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//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright � 2004 John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//General Public License for more details.
//
//You should have received a copy of the GNU General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections;
using System.Drawing.Imaging;
using System.Windows.Forms;
using System.Diagnostics;
using System.IO;
using System.Runtime.Serialization;
using System.Security.Permissions;
using System.ComponentModel;
namespace ZedGraph
{
// <summary>
// <c>ZedGraph</c> is a class library and UserControl (<see cref="ZedGraphControl"/>) that display
// 2D line graphs of user specified data. The <c>ZedGraph</c> namespace includes all functionality
// required to draw, modify, and update the graph.
// </summary>
/// <summary>
/// Class <see cref="GraphPane"/> encapsulates the graph pane, which is all display elements
/// associated with an individual graph.
/// </summary>
/// <remarks>This class is the outside "wrapper"
/// for the ZedGraph classes, and provides the interface to access the attributes
/// of the graph. You can have multiple graphs in the same document or form,
/// just instantiate multiple GraphPane's.
/// </remarks>
///
/// <author> John Champion modified by Jerry Vos </author>
/// <version> $Revision: 3.81 $ $Date: 2007-09-30 07:44:11 $ </version>
[Serializable]
public class GraphPane : PaneBase, ICloneable, ISerializable
{
#region Events
/// <summary>
/// A delegate to provide notification through the <see cref="AxisChangeEvent" />
/// when <see cref="AxisChange()" /> is called.
/// </summary>
/// <param name="pane">The <see cref="GraphPane" /> for which AxisChange() has
/// been called.</param>
/// <seealso cref="AxisChangeEvent" />
public delegate void AxisChangeEventHandler( GraphPane pane );
/// <summary>
/// Subscribe to this event to be notified when <see cref="AxisChange()" /> is called.
/// </summary>
public event AxisChangeEventHandler AxisChangeEvent;
#endregion
#region Private Fields
// Item subclasses ////////////////////////////////////////////////////////////////////
/// <summary>Private field instance of the <see cref="ZedGraph.XAxis"/> class. Use the
/// public property <see cref="GraphPane.XAxis"/> to access this class.</summary>
private XAxis _xAxis;
/// <summary>Private field instance of the <see cref="ZedGraph.XAxis"/> class. Use the
/// public property <see cref="GraphPane.X2Axis"/> to access this class.</summary>
private X2Axis _x2Axis;
/// <summary>Private field instance of the <see cref="ZedGraph.YAxisList"/> class. Use the
/// public property <see cref="GraphPane.YAxisList"/> to access this class.</summary>
private YAxisList _yAxisList;
/// <summary>Private field instance of the <see cref="ZedGraph.Y2AxisList"/> class. Use the
/// public property <see cref="GraphPane.Y2AxisList"/> to access this class.</summary>
private Y2AxisList _y2AxisList;
/// <summary>Private field instance of the <see cref="ZedGraph.CurveList"/> class. Use the
/// public property <see cref="GraphPane.CurveList"/> to access this class.</summary>
private CurveList _curveList;
/// <summary>
/// private value that contains a <see cref="ZoomStateStack"/>, which stores prior
/// <see cref="ZoomState"/> objects containing scale range information. This enables
/// zooming and panning functionality for the <see cref="ZedGraphControl"/>.
/// </summary>
private ZoomStateStack _zoomStack;
// Chart Properties //////////////////////////////////////////////////////////////
internal Chart _chart;
internal BarSettings _barSettings;
/// <summary>Private field that determines whether or not initial zero values will
/// be included or excluded when determining the Y or Y2 axis scale range.
/// Use the public property <see cref="IsIgnoreInitial"/> to access
/// this value. </summary>
private bool _isIgnoreInitial;
/// <summary>Private field that determines whether or not initial
/// <see cref="PointPairBase.Missing"/> values will cause the line segments of
/// a curve to be discontinuous. If this field is true, then the curves
/// will be plotted as continuous lines as if the Missing values did not
/// exist.
/// Use the public property <see cref="IsIgnoreMissing"/> to access
/// this value. </summary>
private bool _isIgnoreMissing;
/// <summary> private field that determines if the auto-scaled axis ranges will subset the
/// data points based on any manually set scale range values. Use the public property
/// <see cref="IsBoundedRanges"/> to access this value.</summary>
/// <remarks>The bounds provide a means to subset the data. For example, if all the axes are set to
/// autoscale, then the full range of data are used. But, if the XAxis.Min and XAxis.Max values
/// are manually set, then the Y data range will reflect the Y values within the bounds of
/// XAxis.Min and XAxis.Max.</remarks>
private bool _isBoundedRanges;
/// <summary>
/// private field that determines if ZedGraph should modify the scale ranges for the Y and Y2
/// axes such that the number of steps, and therefore the grid lines, line up. Use the
/// public property <see cref="IsAlignGrids" /> to acccess this value.
/// </summary>
private bool _isAlignGrids;
/// <summary>Private field that determines how the <see cref="LineItem"/>
/// graphs will be displayed. See the <see cref="ZedGraph.LineType"/> enum
/// for the individual types available.
/// To access this value, use the public property <see cref="LineType"/>.
/// </summary>
/// <seealso cref="Default.LineType"/>
private LineType _lineType;
#endregion
#region Defaults
/// <summary>
/// A simple struct that defines the
/// default property values for the <see cref="GraphPane"/> class.
/// </summary>
public new struct Default
{
/// <summary>
/// The default settings for the <see cref="Axis"/> scale ignore initial
/// zero values option (<see cref="GraphPane.IsIgnoreInitial"/> property).
/// true to have the auto-scale-range code ignore the initial data points
/// until the first non-zero Y value, false otherwise.
/// </summary>
public static bool IsIgnoreInitial = false;
/// <summary>
/// The default settings for the <see cref="Axis"/> scale bounded ranges option
/// (<see cref="GraphPane.IsBoundedRanges"/> property).
/// true to have the auto-scale-range code subset the data according to any
/// manually set scale values, false otherwise.
/// </summary>
public static bool IsBoundedRanges = false;
/// <summary>The default value for the <see cref="GraphPane.LineType"/> property, which
/// determines if the lines are drawn in normal or "stacked" mode. See the
/// <see cref="ZedGraph.LineType"/> for more information.
/// </summary>
/// <seealso cref="GraphPane.LineType"/>
public static LineType LineType = LineType.Normal;
/// <summary>
/// The default width of a bar cluster
/// on a <see cref="Bar"/> graph. This value only applies to
/// <see cref="Bar"/> graphs, and only when the
/// <see cref="Axis.Type"/> is <see cref="AxisType.Linear"/>,
/// <see cref="AxisType.Log"/> or <see cref="AxisType.Date"/>.
/// This dimension is expressed in terms of X scale user units.
/// </summary>
/// <seealso cref="ZedGraph.BarSettings.Default.MinClusterGap"/>
/// <seealso cref="ZedGraph.BarSettings.MinBarGap"/>
public static double ClusterScaleWidth = 1.0;
/// <summary>
/// The tolerance that is applied to the
/// <see cref="GraphPane.FindNearestPoint(PointF,out CurveItem,out int)"/> routine.
/// If a given curve point is within this many pixels of the mousePt, the curve
/// point is considered to be close enough for selection as a nearest point
/// candidate.
/// </summary>
public static double NearestTol = 7.0;
}
#endregion
#region Class Instance Properties
/// <summary>
/// Gets or sets the list of <see cref="CurveItem"/> items for this <see cref="GraphPane"/>
/// </summary>
/// <value>A reference to a <see cref="CurveList"/> collection object</value>
public CurveList CurveList
{
get { return _curveList; }
set { _curveList = value; }
}
/// <summary>
/// Accesses the <see cref="XAxis"/> for this graph
/// </summary>
/// <value>A reference to a <see cref="XAxis"/> object</value>
public XAxis XAxis
{
get { return _xAxis; }
}
/// <summary>
/// Accesses the <see cref="X2Axis"/> for this graph
/// </summary>
/// <value>A reference to a <see cref="X2Axis"/> object</value>
public X2Axis X2Axis
{
get { return _x2Axis; }
}
/// <summary>
/// Accesses the primary <see cref="YAxis"/> for this graph
/// </summary>
/// <value>A reference to a <see cref="YAxis"/> object</value>
/// <seealso cref="YAxisList" />
/// <seealso cref="Y2AxisList" />
public YAxis YAxis
{
get { return _yAxisList[0] as YAxis; }
}
/// <summary>
/// Accesses the primary <see cref="Y2Axis"/> for this graph
/// </summary>
/// <value>A reference to a <see cref="Y2Axis"/> object</value>
/// <seealso cref="YAxisList" />
/// <seealso cref="Y2AxisList" />
public Y2Axis Y2Axis
{
get { return _y2AxisList[0] as Y2Axis; }
}
/// <summary>
/// Gets the collection of Y axes that belong to this <see cref="GraphPane" />.
/// </summary>
public YAxisList YAxisList
{
get { return _yAxisList; }
}
/// <summary>
/// Gets the collection of Y2 axes that belong to this <see cref="GraphPane" />.
/// </summary>
public Y2AxisList Y2AxisList
{
get { return _y2AxisList; }
}
/// <summary>
/// Gets the <see cref="Chart" /> instance for this <see cref="GraphPane" />.
/// </summary>
public Chart Chart
{
get { return _chart; }
}
/// <summary>
/// Gets the <see cref="BarSettings" /> instance for this <see cref="GraphPane" />,
/// which stores the global properties for bar type charts.
/// </summary>
public BarSettings BarSettings
{
get { return _barSettings; }
}
#endregion
#region General Properties
/// <summary>
/// Gets or sets a boolean value that affects the data range that is considered
/// for the automatic scale ranging.
