience has less expensive multipleplatforms hybrid app Advantages 2. Direct access upfronts 2. Easy to maintain 2. Access to to the device's 2. No need to app device's internal APIs install or update APls and device as it is accessible hardware through URL The need for an Progressive web additional Slower than native apps can be Fastest speed abstraction layer and cross- decently fast, but and efficiency as and rendering platform apps as Performance their speed is it is directly built process makes the they are not entirely dependent on OS's platform cross-platform app usually optimized on internet slower than its for their platform connection native counterpart CO3043 - Mobile App Development" }, { "page_index": 25, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_011.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_011.png", "page_index": 25, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:00:53+07:00" }, "raw_text": "C C 83%12:42 76%1625 Vegetarian food San Fra... Q Vegetarian Foo.. X ... https://m.yelp.com C QOpen in App Price Order Delivery Order Ta yelp Open Now ... TOP CONG NGHEMC Q Vegetarian Food CHOMOTNUA Ad Mayah's Restaurant Cafe The'lia 7Reviews S Filters List Map 55015th St.Mission TAM Cafes Vegetarian Food San Francisco.CA TMKIEMPHOBIEN Ad House of Thai 2 Ad Keeva Indian Kitchen 2.8mi OOQ 222 Reviews ss KemTStC 250reviews Tritham 494Haight St,Lower Haight $$.Indian Thai ASHSALE3 Inner Richmond 908 Clement StSan Francisco 1.Greens Restaurant 299.000 1859 Reviews sss Ad Puerto Alegre 0.8mi 199.000 Fort Mason.Bldg A,Marina/Cow Hollow 1002reviews 129.000 VegetarianVeganGluten-Free s$·Mexican Mission 2.Ananda Fuara 546 Valencia StSan Francisco SHOPEEMALL & 959 Reviews Ss oppo 1298 Market St,Civic Center SAMSUNG 1.Greens Restaurant 3.2mi Vegetarian,Vegan,Breakfast &Brunch 1862reviews ORDERTAKEOUTORDELIVERY $ssVegetarian,Vegan,Gluten-Free Marina/Cow Hollow Fort Mason,San Francisco Q M a Nearby Search Me Activity Bookmarks 2.Indochine Vegan 0.8mi Mobile App Web App S Shopee CO3043 - Mobile App Development" }, { "page_index": 26, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_012.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_012.png", "page_index": 26, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:01:07+07:00" }, "raw_text": "ionic x Xamarin Flutter React Native A framework for Makes it easy and fast One app running Complete Binding for building native to build beautiful on everything the underlying SDKs. apps with React. mobile apps. 77401 77401 64773 Developers Facebook Drifty Microsoft Google Language JavaScript TypeScript C# Dart Performance Close to native Moderate Moderate Amazingcontrolle Use native Ul Use native Ul Use proprietary GUI HTML,CSS controllers controllers widgets and deliver Ul 90% of code is 98% of code is 98% of code is 50 - 90% of code Code reusability reusable reusable reusable is reusable Mobile device or Mobile device or Mobile device or Testing Any browser emulator emulator,test cloud emulator Hotreload Yes No No Yes Airbnb,Discord MarketWatch KlasterMe,PostMuse Apps Olo,Storyo,APX Instagram Pacifica,JustWatch Reflectly CO3043 - Mobile App Development" }, { "page_index": 27, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_013.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_013.png", "page_index": 27, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:01:17+07:00" }, "raw_text": "Mobile Client Application Ul Components Individual User Presentation Ul Process Components Layer 4. Mobile App Application Facade Business Business Business Business Workflows Components Entities Architecture Layer Data Access Data Helpers Service The most popular multilayer architecture Components /Utilities Agents Data is the three-layer architecture, together Layer with other supported modules Local data and Cache Unreliable Networks Mobile Support Infrastructure Data Sources Services IDTATEODA" }, { "page_index": 28, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_014.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_014.png", "page_index": 28, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:01:27+07:00" }, "raw_text": "What is a Quality and speed of app performance: if your mobile app is well-debugged and good smoothly running, it will obviously be more popular with users than a laggy or Mobile App frequently-crashing piece of software... architecture? . App compatibility with different types of devices and mobile platforms will enable a wider audience to discover and use your application and this will help you generate more income. A well-planned mobile app . High levels of scalability and adjustability: is adding new features fast and easy or does it require a massive rethinking of the app structure? development architecture ensures a number of strengths . User-friendliness, usability, and efficiency in executing intended user tasks and that will positively affect your functions long-term development goals and priorities . Killer features and other features that support competitiveness and safeguard good market positions of your app. Capabilities for so-called graceful degradation and/or fault-tolerance, which are both necessary to guarantee sustainability and consistent ux of your application Cost-efficient application architecture: is your mobile app designed wisely enough to avoid numerous and costly fixes and revisions in the long run? https://tateeda.com/blog/fundamentals-of-mobile-application-architecture CO3043 - Mobile App Development" }, { "page_index": 29, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_015.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_015.png", "page_index": 29, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:01:35+07:00" }, "raw_text": "5. Mobile App Business x1,5 According to Criteo, users view 4.2x x2 more products per session in mobile apps than they do when using mobile websites Mobile Desktop App Browser Is a Mobile App always good? CO3043 - Mobile App Development" }, { "page_index": 30, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_016.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_016.png", "page_index": 30, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:01:41+07:00" }, "raw_text": "Balance your budget and PRICE resources VALUE Don't try to satisfy all your customer's demands CO3043 - Mobile App Development" }, { "page_index": 31, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_017.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_017.png", "page_index": 31, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:01:48+07:00" }, "raw_text": "Bing Design have small beginnings Iterative Design Everything in the world starts small and Process then becomes bigger-except for bad things. They start big and then get smaller. ldea Launch Testing & Feedback CO3043 - Mobile App Development" }, { "page_index": 32, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_018.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_018.png", "page_index": 32, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:01:57+07:00" }, "raw_text": "HOW NOT TO BUILD A MINIMUM VIABLE PRODUCT Minimum Viable Product MVP 0 1 2 3 4 ALSO HOW NOTTO BUILD A MINIMUM VIABLE PRODUCT MVP is developing a basic version of the Lo launching it in the market for customer validation 2 3 4 This helps businesses achieve product- market fit while also helping clients save HOW TO BUILD A MINIMUMVIABLE PRODUCT money and time ?ooloLo 2 3 4 CO3043 - Mobile App Development" }, { "page_index": 33, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_019.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_019.png", "page_index": 33, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:02:07+07:00" }, "raw_text": "from Learn REASONS OF APP FAILURE mistakes DID NOTRESEARCHABOUTMARKETNEED DID NOTFRAMEA RELEVANT BUSINESSMODEL AMBICUITY IN DECIDINC THE CORRECT MARKETINCSTRATEGY DUETO AWEAKPRODUCTCORE DUE TOINCORRECT LAUNCH TIME 50 competition 42% 40 Only 20% of downloaded apps see users return after the first use, whereas 3% of 30 apps remain in use after a month. 19% 17% 20 14% 13% 10 0 CO3043 - Mobile App Development" }, { "page_index": 34, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_020.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_020.png", "page_index": 34, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:02:16+07:00" }, "raw_text": "6.Next t Steps Explore Mobile Study the \"Mobile App Report 2021 - APPOTA\" and other worldwide reports to App Trends catch up with important trends Self-study is always important. Learn From Discover and analyze top-grossing products to improve your app's Don't forget to follow these additiona Trending Apps business. steps to empower your career.. ..and your score, too Understand Mobile App is not always the most mportant step to starting a business Business strategy Research how to select a suitable platform for any startup project. Complete Your Quiz or Quit! Don't forget to finish your weekly quiz on time. Weekly Quiz CO3043 - Mobile App Development" }, { "page_index": 35, "chapter_num": 1, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_021.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_1/slide_021.png", "page_index": 35, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:02:21+07:00" }, "raw_text": "Hoang Le Hai Thanh High Performance Computing Laboratory thanhhoang@@hcmut.edu.vn CO3043 - Mobile App Development" }, { "page_index": 36, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_001.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_001.png", "page_index": 36, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:02:27+07:00" }, "raw_text": "CO3043 - MOBILE APPLICATION DEVELOPMENT Design PI rocess : MSc.Hoang Le Hai Thanh High Performance Computing Laboratory thanhhoang@hcmut.edu.vn" }, { "page_index": 37, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_002.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_002.png", "page_index": 37, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:02:34+07:00" }, "raw_text": "01 Mobile App Quality Evaluation able 02 Mobile App Design Process 1 03 ldea Initiatior Contents 04 App Planning 05 Wireframe, Mockup & Prototype" }, { "page_index": 38, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_003.