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from __future__ import annotations
import sys
from dataclasses import dataclass, field
from itertools import chain, zip_longest
from typing import ClassVar, Generic, Iterable, NamedTuple, TypeVar, cast
from rich.console import RenderableType
from rich.padding import Padding
from rich.protocol import is_renderable
from rich.segment import Segment
from rich.style import Style
from rich.text import Text, TextType
from .. import events, messages
from .._cache import LRUCache
from .._profile import timer
from .._segment_tools import line_crop
from .._types import Lines
from ..geometry import Region, Size, Spacing, clamp
from ..reactive import Reactive
from ..render import measure
from ..scroll_view import ScrollView
if sys.version_info >= (3, 8):
from typing import Literal
else:
from typing_extensions import Literal
CursorType = Literal["cell", "row", "column"]
CELL: CursorType = "cell"
CellType = TypeVar("CellType")
def default_cell_formatter(obj: object) -> RenderableType | None:
"""Format a cell in to a renderable.
Args:
obj (object): Data for a cell.
Returns:
RenderableType | None: A renderable or None if the object could not be rendered.
"""
if isinstance(obj, str):
return Text.from_markup(obj)
if not is_renderable(obj):
return None
return cast(RenderableType, obj)
@dataclass
class Column:
"""Table column."""
label: Text
width: int = 0
visible: bool = False
index: int = 0
content_width: int = 0
auto_width: bool = False
@property
def render_width(self) -> int:
"""Width in cells, required to render a column."""
# +2 is to account for space padding either side of the cell
if self.auto_width:
return self.content_width + 2
else:
return self.width + 2
@dataclass
class Row:
"""Table row."""
index: int
height: int
y: int
cell_renderables: list[RenderableType] = field(default_factory=list)
@dataclass
class Cell:
"""Table cell."""
value: object
class Coord(NamedTuple):
"""An object to represent the coordinate of a cell within the data table."""
row: int
column: int
def left(self) -> Coord:
"""Get coordinate to the left."""
row, column = self
return Coord(row, column - 1)
def right(self) -> Coord:
"""Get coordinate to the right."""
row, column = self
return Coord(row, column + 1)
def up(self) -> Coord:
"""Get coordinate above."""
row, column = self
return Coord(row - 1, column)
def down(self) -> Coord:
"""Get coordinate below."""
row, column = self
return Coord(row + 1, column)
class DataTable(ScrollView, Generic[CellType], can_focus=True):
DEFAULT_CSS = """
App.-dark DataTable {
background:;
}
DataTable {
background: $surface ;
color: $text;
}
DataTable > .datatable--header {
text-style: bold;
background: $primary;
color: $text;
}
DataTable > .datatable--fixed {
text-style: bold;
background: $primary;
color: $text;
}
DataTable > .datatable--odd-row {
}
DataTable > .datatable--even-row {
background: $primary 10%;
}
DataTable > .datatable--cursor {
background: $secondary;
color: $text;
}
.-dark-mode DataTable > .datatable--even-row {
background: $primary 15%;
}
DataTable > .datatable--highlight {
background: $secondary 20%;
}
"""
COMPONENT_CLASSES: ClassVar[set[str]] = {
"datatable--header",
"datatable--fixed",
"datatable--odd-row",
"datatable--even-row",
"datatable--highlight",
"datatable--cursor",
}
def __init__(
self,
*,
name: str | None = None,
id: str | None = None,
classes: str | None = None,
) -> None:
super().__init__(name=name, id=id, classes=classes)
self.columns: list[Column] = []
self.rows: dict[int, Row] = {}
self.data: dict[int, list[CellType]] = {}
self.row_count = 0
self._y_offsets: list[tuple[int, int]] = []
self._row_render_cache: LRUCache[
tuple[int, int, Style, int, int], tuple[Lines, Lines]
]
self._row_render_cache = LRUCache(1000)
self._cell_render_cache: LRUCache[tuple[int, int, Style, bool, bool], Lines]
self._cell_render_cache = LRUCache(10000)
self._line_cache: LRUCache[