/// </summary>
/// <remarks>If true, then initial data points where the Y value
/// is zero are not included when automatically determining the scale <see cref="Scale.Min"/>,
/// <see cref="Scale.Max"/>, and <see cref="Scale.MajorStep"/> size.
/// All data after the first non-zero Y value are included.
/// </remarks>
/// <seealso cref="Default.IsIgnoreInitial"/>
[Bindable( true ), Browsable( true ), Category( "Display" ), NotifyParentProperty( true )]
[Description("Determines whether the auto-ranged scale will include all data points" +
" or just the visible data points")]
public bool IsIgnoreInitial
{
get { return _isIgnoreInitial; }
set { _isIgnoreInitial = value; }
}
/// <summary> Gets or sets a boolean value that determines if the auto-scaled axis ranges will
/// subset the data points based on any manually set scale range values.</summary>
/// <remarks>The bounds provide a means to subset the data. For example, if all the axes are set to
/// autoscale, then the full range of data are used. But, if the XAxis.Min and XAxis.Max values
/// are manually set, then the Y data range will reflect the Y values within the bounds of
/// XAxis.Min and XAxis.Max. Set to true to subset the data, or false to always include
/// all data points when calculating scale ranges.</remarks>
public bool IsBoundedRanges
{
get { return _isBoundedRanges; }
set { _isBoundedRanges = value; }
}
/// <summary>Gets or sets a value that determines whether or not initial
/// <see cref="PointPairBase.Missing"/> values will cause the line segments of
/// a curve to be discontinuous.
/// </summary>
/// <remarks>If this field is true, then the curves
/// will be plotted as continuous lines as if the Missing values did not exist.
/// Use the public property <see cref="IsIgnoreMissing"/> to access
/// this value. </remarks>
public bool IsIgnoreMissing
{
get { return _isIgnoreMissing; }
set { _isIgnoreMissing = value; }
}
/// <summary>
/// Gets or sets a value that determines if ZedGraph should modify the scale ranges
/// for the Y and Y2 axes such that the number of major steps, and therefore the
/// major grid lines, line up.
/// </summary>
/// <remarks>
/// This property affects the way that <see cref="AxisChange()" /> selects the scale
/// ranges for the Y and Y2 axes. It applies to the scale ranges of all Y and Y2 axes,
/// but only if the <see cref="Scale.MaxAuto" /> is set to true.<br />
/// </remarks>
public bool IsAlignGrids
{
get { return _isAlignGrids; }
set { _isAlignGrids = value; }
}
/// <summary>Determines how the <see cref="LineItem"/>
/// graphs will be displayed. See the <see cref="ZedGraph.LineType"/> enum
/// for the individual types available.
/// </summary>
/// <seealso cref="Default.LineType"/>
public LineType LineType
{
get { return _lineType; }
set { _lineType = value; }
}
/// <summary>
/// Gets a value that indicates whether or not the <see cref="ZoomStateStack" /> for
/// this <see cref="GraphPane" /> is empty. Note that this value is only used for
/// the <see cref="ZedGraphControl" />.
/// </summary>
public bool IsZoomed
{
get { return !_zoomStack.IsEmpty; }
}
/// <summary>
/// Gets a reference to the <see cref="ZoomStateStack" /> for this <see cref="GraphPane" />.
/// </summary>
public ZoomStateStack ZoomStack
{
get { return _zoomStack; }
}
#endregion
#region Constructors
/// <summary>
/// Default Constructor. Sets the <see cref="PaneBase.Rect"/> to (0, 0, 500, 375), and
/// sets the <see cref="PaneBase.Title"/> and <see cref="Axis.Title"/> values to empty
/// strings.
/// </summary>
public GraphPane()
: this( new RectangleF( 0, 0, 500, 375 ), "", "", "" )
{
}
/// <summary>
/// Constructor for the <see cref="GraphPane"/> object. This routine will
/// initialize all member variables and classes, setting appropriate default
/// values as defined in the <see cref="Default"/> class.
/// </summary>
/// <param name="rect"> A rectangular screen area where the graph is to be displayed.
/// This area can be any size, and can be resize at any time using the
/// <see cref="PaneBase.Rect"/> property.
/// </param>
/// <param name="title">The <see cref="PaneBase.Title"/> for this <see cref="GraphPane"/></param>
/// <param name="xTitle">The <see cref="Axis.Title"/> for the <see cref="XAxis"/></param>
/// <param name="yTitle">The <see cref="Axis.Title"/> for the <see cref="YAxis"/></param>
public GraphPane( RectangleF rect, string title,
string xTitle, string yTitle )
: base( title, rect )
{
_xAxis = new XAxis( xTitle );
_x2Axis = new X2Axis( "" );
_yAxisList = new YAxisList();
_y2AxisList = new Y2AxisList();
_yAxisList.Add( new YAxis( yTitle ) );
_y2AxisList.Add( new Y2Axis( string.Empty ) );
_curveList = new CurveList();
_zoomStack = new ZoomStateStack();
_isIgnoreInitial = Default.IsIgnoreInitial;
_isBoundedRanges = Default.IsBoundedRanges;
_isAlignGrids = false;
_chart = new Chart();
_barSettings = new BarSettings( this );
_lineType = Default.LineType;
}
/// <summary>
/// The Copy Constructor
/// </summary>
/// <param name="rhs">The GraphPane object from which to copy</param>
public GraphPane( GraphPane rhs )
: base( rhs )
{
// copy values for all the value types
_isIgnoreInitial = rhs.IsIgnoreInitial;
_isBoundedRanges = rhs._isBoundedRanges;
_isAlignGrids = rhs._isAlignGrids;
_chart = rhs._chart.Clone();
_barSettings = new BarSettings( rhs._barSettings, this );
_lineType = rhs.LineType;
// copy all the reference types with deep copies
_xAxis = new XAxis( rhs.XAxis );
_x2Axis = new X2Axis( rhs.X2Axis );
_yAxisList = new YAxisList( rhs._yAxisList );
_y2AxisList = new Y2AxisList( rhs._y2AxisList );
_curveList = new CurveList( rhs.CurveList );
_zoomStack = new ZoomStateStack( rhs._zoomStack );
}
/// <summary>
/// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just
/// calling the typed version of <see cref="Clone" />
/// </summary>
/// <returns>A deep copy of this object</returns>
object ICloneable.Clone()
{
return this.Clone();
}
/// <summary>
/// Typesafe, deep-copy clone method.
/// </summary>
/// <returns>A new, independent copy of this class</returns>
public GraphPane Clone()
{
return new GraphPane( this );
}
#endregion
#region Serialization
/// <summary>
/// Current schema value that defines the version of the serialized file
/// </summary>
//changed to 2 when yAxisList and y2AxisList were added
//changed to 3 when chart object was added
//changed to 10 when refactored to version 5
//changed to 11 when added x2axis
public const int schema2 = 11;
/// <summary>
/// Constructor for deserializing objects
/// </summary>
/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data
/// </param>
/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data
/// </param>
protected GraphPane( SerializationInfo info, StreamingContext context )
: base( info, context )
{
// The schema value is just a file version parameter. You can use it to make future versions
// backwards compatible as new member variables are added to classes
int sch = info.GetInt32( "schema2" );
_xAxis = (XAxis)info.GetValue( "xAxis", typeof( XAxis ) );
if ( sch >= 11 )
_x2Axis = (X2Axis)info.GetValue( "x2Axis", typeof( X2Axis ) );
else
_x2Axis = new X2Axis( "" );
_yAxisList = (YAxisList)info.GetValue( "yAxisList", typeof( YAxisList ) );
_y2AxisList = (Y2AxisList)info.GetValue( "y2AxisList", typeof( Y2AxisList ) );
_curveList = (CurveList)info.GetValue( "curveList", typeof( CurveList ) );
_chart = (Chart) info.GetValue( "chart", typeof( Chart ) );
_barSettings = (BarSettings)info.GetValue( "barSettings", typeof( BarSettings ) );
_barSettings._ownerPane = this;
_isIgnoreInitial = info.GetBoolean( "isIgnoreInitial" );
_isBoundedRanges = info.GetBoolean( "isBoundedRanges" );
_isIgnoreMissing = info.GetBoolean( "isIgnoreMissing" );
_isAlignGrids = info.GetBoolean( "isAlignGrids" );
_lineType = (LineType)info.GetValue( "lineType", typeof( LineType ) );
_zoomStack = new ZoomStateStack();
}
/// <summary>
/// Populates a <see cref="SerializationInfo"/> instance with the data needed to serialize the target object
/// </summary>
/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data</param>
/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data</param>
[SecurityPermissionAttribute( SecurityAction.Demand, SerializationFormatter = true )]
public override void GetObjectData( SerializationInfo info, StreamingContext context )
{
base.GetObjectData( info, context );
info.AddValue( "schema2", schema2 );
info.AddValue( "xAxis", _xAxis );
info.AddValue( "x2Axis", _x2Axis );
info.AddValue( "yAxisList", _yAxisList );
info.AddValue( "y2AxisList", _y2AxisList );
info.AddValue( "curveList", _curveList );
info.AddValue( "chart", _chart );
info.AddValue( "barSettings", _barSettings );
info.AddValue( "isIgnoreInitial", _isIgnoreInitial );
info.AddValue( "isBoundedRanges", _isBoundedRanges );
info.AddValue( "isIgnoreMissing", _isIgnoreMissing );
info.AddValue( "isAlignGrids", _isAlignGrids );
info.AddValue( "lineType", _lineType );
}
#endregion
#region Rendering Methods
/// <summary>
/// AxisChange causes the axes scale ranges to be recalculated based on the current data range.