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_003.png", "page_index": 38, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:02:39+07:00" }, "raw_text": "01. Mobile App Quality Evaluation" }, { "page_index": 39, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_004.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_004.png", "page_index": 39, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:02:47+07:00" }, "raw_text": "Quality Factors How can we determine a \"good\" mobile app? USER EXPERIENCE BUSINESS GOALS SECURITY & PRIVACY Your app should give users a Your app should have a clear Your app should handle unique value, great usability vision along with marketing user data and personal and good performance. and financial logistics information safely, with the appropriate level of permission." }, { "page_index": 40, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_005.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_005.png", "page_index": 40, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:02:55+07:00" }, "raw_text": "Business Goals User A great concept that solves a problem or fills a Increase customer engagement and loyalty need. Boost profits A well-developed user interface that is easy to navigate and pleasant to look at. Improve working condition Solid functionality that is easy to use but Balance between budget and development powerful enough to keep users coming back cost for more A marketing plan will make users aware of the app and encourage them to download it. A customer service plan that makes it easy for current and potential customers to get in touch with you" }, { "page_index": 41, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_006.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_006.png", "page_index": 41, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:03:02+07:00" }, "raw_text": "1098 3210 02 DAYNOW Mobile App rocess \"The purpose of an app design is to deliver seamless and effortless user experiences with a polished look" }, { "page_index": 42, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_007.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_007.png", "page_index": 42, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:03:11+07:00" }, "raw_text": "BE THE USERS DATA DON'T LIE 1. User personas 1.Usability tests 2. User scenarios 2. Review metrics 3. User testing 3. Track usage 4. User experience map 4. Inform next iteration START 01 02 03 04 05 RESEARCH EMPATHIZE CREATE TEST DEVELOP EL MEET THE USER MAKE IT SIMPLE STICK TO THE DESIGN 1, User demographics 1.Wireframes 1.Usability tests 2. Define user goals 2. Moodboard 2.Review metrics 3.Define user challenges 3. Mock-ups 3. Track usage 4.Define metrics & form 4. Style guide 4.Inform next hypothesis USER EXPERIENCE DESIGN PROCESS https://medium.com/nyc-design/ux-ui-design-process-for-beginner-753952bb2241" }, { "page_index": 43, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_008.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_008.png", "page_index": 43, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:03:23+07:00" }, "raw_text": "Combine Design Thinking, Lean Startup and Agile Sprintplanning Ideate EQ Learn Product Sprint backlog execution Define Try experiments Pivot/persevere? Sprint Shipable ATE review increment Build Empathize C TER Customer PROBLEM Customer SOLUTION DESIGNTHINKING LEAN STARTUP AGILE Gartner #GartnerSYM 21CONFIDENTIALAND PROPRIETARY I@ 2016 Gartner,Inc.and/or its affiliates.All rights reserved.Gartner and ITxpo are registered trademarks of Gartner.Inc.or its affiliates" }, { "page_index": 44, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_009.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_009.png", "page_index": 44, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:03:29+07:00" }, "raw_text": "03. ldea Initiation" }, { "page_index": 45, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_010.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_010.png", "page_index": 45, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:03:37+07:00" }, "raw_text": "ASK YOURSELE BEFORE START: Human lnteraction What problems and pain points do I want to solve? and How might I help users with that problem? Solving What kind of app am I designing? (e.g., On Demand Problem Dating, Social) What is the unique selling point of my app? How is my app different from my competitors? How will my app appeal to my users? $ https://www.iteratorshq.com/blog/app-design-process-design-a-great-mobile-app/" }, { "page_index": 46, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_011.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_011.png", "page_index": 46, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:03:43+07:00" }, "raw_text": "" }, { "page_index": 47, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_012.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_012.png", "page_index": 47, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:03:49+07:00" }, "raw_text": "Market Research SI O1 s Survey your potential customers STRENGTHS THREATS WEAKENESSES OPPORTUNITIES O3 Analyze your competitors' SWOT O4 Apply results to your product" }, { "page_index": 48, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_013.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_013.png", "page_index": 48, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:04:01+07:00" }, "raw_text": "HOW TO CREATE A BUSINESS CANVAS TEMPLATE For An App PROBLEM SOLUTION VALUE What problem(s) are What is the solution What value do you you solving? to the problem? offer users? ADVANTAGE CUSTOMER/USER METRICS What advantage do you Who is your ideal user? What will you measure Where are they? have over competitors? to mark your success? SELS CHANNELS COSTS REVENUE PSSSISSS How will you reach and What are the costs of How are you going gain users? running your business? to make money? https://www.iteratorshq.com/blog/app-design-process-design-a-great-mobile-app/" }, { "page_index": 49, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_014.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_014.png", "page_index": 49, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:04:15+07:00" }, "raw_text": "HOW TO CREATE A BUSINESS CANVAS TEMPLATE For Vino Veritas App PROBLEM SOLUTION VALUE I don't know how to pick Pairings based on big data Vino Veritas pairs users good wine. integration,matching with wine based on palate algorithms, and expertise purpose,and price point ADVANTAGE CUSTOMER/USER METRICS Advanced Matching 21+ # of Subscribers Algorithm Wine Amateurs # of Downloads SEEL Sommelier Experience Young, Hip,Urban User Retention Women User Activity Sales CHANNELS COSTS REVENUE RSSSISSS Blog App Design Sales via Subscription Social Media App Development Advertising Events Sales Events Advertising ProductManagement Own Brand Product PR Marketing Sales https://www.iteratorshq.com/blog/app-design-process-design-a-great-mobile-app/" }, { "page_index": 50, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_015.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_015.png", "page_index": 50, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:04:21+07:00" }, "raw_text": "04. 20 15 10 5" }, { "page_index": 51, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_016.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_016.png", "page_index": 51, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:04:31+07:00" }, "raw_text": "HIGH HIGH IMPACT HIGH IMPACT Impact Effort Matrix LOW EFFORT HIGH EFFORT DO IT DO IT Prioritize your app's valuable EASY WINS STRATEGICAL WINS features IMPACT LOW IMPACT LOW IMPACT LOW EFFORT HIGH EFFORT AVOID AVOID WEAK WINS NOWIN LOW EFFORT HIGH" }, { "page_index": 52, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_017.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_017.png", "page_index": 52, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:04:39+07:00" }, "raw_text": "MUST HAVE FEATURES FOR MVP SHOULD/COULD HAVEFEATURES MVP Features Login/ Account Signup Real Time Location Tracking User Profile Data Collection Identify required requirements Messaging Data Pipeline Push Notifications Recommender System Matching Algorithms Loyalty Programs Payment Integration In-app Purchasing Help and Support SocialVerification/Integration Abuse Reporting /Monitoring Reviews and Ratings" }, { "page_index": 53, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_018.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_018.png", "page_index": 53, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:04:47+07:00" }, "raw_text": "As a [user], I want to/can [goal to achieve] to .' User Story A general explanation of a design feature from the user's standpoint As a regular fintech app user, I want to withdraw cash from my bank account using the fintech mobile app, so that I can easily draw out cash User Story even without using my card . User can login to the mobile app. User can enter the desired amount to withdraw. Acceptance Desired amount is within the user's current balance Criteria - Accounts are updated concurrently after validation Email and in-app confirmation of transactions are sent to the user." }, { "page_index": 54, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_019.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_019.png", "page_index": 54, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:04:55+07:00" }, "raw_text": "User Flow View credit card Start View accounts balance Correct Login info Login page Correct correct? Email Doesn't match Registration Re-enteremail matches address database? database process Doesnt match database Incorrect Email Login info matches Matches database Retry login Passwordreset correct? database? Incorrect Matches database Password reset email sent Incorrect NO more than 3 YES times?" }, { "page_index": 55, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_020.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_020.png", "page_index": 55, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:05:06+07:00" }, "raw_text": "342 .widgei 344 .widget-ar 345 .widget-area 346 .widget-area- 347 .widget-area-side 348 font-size:13p, 349 358 /*=Menu access { display: inline-block height: 69px; float: right; margin:11px 28px 0px 0px3 nax-width: 8o0px; Which mobile platform? tyle:none; -0.8125em left:o; 99999 right; Native, Cross Platform or Hybrid? block: 21 Android or iOS or both? E # 888 3" }, { "page_index": 56, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_021.