MagiciteBabel / advance_ui.py
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import tkinter as tk
from tkinter import ttk, messagebox
import logging
from loggings import LoggingManager
from appearance import appearance_manager
class AdvanceUI:
def __init__(
self, parent, settings, apply_settings_callback, ocr_toggle_callback=None
):
self.parent = parent
self.settings = settings
self.apply_settings_callback = apply_settings_callback
self.ocr_toggle_callback = ocr_toggle_callback
self.advance_window = None
self.is_changed = False
self.create_advance_window()
def check_screen_resolution(self):
"""ตรวจสอบขนาดหน้าจอที่ตั้งค่าในวินโดว์
Returns:
dict: ผลการตรวจสอบ
"""
try:
# 1. ใช้ win32api ซึ่งเป็นวิธีที่เชื่อถือได้มากกว่า
import win32api
import win32gui
import win32con
# 2. ดึงค่าความละเอียดจริงจากการตั้งค่า Windows
dm = win32api.EnumDisplaySettings(None, win32con.ENUM_CURRENT_SETTINGS)
current_width = dm.PelsWidth # ความกว้างจริง
current_height = dm.PelsHeight # ความสูงจริง
# 3. ดึงค่าที่ตั้งไว้ใน settings มาเทียบ
expected_resolution = self.settings.get("screen_size", "2560x1440")
expected_width, expected_height = map(int, expected_resolution.split("x"))
# 4. เปรียบเทียบค่า
if current_width != expected_width or current_height != expected_height:
return {
"is_valid": False,
"message": (
f"Screen resolution does not match settings!\n"
f"Current: {current_width}x{current_height}\n"
f"Settings: {expected_width}x{expected_height}\n"
f"Please set your screen resolution first."
),
"current": f"{current_width}x{current_height}",
"expected": expected_resolution,
}
return {
"is_valid": True,
"current": f"{current_width}x{current_height}",
"expected": expected_resolution,
}
except Exception as e:
print(f"Error checking screen resolution: {e}")
return {
"is_valid": False,
"message": f"Error checking resolution: {str(e)}",
"current": "Unknown",
"expected": "Unknown",
}
def create_advance_window(self):
"""สร้างหน้าต่าง Advanced Settings"""
if self.advance_window is None or not self.advance_window.winfo_exists():
self.advance_window = tk.Toplevel(self.parent)
self.advance_window.title("Advanced Settings")
self.advance_window.geometry("360x400") # เพิ่มความสูงรองรับปุ่มใหม่
self.advance_window.overrideredirect(True)
appearance_manager.apply_style(self.advance_window)
# Screen Size Settings
screen_frame = tk.LabelFrame(
self.advance_window,
text="Screen Resolution",
bg=appearance_manager.bg_color,
fg="white",
)
screen_frame.pack(fill=tk.X, padx=10, pady=5)
# Current Resolution Display
current_res_frame = tk.Frame(screen_frame, bg=appearance_manager.bg_color)
current_res_frame.pack(fill=tk.X, padx=5, pady=2)
tk.Label(
current_res_frame,
text="Current:",
bg=appearance_manager.bg_color,
fg="white"
).pack(side=tk.LEFT)
self.current_res_label = tk.Label(
current_res_frame,
text="Detecting...",
bg=appearance_manager.bg_color,
fg="#2ECC71"
)
self.current_res_label.pack(side=tk.RIGHT, padx=5)
# Width dropdown
width_frame = tk.Frame(screen_frame, bg=appearance_manager.bg_color)
width_frame.pack(fill=tk.X, padx=5, pady=2)
tk.Label(
width_frame,
text="Set Width:",
bg=appearance_manager.bg_color,
fg="white"
).pack(side=tk.LEFT)
self.screen_width_var = tk.StringVar()
self.width_combo = ttk.Combobox(
width_frame,
values=["1920", "2560", "3440", "3840"],
textvariable=self.screen_width_var,
width=8,
)
self.width_combo.pack(side=tk.RIGHT, padx=5)
# Height dropdown
height_frame = tk.Frame(screen_frame, bg=appearance_manager.bg_color)
height_frame.pack(fill=tk.X, padx=5, pady=2)
tk.Label(
height_frame,
text="Set Height:",
bg=appearance_manager.bg_color,
fg="white"
).pack(side=tk.LEFT)
self.screen_height_var = tk.StringVar()
self.height_combo = ttk.Combobox(
height_frame,
values=["1080", "1440", "1600", "2160"],
textvariable=self.screen_height_var,
width=8,
)
self.height_combo.pack(side=tk.RIGHT, padx=5)
# Screen Control Buttons
screen_btn_frame = tk.Frame(screen_frame, bg=appearance_manager.bg_color)
screen_btn_frame.pack(fill=tk.X, padx=5, pady=5)
self.apply_res_button = ttk.Button(
screen_btn_frame,