/// </summary>
/// <remarks>
/// There is no obligation to call AxisChange() for manually scaled axes. AxisChange() is only
/// intended to handle auto scaling operations. Call this function anytime you change, add, or
/// remove curve data to insure that the scale range of the axes are appropriate for the data range.
/// This method calculates
/// a scale minimum, maximum, and step size for each axis based on the current curve data.
/// Only the axis attributes (min, max, step) that are set to auto-range
/// (<see cref="Scale.MinAuto"/>, <see cref="Scale.MaxAuto"/>, <see cref="Scale.MajorStepAuto"/>)
/// will be modified. You must call <see cref="Control.Invalidate()"/> after calling
/// AxisChange to make sure the display gets updated.<br />
/// This overload of AxisChange just uses the default Graphics instance for the screen.
/// If you have a Graphics instance available from your Windows Form, you should use
/// the <see cref="AxisChange(Graphics)" /> overload instead.
/// </remarks>
public void AxisChange()
{
using ( Graphics g = Graphics.FromHwnd( IntPtr.Zero ) )
AxisChange( g );
}
/// <summary>
/// AxisChange causes the axes scale ranges to be recalculated based on the current data range.
/// </summary>
/// <remarks>
/// There is no obligation to call AxisChange() for manually scaled axes. AxisChange() is only
/// intended to handle auto scaling operations. Call this function anytime you change, add, or
/// remove curve data to insure that the scale range of the axes are appropriate for the data range.
/// This method calculates
/// a scale minimum, maximum, and step size for each axis based on the current curve data.
/// Only the axis attributes (min, max, step) that are set to auto-range
/// (<see cref="Scale.MinAuto"/>, <see cref="Scale.MaxAuto"/>, <see cref="Scale.MajorStepAuto"/>)
/// will be modified. You must call
/// <see cref="Control.Invalidate()"/> after calling AxisChange to make sure the display gets updated.
/// </remarks>
/// <param name="g">
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
/// </param>
public void AxisChange( Graphics g )
{
//double xMin, xMax, yMin, yMax, y2Min, y2Max;
// Get the scale range of the data (all curves)
_curveList.GetRange( /* out xMin, out xMax, out yMin,
out yMax, out y2Min, out y2Max, */
_isIgnoreInitial, _isBoundedRanges, this );
// Determine the scale factor
float scaleFactor = this.CalcScaleFactor();
// For pie charts, go ahead and turn off the axis displays if it's only pies
if ( this.CurveList.IsPieOnly )
{
//don't want to display axis or border if there's only pies
this.XAxis.IsVisible = false;
this.X2Axis.IsVisible = false;
this.YAxis.IsVisible = false;
this.Y2Axis.IsVisible = false;
_chart.Border.IsVisible = false;
//this.Legend.Position = LegendPos.TopCenter;
}
// Set the ClusterScaleWidth, if needed
//_barSettings.CalcClusterScaleWidth();
if ( _barSettings._clusterScaleWidthAuto )
_barSettings._clusterScaleWidth = 1.0;
// if the ChartRect is not yet determined, then pick a scale based on a default ChartRect
// size (using 75% of Rect -- code is in Axis.CalcMaxLabels() )
// With the scale picked, call CalcChartRect() so calculate a real ChartRect
// then let the scales re-calculate to make sure that the assumption was ok
if ( _chart._isRectAuto )
{
PickScale( g, scaleFactor );
_chart._rect = CalcChartRect( g );
//this.pieRect = PieItem.CalcPieRect( g, this, scaleFactor, this.chartRect );
}
// Pick new scales based on the range
PickScale( g, scaleFactor );
// Set the ClusterScaleWidth, if needed
_barSettings.CalcClusterScaleWidth();
// Trigger the AxisChangeEvent
if ( this.AxisChangeEvent != null )
this.AxisChangeEvent( this );
}
private void PickScale( Graphics g, float scaleFactor )
{
int maxTics = 0;
_xAxis._scale.PickScale( this, g, scaleFactor );
_x2Axis._scale.PickScale( this, g, scaleFactor );
foreach ( Axis axis in _yAxisList )
{
axis._scale.PickScale( this, g, scaleFactor );
if ( axis._scale.MaxAuto )
{
int nTics = axis._scale.CalcNumTics();
maxTics = nTics > maxTics ? nTics : maxTics;
}
}
foreach ( Axis axis in _y2AxisList )
{
axis._scale.PickScale( this, g, scaleFactor );
if ( axis._scale.MaxAuto )
{
int nTics = axis._scale.CalcNumTics();
maxTics = nTics > maxTics ? nTics : maxTics;
}
}
if ( _isAlignGrids )
{
foreach ( Axis axis in _yAxisList )
ForceNumTics( axis, maxTics );
foreach ( Axis axis in _y2AxisList )
ForceNumTics( axis, maxTics );
}
}
private void ForceNumTics( Axis axis, int numTics )
{
if ( axis._scale.MaxAuto )
{
int nTics = axis._scale.CalcNumTics();
if ( nTics < numTics )
axis._scale._maxLinearized += axis._scale._majorStep * ( numTics - nTics );
}
}
/// <summary>
/// Draw all elements in the <see cref="GraphPane"/> to the specified graphics device.
/// </summary>
/// <remarks>This method
/// should be part of the Paint() update process. Calling this routine will redraw all
/// features of the graph. No preparation is required other than an instantiated
/// <see cref="GraphPane"/> object.
/// </remarks>
/// <param name="g">
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
/// </param>
public override void Draw( Graphics g )
{
// Calculate the chart rect, deducting the area for the scales, titles, legend, etc.
//int hStack;
//float legendWidth, legendHeight;
// Draw the pane border & background fill, the title, and the GraphObj objects that lie at
// ZOrder.G_BehindAll
base.Draw( g );
if ( _rect.Width <= 1 || _rect.Height <= 1 )
return;
// Clip everything to the rect
g.SetClip( _rect );
// calculate scaleFactor on "normal" pane size (BaseDimension)
float scaleFactor = this.CalcScaleFactor();
// if the size of the ChartRect is determined automatically, then do so
// otherwise, calculate the legendrect, scalefactor, hstack, and legendwidth parameters
// but leave the ChartRect alone
if ( _chart._isRectAuto )
{
_chart._rect = CalcChartRect( g, scaleFactor );
//this.pieRect = PieItem.CalcPieRect( g, this, scaleFactor, this.chartRect );
}
else
CalcChartRect( g, scaleFactor );
// do a sanity check on the ChartRect
if ( _chart._rect.Width < 1 || _chart._rect.Height < 1 )
return;
// Draw the graph features only if there is at least one curve with data
// if ( _curveList.HasData() &&
// Go ahead and draw the graph, even without data. This makes the control
// version still look like a graph before it is fully set up
bool showGraf = AxisRangesValid();
// Setup the axes for graphing - This setup must be done before
// the GraphObj's are drawn so that the Transform functions are
// ready. Also, this should be done before CalcChartRect so that the
// Axis.Cross - shift parameter can be calculated.
_xAxis.Scale.SetupScaleData( this, _xAxis );
_x2Axis.Scale.SetupScaleData( this, _x2Axis );
foreach ( Axis axis in _yAxisList )
axis.Scale.SetupScaleData( this, axis );
foreach ( Axis axis in _y2AxisList )
axis.Scale.SetupScaleData( this, axis );
// Draw the GraphItems that are behind the Axis objects
if ( showGraf )
_graphObjList.Draw( g, this, scaleFactor, ZOrder.G_BehindChartFill );
// Fill the axis background
_chart.Fill.Draw( g, _chart._rect );
if ( showGraf )
{
// Draw the GraphItems that are behind the CurveItems
_graphObjList.Draw( g, this, scaleFactor, ZOrder.F_BehindGrid );
DrawGrid( g, scaleFactor );
// Draw the GraphItems that are behind the CurveItems
_graphObjList.Draw( g, this, scaleFactor, ZOrder.E_BehindCurves );
// Clip the points to the actual plot area
g.SetClip( _chart._rect );
_curveList.Draw( g, this, scaleFactor );
g.SetClip( _rect );
}
if ( showGraf )
{
// Draw the GraphItems that are behind the Axis objects
_graphObjList.Draw( g, this, scaleFactor, ZOrder.D_BehindAxis );
// Draw the Axes
_xAxis.Draw( g, this, scaleFactor, 0.0f );
_x2Axis.Draw( g, this, scaleFactor, 0.0f );
float yPos = 0;
foreach ( Axis axis in _yAxisList )
{
axis.Draw( g, this, scaleFactor, yPos );
yPos += axis._tmpSpace;
}
yPos = 0;
foreach ( Axis axis in _y2AxisList )
{
axis.Draw( g, this, scaleFactor, yPos );
yPos += axis._tmpSpace;
}
// Draw the GraphItems that are behind the Axis border
_graphObjList.Draw( g, this, scaleFactor, ZOrder.C_BehindChartBorder );
}
// Border the axis itself
_chart.Border.Draw( g, this, scaleFactor, _chart._rect );
if ( showGraf )
{
// Draw the GraphItems that are behind the Legend object
_graphObjList.Draw( g, this, scaleFactor, ZOrder.B_BehindLegend );
_legend.Draw( g, this, scaleFactor );
// Draw the GraphItems that are in front of all other items
_graphObjList.Draw( g, this, scaleFactor, ZOrder.A_InFront );
}
// Reset the clipping
g.ResetClip();
// Reset scale data
// this sets the temp values to NaN to cause an exception if these values are
// being used improperly
// Don't do this, since the web control needs access
/*
_xAxis.Scale.ResetScaleData();
foreach ( Axis axis in _yAxisList )
axis.Scale.ResetScaleData();
foreach ( Axis axis in _y2AxisList )
axis.Scale.ResetScaleData();
*/
}
internal void DrawGrid( Graphics g, float scaleFactor )
{
_xAxis.DrawGrid( g, this, scaleFactor, 0.0f );
_x2Axis.DrawGrid( g, this, scaleFactor, 0.0f );
float shiftPos = 0.0f;
foreach ( YAxis yAxis in _yAxisList )
{
yAxis.DrawGrid( g, this, scaleFactor, shiftPos );
shiftPos += yAxis._tmpSpace;
}
shiftPos = 0.0f;
foreach ( Y2Axis y2Axis in _y2AxisList )
{
y2Axis.DrawGrid( g, this, scaleFactor, shiftPos );
shiftPos += y2Axis._tmpSpace;
}
}
private bool AxisRangesValid()
{
bool showGraf = _xAxis._scale._min < _xAxis._scale._max &&
_x2Axis._scale._min < _x2Axis._scale._max;
foreach ( Axis axis in _yAxisList )
if ( axis._scale._min >= axis._scale._max )
showGraf = false;
foreach ( Axis axis in _y2AxisList )
if ( axis._scale._min >= axis._scale._max )
showGraf = false;
return showGraf;
}
/// <summary>
/// Calculate the <see cref="ZedGraph.Chart.Rect"/> based on the <see cref="PaneBase.Rect"/>.
