import tkinter as tk from tkinter import ttk, messagebox, font import json import os from loggings import LoggingManager from appearance import appearance_manager class NPCManager: def __init__(self, parent, reload_callback=None, logging_manager=None): print("Starting NPC Manager initialization...") try: self.parent = parent self.reload_callback = reload_callback self.logging_manager = logging_manager or LoggingManager(None) self.window = tk.Toplevel(parent) self.window.title("NPC Manager") # กำหนดขนาดหน้าต่างเริ่มต้น default_width = 1200 default_height = 800 # คำนวณตำแหน่งกลางจอ screen_width = parent.winfo_screenwidth() screen_height = parent.winfo_screenheight() x = (screen_width - default_width) // 2 y = (screen_height - default_height) // 2 # ตั้งค่าขนาดและตำแหน่ง self.window.withdraw() # ซ่อนก่อนจัดตำแหน่ง self.window.geometry(f"{default_width}x{default_height}+{x}+{y}") self.window.minsize(800, 600) self.window.overrideredirect(True) self.window.configure(bg=appearance_manager.bg_color) print("Creating state variables...") # Initialize state variables self.current_section = None self.data = self.load_data() self.search_var = tk.StringVar() self.search_var.trace("w", self.on_search_change) print("Initializing font system...") # Font management initialization self.setup_font_system() self.window.after(100, lambda: self.on_font_change(None)) print("Creating UI components...") # Create main UI components self.create_title_bar() self.create_main_layout() self.setup_entry_form() self.setup_json_display() print("Setting up resize handling...") # Setup resize functionality self.setup_resize_handling() print("Binding window events...") # Setup window event bindings self.bind_window_events() # อัพเดทการคำนวณทั้งหมด self.window.update_idletasks() print("Initialization complete") except Exception as e: print(f"Critical error during initialization: {e}") messagebox.showerror( "Initialization Error", f"Failed to initialize NPC Manager: {str(e)}" ) raise def setup_font_system(self): """Initialize the font management system""" print("Setting up font system...") self.font_sizes = list(range(10, 29, 2)) # 10-28 self.current_font_size = 16 self.available_fonts = self.load_available_fonts() self.current_font = self.get_default_font() # Initialize font manager state self.font_manager = { "current": self.current_font, "available": self.available_fonts, "size": self.current_font_size, } print(f"Font system ready with {len(self.available_fonts)} fonts") def load_available_fonts(self): """Load and register fonts from project directory only""" custom_fonts = [] project_dir = r"C:\Magicite Babel" try: if not os.path.exists(project_dir): return ["Arial"] # Map file names to display names font_mapping = { "BaiJamjuree-Light": "Bai Jamjuree Light.ttf", "Bai Jamjuree Light": "Bai Jamjuree Light.ttf", "FCMinimal": "FC Minimal", "NotoSansThaiLooped": "Noto Sans Thai Looped", # เพิ่มการ map อื่นๆ ตามที่ต้องการ } # อ่านฟอนต์จากโฟลเดอร์ font_files = [ f for f in os.listdir(project_dir) if f.lower().endswith((".ttf", ".otf")) ] for font_file in font_files: try: base_name = os.path.splitext(font_file)[0] # ใช้ชื่อที่ map ไว้ถ้ามี ไม่งั้นใช้ชื่อไฟล์ display_name = font_mapping.get(base_name, base_name) custom_fonts.append(display_name) except Exception: continue # เพิ่มฟอนต์พื้นฐาน basic_fonts = [ "Bai Jamjuree Light", "FC minimal", "Arial", "Helvetica", "TkDefaultFont", ] available_fonts = list(set(custom_fonts + basic_fonts)) return sorted(available_fonts) except Exception as e: return ["Arial"] def get_default_font(self): """Get appropriate default font""" preferred_fonts = [ "Bai Jamjuree Light", "Arial", "Helvetica", "TkDefaultFont", ] for font_name in preferred_fonts: if font_name in self.available_fonts: return font_name # ถ้าไม่พบฟอนต์ที่ต้องการ ใช้ฟอนต์แรกที่มี return self.available_fonts[0] if self.available_fonts else "TkDefaultFont" def create_title_bar(self): """Create custom title bar""" print("Creating title bar...") # Title bar frame with gradient effect self.title_bar = tk.Frame( self.window, bg=appearance_manager.bg_color, height=40 ) self.title_bar.pack(fill="x", side="top") self.title_bar.pack_propagate(False) # Title label self.title_label = tk.Label( self.title_bar, text="NPC Manager", bg=appearance_manager.bg_color, fg="white", font=("Nasalization Rg", 