text="Apply Resolution",
command=self.apply_resolution
)
self.apply_res_button.pack(side=tk.LEFT, padx=2)
self.check_res_button = ttk.Button(
screen_btn_frame,
text="Check",
command=self.check_resolution_status
)
self.check_res_button.pack(side=tk.RIGHT, padx=2)
# Display Scale Settings
scale_frame = tk.LabelFrame(
self.advance_window,
text="Display Scale",
bg=appearance_manager.bg_color,
fg="white",
)
scale_frame.pack(fill=tk.X, padx=10, pady=5)
# Scale info
scale_info_frame = tk.Frame(scale_frame, bg=appearance_manager.bg_color)
scale_info_frame.pack(fill=tk.X, padx=5, pady=5)
tk.Label(
scale_info_frame,
text="Current Scale:",
bg=appearance_manager.bg_color,
fg="white",
).pack(side=tk.LEFT)
self.scale_label = tk.Label(
scale_info_frame,
text="Detecting...",
bg=appearance_manager.bg_color,
fg="#2ECC71",
)
self.scale_label.pack(side=tk.RIGHT, padx=5)
# Scale buttons
scale_button_frame = tk.Frame(scale_frame, bg=appearance_manager.bg_color)
scale_button_frame.pack(fill=tk.X, padx=5, pady=5)
self.scale_button = ttk.Button(
scale_button_frame,
text="Open Display Settings",
command=self.open_display_settings,
)
self.scale_button.pack(side=tk.LEFT, padx=5)
self.detect_button = ttk.Button(
scale_button_frame,
text="Check Scale",
command=self.check_display_scale,
)
self.detect_button.pack(side=tk.RIGHT, padx=5)
# OCR Settings
ocr_frame = tk.LabelFrame(
self.advance_window,
text="OCR Settings",
bg=appearance_manager.bg_color,
fg="white",
)
ocr_frame.pack(fill=tk.X, padx=10, pady=5)
# GPU Toggle
gpu_frame = tk.Frame(ocr_frame, bg=appearance_manager.bg_color)
gpu_frame.pack(fill=tk.X, padx=5, pady=5)
tk.Label(
gpu_frame,
text="OCR Processing:",
bg=appearance_manager.bg_color,
fg="white",
).pack(side=tk.LEFT)
self.gpu_var = tk.BooleanVar(
value=self.settings.get("use_gpu_for_ocr", False)
)
self.gpu_switch = ttk.Checkbutton(
gpu_frame,
text="Use GPU",
style="Switch.TCheckbutton",
variable=self.gpu_var,
command=self.toggle_gpu,
)
self.gpu_switch.pack(side=tk.RIGHT, padx=5)
# Save Button
self.save_button = appearance_manager.create_styled_button(
self.advance_window, "Save", self.save_settings, hover_bg="#404040"
)
self.save_button.pack(pady=10)
# Close Button
close_button = appearance_manager.create_styled_button(
self.advance_window, "X", self.close, hover_bg="#404040"
)
close_button.place(x=5, y=5, width=20, height=20)
# Bind Events
self.width_combo.bind("<<ComboboxSelected>>", self.on_change)
self.height_combo.bind("<<ComboboxSelected>>", self.on_change)
self.gpu_var.trace_add("write", lambda *args: self.on_change(None))
# Window Movement
self.advance_window.bind("<Button-1>", self.start_move)
self.advance_window.bind("<ButtonRelease-1>", self.stop_move)
self.advance_window.bind("<B1-Motion>", self.do_move)
# Load Current Settings
self.load_current_settings()
# ซ่อนหน้าต่างตอนเริ่มต้น
self.advance_window.withdraw()
# ตรวจสอบ scale หลังจากสร้างหน้าต่างเสร็จ
self.advance_window.after(1000, self.check_display_scale)
def apply_resolution(self):
"""Apply the selected screen resolution"""
try:
new_width = self.screen_width_var.get()
new_height = self.screen_height_var.get()
new_resolution = f"{new_width}x{new_height}"
# บันทึกค่าใหม่
self.settings.set("screen_size", new_resolution)
# ตรวจสอบการตั้งค่าใหม่
self.check_resolution_status()
# อัพเดท UI
self.apply_res_button.config(state="disabled")
self.advance_window.after(2000, lambda: self.apply_res_button.config(state="normal"))
except Exception as e:
messagebox.showerror("Error", f"Failed to apply resolution: {str(e)}")
def check_resolution_status(self):
"""ตรวจสอบและแสดงสถานะความละเอียดหน้าจอ"""
resolution_info = self.check_screen_resolution()
self.current_res_label.config(text=resolution_info["current"])
if not resolution_info["is_valid"]:
self.current_res_label.config(fg="#FF6B6B") # สีแดง
else:
self.current_res_label.config(fg="#2ECC71") # สีเขียว
def validate_screen_resolution(self):
"""ตรวจสอบความละเอียดหน้าจอโดยคำนึงถึง Display Scale
Returns:
dict: ผลการตรวจสอบ {"is_valid": bool, "message": str}
"""
try:
# 1. ตรวจสอบ Scale ปัจจุบัน
import ctypes
user32 = ctypes.windll.user32
current_dpi = user32.GetDpiForSystem()
current_scale = current_dpi / 96 # 96 is default DPI
# 2. ดึงค่าความละเอียดจริงของหน้าจอ
actual_width = self.advance_window.winfo_screenwidth()
actual_height = self.advance_window.winfo_screenheight()
# 3. คำนวณความละเอียดที่แท้จริงโดยหารด้วย scale
real_width = int(actual_width / current_scale)
real_height = int(actual_height / current_scale)
# 4. ดึงค่าที่ตั้งไว้ใน settings
set_resolution = self.settings.get("screen_size", "2560x1440")
set_width, set_height = map(int, set_resolution.split("x"))
# 5. เปรียบเทียบค่าที่คำนวณได้
if (
abs(real_width - set_width) > 50 or abs(real_height - set_height) > 50
): # ให้ค่าคลาดเคลื่อนได้นิดหน่อย
return {
"is_valid": False,
"message": (
f"Screen resolution mismatch!\n"
f"Current: {real_width}x{real_height} (Scale: {int(current_scale * 100)}%)\n"
f"Expected: {set_width}x{set_height}\n"
f"Please check your resolution settings."
),
"current": f"{real_width}x{real_height}",
"expected": set_resolution,
"scale": current_scale,
}
return {
"is_valid": True,
"message": "Screen resolution matched",
"current": f"{real_width}x{real_height}",
"expected": set_resolution,
"scale": current_scale,
}
except Exception as e:
return {
"is_valid": False,
"message": f"Error checking resolution: {e}",
"current": "Unknown",
"expected": "Unknown",
"scale": 1.0,
}
def check_display_scale(self):
"""ตรวจสอบ Display Scale หลังจากขนาดหน้าจอถูกต้องแล้ว"""
try:
# 1. ตรวจสอบความละเอียดหน้าจอก่อน
resolution_check = self.check_screen_resolution()
if not resolution_check["is_valid"]:
self.show_resolution_warning(resolution_check)
self.scale_label.config(text="Fix Resolution")
return None
# 2. ถ้าความละเอียดถูกต้อง ค่อยตรวจสอบ Scale
import ctypes
user32 = ctypes.windll.user32
current_dpi = user32.GetDpiForSystem()
current_scale = round(current_dpi / 96, 2) # 96 is default DPI
# อัพเดท label แสดงค่า scale
self.scale_label.config(text=f"{int(current_scale * 100)}%")
# ตรวจสอบว่าต้องแจ้งเตือนหรือไม่
saved_scale = self.settings.get("display_scale")
if saved_scale is None or abs(current_scale - saved_scale) > 0.01:
# ส่งข้อมูลขนาดหน้าจอที่ถูกต้องไปด้วย
self.show_scale_warning(current_scale, resolution_check["current"])
self.settings.set("display_scale", current_scale)
return current_scale
except Exception as e:
print(f"Error checking display scale: {e}")
self.scale_label.config(text="Error")
return None
def show_resolution_warning(self, resolution_info):
"""แสดงคำเตือนเมื่อขนาดหน้าจอไม่ตรง"""
dialog = tk.Toplevel(self.advance_window)
dialog.title("Screen Resolution Check")
dialog.configure(bg=appearance_manager.bg_color)
dialog.geometry("400x200")
dialog.overrideredirect(True)
message = resolution_info["message"]
tk.Label(
dialog,
text=message,
bg=appearance_manager.bg_color,
fg="#FF6B6B", # สีแดงอ่อน
justify=tk.LEFT,
padx=20,
pady=10,
).pack(expand=True)
btn = tk.Button(
dialog,
text="Open Display Settings",
command=lambda: [dialog.destroy(), self.open_display_settings()],
bg="#2A2A2A",
fg="white",
pady=5,
)
btn.pack(pady=10)
# จัดตำแหน่งกลางหน้าจอ
dialog.update_idletasks()
width = dialog.winfo_width()
height = dialog.winfo_height()
x = (dialog.winfo_screenwidth() // 2) - (width // 2)
y = (dialog.winfo_screenheight() // 2) - (height // 2)
dialog.geometry(f"+{x}+{y}")
dialog.transient(self.advance_window)
dialog.grab_set()
def open_display_settings(self):
"""เปิดหน้าต่าง Display Settings ของ Windows"""
import os
os.system("start ms-settings:display")
def show_scale_warning(self, current_scale):
"""แสดง Dialog เตือนให้ตรวจสอบ Display Scale"""
dialog = tk.Toplevel(self.advance_window)
dialog.title("Display Scale Check")
dialog.configure(bg=appearance_manager.bg_color)
dialog.geometry("400x200")
dialog.overrideredirect(True) # ไม่แสดง title bar
message = (
f"Current Display Scale: {int(current_scale * 100)}%\n\n"
"Windows Display Settings will open automatically.\n"
"Please check if the scale matches your preference.\n\n"
"Recommended: 100% for optimal OCR performance."
