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Expand dataset card: provenance, depth stats, DA3 round-trip, citation

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  A small, fast-to-download slice of the Structured3D synthetic indoor dataset,
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  converted to a uniform posed-RGB-D format for quick model test-runs. This is a
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- **subset** of the full set: **100 scenes** (randomly sampled, seed 0) from
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- collection `00`, using the pre-rendered **`full`** (furnished) perspective views.
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- Across the 100 scenes there are **2,198 frames** (3–49 per scene).
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  These are photorealistic synthetic renders with **perfect dense ground-truth
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  depth** and exact camera poses — no reconstruction or pseudo-labelling involved.
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  ## Contents
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  100 scenes, one `.tar` each under `structured3d/`. Each tar extracts to a scene
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  ## Conventions
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  - **Coordinate frame:** OpenCV (x-right, y-down, z-forward). `extrinsics` is the
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- **world→camera (w2c)** matrix; invert it for camera→world.
 
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  - **Depth:** projective **z-depth in metres** (distance along the camera z-axis,
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- not Euclidean ray length). Decoded from the source 16-bit mm depth (`÷1000`);
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- invalid pixels (source value `0`) are zeroed use `valid_mask` to ignore them.
 
 
 
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  - **Intrinsics:** **per-frame** pinhole `K`, reconstructed from each frame's
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  horizontal/vertical field of view (separate `fx`/`fy`, principal point centred).
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- Image size is 720×1280 (H×W).
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ## Quick start
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  meta = json.load(open("structured3d/scene_00000/meta.json"))
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  depth = np.load("structured3d/scene_00000/depth.npy") # (N, 720, 1280)
 
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  K = np.load("structured3d/scene_00000/intrinsics.npy") # (N, 3, 3)
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  w2c = np.load("structured3d/scene_00000/extrinsics.npy") # (N, 4, 4)
 
 
 
 
 
 
 
 
 
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  ```
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- ## License
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  Built on [Structured3D](https://github.com/bertjiazheng/Structured3D), released for
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  **research use only** under its original data agreement; the same terms apply to
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- this derived subset. Please cite the original Structured3D paper if you use this data.
 
 
 
 
 
 
 
 
 
 
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  A small, fast-to-download slice of the Structured3D synthetic indoor dataset,
22
  converted to a uniform posed-RGB-D format for quick model test-runs. This is a
23
+ **subset**: **100 scenes** (randomly sampled, seed 0) from collection `00`, using
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+ the pre-rendered **`full`** (furnished) perspective views. Across the 100 scenes
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+ there are **2,198 frames** (3–49 per scene).
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  These are photorealistic synthetic renders with **perfect dense ground-truth
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  depth** and exact camera poses — no reconstruction or pseudo-labelling involved.
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+ This subset is part of a family of uniformly-formatted posed-RGB-D test-run
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+ datasets: see also `3dvlm-replica_subset`, `3dvlm-hm3d_subset`, and
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+ `3dvlm-taskonomy_subset` (same on-disk layout and conventions).
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+
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  ## Contents
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  100 scenes, one `.tar` each under `structured3d/`. Each tar extracts to a scene
 
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  ## Conventions
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  - **Coordinate frame:** OpenCV (x-right, y-down, z-forward). `extrinsics` is the
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+ **world→camera (w2c)** matrix; invert it for camera→world. The translation is in
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+ **metres** (the source millimetre world is rescaled on conversion).
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  - **Depth:** projective **z-depth in metres** (distance along the camera z-axis,
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+ not Euclidean ray length). Decoded from the source 16-bit millimetre depth
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+ (`÷1000`); the source is already planar z-buffer depth, so **no Euclidean→z
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+ cosine correction is applied**. Invalid pixels (source value `0`) are zeroed —
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+ use `valid_mask` to ignore them. Typical valid coverage is **≈99.5%**, with
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+ depths in roughly the **0.05–7 m** range.
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  - **Intrinsics:** **per-frame** pinhole `K`, reconstructed from each frame's
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  horizontal/vertical field of view (separate `fx`/`fy`, principal point centred).
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+ Image size is 720×1280 (H×W). The reconstructed `(K, w2c)` are verified to
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+ round-trip through the project's ray-map (DA3) convention.
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+
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+ ## Source & provenance
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+
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+ Built from the official **Structured3D perspective `full`** renders, collection
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+ `00` (`Structured3D_perspective_full_00.zip`). Only three files per frame are used:
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+ `rgb_rawlight.png` (the RGB modality in the full-perspective zip is
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+ `rgb_rawlight.png`, **not** `rgb.png`), `depth.png`, and `camera_pose.txt`. Camera
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+ poses come straight from `camera_pose.txt` (eye / view-dir / up / half-FOVs), built
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+ into a right-handed look-at and converted to OpenCV `w2c`. No depth model or
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+ pseudo-labelling is involved — depth and poses are the renderer's exact values.
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+
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+ There is no separate "full" mirror of this conversion; this 100-scene slice of
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+ collection `00` is the published extent.
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  ## Quick start
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  meta = json.load(open("structured3d/scene_00000/meta.json"))
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  depth = np.load("structured3d/scene_00000/depth.npy") # (N, 720, 1280)
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+ mask = np.load("structured3d/scene_00000/valid_mask.npy") # (N, 720, 1280)
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  K = np.load("structured3d/scene_00000/intrinsics.npy") # (N, 3, 3)
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  w2c = np.load("structured3d/scene_00000/extrinsics.npy") # (N, 4, 4)
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+
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+ # Back-project frame 0 to a camera-frame point cloud (metres):
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+ H, W = meta["image_size"]
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+ fx, fy, cx, cy = K[0,0,0], K[0,1,1], K[0,0,2], K[0,1,2]
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+ ys, xs = np.mgrid[0:H, 0:W]
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+ z = depth[0]
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+ X = (xs - cx) / fx * z
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+ Y = (ys - cy) / fy * z
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+ pts = np.stack([X, Y, z], -1)[mask[0]] # (M, 3) valid points
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  ```
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+ ## License & citation
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  Built on [Structured3D](https://github.com/bertjiazheng/Structured3D), released for
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  **research use only** under its original data agreement; the same terms apply to
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+ this derived subset. If you use this data, please cite the original paper:
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+
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+ ```bibtex
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+ @inproceedings{Structured3D,
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+ title = {Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling},
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+ author = {Zheng, Jia and Zhang, Junfei and Li, Jing and Tang, Rui and Gao, Shenghua and Zhou, Zihan},
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+ booktitle = {Proceedings of The European Conference on Computer Vision (ECCV)},
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+ year = {2020}
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+ }
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+ ```