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_021.png", "page_index": 56, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:05:11+07:00" }, "raw_text": "05. Wireframe, Mockup & Pr rototype" }, { "page_index": 57, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_022.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_022.png", "page_index": 57, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:05:19+07:00" }, "raw_text": "Translate your ideas onto visual presentations WIREFRAME MOCKUP PROTOTYPE A wireframe is a basic, low- A mockup is a static, high- Prototyping allows designers fidelity representation of the fidelity simulation of the to test the user journey: How initial product concept finished product that delivers the user might move between the visual look of the product different actions or tasks to A wireframe traditionally only design-including typography achieve certain outcomes uses black, white, and grey iconography, color, and and can either be drawn by overall style hand or created digitally" }, { "page_index": 58, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_023.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_023.png", "page_index": 58, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:05:28+07:00" }, "raw_text": "Wireframe USE 90.1 VR 0 VR nohi DESIGN THINKING PROCESS" }, { "page_index": 59, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_024.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_024.png", "page_index": 59, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:05:48+07:00" }, "raw_text": "Balsamig Components for Web, Application, and Mobile Interface Design AWeb Pag Flle Edit View Help Aparagraph oftext. http7 A secorid row cf text Open CTRLIC Ilem One Ilem Two Open Recent A Some text Name One Two Three Ag Nidknam Employe Item Three Opton One Glacamo Some text J Peldl Opton Two Buttan A second line of text X ComboBo Vshow Something Guldo Jack The 0 Checbo 11 Exit CTRL+O Marco 31 O Radio Butta statistic teaching tips select select tool storeac onicen anicon treve tutorial Icon Nerte Hgme>Praduct>Xyz>Features Hema1eraductaSenpansles typography ubuntuusability Button Windowr Name J Use f for cloved folders Grovo Name First Tab Item One Ue F for open foldert A commen1 X + You may also use ths Second Teb and this ABCSG Third Tab Aparagraphoftext or this Fourth Teb 0 and this A Smple Label D er even ths Delete Aparagreph of text. V and this Item Two A secrd row of text Add and sub menu Use-far cfe icon BZDEECAO Wh Item Three Two Lebels r-toleavea spece foryourow Item Faur VACeomerk C use spaces ar dots for hierarch A Big TItle atooltle V Just Ike ABullet B this Oa button ON Multiline Butto Off button OFF S Alert Q WERTYUIOP alnt 01 AM Aler!textgoes here H JkXL search Same text 10 02 PM Z M No Yes ?120 11 03" }, { "page_index": 60, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_025.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_025.png", "page_index": 60, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:05:59+07:00" }, "raw_text": "Mockup 9:41 oil 9:41 Statistic My Cards Savings Expense Balance Balance 25.633.00 USD 8000.00 Sep 2020 +890.00USD 4589 +890.00USD 12/20 VISA 12/20 Send Money to Search Q 15 16 17 18 19 20 21 22 Target Completed 90% View Amount History *** 4589 450.00USD Grocery +$455.00 Ariontare Grocery mall Aug 23 Total Sent Shopping +$350.00 MaxWilliam MALL $458.00USD Alizex Shopping Mall Aug 26 03Aug 2020 Fast Food +$450.00 Iinnv Dintn McDonald's Aug 28 G T4T T4T" }, { "page_index": 61, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_026.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_026.png", "page_index": 61, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:06:05+07:00" }, "raw_text": "rototype P O B$D Swipe up to start" }, { "page_index": 62, "chapter_num": 2, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_027.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_2/slide_027.png", "page_index": 62, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:06:13+07:00" }, "raw_text": "560 0.168 ? 0.9% 286 0.12% 1.4563 2.286 Y.0287 156 Hoang Le Hai Thanh stonks High Performance Computing Laboratoy 0.1204 thanhhoang@hcmut.edu.vn 0.234 0.1902 NIA" }, { "page_index": 63, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_001.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_001.png", "page_index": 63, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:06:19+07:00" }, "raw_text": "Guide to Mobile App Design 06 C03043 - Mobile Application Development HIGH Hoang Le Hai Thanh PERFORMANCE COMPUTING thanhhoang@hcmut.edu.vn Laboratory" }, { "page_index": 64, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_002.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_002.png", "page_index": 64, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:06:25+07:00" }, "raw_text": "Table Contents of 1. User Interface Design Basics 2. Mobile App Design Guidelines 3. Best Practices and Tips" }, { "page_index": 65, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_003.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_003.png", "page_index": 65, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:06:32+07:00" }, "raw_text": "01 Design User Interface Basics The user interface (UI) is the point at which or mobile application." }, { "page_index": 66, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_004.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_004.png", "page_index": 66, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:06:46+07:00" }, "raw_text": "X Elements UI Total Revenue Hira R. S $92,983 UX/UIDesigner $124 125 Projects Revenue Travel Hotel MobileApplication Dashboard Input Controls Seen by Seen by Transactio Hi Hira Dashboard Tour Trip Tour Trip UI elements that enable users to input information $4,763.40 Transport Transport Email AvailableBalanc Navigation Components Calender Free Slots Available Graph UI components that can make it easy to navigate through a mobile app. Forms 18 20 12 June June June Project Details Information Components Hira R. Go Pro UX/UI Designer 02 10 15 Upgrade yourplan to UI components that help share information with users July July July getprobenefits Projects Progress Let's Start Containers UI components that can hold together a full set of components and content that are related to each other" }, { "page_index": 67, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_005.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_005.png", "page_index": 67, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:06:54+07:00" }, "raw_text": "Input Controls 12:00 Pick aDate O O Addtools 23 AuB 0 Principle 24 Sep 2017 25 0ct2018 Sketch 26 Nov 2019 27 Dec Photoshop Submit Framer S Name Address" }, { "page_index": 68, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_006.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_006.png", "page_index": 68, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:07:02+07:00" }, "raw_text": "Navigation Trip Summary PAR-NYC £4,000 Flight Details Price. £388 Departure + Monday, May 1 Y + 6:25am ParCDG 7:50am WMUC 420 12:10pm MumichMUC 9:15pm NeeTorNC Karan Shah" }, { "page_index": 69, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_007.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_007.png", "page_index": 69, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:07:10+07:00" }, "raw_text": "Navigation 12:00 Chats 1230 5mingo My board AnnDrewer Hey.why didn't you call me?I've.. BACKLOG BRIEFS DESIGN USER PAC TESTING Yesterday.8.12PM Ryanwrynn Yo man,are you alive? Yesterdav.7:37PM Miasharma BRIEFS Great newsAnd when will you a. Fcb5.459PM Fix the login screen SamanthaProudmoore Yeah,we should definitely do it" }, { "page_index": 70, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_008.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_008.png", "page_index": 70, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:07:23+07:00" }, "raw_text": "Information Carrier 12:58AM Carrier 6:04PM arcu.in enimjusto,rhoncus ut.imperdiet a.venenatis vitae.justo.Nullam.dictum felis eu pede mollis pretium Preface Account Profile Band Membership.Dashboard Integer tincidunt.Cras dapibus.Vivamus elementumsempernisi Aeneanvulputateeleifenc Introduction tellus.Loremipsum dolor sit Welcome! X amet.consectetuer Delivery Order Payment Cart Track adipiscing elit.Aenean Address Summary Method This is a guick tutorial to help Chapter1 commodoligula egetdolor. you get familiarwith the basic Aenean massa.Cum soclis functions of the app. Woho! natoquepenatibus et magnis disparturient Chapter2 montes,nascetur ridiculus mus.Donec quam felis Q Approval Processing Shipping Delivery ultriciesnec,pellentesgue eu,pretium quissem.Nulla Chapter3 consequatmassa quis enim.Donec pedejusto fringillavel,aliquet nec, vulputate eget,arcu.ln About enimjusto,rhoncus ut Page3 imperdiet a,venenatis vitae, justo.Nullam.dictum felis eu" }, { "page_index": 71, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_009.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_009.png", "page_index": 71, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:07:28+07:00" }, "raw_text": "Information LOADInG" }, { "page_index": 72, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_010.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_010.png", "page_index": 72, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:07:35+07:00" }, "raw_text": "Information DEFAULT DEFAULT DEFAULT SUCCESS SUCCESS SUCCESS ERROR ERROR ERROR INFO INFO INFO WARNING WARNING WARNING" }, { "page_index": 73, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_011.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_011.png", "page_index": 73, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:07:41+07:00" }, "raw_text": "Container Frenchy 1" }, { "page_index": 74, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_012.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_012.png", "page_index": 74, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:07:48+07:00" }, "raw_text": "Container You love us. You really love us! Youveread 10 stories from Braze Magazine this monthLet's take it to the nextlevel Subscribe and nevermissanotherarticie Email address SUBSCRIBE Nothanks" }, { "page_index": 75, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_013.