| | import math |
| | from functools import lru_cache |
| | from time import monotonic |
| | from typing import Iterable, List, Optional |
| |
|
| | from .color import Color, blend_rgb |
| | from .color_triplet import ColorTriplet |
| | from .console import Console, ConsoleOptions, RenderResult |
| | from .jupyter import JupyterMixin |
| | from .measure import Measurement |
| | from .segment import Segment |
| | from .style import Style, StyleType |
| |
|
| | |
| | PULSE_SIZE = 20 |
| |
|
| |
|
| | class ProgressBar(JupyterMixin): |
| | """Renders a (progress) bar. Used by rich.progress. |
| | |
| | Args: |
| | total (float, optional): Number of steps in the bar. Defaults to 100. |
| | completed (float, optional): Number of steps completed. Defaults to 0. |
| | width (int, optional): Width of the bar, or ``None`` for maximum width. Defaults to None. |
| | pulse (bool, optional): Enable pulse effect. Defaults to False. |
| | style (StyleType, optional): Style for the bar background. Defaults to "bar.back". |
| | complete_style (StyleType, optional): Style for the completed bar. Defaults to "bar.complete". |
| | finished_style (StyleType, optional): Style for a finished bar. Defaults to "bar.done". |
| | pulse_style (StyleType, optional): Style for pulsing bars. Defaults to "bar.pulse". |
| | animation_time (Optional[float], optional): Time in seconds to use for animation, or None to use system time. |
| | """ |
| |
|
| | def __init__( |
| | self, |
| | total: float = 100, |
| | completed: float = 0, |
| | width: int = None, |
| | pulse: bool = False, |
| | style: StyleType = "bar.back", |
| | complete_style: StyleType = "bar.complete", |
| | finished_style: StyleType = "bar.finished", |
| | pulse_style: StyleType = "bar.pulse", |
| | animation_time: float = None, |
| | ): |
| | self.total = total |
| | self.completed = completed |
| | self.width = width |
| | self.pulse = pulse |
| | self.style = style |
| | self.complete_style = complete_style |
| | self.finished_style = finished_style |
| | self.pulse_style = pulse_style |
| | self.animation_time = animation_time |
| |
|
| | self._pulse_segments: Optional[List[Segment]] = None |
| |
|
| | def __repr__(self) -> str: |
| | return f"<Bar {self.completed!r} of {self.total!r}>" |
| |
|
| | @property |
| | def percentage_completed(self) -> float: |
| | """Calculate percentage complete.""" |
| | completed = (self.completed / self.total) * 100.0 |
| | completed = min(100, max(0.0, completed)) |
| | return completed |
| |
|
| | @lru_cache(maxsize=16) |
| | def _get_pulse_segments( |
| | self, |
| | fore_style: Style, |
| | back_style: Style, |
| | color_system: str, |
| | ascii: bool = False, |
| | ) -> List[Segment]: |
| | """Get a list of segments to render a pulse animation. |
| | |
| | Returns: |
| | List[Segment]: A list of segments, one segment per character. |
| | """ |
| | bar = "-" if ascii else "━" |
| | segments: List[Segment] = [] |
| |
|
| | if color_system != "truecolor": |
| | segments += [Segment(bar, fore_style)] * (PULSE_SIZE // 2) |
| | segments += [Segment(bar if color_system else " ", back_style)] * ( |
| | PULSE_SIZE - (PULSE_SIZE // 2) |
| | ) |
| | return segments |
| |
|
| | append = segments.append |
| | fore_color = ( |
| | fore_style.color.get_truecolor() |
| | if fore_style.color |
| | else ColorTriplet(255, 0, 255) |
| | ) |
| | back_color = ( |
| | back_style.color.get_truecolor() |
| | if back_style.color |
| | else ColorTriplet(0, 0, 0) |
| | ) |
| | cos = math.cos |
| | pi = math.pi |
| | _Segment = Segment |
| | _Style = Style |
| | from_triplet = Color.from_triplet |
| |
|
| | for index in range(PULSE_SIZE): |