/// </summary>
/// <remarks>The ChartRect
/// is the plot area bounded by the axes, and the rect is the total area as
/// specified by the client application.
/// </remarks>
/// <param name="g">
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
/// </param>
/// <returns>The calculated chart rect, in pixel coordinates.</returns>
public RectangleF CalcChartRect( Graphics g )
{
// Calculate the chart rect, deducting the area for the scales, titles, legend, etc.
//int hStack;
//float legendWidth, legendHeight;
return CalcChartRect( g, CalcScaleFactor() );
}
/// <summary>
/// Calculate the <see cref="ZedGraph.Chart.Rect"/> based on the <see cref="PaneBase.Rect"/>.
/// </summary>
/// <remarks>The ChartRect
/// is the plot area bounded by the axes, and the rect is the total area as
/// specified by the client application.
/// </remarks>
/// <param name="g">
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
/// </param>
/// <param name="scaleFactor">
/// The scaling factor for the features of the graph based on the <see cref="PaneBase.BaseDimension"/>. This
/// scaling factor is calculated by the <see cref="PaneBase.CalcScaleFactor"/> method. The scale factor
/// represents a linear multiple to be applied to font sizes, symbol sizes, etc.
/// </param>
/// <returns>The calculated chart rect, in pixel coordinates.</returns>
public RectangleF CalcChartRect( Graphics g, float scaleFactor )
{
// chart rect starts out at the full pane rect less the margins
// and less space for the Pane title
RectangleF clientRect = this.CalcClientRect( g, scaleFactor );
//float minSpaceX = 0;
//float minSpaceY = 0;
//float minSpaceY2 = 0;
float totSpaceY = 0;
//float spaceY2 = 0;
// actual minimum axis space for the left side of the chart rect
float minSpaceL = 0;
// actual minimum axis space for the right side of the chart rect
float minSpaceR = 0;
// actual minimum axis space for the bottom side of the chart rect
float minSpaceB = 0;
// actual minimum axis space for the top side of the chart rect
float minSpaceT = 0;
_xAxis.CalcSpace( g, this, scaleFactor, out minSpaceB );
_x2Axis.CalcSpace( g, this, scaleFactor, out minSpaceT );
//minSpaceB = _xAxis.tmpMinSpace;
foreach ( Axis axis in _yAxisList )
{
float fixedSpace;
float tmp = axis.CalcSpace( g, this, scaleFactor, out fixedSpace );
//if ( !axis.CrossAuto || axis.Cross < _xAxis.Min )
if ( axis.IsCrossShifted( this ) )
totSpaceY += tmp;
minSpaceL += fixedSpace;
}
foreach ( Axis axis in _y2AxisList )
{
float fixedSpace;
float tmp = axis.CalcSpace( g, this, scaleFactor, out fixedSpace );
//if ( !axis.CrossAuto || axis.Cross < _xAxis.Min )
if ( axis.IsCrossShifted( this ) )
totSpaceY += tmp;
minSpaceR += fixedSpace;
}
float spaceB = 0, spaceT = 0, spaceL = 0, spaceR = 0;
SetSpace( _xAxis, clientRect.Height - _xAxis._tmpSpace, ref spaceB, ref spaceT );
// minSpaceT = Math.Max( minSpaceT, spaceT );
SetSpace( _x2Axis, clientRect.Height - _x2Axis._tmpSpace, ref spaceT, ref spaceB );
_xAxis._tmpSpace = spaceB;
_x2Axis._tmpSpace = spaceT;
float totSpaceL = 0;
float totSpaceR = 0;
foreach ( Axis axis in _yAxisList )
{
SetSpace( axis, clientRect.Width - totSpaceY, ref spaceL, ref spaceR );
minSpaceR = Math.Max( minSpaceR, spaceR );
totSpaceL += spaceL;
axis._tmpSpace = spaceL;
}
foreach ( Axis axis in _y2AxisList )
{
SetSpace( axis, clientRect.Width - totSpaceY, ref spaceR, ref spaceL );
minSpaceL = Math.Max( minSpaceL, spaceL );
totSpaceR += spaceR;
axis._tmpSpace = spaceR;
}
RectangleF tmpRect = clientRect;
totSpaceL = Math.Max( totSpaceL, minSpaceL );
totSpaceR = Math.Max( totSpaceR, minSpaceR );
spaceB = Math.Max( spaceB, minSpaceB );
spaceT = Math.Max( spaceT, minSpaceT );
tmpRect.X += totSpaceL;
tmpRect.Width -= totSpaceL + totSpaceR;
tmpRect.Height -= spaceT + spaceB;
tmpRect.Y += spaceT;
_legend.CalcRect( g, this, scaleFactor, ref tmpRect );
return tmpRect;
}
private void SetSpace( Axis axis, float clientSize, ref float spaceNorm, ref float spaceAlt )
{
//spaceNorm = 0;
//spaceAlt = 0;
float crossFrac = axis.CalcCrossFraction( this );
float crossPix = crossFrac * ( 1 + crossFrac ) * ( 1 + crossFrac * crossFrac ) * clientSize;
if ( !axis.IsPrimary( this ) && axis.IsCrossShifted( this ) )
axis._tmpSpace = 0;
if ( axis._tmpSpace < crossPix )
axis._tmpSpace = 0;
else if ( crossPix > 0 )
axis._tmpSpace -= crossPix;
if ( axis._scale._isLabelsInside && ( axis.IsPrimary( this ) || ( crossFrac != 0.0 && crossFrac != 1.0 ) ) )
spaceAlt = axis._tmpSpace;
else
spaceNorm = axis._tmpSpace;
}
/// <summary>
/// This method will set the <see cref="Axis.MinSpace"/> property for all three axes;
/// <see cref="XAxis"/>, <see cref="YAxis"/>, and <see cref="Y2Axis"/>.
/// </summary>
/// <remarks>The <see cref="Axis.MinSpace"/>
/// is calculated using the currently required space multiplied by a fraction
/// (<paramref>bufferFraction</paramref>).
/// The currently required space is calculated using <see cref="Axis.CalcSpace"/>, and is
/// based on current data ranges, font sizes, etc. The "space" is actually the amount of space
/// required to fit the tic marks, scale labels, and axis title.
/// The calculation is done by calling the <see cref="Axis.SetMinSpaceBuffer"/> method for
/// each <see cref="Axis"/>.