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_013.png", "page_index": 75, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:07:56+07:00" }, "raw_text": "O2.Mobile App [ Design Guidelines Make Onboarding Efficient Show users the real value of your app Declutter Remove all things that are not necessary for the app design Minimize User Input Input only required information with data suggestion Breakdown Tasks Divide large tasks into a number of subtasks" }, { "page_index": 76, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_014.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_014.png", "page_index": 76, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:08:05+07:00" }, "raw_text": "Onboarding Make Efficient The very first thing a user will 9:41 9:41 9:41 can perform various actions more smoothly and efficiently. Discover place Choose A Tasty Pick Up Or Dish Delivery near you We make it simple to find the food When you order Eat Street,we'll hook We make food ordering fast,simple you crave.Enter your address and let you up with exclusive coupons andfree-nomatter ifyouorder us do the rest. specials and rewards online or cash. Get Started Next- Next- O" }, { "page_index": 77, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_015.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_015.png", "page_index": 77, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:08:17+07:00" }, "raw_text": "Declutter 9:41 9:41 Cutting out the clutter AUS-BNA FLIGHTINFORMATION 13Oct.2Traveller Present the user with only what EmiratesAirlines USD643 Available Flights Emirates 8h12m1Stop) 10tickets left they need to know AUS IAH BNA United Airlines USD450 5:15PM 8:15PM 11:15PM UNITED 7h 30m1Stop) 13ticketsleft AUS IAH BNA 80% 12 m 5:15PM 8:15PM 11:15PM Keep interface elements to a Puncuality Delayed on average by minimum. A simple design will keep SrilankanAirlines USD478 Aircraft Details Stilankan 7h30m1Stop) 16tickets left AUS IAH BNA Model Airbus787-900 the user at ease with the product. 5:35PM 8:45PM 11:45PM Type Twin-aisle Emirates Airlines USD643 Emirates Meal Yes 8h12m1Stop) 10tickets left AUS IAH BNA Wi-Fi Available 5:15PM 8:15PM 11:15PM SELECT THISFLIGHT United Airlines USD400 UNITED 7h 30m1Stop) 18ticketsleft Entertainment" }, { "page_index": 78, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_016.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_016.png", "page_index": 78, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:08:25+07:00" }, "raw_text": "Minimize user input Keep forms as short as possible by Register removing any unnecessary fields $Register to get a US$3AliExpress coupon The app should ask for only the Email Password e bare minimum of information from AGREE&CREATEACCOUNT the user. By registering for an AliExpress account,you agree that you have read and accepted our AliExpress Free Membership Agreement and Privacy Policy Social medialogin Sign in with G f WK Have an account?Sign In" }, { "page_index": 79, "chapter_num": 3, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_017.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_3/slide_017.png", "page_index": 79, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:08:34+07:00" }, "raw_text": "Breakdown Tasks Break tasks into bite-sized chunks Do not create too much < BACK 07 Service Provider Service Consumer SOAP service request XML service response Viraj 777-7007-777 Seventh
07, Baker Street
" }, { "page_index": 103, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_007.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_007.png", "page_index": 103, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:11:41+07:00" }, "raw_text": "Web services API Internal System 01 01 API Server/Data source WEB SERVICES An application programming interface (or API for short) is a 02 XML/JSON/HTTP request 02 APlrequest XML/JSON/HTTP response software component that enables APlresponse A web service is a resource that is two otherwise unrelated applications available over the internet to communicate with each other 03 03 Client Your device" }, { "page_index": 104, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_008.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_008.png", "page_index": 104, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:11:46+07:00" }, "raw_text": "INTRODUCTION TO REST API" }, { "page_index": 105, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_009.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_009.png", "page_index": 105, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:11:52+07:00" }, "raw_text": "WHATIS REST? REST stands for REpresentational State Transfer REST is an architectural style for providing standards between computer systems on the web What is Rest APl? ECSTPUPI UATAOASE NCO SCRVER TOUR HEBSITC APPLICATIOR" }, { "page_index": 106, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_010.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_010.png", "page_index": 106, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:00+07:00" }, "raw_text": "REST Methods GET POST PUT DELETE Use GET requests to Use POST APls to As the name applies, Use PUT APls only retrieve remote primarily to update DELETE APls delete create new resources the resources an existing resource resources HEAD PATCH OPTIONS PATCH ony does TRACE partial updates CONNECT" }, { "page_index": 107, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_011.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_011.png", "page_index": 107, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:07+07:00" }, "raw_text": "REST CRUD CREATE DELETE Create item new item item item UPDATE READ item 4 Update" }, { "page_index": 108, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_012.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_012.png", "page_index": 108, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:13+07:00" }, "raw_text": "REST Resources A resource can be a singleton or a collection. Ex: customers is a collection resource and customer is a singleton resource (in a banking domain). We can identify \"/customers\". We can identify a single \"customer\" resource using the URI '/customers/{customerld}\" resource \"accounts\" of a particular \"customer\" can be identified using the" }, { "page_index": 109, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_013.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_013.png", "page_index": 109, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:23+07:00" }, "raw_text": "RESTful Guidelines CLIENT-SERVER STATELESS UNIFORMINTERFACE Client applications and server The server will not store anything about All resources should be accessible applications MUST be able to evolve the latest HTTP request the client made. It through a common approach such as separately without any dependency on will treat every request as new. HTTP GET and similarly moditied using a each other. No session, no history. consistent approach. CACHEABLE LAYERED SYSTEM CODE ON DEMAND (OPTIONAL) Caching shall be applied to resources Each layer doesn't know any thing about when applicable, and then these any layer other than that of immediate REST allows client functionality to be resources MUST declare themselves layer and there can be lot of intermediate extended by downloading and executing cacheable. servers between client and the end code in the form of applets or scripts. Caching can be implemented on the server. server or client-side." }, { "page_index": 110, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_014.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_014.png", "page_index": 110, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:31+07:00" }, "raw_text": "SOAP REST V S SOAP REST SOAP is a protocol REST is an architectural style SOAP cannot make use of REST REST can make use of SOAP SOAP uses service interfaces to expose its functionality REST uses Uniform Service locators to access to client applications the components on the hardware device. SOAP requires more bandwidth for its presentation REST r messages is lightweight SOAP can only work with XML format. As seen from REST p s different data formats such as permits SOAP messages, all data passed is in XML format. Plain text, HTML, XML, JSON, etc. Support Stateful operations and security mechanisms Support caching" }, { "page_index": 111, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_015.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_015.png", "page_index": 111, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:36+07:00" }, "raw_text": "DESIGN A REST API" }, { "page_index": 112, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_016.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_016.png", "page_index": 112, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:44+07:00" }, "raw_text": "S Idempotency is the ability for an operation to be carried out multiple times without changing the state of the system. An idempotent HTTP method is a method that can be invoked It should not matter if the method has been called only once, or ten times over. The result should always be the same." }, { "page_index": 113, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_017.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_017.png", "page_index": 113, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:49+07:00" }, "raw_text": "GET I PUT l DELETE PATCH ARE DEMPOTENT POST IS NOT IDEMPOTENT" }, { "page_index": 114, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_018.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_018.png", "page_index": 114, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:12:56+07:00" }, "raw_text": "REST Resources A resource can be a singleton or a collection. Ex: : customers is a collection resource and customer is a singleton resource (in a banking domain: We can identify /customers\". We can identify a single \"customer\" r resource using the URI /customers/{customerld}\" A resource \"accounts\" of a particular \"customer\" can be identified using the resource URN \"/customers/{customerld}/accounts" }, { "page_index": 115, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_019.