tuple[int, int, int, int, int, int, Style], list[Segment]
]
self._line_cache = LRUCache(1000)
self._line_no = 0
self._require_update_dimensions: bool = False
self._new_rows: set[int] = set()
show_header = Reactive(True)
fixed_rows = Reactive(0)
fixed_columns = Reactive(0)
zebra_stripes = Reactive(False)
header_height = Reactive(1)
show_cursor = Reactive(True)
cursor_type = Reactive(CELL)
cursor_cell: Reactive[Coord] = Reactive(Coord(0, 0), repaint=False)
hover_cell: Reactive[Coord] = Reactive(Coord(0, 0), repaint=False)
@property
def hover_row(self) -> int:
return self.hover_cell.row
@property
def hover_column(self) -> int:
return self.hover_cell.column
@property
def cursor_row(self) -> int:
return self.cursor_cell.row
@property
def cursor_column(self) -> int:
return self.cursor_cell.column
def _clear_caches(self) -> None:
self._row_render_cache.clear()
self._cell_render_cache.clear()
self._line_cache.clear()
self._styles_cache.clear()
def get_row_height(self, row_index: int) -> int:
if row_index == -1:
return self.header_height
return self.rows[row_index].height
async def on_styles_updated(self, message: messages.StylesUpdated) -> None:
self._clear_caches()
self.refresh()
def watch_show_header(self, show_header: bool) -> None:
self._clear_caches()
def watch_fixed_rows(self, fixed_rows: int) -> None:
self._clear_caches()
def watch_zebra_stripes(self, zebra_stripes: bool) -> None:
self._clear_caches()
def watch_hover_cell(self, old: Coord, value: Coord) -> None:
self.refresh_cell(*old)
self.refresh_cell(*value)
def watch_cursor_cell(self, old: Coord, value: Coord) -> None:
self.refresh_cell(*old)
self.refresh_cell(*value)
def validate_cursor_cell(self, value: Coord) -> Coord:
row, column = value
row = clamp(row, 0, self.row_count - 1)
column = clamp(column, self.fixed_columns, len(self.columns) - 1)
return Coord(row, column)
def _update_dimensions(self, new_rows: Iterable[int]) -> None:
"""Called to recalculate the virtual (scrollable) size."""
for row_index in new_rows:
for column, renderable in zip(
self.columns, self._get_row_renderables(row_index)
):
content_width = measure(self.app.console, renderable, 1)
column.content_width = max(column.content_width, content_width)
total_width = sum(column.render_width for column in self.columns)
header_height = self.header_height if self.show_header else 0
self.virtual_size = Size(
total_width,
len(self._y_offsets) + header_height,
)
def _get_cell_region(self, row_index: int, column_index: int) -> Region:
if row_index not in self.rows:
return Region(0, 0, 0, 0)
row = self.rows[row_index]
x = sum(column.render_width for column in self.columns[:column_index])
width = self.columns[column_index].render_width
height = row.height
y = row.y
if self.show_header:
y += self.header_height
cell_region = Region(x, y, width, height)
return cell_region
def add_columns(self, *labels: TextType) -> None:
"""Add a number of columns.
Args:
*labels: Column headers.
"""
for label in labels:
self.add_column(label, width=None)
def add_column(self, label: TextType, *, width: int | None = None) -> None:
"""Add a column to the table.
Args:
label (TextType): A str or Text object containing the label (shown top of column).
width (int, optional): Width of the column in cells or None to fit content. Defaults to None.
"""
text_label = Text.from_markup(label) if isinstance(label, str) else label
content_width = measure(self.app.console, text_label, 1)
if width is None:
column = Column(
text_label,
content_width,
index=len(self.columns),
content_width=content_width,
auto_width=True,
)
else:
column = Column(
text_label, width, content_width=content_width, index=len(self.columns)
)
self.columns.append(column)
self._require_update_dimensions = True
self.check_idle()
def add_row(self, *cells: CellType, height: int = 1) -> None:
"""Add a row.
Args:
*cells: Positional arguments should contain cell data.
height (int, optional): The height of a row (in lines). Defaults to 1.