/// </remarks>
/// <param name="g">A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.</param>
/// <param name="bufferFraction">The amount of space to allocate for the axis, expressed
/// as a fraction of the currently required space. For example, a value of 1.2 would
/// allow for 20% extra above the currently required space.</param>
/// <param name="isGrowOnly">If true, then this method will only modify the <see cref="Axis.MinSpace"/>
/// property if the calculated result is more than the current value.</param>
public void SetMinSpaceBuffer( Graphics g, float bufferFraction, bool isGrowOnly )
{
_xAxis.SetMinSpaceBuffer( g, this, bufferFraction, isGrowOnly );
_x2Axis.SetMinSpaceBuffer( g, this, bufferFraction, isGrowOnly );
foreach ( Axis axis in _yAxisList )
axis.SetMinSpaceBuffer( g, this, bufferFraction, isGrowOnly );
foreach ( Axis axis in _y2AxisList )
axis.SetMinSpaceBuffer( g, this, bufferFraction, isGrowOnly );
}
#endregion
#region AddCurve Methods
/// <summary>
/// Add a curve (<see cref="CurveItem"/> object) to the plot with
/// the given data points (double arrays) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="x">An array of double precision X values (the
/// independent values) that define the curve.</param>
/// <param name="y">An array of double precision Y values (the
/// dependent values) that define the curve.</param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddCurve(string,double[],double[],Color)"/> method.</returns>
public LineItem AddCurve( string label, double[] x, double[] y, Color color )
{
LineItem curve = new LineItem( label, x, y, color, SymbolType.Default );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a curve (<see cref="CurveItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="points">A <see cref="IPointList"/> of double precision value pairs that define
/// the X and Y values for this curve</param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddCurve(string,IPointList,Color)"/> method.</returns>
public LineItem AddCurve( string label, IPointList points, Color color )
{
LineItem curve = new LineItem( label, points, color, SymbolType.Default );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a curve (<see cref="CurveItem"/> object) to the plot with
/// the given data points (double arrays) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="x">An array of double precision X values (the
/// independent values) that define the curve.</param>
/// <param name="y">An array of double precision Y values (the
/// dependent values) that define the curve.</param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <param name="symbolType">A symbol type (<see cref="SymbolType"/>)
/// that will be used for this curve.</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddCurve(string,double[],double[],Color,SymbolType)"/> method.</returns>
public LineItem AddCurve( string label, double[] x, double[] y,
Color color, SymbolType symbolType )
{
LineItem curve = new LineItem( label, x, y, color, symbolType );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a curve (<see cref="CurveItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="points">A <see cref="IPointList"/> of double precision value pairs that define
/// the X and Y values for this curve</param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <param name="symbolType">A symbol type (<see cref="SymbolType"/>)
/// that will be used for this curve.</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddCurve(string,IPointList,Color,SymbolType)"/> method.</returns>
public LineItem AddCurve( string label, IPointList points,
Color color, SymbolType symbolType )
{
LineItem curve = new LineItem( label, points, color, symbolType );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a stick graph (<see cref="StickItem"/> object) to the plot with
/// the given data points (double arrays) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="x">An array of double precision X values (the
/// independent values) that define the curve.</param>
/// <param name="y">An array of double precision Y values (the
/// dependent values) that define the curve.</param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <returns>A <see cref="StickItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddStick(string,double[],double[],Color)"/> method.</returns>
public StickItem AddStick( string label, double[] x, double[] y, Color color )
{
StickItem curve = new StickItem( label, x, y, color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a stick graph (<see cref="StickItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="points">A <see cref="IPointList"/> of double precision value pairs that define
/// the X and Y values for this curve</param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddStick(string,IPointList,Color)"/> method.</returns>
public StickItem AddStick( string label, IPointList points, Color color )
{
StickItem curve = new StickItem( label, points, color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a candlestick graph (<see cref="OHLCBarItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// </summary>
/// <remarks>
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// Note that the <see cref="IPointList" />
/// should contain <see cref="StockPt" /> objects instead of <see cref="PointPair" />
/// objects in order to contain all the data values required for this curve type.
/// </remarks>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="points">A <see cref="IPointList"/> of double precision value pairs that define
/// the X and Y values for this curve</param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddOHLCBar(string,IPointList,Color)"/> method.</returns>
public OHLCBarItem AddOHLCBar( string label, IPointList points, Color color )
{
OHLCBarItem curve = new OHLCBarItem( label, points, color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a japanesecandlestick graph (<see cref="JapaneseCandleStickItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// </summary>
/// <remarks>
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// Note that the <see cref="IPointList" />
/// should contain <see cref="StockPt" /> objects instead of <see cref="PointPair" />
/// objects in order to contain all the data values required for this curve type.
/// </remarks>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="points">A <see cref="IPointList"/> of double precision value pairs that define
/// the X and Y values for this curve</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddJapaneseCandleStick(string,IPointList)"/> method.</returns>
public JapaneseCandleStickItem AddJapaneseCandleStick( string label, IPointList points )
{
JapaneseCandleStickItem curve = new JapaneseCandleStickItem( label, points );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add an error bar set (<see cref="ErrorBarItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="x">An array of double precision X values (the
/// independent values) that define the curve.</param>
/// <param name="y">An array of double precision Y values (the
/// dependent values) that define the curve.</param>
/// <param name="baseValue">An array of double precision values that define the
/// base value (the bottom) of the bars for this curve.
/// </param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <returns>An <see cref="ErrorBarItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddErrorBar(string,IPointList,Color)"/> method.</returns>
public ErrorBarItem AddErrorBar( string label, double[] x, double[] y,
double[] baseValue, Color color )
{
ErrorBarItem curve = new ErrorBarItem( label, new PointPairList( x, y, baseValue ),
color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add an error bar set (<see cref="ErrorBarItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="points">A <see cref="IPointList"/> of double precision value pairs that define
/// the X and Y values for this curve</param>
/// <param name="color">The color to used for the curve line,
/// symbols, etc.</param>
/// <returns>An <see cref="ErrorBarItem"/> class for the newly created curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddErrorBar(string,IPointList,Color)"/> method.</returns>
public ErrorBarItem AddErrorBar( string label, IPointList points, Color color )
{
ErrorBarItem curve = new ErrorBarItem( label, points, color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a bar type curve (<see cref="CurveItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="points">A <see cref="IPointList"/> of double precision value pairs that define
/// the X and Y values for this curve</param>
/// <param name="color">The color to used to fill the bars</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created bar curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddBar(string,IPointList,Color)"/> method.</returns>
public BarItem AddBar( string label, IPointList points, Color color )
{
BarItem curve = new BarItem( label, points, color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a bar type curve (<see cref="CurveItem"/> object) to the plot with
/// the given data points (double arrays) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="x">An array of double precision X values (the
/// independent values) that define the curve.</param>
/// <param name="y">An array of double precision Y values (the
/// dependent values) that define the curve.</param>
/// <param name="color">The color to used for the bars</param>
/// <returns>A <see cref="CurveItem"/> class for the newly created bar curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddBar(string,double[],double[],Color)"/> method.</returns>
public BarItem AddBar( string label, double[] x, double[] y, Color color )
{
BarItem curve = new BarItem( label, x, y, color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a "High-Low" bar type curve (<see cref="HiLowBarItem"/> object) to the plot with
/// the given data points (double arrays) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="x">An array of double precision X values (the
/// independent values) that define the curve.</param>
/// <param name="y">An array of double precision Y values (the
/// dependent values) that define the curve.</param>
/// <param name="baseVal">An array of double precision values that define the
/// base value (the bottom) of the bars for this curve.
/// </param>
/// <param name="color">The color to used for the bars</param>
/// <returns>A <see cref="HiLowBarItem"/> class for the newly created bar curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddHiLowBar(string,double[],double[],double[],Color)"/> method.</returns>
public HiLowBarItem AddHiLowBar( string label, double[] x, double[] y,
double[] baseVal, Color color )
{
HiLowBarItem curve = new HiLowBarItem( label, x, y, baseVal, color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a hi-low bar type curve (<see cref="CurveItem"/> object) to the plot with
/// the given data points (<see cref="IPointList"/>) and properties.
/// This is simplified way to add curves without knowledge of the
/// <see cref="CurveList"/> class. An alternative is to use
/// the <see cref="ZedGraph.CurveList" /> Add() method.
/// </summary>
/// <param name="label">The text label (string) for the curve that will be
/// used as a <see cref="Legend"/> entry.</param>
/// <param name="points">A <see cref="IPointList"/> of double precision value Trio's that define
/// the X, Y, and lower dependent values for this curve</param>
/// <param name="color">The color to used to fill the bars</param>
/// <returns>A <see cref="HiLowBarItem"/> class for the newly created bar curve.
/// This can then be used to access all of the curve properties that
/// are not defined as arguments to the
/// <see cref="AddHiLowBar(string,IPointList,Color)"/> method.</returns>
public HiLowBarItem AddHiLowBar( string label, IPointList points, Color color )
{
HiLowBarItem curve = new HiLowBarItem( label, points, color );
_curveList.Add( curve );
return curve;
}
/// <summary>
/// Add a <see cref="PieItem"/> to the display.
/// </summary>
/// <param name="value">The value associated with this <see cref="PieItem"/>item.</param>
/// <param name="color">The display color for this <see cref="PieItem"/>item.</param>
/// <param name="displacement">The amount this <see cref="PieItem"/>item will be
/// displaced from the center of the <see cref="PieItem"/>.</param>
/// <param name="label">Text label for this <see cref="PieItem"/></param>
/// <returns>a reference to the <see cref="PieItem"/> constructed</returns>
public PieItem AddPieSlice( double value, Color color, double displacement, string label )
{
PieItem slice = new PieItem( value, color, displacement, label );
this.CurveList.Add( slice );
return slice;
}
/// <summary>
/// Add a <see cref="PieItem"/> to the display, providing a gradient fill for the pie color.
/// </summary>
/// <param name="value">The value associated with this <see cref="PieItem"/> instance.</param>
/// <param name="color1">The starting display color for the gradient <see cref="Fill"/> for this
/// <see cref="PieItem"/> instance.</param>
/// <param name="color2">The ending display color for the gradient <see cref="Fill"/> for this
/// <see cref="PieItem"/> instance.</param>
/// <param name="fillAngle">The angle for the gradient <see cref="Fill"/>.</param>
/// <param name="displacement">The amount this <see cref="PieItem"/> instance will be
/// displaced from the center point.</param>
/// <param name="label">Text label for this <see cref="PieItem"/> instance.</param>
public PieItem AddPieSlice( double value, Color color1, Color color2, float fillAngle,
double displacement, string label )
{
PieItem slice = new PieItem( value, color1, color2, fillAngle, displacement, label );
this.CurveList.Add( slice );
return slice;
}
/// <summary>
///Creates all the <see cref="PieItem"/>s for a single Pie Chart.
/// </summary>
/// <param name="values">double array containing all <see cref="PieItem.Value"/>s
/// for a single PieChart.
/// </param>
/// <param name="labels"> string array containing all <see cref="CurveItem.Label"/>s
/// for a single PieChart.
/// </param>
/// <returns>an array containing references to all <see cref="PieItem"/>s comprising
/// the Pie Chart.</returns>
public PieItem[] AddPieSlices( double[] values, string[] labels )
{
PieItem[] slices = new PieItem[values.Length];
for ( int x = 0; x < values.Length; x++ )
{
slices[x] = new PieItem( values[x], labels[x] );
this.CurveList.Add( slices[x] );
}
return slices;
}
#endregion
#region General Utility Methods
/// <summary>
/// Transform a data point from the specified coordinate type
/// (<see cref="CoordType"/>) to screen coordinates (pixels).