14), ) self.title_label.pack(side="left", padx=10) # Close button self.close_button = tk.Button( self.title_bar, text="×", bg=appearance_manager.bg_color, fg="white", bd=0, font=("Arial", 16), command=self.hide_window, ) self.close_button.pack(side="right", padx=5) # Add drag functionality self.title_bar.bind("", self.start_move) self.title_bar.bind("", self.do_move) print("Title bar created") def setup_resize_handling(self): """Setup window resize functionality""" print("Setting up resize handling...") self.resize_handle = tk.Label( self.window, text="✦", bg="#2A2A2A", fg="white", font=("Arial", 12, "bold"), cursor="sizing", ) self.resize_handle.place(relx=1, rely=1, anchor="se") self.resize_handle.bind("", self.start_resize) self.resize_handle.bind("", self.on_resize) self.resize_handle.bind("", self.stop_resize) self.is_resizing = False print("Resize handling setup complete") def bind_window_events(self): """Bind various window events""" print("Binding window events...") self.window.bind("", self.on_window_configure) self.window.bind("", lambda e: self.window.deiconify()) self.window.bind("", lambda e: self.window.withdraw()) print("Window events bound") def create_main_layout(self): """Create the main three-panel layout with visual separators""" print("Creating main layout...") # Main container self.main_container = tk.Frame(self.window, bg=appearance_manager.bg_color) self.main_container.pack(fill="both", expand=True, padx=10, pady=5) # Left panel (buttons) with border self.buttons_panel = tk.Frame( self.main_container, bg=appearance_manager.bg_color ) self.buttons_panel.pack(side="left", fill="y", padx=(0, 1)) # Vertical separator after buttons panel tk.Frame(self.main_container, width=2, bg="#404040").pack( side="left", fill="y", padx=5 ) # Middle panel (entry form) with border self.entry_panel = tk.Frame( self.main_container, bg=appearance_manager.bg_color, width=300 ) self.entry_panel.pack(side="left", fill="y", padx=(1, 1)) self.entry_panel.pack_propagate(False) # Vertical separator after entry panel tk.Frame(self.main_container, width=2, bg="#404040").pack( side="left", fill="y", padx=5 ) # Right panel (JSON display) self.content_panel = tk.Frame( self.main_container, bg=appearance_manager.bg_color ) self.content_panel.pack(side="right", fill="both", expand=True) # Create section buttons self.create_section_buttons() # Create font controls self.create_font_controls() print("Main layout created") def create_section_buttons(self): """Create section buttons with improved styling""" print("Creating section buttons...") sections = [ ("MAIN CHARACTERS", "main_characters"), ("NPCS", "npcs"), ("LORE", "lore"), ("CHARACTER ROLES", "character_roles"), ("WORD FIXES", "word_fixes"), ] # Title for buttons section title_label = tk.Label( self.buttons_panel, text="EDIT-context", bg=appearance_manager.bg_color, fg="#808080", font=("FC Minimal", 10), ) title_label.pack(pady=(0, 10)) # เก็บปุ่มไว้ใน dictionary เพื่อเข้าถึงได้ง่าย self.section_buttons = {} for text, section in sections: button_frame = tk.Frame(self.buttons_panel, bg=appearance_manager.bg_color) button_frame.pack(fill="x", pady=2) btn = tk.Button( button_frame, text=text, font=("Nasalization Rg", 10), bg=appearance_manager.bg_color, fg="white", bd=0, activebackground="#FF4444", command=lambda s=section: self.show_section(s), ) btn.pack(fill="x", padx=5) # เก็บปุ่มไว้ใน dictionary self.section_buttons[section] = btn # Hover effects btn.bind("", lambda e, b=btn: b.configure(bg="#2A2A2A")) btn.bind("", lambda e, b=btn: self.handle_button_leave(b)) def handle_button_leave(self, button): """จัดการสีปุ่มเมื่อเมาส์ออก""" # ถ้าปุ่มนี้เป็นปุ่มที่เลือกอยู่ ให้คงสีเดิมไว้ if hasattr(self, "current_section") and button == self.section_buttons.get( self.current_section ): button.configure(fg="yellow") else: button.configure(bg=appearance_manager.bg_color, fg="white") def create_font_controls(self): """Create font selection controls with automatic apply""" print("Creating font controls...") font_frame = tk.Frame(self.buttons_panel, bg=appearance_manager.bg_color) font_frame.pack(side="bottom", fill="x", pady=10) # Font section title tk.Label( font_frame, text="FONT SETTINGS", bg=appearance_manager.bg_color, fg="#808080", font=("Nasalization Rg", 12), ).pack(pady=(0, 5)) # Font family selector self.font_var = tk.StringVar(value=self.current_font) font_dropdown = ttk.Combobox( font_frame, textvariable=self.font_var, values=self.available_fonts, width=20, ) font_dropdown.pack(fill="x", padx=5, pady=2) # Auto-apply on selection font_dropdown.bind("<>", self.on_font_change) self.window.after( 100, lambda: self.on_font_change(None) ) # Trigger font change after window creation # Font size controls size_frame = tk.Frame(font_frame, bg=appearance_manager.bg_color) size_frame.pack(fill="x", padx=5, pady=5) tk.Label( size_frame, text="Size:", bg=appearance_manager.bg_color, fg="white" ).pack(side="left") # Decrease size button tk.Button( size_frame, text="−", command=self.decrease_font_size, bg="#2A2A2A", fg="white", width=2, bd=0, ).pack(side="left", padx=2) # Size label self.size_label = tk.Label( size_frame, text=str(self.current_font_size), bg=appearance_manager.bg_color, fg="white", width=3, ) self.size_label.pack(side="left", padx=2) # Increase size button tk.Button( size_frame, text="+", command=self.increase_font_size, bg="#2A2A2A", fg="white", width=2, bd=0, ).pack(side="left", padx=2) print("Font controls created") def setup_json_display(self): """Create the JSON display area with enhanced styling""" print("Setting up JSON display...") # Main container for JSON display self.display_frame = tk.Frame( self.content_panel, bg=appearance_manager.bg_color ) self.display_frame.pack(fill="both", expand=True) # Search container at top search_frame = tk.Frame(self.display_frame, bg=appearance_manager.bg_color) search_frame.pack(fill="x", pady=(5, 0)) # Search icon and entry tk.Label( search_frame, text="🔍", bg=appearance_manager.bg_color, fg="white" ).pack(side="left", padx=5) self.search_var = tk.StringVar() self.search_var.trace("w", self.on_search_change) self.search_entry = tk.Entry( search_frame, textvariable=self.search_var, bg="#2A2A2A", fg="white", insertbackground="white", font=("Bai Jamjuree Light", 16), ) self.search_entry.pack(fill="x", expand=True, padx=(0, 5)) # Action buttons container action_frame = tk.Frame(self.display_frame, bg=appearance_manager.bg_color) action_frame.pack(fill="x", pady=5) # Save changes button self.save_button = tk.Button( action_frame, text="SAVE CHANGES", command=self.save_changes, bg="#2A2A2A", fg="white", activebackground="#FF4444", bd=0, font=("Arial", 10, "bold"), ) self.save_button.pack(side="right", padx=5) # Text container with scrollbars text_container = tk.Frame(self.display_frame, bg=appearance_manager.bg_color) text_container.pack(fill="both", expand=True) # Scrollbars yscroll = ttk.Scrollbar(text_container, orient="vertical") xscroll = ttk.Scrollbar(text_container, orient="horizontal") # JSON text display self.json_display = tk.Text( text_container, wrap=tk.NONE, bg="#1A1A1A", fg="white", font=("Bai Jamjuree Light.ttf", 16), insertbackground="white", yscrollcommand=yscroll.set, xscrollcommand=xscroll.set, ) # Configure tags for search highlighting self.json_display.tag_configure( "search_highlight", background="#2ECC71", foreground="black" ) # Configure scrollbars yscroll.config(command=self.json_display.yview) xscroll.config(command=self.json_display.xview) # Grid layout self.json_display.grid(row=0, column=0, sticky="nsew") yscroll.grid(row=0, column=1, sticky="ns") xscroll.grid(row=1, column=0, sticky="ew") text_container.grid_rowconfigure(0, weight=1) text_container.grid_columnconfigure(0, weight=1) def validate_font(self, font_name): """Validate if font exists and is usable""" return ( font_name in font.families() or os.path.exists(font_name) or font_name in self.available_fonts ) def update_font_display(self): """Update font display in all relevant widgets""" if hasattr(self, "json_display"): try: font_obj = font.Font( family=self.current_font, size=self.current_font_size ) self.json_display.configure(font=font_obj) self.window.update_idletasks() except Exception as e: print(f"Font update failed: {e}") self.revert_to_default_font() def revert_to_default_font(self): """Revert to default font if current font fails""" self.current_font = self.get_default_font() self.update_font_display() def load_data(self): """Load NPC data from JSON file""" try: with open("NPC.json", "r", encoding="utf-8") as file: data = json.load(file) # สรุปข้อมูลที่โหลด summary = { "main_characters": len(data.get("main_characters", [])), "npcs": len(data.get("npcs", [])), "lore": len(data.get("lore", {})), "character_roles": len(data.get("character_roles", {})), "word_fixes": len(data.get("word_fixes", {})), } print("NPC Data Summary:") for category, count in summary.items(): print(f"- {category}: {count} entries") return data except FileNotFoundError: print("Error: NPC.json file not found") messagebox.showerror("Error", "NPC.json file not found!") return {} except json.JSONDecodeError: print("Error: Invalid JSON in NPC.json") messagebox.showerror("Error", "Invalid JSON in NPC.json!") return {} def flash_success_message(self, message): """Show floating success message with fade effect""" print(f"Showing success message: {message}") popup = tk.Toplevel(self.window) popup.overrideredirect(True) popup.configure(bg="#28a745") popup.attributes("-alpha", 0.9) # Position relative to window x = self.window.winfo_x() + self.window.winfo_width() // 2 y = self.window.winfo_y() + self.window.winfo_height() // 2 popup.geometry(f"+{x}+{y}") # Message label label = tk.Label( popup, text=message, fg="white", bg="#28a745", font=("Arial", 12), padx=20, pady=10, ) label.pack() # Fade effect def fade_away(): alpha = popup.attributes("-alpha") if alpha > 0: popup.attributes("-alpha", alpha - 0.1) popup.after(50, fade_away) else: popup.destroy() popup.after(500, fade_away) def setup_entry_form(self): """Create and configure the entry form for data input""" print("Setting up entry form...") self.entry_vars = {} # Title container title_container = tk.Frame(self.entry_panel, bg=appearance_manager.bg_color) title_container.pack(fill="x", pady=10) # Form title self.form_title = tk.Label( title_container, text="ENTRY FORM", font=("Nasalization Rg", 12), bg=appearance_manager.bg_color, fg="#808080", ) self.form_title.pack() # Scrollable container for fields self.fields_container = tk.Frame( self.entry_panel, bg=appearance_manager.bg_color ) self.fields_container.pack(fill="both", expand=True, padx=10) # Action buttons container (สร้างครั้งเดียว) self.action_frame = tk.Frame( self.entry_panel, bg=appearance_manager.bg_color, height=50 ) self.action_frame.pack(side="bottom", fill="x", padx=10, pady=10) self.action_frame.pack_propagate(False) # Add Entry button (สร้างครั้งเดียว) self.add_btn = tk.Button( self.action_frame, text="ADD ENTRY", command=self.add_entry, bg="#2A2A2A", fg="white", activebackground="#FF4444", bd=0, font=("Arial", 10, "bold"), ) self.add_btn.pack(fill="x", pady=(0, 5)) # Add hover effects self.add_btn.bind("", lambda e: self.add_btn.configure(bg="#404040")) self.add_btn.bind("", lambda e: self.add_btn.configure(bg="#2A2A2A")) print("Entry form setup complete") def setup_section_fields(self, section): """Create input fields based on section type""" print(f"Setting up fields for section: {section}") # Clear existing fields for widget in self.fields_container.winfo_children(): widget.destroy() # Define fields based on section if section == "main_characters": fields = ["firstName", "lastName", "gender", "role", "relationship"] elif section == "npcs": fields = ["name", "role", "description"] elif section == "lore": fields = ["term", "description"] elif section == "character_roles": fields = ["character", "style"] elif section == "word_fixes": fields = ["incorrect", "correct"] else: print(f"Unknown section: {section}") return # Create fields print("Creating fields...") self.entry_vars = {} for field in fields: field_frame = tk.Frame( self.fields_container, bg=appearance_manager.bg_color ) field_frame.pack(fill="x", pady=5) # Label with hint label = tk.Label( field_frame, text=field.capitalize(), bg=appearance_manager.bg_color, fg="#808080", font=("Bai Jamjuree Light.ttf", 16), ) # ใช้ฟอนต์เดียวกับที่เลือก label.pack(anchor="w") # Entry field if field in ["description", "style"]: entry = tk.Text( field_frame, height=4, bg="#2A2A2A", fg="white", insertbackground="white", font=("Bai Jamjuree Light.ttf", 16), ) # ใช้ฟอนต์เดียวกับที่เลือก entry.pack(fill="x") self.entry_vars[field] = entry else: var = tk.StringVar() self.entry_vars[field] = var entry = tk.Entry( field_frame, textvariable=var, bg="#2A2A2A", fg="white", insertbackground="white", font=("Bai Jamjuree Light.ttf", 16), ) # ใช้ฟอนต์เดียวกับที่เลือก entry.pack(fill="x") def show_section(self, section): """Display and setup selected section""" print(f"Showing