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_019.png", "page_index": 115, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:13:02+07:00" }, "raw_text": "REST Best practices Use nouns to represent resources RESTful URI should refer to a resource that is a thing (noun) instead of referring to an action (verb) http://api.example.com/device-management/managed-devices http://api.example.com/device-management/managed-devices/{device-id} http://api.example.com/user-management/users Use Nesting on Endpoints to Show Relationships Ex: A blog post might have their comments, so to retrieve these comments, an endpoint like https://mysite.com/posts/{postld}/comments would make sense" }, { "page_index": 116, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_020.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_020.png", "page_index": 116, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:13:09+07:00" }, "raw_text": "REST Best practices Use Nouns Instead of Verbs in Endpoints Because HTTP methods such as GET,POST,PUT,PATCH, and DELETE are already in verb form for performing basic CRUD (Create, Read, Update, Delete) operations, the endpoints should use nouns signifying what each of them does. Use JSON as the Format for Sending and Receiving Data header to application/json while making the request." }, { "page_index": 117, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_021.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_021.png", "page_index": 117, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:13:15+07:00" }, "raw_text": "REST Best practices Use Filtering, Sorting, and Pagination to Retrieve the Data Requested a web API to limit the amount of data returned by any single request. Ex: /orders?limit=25&offset=50 Be Clear with Versioning REST APls should have different versions, so you don't force clients s (users) to migrate to new versions. This might even break the application if you're not careful. Many RESTful APls from tech giants and individuals usually comes like this: https://mysite.com/v1/ for version 1 https://mysite.com/v2 for version 2" }, { "page_index": 118, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_022.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_022.png", "page_index": 118, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:13:24+07:00" }, "raw_text": "REST Best practices Handle errors gracefully and return standard error codes gracefully and return HTTP response codes that indicate what kind of error occurred. Common error HTTP status codes include: 4oo Bad Request - This means that client-side input fails validation. 4o1 Unauthorized - This means the user isn't not authorized to access a resource. It usually returns when the user isn't authenticated. 4o3 Forbidden - This means the user is authenticated, but it's not allowed to access a resource. 4o4 Not Found - This indicates that a resource is not found. 5oo Internal server error - This is a generic server error. It probably shouldn't be thrown explicitly 5o2 Bad Gateway - This indicates an invalid response from an upstream server. 5o3 Service Unavailable - This indicates that something unexpected happened on server side (It can be anything like server overload, some parts of the system failed, etc.)" }, { "page_index": 119, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_023.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_023.png", "page_index": 119, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:13:31+07:00" }, "raw_text": "REST Best practices Cache data to improve performance data that users request. The good thing about caching time we want to retrieve some get may be outdated. Provide Accurate APl Documentation When you make a REST API, you need to help clients (consumers) learn and figure out how to use it correctly. The best way to do this is by providing good documentation for the APl. I API testing tools in software development, to document your APls." }, { "page_index": 120, "chapter_num": 5, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_024.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_5/slide_024.png", "page_index": 120, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:13:39+07:00" }, "raw_text": "MSc. Hoang Le Hai Thanh High Performance Computing Laboratory - HCMUT thanhhoang@hcmut.edu.vn 24 COs sin" }, { "page_index": 121, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_001.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_001.png", "page_index": 121, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:13:46+07:00" }, "raw_text": "C03043 - Mobile Application Development CHAPTER 6 MOBILE APP LIFE CYCLE AND STATE MANAGEMENT Hoang Le Hai Thanh High Performance Computing Laboratory - HCMUT" }, { "page_index": 122, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_002.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_002.png", "page_index": 122, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:13:53+07:00" }, "raw_text": "01 02 Mobile App Life Cycle iOS & Android App Life Cycle 03 04 Mobile App State Redux Overview Management" }, { "page_index": 123, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_003.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_003.png", "page_index": 123, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:14:02+07:00" }, "raw_text": "01. Mobile App e Cycle Life Not Running state Foreground Handling Life Cycle in Mobile App is Inactive State crucial! Recall the difference between Mobile Apps and other Active State platforms: Background Activity duration Hardware resources Background State Responsiveness System events Suspended state" }, { "page_index": 124, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_004.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_004.png", "page_index": 124, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:14:09+07:00" }, "raw_text": "Life Cycle Callbacks Life Cycle Callbacks allow us to know that a state has changed: that the system is creating. stopping, or resuming our app, or destroying the process SOUND SIMILAR? Constructor Destructor Vs." }, { "page_index": 125, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_005.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_005.png", "page_index": 125, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:14:17+07:00" }, "raw_text": "A good implementation of the lifecycle callbacks can help ensure Consuming valuable system resources when the user is not actively using your app. Losing the user's progress if they leave app and return to it at a later time. your Crashing or losing the user's progress when the screen rotates between landscape and portrait orientation." }, { "page_index": 126, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_006.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_006.png", "page_index": 126, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:14:23+07:00" }, "raw_text": "02 Android & iOS App Life" }, { "page_index": 127, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_007.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_007.png", "page_index": 127, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:14:34+07:00" }, "raw_text": "Activity launched onCreate0 onStart( onRestartO User navigates onResume() to the activity Android Activity Life Cycle App process Activity killed running Another activity comes into the foreground User returns As a user navigates through, out of, and to the activity Appswith higherpriority onPause0 need memory back to our app, the Activity instances The activity is no longer visible transition through different t states in their Usernavigates to the activity lifecycle. onStop() The activity is finishing or being destroyed by the system onDestroy( Activity shut down" }, { "page_index": 128, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_008.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_008.png", "page_index": 128, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:14:41+07:00" }, "raw_text": "Launch Screen U App Ul Unattached Foreground Foreground Inactive Active ioS Scene Life Cycle The introduction of multi-window support on iOS 13 (iPadOS) brings major changes in application's life cycle C Suspended Background Foreground Inactive" }, { "page_index": 129, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_009.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_009.png", "page_index": 129, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:14:50+07:00" }, "raw_text": "t Life Cycle XOX React Class Mounting Unmounting Initialization Updation props states setup props and state componentWillMount componentwillReceiveProps shouldComponentUpdate componentwillUnmount true x false render shouldComponentUpdate componentWillUpdate x true false componentDidMount componentWillUpdate render render componentDidUpdate componentDidUpdate" }, { "page_index": 130, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_010.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_010.png", "page_index": 130, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:15:01+07:00" }, "raw_text": "React Function Component Life Cycle with Hooks XOX Class component Will mount Mounted Will unmount orops/state changed props/state changed 2nd render nthrender Istrender componentDidMount componentWillUnmount componentDidUpdate componentDidUpdate Function component with useEffect Will mount Mounted Will unmount orops/state changed props/state changed 2ndrender nthrender Ist useEffect callbackreturn Ist render Ist useEffect callback (nth-1)useEffectcallbackreturn nthuseEffect callbackreturn 2nd useEffect callback nth useEffectcallback useEffect( => { / perform some effect here useEffect callback return () => useEffect callback return I/ do some clean up here Created by Przemek Wolnik }; twitter.com/PrzemekWolnik }, [effectDependencies]); github.com/przemwo" }, { "page_index": 131, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_011.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_011.png", "page_index": 131, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:15:08+07:00" }, "raw_text": "03 Mobile App" }, { "page_index": 132, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_012.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_012.png", "page_index": 132, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:15:17+07:00" }, "raw_text": "State management is the process of: State Maintain the knowledge of an application's UI controls across multiple related data flows that form a complete business use case Understand the condition of the app at any given moment 2. Event handlers fre 3. Business logic executes The UI is updated 1.Network event Tap, swipe, gestures App lifecycle events 1. Events 2. State 3.UI e.g. application, page State drives Events drive or component state state changes presentation" }, { "page_index": 133, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_013.