/// </summary>
/// <remarks>This method implicitly assumes that <see cref="ZedGraph.Chart.Rect"/>
/// has already been calculated via <see cref="AxisChange()"/> or
/// <see cref="Draw"/> methods, or the <see cref="ZedGraph.Chart.Rect"/> is
/// set manually (see <see cref="ZedGraph.Chart.IsRectAuto"/>).</remarks>
/// <param name="ptF">The X,Y pair that defines the point in user
/// coordinates.</param>
/// <param name="coord">A <see cref="CoordType"/> type that defines the
/// coordinate system in which the X,Y pair is defined.</param>
/// <returns>A point in screen coordinates that corresponds to the
/// specified user point.</returns>
public PointF GeneralTransform( PointF ptF, CoordType coord )
{
// Setup the scaling data based on the chart rect
_xAxis.Scale.SetupScaleData( this, _xAxis );
foreach ( Axis axis in _yAxisList )
axis.Scale.SetupScaleData( this, axis );
foreach ( Axis axis in _y2AxisList )
axis.Scale.SetupScaleData( this, axis );
return this.TransformCoord( ptF.X, ptF.Y, coord );
}
/// <summary>
/// Transform a data point from the specified coordinate type
/// (<see cref="CoordType"/>) to screen coordinates (pixels).
/// </summary>
/// <remarks>This method implicitly assumes that <see cref="ZedGraph.Chart.Rect"/>
/// has already been calculated via <see cref="AxisChange()"/> or
/// <see cref="Draw"/> methods, or the <see cref="ZedGraph.Chart.Rect"/> is
/// set manually (see <see cref="ZedGraph.Chart.IsRectAuto"/>).
/// Note that this method is more accurate than the <see cref="GeneralTransform(PointF,CoordType)" />
/// overload, since it uses double types. This would typically only be significant for
/// <see cref="AxisType.Date" /> coordinates.
/// </remarks>
/// <param name="x">The x coordinate that defines the location in user space</param>
/// <param name="y">The y coordinate that defines the location in user space</param>
/// <param name="coord">A <see cref="CoordType"/> type that defines the
/// coordinate system in which the X,Y pair is defined.</param>
/// <returns>A point in screen coordinates that corresponds to the
/// specified user point.</returns>
public PointF GeneralTransform( double x, double y, CoordType coord )
{
// Setup the scaling data based on the chart rect
_xAxis.Scale.SetupScaleData( this, _xAxis );
foreach ( Axis axis in _yAxisList )
axis.Scale.SetupScaleData( this, axis );
foreach ( Axis axis in _y2AxisList )
axis.Scale.SetupScaleData( this, axis );
return this.TransformCoord( x, y, coord );
}
/// <summary>
/// Return the user scale values that correspond to the specified screen
/// coordinate position (pixels). This overload assumes the default
/// <see cref="XAxis" /> and <see cref="YAxis" />.
/// </summary>
/// <remarks>This method implicitly assumes that <see cref="ZedGraph.Chart.Rect"/>
/// has already been calculated via <see cref="AxisChange()"/> or
/// <see cref="Draw"/> methods, or the <see cref="ZedGraph.Chart.Rect"/> is
/// set manually (see <see cref="ZedGraph.Chart.IsRectAuto"/>).</remarks>
/// <param name="ptF">The X,Y pair that defines the screen coordinate
/// point of interest</param>
/// <param name="x">The resultant value in user coordinates from the
/// <see cref="XAxis"/></param>
/// <param name="y">The resultant value in user coordinates from the
/// primary <see cref="YAxis"/></param>
public void ReverseTransform( PointF ptF, out double x, out double y )
{
// Setup the scaling data based on the chart rect
_xAxis.Scale.SetupScaleData( this, _xAxis );
this.YAxis.Scale.SetupScaleData( this, this.YAxis );
x = this.XAxis.Scale.ReverseTransform( ptF.X );
y = this.YAxis.Scale.ReverseTransform( ptF.Y );
}
/// <summary>
/// Return the user scale values that correspond to the specified screen
/// coordinate position (pixels).
/// </summary>
/// <remarks>This method implicitly assumes that <see cref="ZedGraph.Chart.Rect"/>
/// has already been calculated via <see cref="AxisChange()"/> or
/// <see cref="Draw"/> methods, or the <see cref="ZedGraph.Chart.Rect"/> is
/// set manually (see <see cref="ZedGraph.Chart.IsRectAuto"/>).</remarks>
/// <param name="ptF">The X,Y pair that defines the screen coordinate
/// point of interest</param>
/// <param name="x">The resultant value in user coordinates from the
/// <see cref="XAxis"/></param>
/// <param name="x2">The resultant value in user coordinates from the
/// <see cref="X2Axis"/></param>
/// <param name="y">The resultant value in user coordinates from the
/// primary <see cref="YAxis"/></param>
/// <param name="y2">The resultant value in user coordinates from the
/// primary <see cref="Y2Axis"/></param>
public void ReverseTransform( PointF ptF, out double x, out double x2, out double y,
out double y2 )
{
// Setup the scaling data based on the chart rect
_xAxis.Scale.SetupScaleData( this, _xAxis );
_x2Axis.Scale.SetupScaleData( this, _x2Axis );
this.YAxis.Scale.SetupScaleData( this, this.YAxis );
this.Y2Axis.Scale.SetupScaleData( this, this.Y2Axis );
x = this.XAxis.Scale.ReverseTransform( ptF.X );
x2 = this.X2Axis.Scale.ReverseTransform( ptF.X );
y = this.YAxis.Scale.ReverseTransform( ptF.Y );
y2 = this.Y2Axis.Scale.ReverseTransform( ptF.Y );
}
/// <summary>
/// Return the user scale values that correspond to the specified screen
/// coordinate position (pixels).
/// </summary>
/// <remarks>This method implicitly assumes that <see cref="ZedGraph.Chart.Rect"/>
/// has already been calculated via <see cref="AxisChange()"/> or
/// <see cref="Draw"/> methods, or the <see cref="ZedGraph.Chart.Rect"/> is
/// set manually (see <see cref="ZedGraph.Chart.IsRectAuto"/>).</remarks>
/// <param name="ptF">The X,Y pair that defines the screen coordinate
/// point of interest</param>
/// <param name="isX2Axis">true to return data that corresponds to an
/// <see cref="X2Axis" />, false for an <see cref="XAxis" />.</param>
/// <param name="isY2Axis">true to return data that corresponds to a
/// <see cref="Y2Axis" />, false for a <see cref="YAxis" />.</param>
/// <param name="yAxisIndex">The ordinal index of the Y or Y2 axis from which
/// to return data (see <seealso cref="YAxisList"/>, <seealso cref="Y2AxisList"/>)
/// </param>
/// <param name="x">The resultant value in user coordinates from the
/// <see cref="XAxis"/></param>
/// <param name="y">The resultant value in user coordinates from the
/// primary <see cref="YAxis"/></param>
public void ReverseTransform( PointF ptF, bool isX2Axis, bool isY2Axis, int yAxisIndex,
out double x, out double y )
{
// Setup the scaling data based on the chart rect
Axis xAxis = _xAxis;
if ( isX2Axis )
xAxis = _x2Axis;
xAxis.Scale.SetupScaleData( this, xAxis );
x = xAxis.Scale.ReverseTransform( ptF.X );
Axis yAxis = null;
if ( isY2Axis && Y2AxisList.Count > yAxisIndex )
yAxis = Y2AxisList[yAxisIndex];
else if ( !isY2Axis && YAxisList.Count > yAxisIndex )
yAxis = YAxisList[yAxisIndex];
if ( yAxis != null )
{
yAxis.Scale.SetupScaleData( this, yAxis );
y = yAxis.Scale.ReverseTransform( ptF.Y );
}
else
y = PointPair.Missing;
}
/// <summary>
/// Return the user scale values that correspond to the specified screen
/// coordinate position (pixels) for all y axes.
/// </summary>
/// <remarks>This method implicitly assumes that <see cref="ZedGraph.Chart.Rect"/>
/// has already been calculated via <see cref="AxisChange()"/> or
/// <see cref="Draw"/> methods, or the <see cref="ZedGraph.Chart.Rect"/> is
/// set manually (see <see cref="ZedGraph.Chart.IsRectAuto"/>).</remarks>
/// <param name="ptF">The X,Y pair that defines the screen coordinate
/// point of interest</param>
/// <param name="x">The resultant value in user coordinates from the
/// <see cref="XAxis"/></param>
/// <param name="x2">The resultant value in user coordinates from the
/// <see cref="X2Axis"/></param>
/// <param name="y">An array of resultant values in user coordinates from the
/// list of <see cref="YAxis"/> instances. This method allocates the
/// array for you, according to the number of <see cref="YAxis" /> objects
/// in the list.</param>
/// <param name="y2">An array of resultant values in user coordinates from the
/// list of <see cref="Y2Axis"/> instances. This method allocates the
/// array for you, according to the number of <see cref="Y2Axis" /> objects
/// in the list.</param>
public void ReverseTransform( PointF ptF, out double x, out double x2, out double[] y,
out double[] y2 )
{
// Setup the scaling data based on the chart rect
_xAxis.Scale.SetupScaleData( this, _xAxis );
x = this.XAxis.Scale.ReverseTransform( ptF.X );
_x2Axis.Scale.SetupScaleData( this, _x2Axis );
x2 = this.X2Axis.Scale.ReverseTransform( ptF.X );
y = new double[_yAxisList.Count];
y2 = new double[_y2AxisList.Count];
for ( int i = 0; i < _yAxisList.Count; i++ )
{
Axis axis = _yAxisList[i];
axis.Scale.SetupScaleData( this, axis );
y[i] = axis.Scale.ReverseTransform( ptF.Y );
}
for ( int i = 0; i < _y2AxisList.Count; i++ )
{
Axis axis = _y2AxisList[i];
axis.Scale.SetupScaleData( this, axis );
y2[i] = axis.Scale.ReverseTransform( ptF.Y );
}
}
/// <summary>
/// Add a secondary <see cref="YAxis" /> (left side) to the list of axes
/// in the Graph.