section: {section}") self.current_section = section self.setup_section_fields(section) # Clear search when changing sections if hasattr(self, "search_var"): self.search_var.set("") self.update_json_display() # Update form title section_title = section.replace("_", " ").title() self.form_title.configure(text=f"{section_title} Entry") # อัพเดทสีของทุกปุ่ม for section_id, btn in self.section_buttons.items(): if section_id == self.current_section: btn.configure(bg="#2A2A2A", fg="yellow") # ปุ่มที่เลือก else: btn.configure(bg=appearance_manager.bg_color, fg="white") # ปุ่มอื่นๆ def add_entry(self): """Add or update entry in the current section""" if not self.current_section: print("No section selected") return print("Adding new entry...") # Collect field values new_entry = {} for field, var in self.entry_vars.items(): if isinstance(var, tk.Text): value = var.get("1.0", tk.END).strip() else: value = var.get().strip() new_entry[field] = value # ตรวจสอบเฉพาะฟิลด์แรกของแต่ละส่วน required_first_fields = { "main_characters": "firstName", "npcs": "name", "lore": "term", "character_roles": "character", "word_fixes": "incorrect", } first_field = required_first_fields.get(self.current_section) if not first_field or not new_entry.get(first_field): print(f"Validation failed: Required field {first_field} is empty") messagebox.showwarning("Warning", f"The field '{first_field}' is required.") return try: # จัดการข้อมูลตามประเภท if self.current_section in ["main_characters", "npcs"]: self.add_list_entry(new_entry) else: self.add_dict_entry(new_entry) # เคลียร์ฟอร์มและอัพเดทการแสดงผล self.clear_entry_fields() self.update_json_display() self.flash_success_message("Entry added successfully!") print("Entry added successfully") except Exception as e: print(f"Error adding entry: {e}") messagebox.showerror("Error", f"Failed to add entry: {str(e)}") def add_list_entry(self, new_entry): """Add entry to list-type sections""" key_field = "firstName" if self.current_section == "main_characters" else "name" print(f"Adding list entry with {key_field}: {new_entry[key_field]}") if not self.current_section in self.data: self.data[self.current_section] = [] # Check for existing entry entries = self.data[self.current_section] for i, entry in enumerate(entries): if entry.get(key_field, "").lower() == new_entry[key_field].lower(): if messagebox.askyesno( "Update Entry", f"Entry with {key_field} '{new_entry[key_field]}' exists.\n" "Do you want to update it?", ): entries[i] = new_entry print("Entry updated") return return # Add new entry entries.append(new_entry) print("New entry added to list") def add_dict_entry(self, new_entry): """Add entry to dictionary-type sections""" if not self.current_section in self.data: self.data[self.current_section] = {} # Determine key and value based on section if self.current_section == "lore": key, value = new_entry["term"], new_entry["description"] elif self.current_section == "character_roles": key, value = new_entry["character"], new_entry["style"] else: # word_fixes key, value = new_entry["incorrect"], new_entry["correct"] print(f"Adding dictionary entry: {key}") # Check for existing entry if key in self.data[self.current_section]: if messagebox.askyesno( "Update Entry", f"Entry for '{key}' exists.\n" "Do you want to update it?", ): self.data[self.current_section][key] = value print("Entry updated") else: self.data[self.current_section][key] = value print("New entry added to dictionary") def clear_entry_fields(self): """Clear all entry fields""" print("Clearing entry fields") for var in self.entry_vars.values(): if isinstance(var, tk.Text): var.delete("1.0", tk.END) else: var.set("") def on_search_change(self, *args): """Handle real-time search with highlighting""" try: search_term = self.search_var.get().lower() if not self.current_section or not self.json_display: return # Get current text current_text = self.json_display.get("1.0", tk.END) # Remove existing highlights self.json_display.tag_remove("search_highlight", "1.0", tk.END) if search_term: # Find and highlight matches start_idx = "1.0" first_match = None while True: # Find next match start_idx = self.json_display.search( search_term, start_idx, tk.END, nocase=True ) if not start_idx: break # Calculate end index end_idx = f"{start_idx}+{len(search_term)}c" # Add highlight