| | position = index / PULSE_SIZE |
| | fade = 0.5 + cos((position * pi * 2)) / 2.0 |
| | color = blend_rgb(fore_color, back_color, cross_fade=fade) |
| | append(_Segment(bar, _Style(color=from_triplet(color)))) |
| | return segments |
| |
|
| | def update(self, completed: float, total: float = None) -> None: |
| | """Update progress with new values. |
| | |
| | Args: |
| | completed (float): Number of steps completed. |
| | total (float, optional): Total number of steps, or ``None`` to not change. Defaults to None. |
| | """ |
| | self.completed = completed |
| | self.total = total if total is not None else self.total |
| |
|
| | def _render_pulse( |
| | self, console: Console, width: int, ascii: bool = False |
| | ) -> Iterable[Segment]: |
| | """Renders the pulse animation. |
| | |
| | Args: |
| | console (Console): Console instance. |
| | width (int): Width in characters of pulse animation. |
| | |
| | Returns: |
| | RenderResult: [description] |
| | |
| | Yields: |
| | Iterator[Segment]: Segments to render pulse |
| | """ |
| | fore_style = console.get_style(self.pulse_style, default="white") |
| | back_style = console.get_style(self.style, default="black") |
| |
|
| | pulse_segments = self._get_pulse_segments( |
| | fore_style, back_style, console.color_system, ascii=ascii |
| | ) |
| | segment_count = len(pulse_segments) |
| | current_time = ( |
| | monotonic() if self.animation_time is None else self.animation_time |
| | ) |
| | segments = pulse_segments * (int(width / segment_count) + 2) |
| | offset = int(-current_time * 15) % segment_count |
| | segments = segments[offset : offset + width] |
| | yield from segments |
| |
|
| | def __rich_console__( |
| | self, console: Console, options: ConsoleOptions |
| | ) -> RenderResult: |
| |
|
| | width = min(self.width or options.max_width, options.max_width) |
| | ascii = options.legacy_windows or options.ascii_only |
| | if self.pulse: |
| | yield from self._render_pulse(console, width, ascii=ascii) |
| | return |
| |
|
| | completed = min(self.total, max(0, self.completed)) |
| |
|
| | bar = "-" if ascii else "━" |
| | half_bar_right = " " if ascii else "╸" |
| | half_bar_left = " " if ascii else "╺" |
| | complete_halves = ( |
| | int(width * 2 * completed / self.total) if self.total else width * 2 |
| | ) |
| | bar_count = complete_halves // 2 |
| | half_bar_count = complete_halves % 2 |
| | style = console.get_style(self.style) |
| | complete_style = console.get_style( |
| | self.complete_style if self.completed < self.total else self.finished_style |
| | ) |
| | _Segment = Segment |
| | if bar_count: |
| | yield _Segment(bar * bar_count, complete_style) |
| | if half_bar_count: |
| | yield _Segment(half_bar_right * half_bar_count, complete_style) |
| |
|
| | remaining_bars = width - bar_count - half_bar_count |
| | if remaining_bars and console.color_system is not None: |
| | if not half_bar_count and bar_count: |
| | yield _Segment(half_bar_left, style) |
| | remaining_bars -= 1 |
| | if remaining_bars: |
| | yield _Segment(bar * remaining_bars, style) |
| |
|
| | def __rich_measure__(self, console: Console, max_width: int) -> Measurement: |
| | return ( |
| | Measurement(self.width, self.width) |
| | if self.width is not None |
| | else Measurement(4, max_width) |
| | ) |
| |
|
| |
|
| | if __name__ == "__main__": |
| | console = Console() |
| | bar = ProgressBar(width=50, total=100) |
| |
|
| | import time |
| |
|
| | console.show_cursor(False) |
| | for n in range(0, 101, 1): |
| | bar.update(n) |
| | console.print(bar) |
| | console.file.write("\r") |
| | time.sleep(0.05) |
| | console.show_cursor(True) |
| | console.print() |
| |
|