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_013.png", "page_index": 133, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:15:27+07:00" }, "raw_text": "Local State Local state is the data that we can neatly manage in a component Global State Global state is the data that we need to manage across multiple components **0 Server State ..0 0.0 The server state is the data that comes from an external The state of an app is everything that exists server that must be integrated with our Ul state. in memory when the app is running URL State The URL state is the data that exists on our URLs, including the pathname and query parameters. Environment State The environment state is the information derived from the device such as permissions, Bluetooth, connectivity state. etc" }, { "page_index": 134, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_014.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_014.png", "page_index": 134, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:15:35+07:00" }, "raw_text": "04 Redux Overview Redux va Redux Toolkit Khi ban tao ra mt thü khó düng sau dó tao ra mt thü khác dé giüp thü khó düng dó dé düng ho'n" }, { "page_index": 135, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_015.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_015.png", "page_index": 135, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:15:43+07:00" }, "raw_text": "Application Component Tree The Prop Drilling Problem App Today Buy Milk Todos [ state Prop drilling is the problem for r passing data toggle(id) Pay Bills through nested children severa! components Filter TodoList toggle(id) in a bid to deliver this data to a deeply-nested component. Todoltem Todoltem toggle(id) ToggleTodo ToggleTodo" }, { "page_index": 136, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_016.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_016.png", "page_index": 136, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:15:50+07:00" }, "raw_text": "Manage Shared State with Redux Without Redux With Redux Store Component initiating change" }, { "page_index": 137, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_017.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_017.png", "page_index": 137, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:15:59+07:00" }, "raw_text": "S W Redux is Event Driven Store Dispatch Reducer Event Handler Actions dispatched in response to an are R R event like a UI click R The the store reducer function to runs UI calculate a new based on the state event State The Ul r reads the state to display the new Deposit $10 $0 Withdraw $10 new values" }, { "page_index": 138, "chapter_num": 6, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_018.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_6/slide_018.png", "page_index": 138, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:16:05+07:00" }, "raw_text": "Any question? thanhhoang@hcmut.edu.vn" }, { "page_index": 139, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_001.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_001.png", "page_index": 139, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:16:12+07:00" }, "raw_text": "CO3043 - MOBILE APPLICATION DEVELOPMENT CHAPTER 07 MOBI ILE DEVICE SENSORS HOANG LE HAITHANH High Performance Computing Laboratory, HCMUT - VNUHCM" }, { "page_index": 140, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_002.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_002.png", "page_index": 140, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:16:19+07:00" }, "raw_text": "TABLE OF CONTENTS 01 Introduction to Mobile Device sensors 02 Mobile Device sensors characteristics DO 03 Common Mobile Device sensors 04 Develop Mobile App with device sensors" }, { "page_index": 141, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_003.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_003.png", "page_index": 141, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:16:29+07:00" }, "raw_text": "01. INTRODUCTION TO MOBILE DEVICE SENSORS" }, { "page_index": 142, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_004.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_004.png", "page_index": 142, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:16:37+07:00" }, "raw_text": "SENSORS A s sensor is a tiny device or module that analyzes its X surroundings and reports the quantitative measure to the controlling program. Smartphones today come with a wealth of sensors s to facilitate a better user experience, and provide apps with enhanced information about the world around the user." }, { "page_index": 143, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_005.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_005.png", "page_index": 143, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:16:48+07:00" }, "raw_text": "EVOLUTION OF SMARTPHONE SENSORS Sensor growth in smartphones Galaxy S5 Heart Rate Fingerprint Gaaxy S4 Temperature Temperature Humidity Humidity Hall Effect Hall Effect Gaaxy S3 Pressure Pressure Pressure RGB RGB RGB Gaaxy S2 Gyroscope Gyroscope Gyroscope Gyroscope Proximity Proximity Proximity Proximity Galaxy S1 Ambient Light Ambient Light Ambient Light Ambient Light Ambient Light Accelerometer Accelerometer Accelerometer Accelerometer Accelerometer Magnetometer Magnetometer Magnetometer Magnetometer Magnetometer 2010 2011 2012 2013 2014 2015+ D204QuacomnTecnologeslnc.Al RoghtsRcserwa" }, { "page_index": 144, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_006.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_006.png", "page_index": 144, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:16:59+07:00" }, "raw_text": "EVOLUTION OF SMARTPHONE SENSORS Phone 6Plus iPhone7Plus iPhonc 8Plus iPhoneX iPhoneXOMax iPhone11Pro MaxiPhone 12 Pro Max iPhone13ProMax 92 10 Image sensor size - a rising trend Year 2016 2017 2019 2020 Image sensor Size 1/3.00 inch 1/2.55 inch 1/1.70 inch 1/1.33 inch 1/2.00 inch Counterpount Flagship Apple Samsung Galaxy Huawei Samsung Galaxy Compact Smartphone iPhone 7Plus Note8 Mate30 Pro S20 Ultra DSLR Source: Counterpoint Research" }, { "page_index": 145, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_007.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_007.png", "page_index": 145, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:17:06+07:00" }, "raw_text": "02. MOBILE DEVICE SENSORS CHARACTERISTICS" }, { "page_index": 146, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_008.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_008.png", "page_index": 146, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:17:13+07:00" }, "raw_text": "ARE SENSORS ALWAYS CORRECT? Sensors are characterized depending on the value of many parameters, and their manufacturers. We must understand the underlying sensor to get the right thing we want. \"Numbers don't lie, people do\"" }, { "page_index": 147, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_009.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_009.png", "page_index": 147, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:17:22+07:00" }, "raw_text": "ACCURACY RANGE It is defined as the difference between the measured It is the minimum and maximum value of a physical value and the true value variable that the sensor can sense or measure. SPAN PRECISION It is the difference between the maximum and It is defined as the closeness among a set of minimum values of input values UNIT Unit of measurement High Accuracy Low Accuracy Low Accuracy High Precision High Precision Low Precision" }, { "page_index": 148, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_010.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_010.png", "page_index": 148, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:17:29+07:00" }, "raw_text": "SENSITIVITY LINEARITY It calculates the sensor's output change concerning Linearity is the maximum deviation between the a unit change in the input (the measured quantity): measured values of a sensor from ideal curve. RESOLUTION yI The slightest change in the input that the sensor can Measured Curve detect and reliably point out is called resolution. deal Curve Maximum Erroi Input" }, { "page_index": 149, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_011.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_011.png", "page_index": 149, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:17:38+07:00" }, "raw_text": "TYPE Physical sensors relay data from the source they present, while composite sensors generate data from other sensors REPORTING MODE SAMPLING PERIOD It is the time difference between two consecutive called reporting modes (Continues, On-change. data collection (frequency) One-shot,...) CALIBRATION POWER CONSUMPTION Sensor calibration makes that instrument function as accurately, or error-free, as possible when being used or sleep" }, { "page_index": 150, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_012.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_012.png", "page_index": 150, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:17:46+07:00" }, "raw_text": "03. COMMON MOBILE DEVICE SENSORS" }, { "page_index": 151, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_013.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_013.png", "page_index": 151, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:17:54+07:00" }, "raw_text": "R CATEGORY (ANDROID) SENSOR Motion Sensors Position Sensors Environmental Sensors These sensors measure acceleration These sensors measure the physica These sensors measure various forces and rotational forces along position of a device. This category environmental parameters, such as three axes. This category includes includes orientation sensors and ambient air temperature and accelerometers, gravity sensors, pressure, illumination, and humidity. magnetometers gyroscopes, and rotational vector This category includes barometers, sehsors. photometers, and thermometers" }, { "page_index": 152, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_014.