| | .. _live: |
| |
|
| | Live Display |
| | ============ |
| |
|
| | Rich can display continiuously updated information for any renderable. |
| |
|
| | To see some live display examples, try this from the command line:: |
| |
|
| | python -m rich.live |
| |
|
| | .. note:: |
| |
|
| | If you see ellipsis "...", this indicates that the terminal is not tall enough to show the full table. |
| |
|
| | Basic Usage |
| | ----------- |
| |
|
| | The basic usage can be split into two use cases. |
| |
|
| | 1. Same Renderable |
| | ~~~~~~~~~~~~~~~~~~ |
| |
|
| | When keeping the same renderable, you simply pass the :class:`~rich.console.RenderableType` you would like to see updating and provide |
| | a ``refresh_per_second`` parameter. The Live :class:`~rich.live.Live` will automatically update the console at the provided refresh rate. |
| |
|
| |
|
| | **Example**:: |
| |
|
| | import time |
| |
|
| | from rich.live import Live |
| | from rich.table import Table |
| |
|
| | table = Table() |
| | table.add_column("Row ID") |
| | table.add_column("Description") |
| | table.add_column("Level") |
| |
|
| | with Live(table, refresh_per_second=4): |
| | for row in range(12): |
| | time.sleep(0.4) |
| | |
| | table.add_row(f"{row}", f"description {row}", "[red]ERROR") |
| |
|
| |
|
| | 2. New Renderable |
| | ~~~~~~~~~~~~~~~~~ |
| |
|
| | You can also provide constant new renderable to :class:`~rich.live.Live` using the :meth:`~rich.live.Live.update` function. This allows you to |
| | completely change what is rendered live. |
| |
|
| | **Example**:: |
| |
|
| | import random |
| | import time |
| |
|
| | from rich.live import Live |
| | from rich.table import Table |
| |
|
| |
|
| | def generate_table() -> Table: |
| |
|
| | table = Table() |
| | table.add_column("ID") |
| | table.add_column("Value") |
| | table.add_column("Status") |
| |
|
| | for row in range(random.randint(2, 6)): |
| | value = random.random() * 100 |
| | table.add_row( |
| | f"{row}", f"{value:3.2f}", "[red]ERROR" if value < 50 else "[green]SUCCESS" |
| | ) |
| | return table |
| |
|
| |
|
| | with Live(refresh_per_second=4) as live: |
| | for _ in range(40): |
| | time.sleep(0.4) |
| | live.update(generate_table()) |
| |
|
| | Advanced Usage |
| | -------------- |
| |
|
| | Transient Display |
| | ~~~~~~~~~~~~~~~~~ |
| |
|
| | Normally when you exit live context manager (or call :meth:`~rich.live.Live.stop`) the last refreshed item remains in the terminal with the cursor on the following line. |
| | You can also make the live display disappear on exit by setting ``transient=True`` on the Live constructor. Here's an example:: |
| | |
| | with Live(transient=True) as live: |
| | ... |
| | |
| | Auto refresh |
| | ~~~~~~~~~~~~ |
| | |
| | By default, the live display will refresh 4 times a second. You can set the refresh rate with the ``refresh_per_second`` argument on the :class:`~rich.live.Live` constructor. |
| | You should set this to something lower than 4 if you know your updates will not be that frequent or higher for a smoother feeling. |
| | |
| | You might want to disable auto-refresh entirely if your updates are not very frequent, which you can do by setting ``auto_refresh=False`` on the constructor. |
| | If you disable auto-refresh you will need to call :meth:`~rich.live.Live.refresh` manually or :meth:`~rich.live.Live.update` with ``refresh=True``. |
| | |
| | Vertical Overflow |
| | ~~~~~~~~~~~~~~~~~ |
| | |
| | By default, the live display will display ellipsis if the renderable is too large for the terminal. You can adjust this by setting the |
| | ``vertical_overflow`` argument on the :class:`~rich.live.Live` constructor. |
| | |
| | - crop: Show renderable up to the terminal height. The rest is hidden. |
| | - ellipsis: Similar to crop except last line of the terminal is replaced with "...". This is the default behavior. |
| | - visible: Will allow the whole renderable to be shown. Note that the display cannot be properly cleared in this mode. |
| | |
| | .. note:: |
| | |
| | Once the live display stops on a non-transient renderable, the last frame will render as **visible** since it doesn't have to be cleared. |
| |
|
| | Complex Renders |
| | ~~~~~~~~~~~~~~~ |
| |
|
| | Refer to the :ref:`Render Groups` about combining multiple :class:`RenderableType` together so that it may be passed into the :class:`~rich.live.Live` constructor |
| | or :meth:`~rich.live.Live.update` method. |
| |
|
| | For more powerful structuring it is also possible to use nested tables. |
| |
|
| |
|
| | Print / log |
| | ~~~~~~~~~~~ |
| |
|
| | The Live class will create an internal Console object which you can access via ``live.console``. If you print or log to this console, the output will be displayed *above* the live display. Here's an example:: |
| | |
| | import time |
| | |
| | from rich.live import Live |
| | from rich.table import Table |
| | |
| | table = Table() |
| | table.add_column("Row ID") |
| | table.add_column("Description") |
| | table.add_column("Level") |
| | |
| | with Live(table, refresh_per_second=4) as live: # update 4 times a second to feel fluid |
| | for row in range(12): |
| | live.console.print("Working on row #{row}") |
| | time.sleep(0.4) |
| | table.add_row(f"{row}", f"description {row}", "[red]ERROR") |
| | |
| | |
| | If you have another Console object you want to use, pass it in to the :class:`~rich.live.Live` constructor. Here's an example:: |
| |
|
| | from my_project import my_console |
| |
|
| | with Live(console=my_console) as live: |
| | my_console.print("[bold blue]Starting work!") |
| | ... |
| |
|
| | .. note:: |
| |
|
| | If you are passing in a file console, the live display only show the last item once the live context is left. |
| |
|
| | Redirecting stdout / stderr |
| | ~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| |
|
| | To avoid breaking the live display visuals, Rich will redirect ``stdout`` and ``stderr`` so that you can use the builtin ``print`` statement. |
| | This feature is enabled by default, but you can disable by setting ``redirect_stdout`` or ``redirect_stderr`` to ``False``. |
| |
|
| |
|
| | Examples |
| | -------- |
| |
|
| | See `table_movie.py <https://github.com/willmcgugan/rich/blob/master/examples/table_movie.py>`_ and |
| | `top_lite_simulator.py <https://github.com/willmcgugan/rich/blob/master/examples/top_lite_simulator.py>`_ |
| | for deeper examples of live displaying. |
| |
|