self.json_display.tag_add("search_highlight", start_idx, end_idx) # Store first match if not first_match: first_match = start_idx # Move to next position start_idx = end_idx # Scroll to first match if found if first_match: self.json_display.see(first_match) except Exception as e: print(f"Search error: {e}") def start_move(self, event): """Start window drag operation""" self.x = event.x self.y = event.y def do_move(self, event): """Handle window dragging""" try: deltax = event.x - self.x deltay = event.y - self.y x = self.window.winfo_x() + deltax y = self.window.winfo_y() + deltay self.window.geometry(f"+{x}+{y}") except Exception as e: print(f"Move error: {e}") def start_resize(self, event): """Initialize window resize operation""" self.is_resizing = True self.resize_x = event.x_root self.resize_y = event.y_root self.resize_w = self.window.winfo_width() self.resize_h = self.window.winfo_height() print("\rStarting resize operation...", end="", flush=True) def on_resize(self, event): """Handle window resizing""" if not self.is_resizing: return try: dx = event.x_root - self.resize_x dy = event.y_root - self.resize_y w = max(800, self.resize_w + dx) h = max(600, self.resize_h + dy) self.window.geometry(f"{w}x{h}") # No logging during resize except Exception as e: print(f"\rResize error: {e}", end="", flush=True) def stop_resize(self, event): """End window resize operation""" if self.is_resizing: final_w = self.window.winfo_width() final_h = self.window.winfo_height() print(f"\rResize complete - New size: {final_w}x{final_h}") self.is_resizing = False def update_json_display(self, search_term=None): """อัพเดทการแสดงผล JSON พร้อมรักษา formatting""" if not self.current_section or self.current_section not in self.data: print(f"No data for section: {self.current_section}") self.json_display.delete("1.0", tk.END) return try: section_data = self.data[self.current_section] # จัดรูปแบบ JSON ให้สวยงาม json_text = json.dumps(section_data, indent=4, ensure_ascii=False) # เก็บตำแหน่ง scroll ปัจจุบัน current_scroll = None if hasattr(self.json_display, "yview"): current_scroll = self.json_display.yview() # อัพเดทข้อความ self.json_display.config(state="normal") self.json_display.delete("1.0", tk.END) self.json_display.insert("1.0", json_text) # ถ้ามีคำค้นหา ให้ไฮไลท์ if search_term: self.highlight_search_term(search_term) # คืนค่า scroll position if current_scroll: self.json_display.yview_moveto(current_scroll[0]) except Exception as e: print(f"Failed to update display: {e}") messagebox.showerror("Error", f"Failed to update display: {str(e)}") def highlight_search_term(self, search_term): """ไฮไลท์คำที่ค้นหา โดยไม่ใช้ canvas""" if not search_term: return try: # ลบไฮไลท์เก่า self.json_display.tag_remove("search_highlight", "1.0", tk.END) # ค้นหาและไฮไลท์คำใหม่ start_idx = "1.0" while True: start_idx = self.json_display.search( search_term.lower(), start_idx, tk.END, nocase=True ) if not start_idx: break end_idx = f"{start_idx}+{len(search_term)}c" self.json_display.tag_add("search_highlight", start_idx, end_idx) start_idx = end_idx except Exception as e: print(f"Highlight error: {e}") def update_data_from_display(self): """อัพเดทข้อมูลจาก json_display กลับไปที่ self.data""" try: if not self.current_section: return False # ดึงข้อความจาก display json_text = self.json_display.get("1.0", tk.END).strip() if not json_text: return False # แปลง JSON string เป็น Python object updated_data = json.loads(json_text) # ตรวจสอบรูปแบบข้อมูล if self.current_section in ["main_characters", "npcs"]: if not isinstance(updated_data, list): raise ValueError(f"Invalid data format for {self.current_section}") else: if not isinstance(updated_data, dict): raise ValueError(f"Invalid data format for {self.current_section}") # อัพเดทข้อมูลในส่วนที่กำลังแก้ไข self.data[self.current_section] = updated_data return True except json.JSONDecodeError as e: messagebox.showerror("Error", f"Invalid JSON format: {str(e)}") return False except Exception as e: messagebox.showerror("Error", f"Failed to update data: {str(e)}") return False def save_changes(self): """บันทึกการเปลี่ยนแปลงลงไฟล์""" print("Saving changes to file...") try: if not self.update_data_from_display(): return required_sections = [ "main_characters", "npcs", "lore", "character_roles", "word_fixes", ] for section in required_sections: if section not in self.data: raise