--- license: apache-2.0 task_categories: - reinforcement-learning tags: - agent - alfworld - scienceworld - rl - opd configs: - config_name: alfworld data_files: - split: train path: alfworld/train.parquet - split: train_expert path: alfworld/train_expert.parquet - split: train_hard path: alfworld/train_hard.parquet - split: test path: alfworld/test.parquet - split: test_unseen path: alfworld/test_unseen.parquet - config_name: scienceworld data_files: - split: train path: scienceworld/train.parquet - split: train_expert path: scienceworld/train_expert.parquet - split: test path: scienceworld/test.parquet --- # Agent Environment Task Sets (ALFWorld & ScienceWorld) Task sets for RL / OPD / RL+OPD runs on the Slime `agent_envs` stack. Rows are stored in the Slime-readable schema so `train.py` can load them directly with `--input-key prompt --label-key label --metadata-key metadata`. ## Row schema (all configs) Every row separates the model-input field from the environment-input fields: - `prompt` (model input, raw text): the fixed instruction the model receives. The live per-turn content (observation + admissible actions + history) is appended by the env rollout at run time. - `label`: the environment input string (same as `metadata.env_input`). - `metadata` (environment input, struct) consumed by `agent_envs.envs.base.task_from_sample`: - `env_name`: `alfworld` / `scienceworld` - `env_input`: **repo-relative** env path. ALFWorld: game file like `alf-data/json_2.1.1/.../game.tw-pddl`. ScienceWorld: JSON string with `task_name` / `var_num` / `jar_path` (jar_path relative, e.g. `scienceworld/scienceworld.jar`). At run time the launch script sets `AGENT_ENV_DATA_ROOT` (default `datasets/env_assets`) and the rollout joins it with these relative paths; absolute paths are used as-is. - `expert_actions`: expert action list (non-empty for ALFWorld `train_expert` and ScienceWorld `train_expert`; used by TCOD b2f/f2b). ALFWorld actions come from the ALFRED handcoded planner; ScienceWorld actions are precomputed via the engine's built-in gold-path solver (`ScienceWorldEnv.load(..., generateGoldPath=True)` + `get_gold_action_sequence()`, see `agent_envs/data/generate_scienceworld_expert.py`). - `workflow_args`: JSON string (e.g. `max_env_steps`, `mode`, `curriculum`) - `max_env_steps`, `mode` (`rl`/`opd`/`rl_opd`), `curriculum` (`none`/`b2f`/`f2b`), `split` Load in Slime with `--input-key prompt --label-key label --metadata-key metadata`. ## Configs (subsets) Switch environment with the config dropdown, then pick a split: - `alfworld`: splits `train`, `train_expert`, `train_hard`, `test`, `test_unseen` - `scienceworld`: splits `train`, `train_expert`, `test` ## Usage (inspect a config) ```python from datasets import load_dataset alf = load_dataset("huzican/agent_envs", "alfworld", split="train") sci = load_dataset("huzican/agent_envs", "scienceworld", split="test") ``` ## Run with a single path (`DATASETS_DIR`) `env_input` paths are **relative to `env_assets/`**, and `env_assets/` lives next to the parquet, so the whole thing is self-contained: point one `DATASETS_DIR` at a prepared datasets dir and the run scripts derive everything. Layout of a prepared dir: ``` / alfworld/*.parquet scienceworld/*.parquet env_assets/{alf-data, scienceworld} # ALFWorld games + ScienceWorld jar (~2.5G) ``` The run scripts set `PROMPT_DATA=//train.parquet` and `AGENT_ENV_DATA_ROOT=/env_assets` automatically: ```bash DATASETS_DIR=/path/to/datasets \ HF_CHECKPOINT=... REF_LOAD=... \ bash scripts/agent_envs/run_rl_scienceworld.sh ``` The large `env_assets/` is shipped separately as `env_assets.tar.(zst|gz)` in this repo. To assemble a ready `DATASETS_DIR` from HuggingFace: ```bash bash scripts/agent_envs/prepare_datasets.sh /path/to/datasets # downloads + extracts DATASETS_DIR=/path/to/datasets bash scripts/agent_envs/run_rl_scienceworld.sh ``` ## Note ALFWorld game files and the ScienceWorld jar inside `env_assets/` are third-party data; consider keeping this repo private.