/// </summary>
/// <remarks>
/// Note that the primary <see cref="YAxis" /> is always included by default.
/// This method turns off the <see cref="MajorTic" /> and <see cref="MinorTic" />
/// <see cref="MinorTic.IsOpposite" /> and <see cref="MinorTic.IsInside" />
/// properties by default.
/// </remarks>
/// <param name="title">The title for the <see cref="YAxis" />.</param>
/// <returns>the ordinal position (index) in the <see cref="YAxisList" />.</returns>
public int AddYAxis( string title )
{
YAxis axis = new YAxis( title );
axis.MajorTic.IsOpposite = false;
axis.MinorTic.IsOpposite = false;
axis.MajorTic.IsInside = false;
axis.MinorTic.IsInside = false;
_yAxisList.Add( axis );
return _yAxisList.Count - 1;
}
/// <summary>
/// Add a secondary <see cref="Y2Axis" /> (right side) to the list of axes
/// in the Graph.
/// </summary>
/// <remarks>
/// Note that the primary <see cref="Y2Axis" /> is always included by default.
/// This method turns off the <see cref="MajorTic" /> and <see cref="MinorTic" />
/// <see cref="MinorTic.IsOpposite" /> and <see cref="MinorTic.IsInside" />
/// properties by default.
/// </remarks>
/// <param name="title">The title for the <see cref="Y2Axis" />.</param>
/// <returns>the ordinal position (index) in the <see cref="Y2AxisList" />.</returns>
public int AddY2Axis( string title )
{
Y2Axis axis = new Y2Axis( title );
axis.MajorTic.IsOpposite = false;
axis.MinorTic.IsOpposite = false;
axis.MajorTic.IsInside = false;
axis.MinorTic.IsInside = false;
_y2AxisList.Add( axis );
return _y2AxisList.Count - 1;
}
/// <summary>
/// Find the object that lies closest to the specified mouse (screen) point.
/// </summary>
/// <remarks>
/// This method will search through all of the graph objects, such as
/// <see cref="Axis"/>, <see cref="Legend"/>, <see cref="PaneBase.Title"/>,
/// <see cref="GraphObj"/>, and <see cref="CurveItem"/>.
/// If the mouse point is within the bounding box of the items (or in the case
/// of <see cref="ArrowObj"/> and <see cref="CurveItem"/>, within
/// <see cref="Default.NearestTol"/> pixels), then the object will be returned.
/// You must check the type of the object to determine what object was
/// selected (for example, "if ( object is Legend ) ..."). The
/// <see paramref="index"/> parameter returns the index number of the item
/// within the selected object (such as the point number within a
/// <see cref="CurveItem"/> object.
/// </remarks>
/// <param name="mousePt">The screen point, in pixel coordinates.</param>
/// <param name="g">
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
/// </param>
/// <param name="nearestObj">A reference to the nearest object to the
/// specified screen point. This can be any of <see cref="Axis"/>,
/// <see cref="Legend"/>, <see cref="PaneBase.Title"/>,
/// <see cref="TextObj"/>, <see cref="ArrowObj"/>, or <see cref="CurveItem"/>.
/// Note: If the pane title is selected, then the <see cref="GraphPane"/> object
/// will be returned.
/// </param>
/// <param name="index">The index number of the item within the selected object
/// (where applicable). For example, for a <see cref="CurveItem"/> object,
/// <see paramref="index"/> will be the index number of the nearest data point,
/// accessible via <see cref="CurveItem.Points">CurveItem.Points[index]</see>.
/// index will be -1 if no data points are available.</param>
/// <returns>true if an object was found, false otherwise.</returns>
/// <seealso cref="FindNearestObject"/>
public bool FindNearestObject( PointF mousePt, Graphics g,
out object nearestObj, out int index )
{
nearestObj = null;
index = -1;
// Make sure that the axes & data are being drawn
if ( AxisRangesValid() )
{
float scaleFactor = CalcScaleFactor();
//int hStack;
//float legendWidth, legendHeight;
RectangleF tmpRect;
GraphObj saveGraphItem = null;
int saveIndex = -1;
ZOrder saveZOrder = ZOrder.H_BehindAll;
// Calculate the chart rect, deducting the area for the scales, titles, legend, etc.
RectangleF tmpChartRect = CalcChartRect( g, scaleFactor );
// See if the point is in a GraphObj
// If so, just save the object and index so we can see if other overlying objects were
// intersected as well.
if ( this.GraphObjList.FindPoint( mousePt, this, g, scaleFactor, out index ) )
{
saveGraphItem = this.GraphObjList[index];
saveIndex = index;
saveZOrder = saveGraphItem.ZOrder;
}
// See if the point is in the legend
if ( saveZOrder <= ZOrder.B_BehindLegend &&
this.Legend.FindPoint( mousePt, this, scaleFactor, out index ) )
{
nearestObj = this.Legend;
return true;
}
// See if the point is in the Pane Title
SizeF paneTitleBox = _title._fontSpec.BoundingBox( g, _title._text, scaleFactor );
if ( saveZOrder <= ZOrder.H_BehindAll && _title._isVisible )
{
tmpRect = new RectangleF( ( _rect.Left + _rect.Right - paneTitleBox.Width ) / 2,
_rect.Top + _margin.Top * scaleFactor,
paneTitleBox.Width, paneTitleBox.Height );
if ( tmpRect.Contains( mousePt ) )
{
nearestObj = this;
return true;
}
}
float left = tmpChartRect.Left;
// See if the point is in one of the Y Axes
for ( int yIndex = 0; yIndex < _yAxisList.Count; yIndex++ )
{
Axis yAxis = _yAxisList[yIndex];
float width = yAxis._tmpSpace;
if ( width > 0 )
{
tmpRect = new RectangleF( left - width, tmpChartRect.Top,
width, tmpChartRect.Height );
if ( saveZOrder <= ZOrder.D_BehindAxis && tmpRect.Contains( mousePt ) )
{
nearestObj = yAxis;
index = yIndex;
return true;
}
left -= width;
}
}
left = tmpChartRect.Right;
// See if the point is in one of the Y2 Axes
for ( int yIndex = 0; yIndex < _y2AxisList.Count; yIndex++ )
{
Axis y2Axis = _y2AxisList[yIndex];
float width = y2Axis._tmpSpace;
if ( width > 0 )
{
tmpRect = new RectangleF( left, tmpChartRect.Top,
width, tmpChartRect.Height );
if ( saveZOrder <= ZOrder.D_BehindAxis && tmpRect.Contains( mousePt ) )
{
nearestObj = y2Axis;
index = yIndex;
return true;
}
left += width;
}
}
// See if the point is in the X Axis
float height = _xAxis._tmpSpace;
tmpRect = new RectangleF( tmpChartRect.Left, tmpChartRect.Bottom,
tmpChartRect.Width, height ); //_rect.Bottom - tmpChartRect.Bottom );
if ( saveZOrder <= ZOrder.D_BehindAxis && tmpRect.Contains( mousePt ) )
{
nearestObj = this.XAxis;
return true;
}
// See if the point is in the X2 Axis
height = _x2Axis._tmpSpace;
tmpRect = new RectangleF( tmpChartRect.Left,
tmpChartRect.Top - height,
tmpChartRect.Width,
height );
if ( saveZOrder <= ZOrder.D_BehindAxis && tmpRect.Contains( mousePt ) )
{
nearestObj = this.X2Axis;
return true;
}
CurveItem curve;
// See if it's a data point
if ( saveZOrder <= ZOrder.E_BehindCurves && FindNearestPoint( mousePt, out curve, out index ) )
{
nearestObj = curve;
return true;
}
if ( saveGraphItem != null )
{
index = saveIndex;
nearestObj = saveGraphItem;
return true;
}
}
return false;
}
/// <summary>
/// Find the data point that lies closest to the specified mouse (screen)
/// point for the specified curve.
/// </summary>
/// <remarks>
/// This method will search only through the points for the specified
/// curve to determine which point is
/// nearest the mouse point. It will only consider points that are within
/// <see cref="Default.NearestTol"/> pixels of the screen point.
/// </remarks>
/// <param name="mousePt">The screen point, in pixel coordinates.</param>
/// <param name="nearestCurve">A reference to the <see cref="CurveItem"/>
/// instance that contains the closest point. nearestCurve will be null if
/// no data points are available.</param>
/// <param name="targetCurve">A <see cref="CurveItem"/> object containing
/// the data points to be searched.</param>
/// <param name="iNearest">The index number of the closest point. The
/// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see>
/// . iNearest will
/// be -1 if no data points are available.</param>
/// <returns>true if a point was found and that point lies within
/// <see cref="Default.NearestTol"/> pixels
/// of the screen point, false otherwise.</returns>
public bool FindNearestPoint( PointF mousePt, CurveItem targetCurve,
out CurveItem nearestCurve, out int iNearest )
{
CurveList targetCurveList = new CurveList();
targetCurveList.Add( targetCurve );
return FindNearestPoint( mousePt, targetCurveList,
out nearestCurve, out iNearest );
}
/// <summary>
/// Find the data point that lies closest to the specified mouse (screen)
/// point.