"""
row_index = self.row_count
self.data[row_index] = list(cells)
self.rows[row_index] = Row(row_index, height, self._line_no)
for line_no in range(height):
self._y_offsets.append((row_index, line_no))
self.row_count += 1
self._line_no += height
self._new_rows.add(row_index)
self._require_update_dimensions = True
self.check_idle()
def add_rows(self, rows: Iterable[Iterable[CellType]]) -> None:
"""Add a number of rows.
Args:
rows (Iterable[Iterable[CellType]]): Iterable of rows. A row is an iterable of cells.
"""
for row in rows:
self.add_row(*row)
def on_idle(self) -> None:
if self._require_update_dimensions:
self._require_update_dimensions = False
new_rows = self._new_rows.copy()
self._new_rows.clear()
self._update_dimensions(new_rows)
def refresh_cell(self, row_index: int, column_index: int) -> None:
"""Refresh a cell.
Args:
row_index (int): Row index.
column_index (int): Column index.
"""
if row_index < 0 or column_index < 0:
return
region = self._get_cell_region(row_index, column_index)
if not self.window_region.overlaps(region):
return
region = region.translate(-self.scroll_offset)
self.refresh(region)
def _get_row_renderables(self, row_index: int) -> list[RenderableType]:
"""Get renderables for the given row.
Args:
row_index (int): Index of the row.
Returns:
list[RenderableType]: List of renderables
"""
if row_index == -1:
row = [column.label for column in self.columns]
return row
data = self.data.get(row_index)
empty = Text()
if data is None:
return [empty for _ in self.columns]
else:
return [
Text() if datum is None else default_cell_formatter(datum) or empty
for datum, _ in zip_longest(data, range(len(self.columns)))
]
def _render_cell(
self,
row_index: int,
column_index: int,
style: Style,
width: int,
cursor: bool = False,
hover: bool = False,
) -> Lines:
"""Render the given cell.
Args:
row_index (int): Index of the row.
column_index (int): Index of the column.
style (Style): Style to apply.
width (int): Width of the cell.
Returns:
Lines: A list of segments per line.
"""
if hover:
style += self.get_component_styles("datatable--highlight").rich_style
if cursor:
style += self.get_component_styles("datatable--cursor").rich_style
cell_key = (row_index, column_index, style, cursor, hover)
if cell_key not in self._cell_render_cache:
style += Style.from_meta({"row": row_index, "column": column_index})
height = (
self.header_height if row_index == -1 else self.rows[row_index].height
)
cell = self._get_row_renderables(row_index)[column_index]
lines = self.app.console.render_lines(
Padding(cell, (0, 1)),
self.app.console.options.update_dimensions(width, height),
style=style,
)
self._cell_render_cache[cell_key] = lines
return self._cell_render_cache[cell_key]
def _render_row(
self,
row_index: int,
line_no: int,
base_style: Style,
cursor_column: int = -1,
hover_column: int = -1,
) -> tuple[Lines, Lines]:
"""Render a row in to lines for each cell.
Args:
row_index (int): Index of the row.
line_no (int): Line number (on screen, 0 is top)
base_style (Style): Base style of row.
Returns:
tuple[Lines, Lines]: Lines for fixed cells, and Lines for scrollable cells.
"""
cache_key = (row_index, line_no, base_style, cursor_column, hover_column)
if cache_key in self._row_render_cache:
return self._row_render_cache[cache_key]
render_cell = self._render_cell
if self.fixed_columns:
fixed_style = self.get_component_styles("datatable--fixed").rich_style
fixed_style += Style.from_meta({"fixed": True})
fixed_row = [
render_cell(row_index, column.index, fixed_style, column.render_width)[
line_no
]
for column in self.columns[: self.fixed_columns]
]
else:
fixed_row = []
if row_index == -1:
row_style = self.get_component_styles("datatable--header").rich_style
else:
if self.zebra_stripes:
component_row_style = (
"datatable--odd-row" if row_index % 2 else "datatable--even-row"
)
row_style = self.get_component_styles(component_row_style).rich_style
else:
row_style = base_style
scrollable_row = [
render_cell(
row_index,
column.index,
row_style,
column.render_width,
cursor=cursor_column == column.index,
hover=hover_column == column.index,
)[line_no]
for column in self.columns
]
row_pair = (fixed_row, scrollable_row)
self._row_render_cache[cache_key] = row_pair
return row_pair
def _get_offsets(self, y: int) -> tuple[int, int]:
"""Get row number and line offset for a given line.