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_014.png", "page_index": 152, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:18:05+07:00" }, "raw_text": "MOTION SENSORS Motion sensors are useful for monitoring device movement, such as tilt, shake, rotation, or swing. The movement is usually a reflection of direct user input, but it can also be a reflection of the physical environment in which the device is sitting Sensor Type Description Common Uses Measures the acceleration force in m/s2 that is applied to a device TYPE_ACCELEROMETER Hardware on all three physical axes (x, y, and z), including the force of Motion detection (shake, tilt, etc.) gravity. Measures the force of gravity in m/s2 that is applied to a device on YPE GRAVITY Software or Hardware Motion detection (shake, tilt, etc.) all three physical axes (x, y, z). Measures a device's rate of rotation in rad/s around each of the TYPE_GYROSCOPE Hardware Rotation detection (spin, turn, etc.) three physical axes (x, y, and z). Measures the acceleration force in m/s2 that is applied to a device YPE LINEAR ACCELERAION Software or Hardware on all three physical axes (x, y, and z), excluding the force of Monitoring acceleration along a single axis gravity. Measures the orientation of a device by providing the three YPE ROTATION VECTOR Software or Hardware Motion detection and rotation detection elements of the device's rotation vector." }, { "page_index": 153, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_015.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_015.png", "page_index": 153, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:18:13+07:00" }, "raw_text": "POSITION SENSORS Position sensors are useful for determining a device's physical position in the world's frame of reference. Sensor Type Description Common Uses Measures the ambient geomagnetic field for all three physical axes (x, y, z) TYPE_MAGNETIC_FIELD Hardware Creating a compass. in T. Measures degrees of rotation that a device makes around all three physical axes (x, y, z). As of API level 3 you can obtain the inclination matrix and TYPE ORIENTATION Software rotation matrix for a device by using the gravity sensor and the Determining device position geomagnetic field sensor in conjunction with the getRotationMatrix0 method. Measures the proximity of an object in cm relative to the view screen of a TYPE_PROXIMITY Hardware device. This sensor is typically used to determine whether a handset is Phone position during a call. being held up to a person's ear." }, { "page_index": 154, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_016.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_016.png", "page_index": 154, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:18:23+07:00" }, "raw_text": "ENVIRONMENT SENSORS Environment sensors let you monitor various environmental properties. Sensor Type Description Common Uses YPE AMBIENT TEMPERATURE Hardware Measures the ambient room temperature in degrees Celsius (°C) Monitoring air temperatures YPE LIGHT Hardware Measures the ambient light level (illumination) in lx Controlling screen brightness TYPE PRESSURE Hardware Measures the ambient air pressure in hPa or mbar. Monitoring air pressure changes. Monitoring dewpoint, absolute, and relative TYPE_RELATIVE_HUMIDITY Hardware Measures the relative ambient humidity in percent (%) humidity. Measures the temperature of the device in degrees Celsius (°C). This YPE TEMPERATURE Hardware sensor implementation varies across devices and this sensor was replaced Monitoring temperatures. With the TYPE_AMBIENT_TEMPERATURE sensor" }, { "page_index": 155, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_017.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_017.png", "page_index": 155, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:18:32+07:00" }, "raw_text": "SPECIAL DEVICES Camera // The camera contains an image sensor or imager that detects and conveys information used to make an image GNSS GNSS stands for Global Navigation Satellite System and is the standard generic term for satellite navigation systems. This term includes e.g. the GPS, GLONASS, Galileo, Beidou, and other regional systems" }, { "page_index": 156, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_018.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_018.png", "page_index": 156, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:18:39+07:00" }, "raw_text": "SPECIAL DEVICES Biometric Sensors A Biometric sensor is an identification and authentication device, based on a physical attribute such as fingerprints, facial images, iris, and voice recognition. System Sensors Internal sensors for monitoring CPU, GPU, battery, and other components" }, { "page_index": 157, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_019.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_019.png", "page_index": 157, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:18:46+07:00" }, "raw_text": "04. DEVELOP MOBILE APP WITH DEVICE SENSORS DO" }, { "page_index": 158, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_020.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_020.png", "page_index": 158, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:18:54+07:00" }, "raw_text": "BEFORE/AFTER USING SENSORS Determine which sensors are available on a device Determine an individual sensor's capabilities, such as its maximum range. manufacturer, power requirements, and resolution. 0D 0 Acquire raw sensor data and define the minimum rate at which you username 92%. SIGN IN acquire sensor data. OR use othea accouut SociolNetwork SocialNetwork2 Soca1 Netwock 3 X Register and unregister sensor event listeners that monitor sensor changes" }, { "page_index": 159, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_021.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_021.png", "page_index": 159, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:19:02+07:00" }, "raw_text": "WHILE USING s SENSORS Be sure you choose a delivery rate that is suitable for your application or use case. Sensors can provide data at very high rates. Allowing the system to send extra data that you don't need wastes system resources and uses battery power. Only gather sensor data in the foreground. Apps running in the background have a restriction that can not access sensor events Avoid using deprecated methods or sensor types. Several methods and constants have been deprecated and might return unexpected behaviors Try to test as many different kinds of mobile devices as possible" }, { "page_index": 160, "chapter_num": 7, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_022.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_7/slide_022.png", "page_index": 160, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:19:07+07:00" }, "raw_text": "Thank you thanhhoang@hcmut.edu.vn" }, { "page_index": 161, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_001.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_001.png", "page_index": 161, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:19:15+07:00" }, "raw_text": "CO3O43 - MOBILEAPPLICAUON DEVELOPMENI CHAPTER 8 App Mobile P. MEng.Hoang Le Hai Thanh thanhhoang[at]hcmut.edu.vn Department of Computer Systems & Networks Faculty of Computer Science & Engineering TRUONGDAIHOC BACH KHOA BK TP.HCM DAI HOC QUOC GIA TP.HCM" }, { "page_index": 162, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_002.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_002.png", "page_index": 162, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:19:22+07:00" }, "raw_text": "cHAPTER 8 content. MOBlE APP 01 PUBLisHINg 02 StORE sUBmIssiOn MOBilLE APP 03 MAINTENANCE ntRODUCtiOn tO 04 SentRY.IO" }, { "page_index": 163, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_003.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_003.png", "page_index": 163, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:19:28+07:00" }, "raw_text": "01 Mobile App Publishing" }, { "page_index": 164, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_004.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_004.png", "page_index": 164, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:19:35+07:00" }, "raw_text": "MobileAppl Publishing Mobile app publishing refers to the process of making a mobile application available to users for download and installation." }, { "page_index": 165, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_005.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_005.png", "page_index": 165, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:19:47+07:00" }, "raw_text": "Find, Download l P urchase and 800,000 613,433 600,000 573,807 526,259 469,198 400,725 400,000 318.561 255,499 217.470 177,639 200,000 0 2017 2018 2019 2020 2021 2022 2023 2024 2025 Games Social Networking Entertainment Photo & Video Lifestyle Music Productivity Books & Reference Education Health & Fitness Utilities Sports Business News & Magazines Navigation Finance Shopping Food & Drink Weather Medical Travel Revenue of mobile apps worldwide2017-2025,by segment(in million U.S.dollars).Source:Statista" }, { "page_index": 166, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_006.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_006.png", "page_index": 166, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:19:56+07:00" }, "raw_text": "Official App Store IIIII Online Store Official mobile app stores are digital platforms C provided by operating system manufacturers or BUY major technology companies where users can discover, download, and install mobile apps for their devices 7 2 3 Apple Google Huawei X HUAWEI AppStore Play Store AppGallery" }, { "page_index": 167, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_007.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_007.png", "page_index": 167, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:20:02+07:00" }, "raw_text": "more 4 1 amazon appstore Google Play AA Slide me" }, { "page_index": 168, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_008.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_008.png", "page_index": 168, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:20:13+07:00" }, "raw_text": "Why Official ApP ? Wider Audience Reach Trust and Credibility Security and Privacy Consistent User Experience Automatic Updates B:4 Monetization Options 3:32 Device Compatibility Marketing and Promotion Developer Support & Resources How much it costs for these benefits?" }, { "page_index": 169, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_009.