ValueError(f"Missing required section: {section}") with open("NPC.json", "w", encoding="utf-8") as file: json.dump(self.data, file, indent=4, ensure_ascii=False) self.flash_success_message("Changes saved successfully!") print("Changes saved successfully") # เรียกใช้ callback เพื่อรีโหลดข้อมูล if self.reload_callback: print("Triggering NPC data reload...") self.reload_callback() self.flash_success_message("NPC context reloaded!") except Exception as e: error_msg = f"Failed to save changes: {str(e)}" print(f"Save error: {error_msg}") messagebox.showerror("Error", error_msg) def reload_npc_data(self): """เรียกใช้ฟังก์ชัน reload ใน main app""" try: # ส่งสัญญาณไปที่ main app if hasattr(self.parent, "reload_npc_data"): self.parent.reload_npc_data() self.flash_success_message("Reloading NPC context data...") # delay นิดหน่อยก่อนแสดงข้อความสำเร็จ self.window.after( 1000, lambda: self.flash_success_message( "NPC context reloaded successfully!" ), ) except Exception as e: messagebox.showerror("Error", f"Failed to reload NPC data: {str(e)}") def increase_font_size(self): """Increase font size by one step""" print("Increasing font size") current_idx = self.font_sizes.index(self.current_font_size) if current_idx < len(self.font_sizes) - 1: self.current_font_size = self.font_sizes[current_idx + 1] self.update_font_size() print(f"New font size: {self.current_font_size}") def decrease_font_size(self): """Decrease font size by one step""" print("Decreasing font size") current_idx = self.font_sizes.index(self.current_font_size) if current_idx > 0: self.current_font_size = self.font_sizes[current_idx - 1] self.update_font_size() print(f"New font size: {self.current_font_size}") def update_font_size(self): """Update font size in JSON display and size label""" print(f"Updating font size to: {self.current_font_size}") try: if hasattr(self, "json_display"): # Store current text and state current_text = self.json_display.get("1.0", tk.END) current_state = self.json_display.cget("state") # Enable for changes self.json_display.config(state="normal") # Update font self.json_display.configure( font=(self.current_font, self.current_font_size) ) # Reapply text self.json_display.delete("1.0", tk.END) self.json_display.insert("1.0", current_text) # Restore state self.json_display.config(state=current_state) # Update size label if hasattr(self, "size_label"): self.size_label.configure(text=str(self.current_font_size)) print("Font size update complete") except Exception as e: print(f"Font size update error: {e}") messagebox.showerror("Error", f"Failed to update font size: {str(e)}") def on_font_change(self, event=None): """Handle font change with automatic apply""" new_font = self.font_var.get() print(f"Font change requested to: {new_font}") if new_font in self.available_fonts: try: self.current_font = new_font # Update json display if hasattr(self, "json_display"): self.json_display.configure(font=(new_font, self.current_font_size)) # Update entry fields for var in self.entry_vars.values(): if isinstance(var, tk.Text): var.configure(font=(new_font, self.current_font_size)) self.flash_success_message(f"Font changed to {new_font}") print("Font change successful") except Exception as e: print(f"Font change error: {e}") self.revert_to_default_font() def on_window_configure(self, event): """Handle window resize events""" if event and event.widget == self.window and not self.is_resizing: # Update component positions silently self.close_button.place(x=self.window.winfo_width() - 30, y=5) self.resize_handle.place(relx=1, rely=1, anchor="se") # Maintain minimum size without logging if event.width < 800: self.window.geometry(f"800x{event.height}") if event.height < 600: self.window.geometry(f"{event.width}x600") def find_and_display_character(self, character_name: str, is_verified: bool = False) -> None: try: # Clear any existing search if hasattr(self, 'search_var'): self.search_var.set('') character_found = False # Check main characters first for char in self.data.get('main_characters', []): if (character_name == char['firstName'] or character_name == f"{char['firstName']} {char['lastName']}".strip()): self.show_section('main_characters') self.search_var.set(character_name) character_found = True self.logging_manager.log_npc_manager(f"Found character in main_characters: {character_name}") break # If not found in main characters, check NPCs if not character_found: for npc in self.data.get('npcs', []): if character_name == npc['name']: self.show_section('npcs') self.search_var.set(character_name) character_found = True self.logging_manager.log_npc_manager(f"Found character in NPCs: {character_name}") break # If character not found anywhere, prepare for new entry if not character_found: self._prepare_new_character_form(character_name) self.logging_manager.log_npc_manager(f"Preparing form for new character: {character_name}") except Exception as e: error_msg = f"Error finding character {character_name}: {e}" self.logging_manager.log_error(error_msg) self.flash_message(error_msg, "error") def _prepare_new_character_form(self, character_name: str) -> None: """ เตรียมฟอร์มสำหรับเพิ่มตัวละครใหม่ โดยใส่ชื่อเต็มในช่องเดียว Args: character_name: ชื่อตัวละครที่ต้องการเพิ่ม """ try: # Show main characters section for new entry self.show_section('main_characters') # Clear existing form fields for var in self.entry_vars.values(): if isinstance(var, tk.Text): var.delete('1.0', tk.END) else: var.set('') # ใส่ชื่อเต็มในช่อง firstName โดยไม่แยกนามสกุล clean_name = character_name.strip(":!?. ") self.entry_vars['firstName'].set(clean_name) # Set default values for other fields self.entry_vars['gender'].set('Neutral') self.entry_vars['role'].set('Adventure') self.entry_vars['relationship'].set('Neutral') # Show helper message self.flash_success_message(f"Ready to add new character: {clean_name}") self.logging_manager.log_info(f"Prepared form for new character: {clean_name}") except Exception as e: self.logging_manager.log_error(f"Error preparing new character form: {e}") self.flash_message(f"Error preparing form: {str(e)}", "error") def flash_message(self, message: str, message_type: str = "info") -> None: """ แสดงข้อความแจ้งเตือนแบบ fade Args: message: ข้อความที่ต้องการแสดง message_type: ประเภทข้อความ ('info', 'error', 'success') """ # กำหนดสีตามประเภทข้อความ colors = { 'info': '#2196F3', # สีฟ้า 'error': '#F44336', # สีแดง 'success': '#4CAF50' # สีเขียว } bg_color = colors.get(message_type, colors['info']) popup = tk.Toplevel(self.window) popup.overrideredirect(True) popup.configure(bg=bg_color) popup.attributes('-alpha', 0.9) # จัดตำแหน่งกลางหน้าต่าง x = self.window.winfo_x() + self.window.winfo_width() // 2 y = self.window.winfo_y() + self.window.winfo_height() // 2 popup.geometry(f"+{x}+{y}") # สร้าง label สำหรับข้อความ label = tk.Label( popup, text=message, fg='white', bg=bg_color, font=('Arial', 12), padx=20, pady=10 ) label.pack() # ฟังก์ชัน fade effect def fade_away(): alpha = popup.attributes('-alpha') if alpha > 0: popup.attributes('-alpha', alpha - 0.1) popup.after(50, fade_away) else: popup.destroy() popup.after(1000, fade_away) def show_window(self): """Show the NPC Manager window""" print("Showing NPC Manager window") self.window.deiconify() if not self.current_section and self.data: first_section = next(iter(self.data.keys())) self.show_section(first_section) print(f"Auto-selected first section: {first_section}") def hide_window(self): """Hide the NPC Manager window""" print("Hiding NPC Manager window") self.window.withdraw() def is_window_showing(self): """Check if NPC Manager window is currently visible""" return (hasattr(self, "window") and self.window.winfo_exists() and self.window.state() != "withdrawn") def toggle_window(self): """Toggle window visibility""" if self.is_window_showing(): self.window.withdraw() else: self.show_window() def cleanup(self): """Cleanup resources before closing""" try: self.logging_manager.log_info("Cleaning up NPC Manager resources") # ทำความสะอาด resources ต่างๆ if hasattr(self, 'window') and self.window.winfo_exists(): self.window.withdraw() # เคลียร์ค่าต่างๆ if hasattr(self, 'search_var'): self.search_var.set('') # เคลียร์ entry fields for var in self.entry_vars.values(): if isinstance(var, tk.Text): var.delete('1.0', tk.END) else: var.set('') except Exception as e: self.logging_manager.log_error(f"Error during cleanup: {e}") def create_npc_manager(parent, reload_callback=None, logging_manager=None): """Create and return a new NPC Manager instance""" return NPCManager(parent, reload_callback, logging_manager) # Main entry point if __name__ == "__main__": root = tk.Tk() app = create_npc_manager(root) root.mainloop()