Args:
y (int): Y coordinate relative to screen top.
Returns:
tuple[int, int]: Line number and line offset within cell.
"""
if self.show_header:
if y < self.header_height:
return (-1, y)
y -= self.header_height
if y > len(self._y_offsets):
raise LookupError("Y coord {y!r} is greater than total height")
return self._y_offsets[y]
def _render_line(
self, y: int, x1: int, x2: int, base_style: Style
) -> list[Segment]:
"""Render a line in to a list of segments.
Args:
y (int): Y coordinate of line
x1 (int): X start crop.
x2 (int): X end crop (exclusive).
base_style (Style): Style to apply to line.
Returns:
list[Segment]: List of segments for rendering.
"""
width = self.size.width
try:
row_index, line_no = self._get_offsets(y)
except LookupError:
return [Segment(" " * width, base_style)]
cursor_column = (
self.cursor_column
if (self.show_cursor and self.cursor_row == row_index)
else -1
)
hover_column = self.hover_column if (self.hover_row == row_index) else -1
cache_key = (y, x1, x2, width, cursor_column, hover_column, base_style)
if cache_key in self._line_cache:
return self._line_cache[cache_key]
fixed, scrollable = self._render_row(
row_index,
line_no,
base_style,
cursor_column=cursor_column,
hover_column=hover_column,
)
fixed_width = sum(
column.render_width for column in self.columns[: self.fixed_columns]
)
fixed_line: list[Segment] = list(chain.from_iterable(fixed)) if fixed else []
scrollable_line: list[Segment] = list(chain.from_iterable(scrollable))
segments = fixed_line + line_crop(scrollable_line, x1 + fixed_width, x2, width)
segments = Segment.adjust_line_length(segments, width, style=base_style)
simplified_segments = list(Segment.simplify(segments))
self._line_cache[cache_key] = simplified_segments
return segments
def render_line(self, y: int) -> list[Segment]:
width, height = self.size
scroll_x, scroll_y = self.scroll_offset
fixed_top_row_count = sum(
self.get_row_height(row_index) for row_index in range(self.fixed_rows)
)
if self.show_header:
fixed_top_row_count += self.get_row_height(-1)
style = self.rich_style
if y >= fixed_top_row_count:
y += scroll_y
return self._render_line(y, scroll_x, scroll_x + width, style)
def on_mouse_move(self, event: events.MouseMove):
meta = event.style.meta
if meta:
try:
self.hover_cell = Coord(meta["row"], meta["column"])
except KeyError:
pass
def _get_cell_border(self) -> Spacing:
top = self.header_height if self.show_header else 0
top += sum(
self.rows[row_index].height
for row_index in range(self.fixed_rows)
if row_index in self.rows
)
left = sum(column.render_width for column in self.columns[: self.fixed_columns])
return Spacing(top, 0, 0, left)
def _scroll_cursor_in_to_view(self, animate: bool = False) -> None:
region = self._get_cell_region(self.cursor_row, self.cursor_column)
spacing = self._get_cell_border() + self.scrollbar_gutter
self.scroll_to_region(region, animate=animate, spacing=spacing)
def on_click(self, event: events.Click) -> None:
meta = self.get_style_at(event.x, event.y).meta
if meta:
self.cursor_cell = Coord(meta["row"], meta["column"])
self._scroll_cursor_in_to_view()
event.stop()
def key_down(self, event: events.Key):
self.cursor_cell = self.cursor_cell.down()
event.stop()
event.prevent_default()
self._scroll_cursor_in_to_view()
def key_up(self, event: events.Key):
self.cursor_cell = self.cursor_cell.up()
event.stop()
event.prevent_default()
self._scroll_cursor_in_to_view()
def key_right(self, event: events.Key):
self.cursor_cell = self.cursor_cell.right()
event.stop()
event.prevent_default()
self._scroll_cursor_in_to_view(animate=True)
def key_left(self, event: events.Key):
self.cursor_cell = self.cursor_cell.left()
event.stop()
event.prevent_default()
self._scroll_cursor_in_to_view(animate=True)