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_009.png", "page_index": 169, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:20:18+07:00" }, "raw_text": "02 Store" }, { "page_index": 170, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_010.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_010.png", "page_index": 170, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:20:27+07:00" }, "raw_text": "P A subscription-based service provided by Apple that allows developers to create and distribute applications for Apple's platforms Annyal Fee: $99 $299 ndividual Organization Enrollment Enrollment" }, { "page_index": 171, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_011.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_011.png", "page_index": 171, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:20:37+07:00" }, "raw_text": "X App Store Connect Thanh Hoang Le Hai v App Store Connect VIETNAMBLOCKCHAINCORPORA.. News Holiday schedule App Review will continue to accept submissions throughout the upcoming holidays. Keep in mind that we anticipate high volume and reviews may take longer to complete from December 22-27.Plantosubmittime-sensitivesubmissionsearly My Apps App Analytics Sales and Trends Payments and Financial Reports Users and Agreements, Tax, Access and Banking Copyright@2023AppleInc.Allrightsreserved Terms of Service Privacy Policy https://appstoreconnect.apple.com/trends Contact Us" }, { "page_index": 172, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_012.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_012.png", "page_index": 172, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:20:48+07:00" }, "raw_text": "X App Store Connect Forest Explorer v App Store Features TestFlight Activity iOS App iOS App 1.0 Save Submitfor Review 1.0 Prepare for Submission Add macOS App Version lnformation English(U.S.) v Add tvOS App General App Preview and Screenshots ? View All Sizes in Media Manager App Information iPhone iPhone iPad Pro(3rd Gen) iPad Pro 2nd Gen Pricing and Availability 6.5\"Display 5.5\"Display 12.9\" Display 12.9\" Display Ratings and Reviews Version History In-App Purchases Manage App Store Promotions 1 of 3 App Previews 3 of 10 ScreenshotsChoose FileDelete All" }, { "page_index": 173, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_013.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_013.png", "page_index": 173, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:20:58+07:00" }, "raw_text": "Pay An account that developers use to publish and manage their Android applications on the Google Play Store. Mes One-time Registration Fee lateAp $25 411o aging Individual & Organization Enrollment" }, { "page_index": 174, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_014.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_014.png", "page_index": 174, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:21:09+07:00" }, "raw_text": "Google Play Console + 0 X Google Play Console F C play.google.com/console ... Google Play Console Q Search Play Console Shrine G F Allapplications Dashboard Dashboard Set up your app Inbox il. Statistics Set up yourapp Managed publishing Provide some information about your app and set up your store listing Hide tasks Release LET US KNOW ABOUT THE CONTENT OF YOUR APP 0 Appaccess> Grow 0 Ads> Quality v 0 Content rating 0 Targetaudience Monetize Policy and compliance MANAGEHOW YOUR APPIS ORGANIZEDAND PRESENTED 0 Select an app category and provide contact details 0 Set up your store listing Release your app" }, { "page_index": 175, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_015.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_015.png", "page_index": 175, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:21:22+07:00" }, "raw_text": "Google Play Console X Google Play Console + C play.google.com/console A ... Google Play Console Q Search Play Console G ? Shrine F All applications Store listing conversion analysis Understand how your store listing is performing by monitoring impressions,user acquisitions,and conversion rate.Show more Dashboard Inbox Configure report Exportreportv Last 30 days il. Statistics View byCountry Brazil X Mexico X Argentina X 110 Managedpublishing Filter by Store listing:Newapp icon X 2sources X +Add filter Release Visitors, acquisitions, and conversion rate by country Grow Mar1,2020-Mar 31,2020 M Acquisition analysis Visitors Store presence 60K Play games services 40K Quality 20K Monetize Policy and compliance 0" }, { "page_index": 176, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_016.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_016.png", "page_index": 176, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:21:29+07:00" }, "raw_text": "OTAU pdate Play Store A Java code Native binaries App Expo Application Services Compiles to Download React code JavaScript Bundle Microsoft 2142 Visual Studio App Center Update Bundle App center (CodePush)" }, { "page_index": 177, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_017.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_017.png", "page_index": 177, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:21:37+07:00" }, "raw_text": "OTA Update makes fixing small bugs and pushing quick fixes a snap in OTA Updates allows you to release enhancements in response to user feedback or market trends OTA updates can only be used for updating JavaScript code and certain assets Changes to native modules or resources often require a new version of the app distributed through the app store." }, { "page_index": 178, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_018.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_018.png", "page_index": 178, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:21:43+07:00" }, "raw_text": "03" }, { "page_index": 179, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_019.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_019.png", "page_index": 179, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:21:50+07:00" }, "raw_text": "Goals Launch Test Support Sustain and enhance the long-term Develop success of the mobile application Plan Bug-Free Performance Security Excellence Compability Assurance User-Centric Enhancement Regulatory Compliance Continous Learning Transparent Communication" }, { "page_index": 180, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_020.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_020.png", "page_index": 180, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:21:58+07:00" }, "raw_text": "Mobile App Maintenance Types: Adaptive Predictive Corrective Preventive Maintenance Maintenance Maintenance Maintenance" }, { "page_index": 181, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_021.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_021.png", "page_index": 181, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:22:04+07:00" }, "raw_text": "04 Introduction to" }, { "page_index": 182, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_022.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_022.png", "page_index": 182, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:22:12+07:00" }, "raw_text": "fix all? Imagine your app has been released on App Store and Google Play Your app crashed on a Some errors only occur certain type of device on a special condition You can't meet your You can't reproduce the error or can't access user's customers to access their device for debugging credential to analyze" }, { "page_index": 183, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_023.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_023.png", "page_index": 183, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:22:26+07:00" }, "raw_text": "SENTRY cynthie@example.com Android G Pixel 5 ID:1181 Version:8 ModelPixel 5 device Pixel 5 device.family Pixel dist 2.5.1.0 environment production handled yes level error Sentry is an open-source mechanism generic os Android 8 os.name Android release 3.2 user id:1181 platform that provides real- tracking Stack Trace Most Relevant Full Stack Trace Tl Newest time error and Error monitoring for software Unhandled Promise Rejection applications. mechanism generic handled true app:///HomeScreen.tsx in Promise$argument_0 at line 177:24 In App 172 173 DEMO: 174 https://try.sentry-demo.com/ 176 new Promise => { 177 throw new Error'Unhandled Promise Rejection': 178 }): 179 }}> 180 Unhandled Promise Rejection 181 182 Called from:app:///core.js in tryCallTwo System app:///HomeScreen.tsx in TouchableOpacity.props.onPress at line 176:16 In App Called from:app:///Pressability.js in-performTransitionSideEffects System" }, { "page_index": 184, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_024.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_024.png", "page_index": 184, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:22:35+07:00" }, "raw_text": "Sentry Firebase Crashlytics Offers metadata,stack traces, breadcrumbs,suspect Offers metadata, stack traces, keys, logs commits, screenshots,view hierarchy Context Source Map support for React Native No Source Map support for React Native and Insights Search and filter by custom tags: view trends and Limited search and filter capabilities: export and analyze data with Dashboards and Discover analyze data in BigQuery Fully customizable alerts Pre-setalerts Workflow Automatic issue assignment and notifications No issue assignment or targeted notifications Two-way data flow between other tools One-way data flow to other tools Product investments focused on enabling developers Product investments focused on deeper integration to adopt new technologies with Firebase Platform Innovation Vendor agnostic Relianton Firebase Platform and Scale EU Data residency Not GDPR compliant" }, { "page_index": 185, "chapter_num": 8, "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_025.png", "metadata": { "doc_type": "slide", "course_id": "CO3043", "source_file": "/workspace/data/converted/CO3043_Mobile_Application_Development/Chapter_8/slide_025.png", "page_index": 185, "language": "en", "ocr_engine": "PaddleOCR 3.2", "extractor_version": "1.0.0", "timestamp": "2025-10-31T20:22:42+07:00" }, "raw_text": "CO3043 - CHAPTER 8 t K MEng. Hoang Le Hai Thanh thanhhoang[at]hcmut.edu.vn" } ] }