File size: 3,319 Bytes
92190e6
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
{
  "$schema": "https://infactory.ai/schemas/taxonomy/v1",
  "taxonomy_name": "camera_angle",
  "taxonomy_version": "1.0.0",
  "description": "Camera angle classification based on the vertical orientation of the camera's optical axis relative to the subject. Determines whether the camera looks down, across, or up at the subject.",
  "primary_source": "CineScale2 (Savardi et al., 2023)",
  "num_classes": 5,
  "classes": [
    {
      "code": "OVH",
      "label": "overhead",
      "display_name": "Overhead",
      "definition": "Camera looks nearly straight down on the subject, approaching perpendicular to the ground plane. Angle relative to ground exceeds approximately 70 degrees.",
      "psychological_effect": "Omniscience, detachment, tactical overview, vulnerability of subject.",
      "broadcast_frequency": "rare",
      "typical_platforms": ["spider_cam", "drone", "stadium_roof_cam"]
    },
    {
      "code": "HIGH",
      "label": "high_angle",
      "display_name": "High Angle",
      "definition": "Camera is above subject's eye level and angled downward. Subject is recognizable from a front or side perspective (not purely top-down). Horizon line typically in the upper half of frame.",
      "psychological_effect": "Diminishment, vulnerability, overview, context.",
      "broadcast_frequency": "very_common",
      "typical_platforms": ["main_broadcast_camera", "gantry_camera", "upper_tier"]
    },
    {
      "code": "NEU",
      "label": "neutral",
      "display_name": "Neutral / Eye Level",
      "definition": "Camera at approximately the same height as the subject's eyes or center of mass. Optical axis roughly horizontal (within ±10 degrees). The psychologically 'transparent' default angle.",
      "psychological_effect": "Equality, naturalism, objectivity, conversational rapport.",
      "broadcast_frequency": "very_common",
      "typical_platforms": ["pitch_side_camera", "interview_camera", "tunnel_camera"]
    },
    {
      "code": "LOW",
      "label": "low_angle",
      "display_name": "Low Angle",
      "definition": "Camera is below subject's eye level and angled upward. Subject framed against sky, ceiling, or elevated background. Horizon line typically in the lower third of frame.",
      "psychological_effect": "Power, dominance, heroism, dramatic emphasis.",
      "broadcast_frequency": "common",
      "typical_platforms": ["pitch_level_camera", "ground_camera", "behind_goal_low"]
    },
    {
      "code": "DUTCH",
      "label": "dutch_angle",
      "display_name": "Dutch Angle",
      "definition": "Camera rotated along its longitudinal (roll) axis, creating a visibly tilted horizon. A deliberate compositional choice for disorientation or dynamism, not the result of an unsteady camera.",
      "psychological_effect": "Unease, disorientation, tension, stylistic emphasis.",
      "broadcast_frequency": "very_rare",
      "typical_platforms": ["specialty_camera", "replay_camera"]
    }
  ],
  "default_class": "NEU",
  "ordering": "OVH → HIGH → NEU → LOW form a vertical axis. DUTCH is orthogonal (roll axis) and can co-occur with any vertical angle.",
  "notes": "Minor deviations from horizontal (±10 degrees) should be classified as NEU. Only label HIGH or LOW when the departure from horizontal is noticeable and intentional."
}