)
tk.Label(
dialog,
text=message,
bg=appearance_manager.bg_color,
fg="white",
justify=tk.LEFT,
padx=20,
pady=10,
).pack(expand=True)
def on_ok():
dialog.destroy()
self.open_display_settings()
tk.Button(
dialog, text="OK", command=on_ok, bg="#2A2A2A", fg="white", pady=5
).pack(pady=10)
dialog.transient(self.advance_window)
dialog.grab_set()
# จัดตำแหน่งกลางหน้าจอ
dialog.update_idletasks()
width = dialog.winfo_width()
height = dialog.winfo_height()
x = (dialog.winfo_screenwidth() // 2) - (width // 2)
y = (dialog.winfo_screenheight() // 2) - (height // 2)
dialog.geometry(f"+{x}+{y}")
def load_current_settings(self):
"""โหลดค่าปัจจุบันจาก settings"""
screen_size = self.settings.get("screen_size", "2560x1440")
width, height = screen_size.split("x")
self.screen_width_var.set(width)
self.screen_height_var.set(height)
self.gpu_var.set(self.settings.get("use_gpu_for_ocr", False))
self.is_changed = False
self.update_save_button()
def toggle_gpu(self):
"""Toggle GPU usage for OCR"""
try:
current_state = self.gpu_var.get()
self.settings.set_gpu_for_ocr(current_state)
if self.ocr_toggle_callback:
self.ocr_toggle_callback()
self.on_change(None)
except Exception as e:
messagebox.showerror("Error", f"Failed to toggle GPU setting: {str(e)}")
def save_settings(self):
"""Save current settings"""
try:
# Save screen resolution
screen_size = (
f"{self.screen_width_var.get()}x{self.screen_height_var.get()}"
)
self.settings.set_screen_size(screen_size)
# Save GPU setting
use_gpu = self.gpu_var.get()
self.settings.set_gpu_for_ocr(use_gpu)
print(f"\n=== Settings Saved ===")
print(f"Screen Size: {screen_size}")
print(f"Use GPU for OCR: {use_gpu}")
print("====================\n")
new_settings = {"screen_size": screen_size, "use_gpu_for_ocr": use_gpu}
if callable(self.apply_settings_callback):
self.apply_settings_callback(new_settings)
self.save_button.config(text="Saved!")
self.advance_window.after(
2000, lambda: self.save_button.config(text="Save")
)
self.is_changed = False
except Exception as e:
messagebox.showerror("Error", f"Failed to save settings: {str(e)}")
def on_change(self, event):
"""Called when any setting is changed"""
self.is_changed = True
self.update_save_button()
def update_save_button(self):
"""Update save button state based on changes"""
self.save_button.config(text="SAVE" if self.is_changed else "Save")
def open(self):
"""Show the advanced settings window"""
if not self.advance_window.winfo_viewable():
# Position window
x = self.parent.winfo_x() + self.parent.winfo_width() + 10
y = self.parent.winfo_y()
self.advance_window.geometry(f"+{x}+{y}")
# Show window
self.advance_window.deiconify()
self.advance_window.lift()
self.advance_window.attributes("-topmost", True)
# Reset state
self.load_current_settings()
self.is_changed = False
self.update_save_button()
def close(self):
"""Hide the advanced settings window"""
if self.advance_window and self.advance_window.winfo_exists():
self.advance_window.withdraw()
self.is_changed = False
self.save_button.config(text="Save")
def start_move(self, event):
"""Start window drag operation"""
self.x = event.x
self.y = event.y
def stop_move(self, event):
"""End window drag operation"""
self.x = None
self.y = None
def do_move(self, event):
"""Handle window dragging"""
if hasattr(self, "x") and hasattr(self, "y"):
deltax = event.x - self.x
deltay = event.y - self.y
x = self.advance_window.winfo_x() + deltax
y = self.advance_window.winfo_y() + deltay
self.advance_window.geometry(f"+{x}+{y}")