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import sys
from functools import lru_cache
from typing import cast, Tuple, Union
from rich.console import Console, ConsoleOptions, RenderResult, RenderableType
import rich.repr
from rich.segment import Segment, SegmentLines
from rich.style import Style
from .color import Color
from .css.types import EdgeStyle, EdgeType
if sys.version_info >= (3, 10):
from typing import TypeAlias
else: # pragma: no cover
from typing_extensions import TypeAlias
INNER = 1
OUTER = 2
BORDER_CHARS: dict[EdgeType, tuple[str, str, str]] = {
# Each string of the tuple represents a sub-tuple itself:
# - 1st string represents (top1, top2, top3)
# - 2nd string represents (mid1, mid2, mid3)
# - 3rd string represents (bottom1, bottom2, bottom3)
"": (" ", " ", " "),
"ascii": ("+-+", "| |", "+-+"),
"none": (" ", " ", " "),
"hidden": (" ", " ", " "),
"blank": (" ", " ", " "),
"round": ("โญโโฎ", "โ โ", "โฐโโฏ"),
"solid": ("โโโ", "โ โ", "โโโ"),
"double": ("โโโ", "โ โ", "โโโ"),
"dashed": ("โโโ", "โ โ", "โโโ"),
"heavy": ("โโโ", "โ โ", "โโโ"),
"inner": ("โโโ", "โ โ", "โโโ"),
"outer": ("โโโ", "โ โ", "โโโ"),
"hkey": ("โโโ", " ", "โโโ"),
"vkey": ("โ โ", "โ โ", "โ โ"),
"tall": ("โโโ", "โ โ", "โโโ"),
"wide": ("โโโ", "โ โ", "โโโ"),
}
# Some of the borders are on the widget background and some are on the background of the parent
# This table selects which for each character, 0 indicates the widget, 1 selects the parent
BORDER_LOCATIONS: dict[
EdgeType, tuple[tuple[int, int, int], tuple[int, int, int], tuple[int, int, int]]
] = {
"": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"ascii": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"none": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"hidden": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"blank": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"round": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"solid": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"double": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"dashed": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"heavy": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"inner": ((1, 1, 1), (1, 1, 1), (1, 1, 1)),
"outer": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"hkey": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"vkey": ((0, 0, 0), (0, 0, 0), (0, 0, 0)),
"tall": ((2, 0, 1), (2, 0, 1), (2, 0, 1)),
"wide": ((1, 1, 1), (0, 1, 3), (1, 1, 1)),
}
INVISIBLE_EDGE_TYPES = cast("frozenset[EdgeType]", frozenset(("", "none", "hidden")))
BorderValue: TypeAlias = Tuple[EdgeType, Union[str, Color, Style]]
BoxSegments: TypeAlias = Tuple[
Tuple[Segment, Segment, Segment],
Tuple[Segment, Segment, Segment],
Tuple[Segment, Segment, Segment],
]
Borders: TypeAlias = Tuple[EdgeStyle, EdgeStyle, EdgeStyle, EdgeStyle]
@lru_cache(maxsize=1024)
def get_box(
name: EdgeType,
inner_style: Style,
outer_style: Style,
style: Style,
) -> BoxSegments:
"""Get segments used to render a box.
Args:
name (str): Name of the box type.
inner_style (Style): The inner style (widget background)
outer_style (Style): The outer style (parent background)
style (Style): Widget style
Returns:
tuple: A tuple of 3 Segment triplets.
"""
_Segment = Segment
(
(top1, top2, top3),
(mid1, mid2, mid3),
(bottom1, bottom2, bottom3),
) = BORDER_CHARS[name]
(
(ltop1, ltop2, ltop3),
(lmid1, lmid2, lmid3),
(lbottom1, lbottom2, lbottom3),
) = BORDER_LOCATIONS[name]
inner = inner_style + style
outer = outer_style + style
styles = (
inner,
outer,
Style.from_color(outer.bgcolor, inner.color),
Style.from_color(inner.bgcolor, outer.color),
)
return (
(
_Segment(top1, styles[ltop1]),
_Segment(top2, styles[ltop2]),
_Segment(top3, styles[ltop3]),
),
(
_Segment(mid1, styles[lmid1]),
_Segment(mid2, styles[lmid2]),
_Segment(mid3, styles[lmid3]),
),
(
_Segment(bottom1, styles[lbottom1]),
_Segment(bottom2, styles[lbottom2]),
_Segment(bottom3, styles[lbottom3]),
),
)
def render_row(
box_row: tuple[Segment, Segment, Segment], width: int, left: bool, right: bool
) -> list[Segment]:
"""Render a top, or bottom border row.
Args:
box_row (tuple[Segment, Segment, Segment]): Corners and side segments.
width (int): Total width of resulting line.
left (bool): Render left corner.
right (bool): Render right corner.
Returns:
list[Segment]: A list of segments.
"""
box1, box2, box3 = box_row
if left and right:
return [box1, Segment(box2.text * (width - 2), box2.style), box3]
if left:
return [box1, Segment(box2.text * (width - 1), box2.style)]
if right:
return [Segment(box2.text * (width - 1), box2.style), box3]
else:
return [Segment(box2.text * width, box2.style)]
@rich.repr.auto
class Border:
"""Renders Textual CSS borders.
This is analogous to Rich's `Box` but more flexible. Different borders may be
applied to each of the four edges, and more advanced borders can be achieved through
various combinations of Widget and parent background colors.
"""
def __init__(
self,
renderable: RenderableType,
borders: Borders,
inner_color: Color,
outer_color: Color,
outline: bool = False,
):
self.renderable = renderable
self.edge_styles = borders
self.outline = outline
(
(top, top_color),
(right, right_color),
(bottom, bottom_color),
(left, left_color),
) = borders
self._sides: tuple[EdgeType, EdgeType, EdgeType, EdgeType]
self._sides = (top, right, bottom, left)
from_color = Style.from_color
self._styles = (
from_color(top_color.rich_color),
from_color(right_color.rich_color),
from_color(bottom_color.rich_color),
from_color(left_color.rich_color),
)
self.inner_style = from_color(bgcolor=inner_color.rich_color)
self.outer_style = from_color(bgcolor=outer_color.rich_color)
def __rich_repr__(self) -> rich.repr.Result:
yield self.renderable
yield self.edge_styles
def _crop_renderable(self, lines: list[list[Segment]], width: int) -> None:
"""Crops a renderable in place.
Args:
lines (list[list[Segment]]): Segment lines.
width (int): Desired width.
"""
top, right, bottom, left = self._sides
# the 4 following lines rely on the fact that we normalise "none" and "hidden" to en empty string
has_left = bool(left)
has_right = bool(right)
has_top = bool(top)
has_bottom = bool(bottom)
if has_top:
lines.pop(0)
if has_bottom and lines:
lines.pop(-1)
# TODO: Divide is probably quite inefficient here,
# It could be much faster for the specific case of one off the start end end
divide = Segment.divide
if has_left and has_right:
for line in lines:
_, line[:] = divide(line, [1, width - 1])
elif has_left:
for line in lines:
_, line[:] = divide(line, [1, width])
elif has_right:
for line in lines:
line[:], _ = divide(line, [width - 1, width])
def __rich_console__(
self, console: "Console", options: "ConsoleOptions"
) -> "RenderResult":
top, right, bottom, left = self._sides
style = console.get_style(self.inner_style)
outer_style = console.get_style(self.outer_style)
top_style, right_style, bottom_style, left_style = self._styles
# ditto than in `_crop_renderable` โ
has_left = bool(left)
has_right = bool(right)
has_top = bool(top)
has_bottom = bool(bottom)
width = options.max_width - has_left - has_right
if width <= 2:
lines = console.render_lines(self.renderable, options, new_lines=True)
yield SegmentLines(lines)
return
if self.outline:
render_options = options
else:
if options.height is None:
render_options = options.update_width(width)
else:
new_height = options.height - has_top - has_bottom
if new_height >= 1:
render_options = options.update_dimensions(width, new_height)
else:
render_options = options.update_width(width)
lines = console.render_lines(self.renderable, render_options)
if self.outline:
self._crop_renderable(lines, options.max_width)
_Segment = Segment
new_line = _Segment.line()
if has_top:
box1, box2, box3 = get_box(top, style, outer_style, top_style)[0]
if has_left:
yield box1 if top == left else _Segment(" ", box2.style)
yield _Segment(box2.text * width, box2.style)
if has_right:
yield box3 if top == left else _Segment(" ", box3.style)
yield new_line
left_segment = get_box(left, style, outer_style, left_style)[1][0]
_right_segment = get_box(right, style, outer_style, right_style)[1][2]
right_segment = _Segment(_right_segment.text + "\n", _right_segment.style)
if has_left and has_right:
for line in lines:
yield left_segment
yield from line
yield right_segment
elif has_left:
for line in lines:
yield left_segment
yield from line
yield new_line
elif has_right:
for line in lines:
yield from line
yield right_segment
else:
for line in lines:
yield from line
yield new_line
if has_bottom:
box1, box2, box3 = get_box(bottom, style, outer_style, bottom_style)[2]
if has_left:
yield box1 if bottom == left else _Segment(" ", box1.style)
yield _Segment(box2.text * width, box2.style)
if has_right:
yield box3 if bottom == right else _Segment(" ", box3.style)
yield new_line
_edge_type_normalization_table: dict[EdgeType, EdgeType] = {
# i.e. we normalize "border: none;" to "border: ;".
# As a result our layout-related calculations that include borders are simpler (and have better performance)
"none": "",
"hidden": "",
}
def normalize_border_value(value: BorderValue) -> BorderValue:
return _edge_type_normalization_table.get(value[0], value[0]), value[1]
if __name__ == "__main__":
from rich import print
from rich.text import Text
from rich.padding import Padding
from .color import Color
inner = Color.parse("#303F9F")
outer = Color.parse("#212121")
lorem = """[#C5CAE9]Lorem ipsum dolor sit amet, consectetur adipiscing elit. In velit libero, volutpat nec hendrerit at, faucibus in odio. Aliquam hendrerit nibh sed quam volutpat maximus. Nullam suscipit convallis lorem quis sodales. In tristique lobortis ante et dictum. Ut at finibus ipsum. In urna dolor, placerat et mi facilisis, congue sollicitudin massa. Phasellus felis turpis, cursus eu lectus et, porttitor malesuada augue. Sed feugiat volutpat velit, sollicitudin fringilla velit bibendum faucibus."""
text = Text.from_markup(lorem)
border = Border(
Padding(text, 1, style="on #303F9F"),
(
("none", Color.parse("#C5CAE9")),
("none", Color.parse("#C5CAE9")),
("wide", Color.parse("#C5CAE9")),
("none", Color.parse("#C5CAE9")),
),
inner_color=inner,
outer_color=outer,
)
print(
Padding(border, (1, 2), style="on #212121"),
)
print()
border = Border(
Padding(text, 1, style="on #303F9F"),
(
("hkey", Color.parse("#8BC34A")),
("hkey", Color.parse("#8BC34A")),
("hkey", Color.parse("#8BC34A")),
("hkey", Color.parse("#8BC34A")),
),
inner_color=inner,
outer_color=outer,
)
print(
Padding(border, (1, 2), style="on #212121"),
)
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