/// </summary>
/// <remarks>
/// This method will search through all curves in
/// <see cref="GraphPane.CurveList"/> to find which point is
/// nearest. It will only consider points that are within
/// <see cref="Default.NearestTol"/> pixels of the screen point.
/// </remarks>
/// <param name="mousePt">The screen point, in pixel coordinates.</param>
/// <param name="nearestCurve">A reference to the <see cref="CurveItem"/>
/// instance that contains the closest point. nearestCurve will be null if
/// no data points are available.</param>
/// <param name="iNearest">The index number of the closest point. The
/// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see>
/// . iNearest will
/// be -1 if no data points are available.</param>
/// <returns>true if a point was found and that point lies within
/// <see cref="Default.NearestTol"/> pixels
/// of the screen point, false otherwise.</returns>
public bool FindNearestPoint( PointF mousePt,
out CurveItem nearestCurve, out int iNearest )
{
return FindNearestPoint( mousePt, _curveList,
out nearestCurve, out iNearest );
}
/// <summary>
/// Find the data point that lies closest to the specified mouse (screen)
/// point.
/// </summary>
/// <remarks>
/// This method will search through the specified list of curves to find which point is
/// nearest. It will only consider points that are within
/// <see cref="Default.NearestTol"/> pixels of the screen point, and it will
/// only consider <see cref="CurveItem"/>'s that are in
/// <paramref name="targetCurveList"/>.
/// </remarks>
/// <param name="mousePt">The screen point, in pixel coordinates.</param>
/// <param name="targetCurveList">A <see cref="CurveList"/> object containing
/// a subset of <see cref="CurveItem"/>'s to be searched.</param>
/// <param name="nearestCurve">A reference to the <see cref="CurveItem"/>
/// instance that contains the closest point. nearestCurve will be null if
/// no data points are available.</param>
/// <param name="iNearest">The index number of the closest point. The
/// actual data vpoint will then be <see cref="CurveItem.Points">CurveItem.Points[iNearest]</see>
/// . iNearest will
/// be -1 if no data points are available.</param>
/// <returns>true if a point was found and that point lies within
/// <see cref="Default.NearestTol"/> pixels
/// of the screen point, false otherwise.</returns>
public bool FindNearestPoint( PointF mousePt, CurveList targetCurveList,
out CurveItem nearestCurve, out int iNearest )
{
CurveItem nearestBar = null;
int iNearestBar = -1;
nearestCurve = null;
iNearest = -1;
// If the point is outside the ChartRect, always return false
if ( !_chart._rect.Contains( mousePt ) )
return false;
double x, x2;
double[] y;
double[] y2;
//ReverseTransform( mousePt, out x, out y, out y2 );
ReverseTransform( mousePt, out x, out x2, out y, out y2 );
if ( !AxisRangesValid() )
return false;
ValueHandler valueHandler = new ValueHandler( this, false );
//double yPixPerUnit = chartRect.Height / ( yAxis.Max - yAxis.Min );
//double y2PixPerUnit; // = chartRect.Height / ( y2Axis.Max - y2Axis.Min );
double yPixPerUnitAct, yAct, yMinAct, yMaxAct, xAct;
double minDist = 1e20;
double xVal, yVal, dist = 99999, distX, distY;
double tolSquared = Default.NearestTol * Default.NearestTol;
int iBar = 0;
foreach ( CurveItem curve in targetCurveList )
{
//test for pie first...if it's a pie rest of method superfluous
if ( curve is PieItem && curve.IsVisible )
{
if ( ( (PieItem)curve ).SlicePath != null &&
( (PieItem)curve ).SlicePath.IsVisible( mousePt ) )
{
nearestBar = curve;
iNearestBar = 0;
}
continue;
}
else if ( curve.IsVisible )
{
int yIndex = curve.GetYAxisIndex( this );
Axis yAxis = curve.GetYAxis( this );
Axis xAxis = curve.GetXAxis( this );
if ( curve.IsY2Axis )
{
yAct = y2[yIndex];
yMinAct = _y2AxisList[yIndex]._scale._min;
yMaxAct = _y2AxisList[yIndex]._scale._max;
}
else
{
yAct = y[yIndex];
yMinAct = _yAxisList[yIndex]._scale._min;
yMaxAct = _yAxisList[yIndex]._scale._max;
}
yPixPerUnitAct = _chart._rect.Height / ( yMaxAct - yMinAct );
double xPixPerUnit = _chart._rect.Width / ( xAxis._scale._max - xAxis._scale._min );
xAct = xAxis is XAxis ? x : x2;
IPointList points = curve.Points;
float barWidth = curve.GetBarWidth( this );
double barWidthUserHalf;
Axis baseAxis = curve.BaseAxis( this );
bool isXBaseAxis = ( baseAxis is XAxis || baseAxis is X2Axis );
if ( isXBaseAxis )
barWidthUserHalf = barWidth / xPixPerUnit / 2.0;
else
barWidthUserHalf = barWidth / yPixPerUnitAct / 2.0;
if ( points != null )
{
for ( int iPt = 0; iPt < curve.NPts; iPt++ )
{
// xVal is the user scale X value of the current point
if ( xAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal )
xVal = (double)iPt + 1.0;
else
xVal = points[iPt].X;
// yVal is the user scale Y value of the current point
if ( yAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal )
yVal = (double)iPt + 1.0;
else
yVal = points[iPt].Y;
if ( xVal != PointPair.Missing &&
yVal != PointPair.Missing )
{
if ( curve.IsBar || curve is ErrorBarItem ||
curve is HiLowBarItem || curve is OHLCBarItem ||
curve is JapaneseCandleStickItem )
{
double baseVal, lowVal, hiVal;
valueHandler.GetValues( curve, iPt, out baseVal,
out lowVal, out hiVal );
if ( lowVal > hiVal )
{
double tmpVal = lowVal;
lowVal = hiVal;
hiVal = tmpVal;
}
if ( isXBaseAxis )
{
double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, xVal, iBar );
if ( xAct < centerVal - barWidthUserHalf ||
xAct > centerVal + barWidthUserHalf ||
yAct < lowVal || yAct > hiVal )
continue;
}
else
{
double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, yVal, iBar );
if ( yAct < centerVal - barWidthUserHalf ||
yAct > centerVal + barWidthUserHalf ||
xAct < lowVal || xAct > hiVal )
continue;
}
if ( nearestBar == null )
{
iNearestBar = iPt;
nearestBar = curve;
}
}
else if ( xVal >= xAxis._scale._min && xVal <= xAxis._scale._max &&
yVal >= yMinAct && yVal <= yMaxAct )
{
if ( curve is LineItem && _lineType == LineType.Stack )
{
double zVal;
valueHandler.GetValues( curve, iPt, out xVal, out zVal, out yVal );
}
distX = ( xVal - xAct ) * xPixPerUnit;
distY = ( yVal - yAct ) * yPixPerUnitAct;
dist = distX * distX + distY * distY;
if ( dist >= minDist )
continue;
minDist = dist;
iNearest = iPt;
nearestCurve = curve;
}
}
}
if ( curve.IsBar )
iBar++;
}
}
}
if ( nearestCurve is LineItem )
{
float halfSymbol = (float)( ( (LineItem)nearestCurve ).Symbol.Size *
CalcScaleFactor() / 2 );
minDist -= halfSymbol * halfSymbol;
if ( minDist < 0 )
minDist = 0;
}
if ( minDist >= tolSquared && nearestBar != null )
{
// if no point met the tolerance, but a bar was found, use it
nearestCurve = nearestBar;
iNearest = iNearestBar;
return true;
}
else if ( minDist < tolSquared )
{
// Did we find a close point, and is it within the tolerance?
// (minDist is the square of the distance in pixel units)
return true;
}
else // otherwise, no valid point found
return false;
}
/// <summary>
/// Search through the <see cref="GraphObjList" /> and <see cref="CurveList" /> for
/// items that contain active <see cref="Link" /> objects.
/// </summary>
/// <param name="mousePt">The mouse location where the click occurred</param>
/// <param name="g">An appropriate <see cref="Graphics" /> instance</param>
/// <param name="scaleFactor">The current scaling factor for drawing operations.</param>
/// <param name="source">The clickable object that was found. Typically a type of
/// <see cref="GraphObj" /> or a type of <see cref="CurveItem" />.</param>
/// <param name="link">The <see cref="Link" /> instance that is contained within
/// the <see paramref="source" /> object.</param>
/// <param name="index">An index value, indicating which point was clicked for
/// <see cref="CurveItem" /> type objects.</param>
/// <returns>returns true if a clickable link was found under the
/// <see paramref="mousePt" />, or false otherwise.
/// </returns>
public bool FindLinkableObject( PointF mousePt, Graphics g, float scaleFactor,
out object source, out Link link, out int index )
{
index = -1;
// First look for graph objects that lie in front of the data points
foreach ( GraphObj graphObj in _graphObjList )
{
link = graphObj._link;
bool inFront = graphObj.IsInFrontOfData;
if ( link.IsActive )
{
if ( graphObj.PointInBox( mousePt, this, g, scaleFactor ) )
{
source = graphObj;
return true;
}
}
}
// Second, look at the curve data points
foreach ( CurveItem curve in _curveList )
{
link = curve._link;
if ( link.IsActive )
{
CurveItem nearestCurve;
if ( FindNearestPoint( mousePt, curve, out nearestCurve, out index ) )
{
source = curve;
return true;
}
}
}
// Third, look for graph objects that lie behind the data points
foreach ( GraphObj graphObj in _graphObjList )
{
link = graphObj._link;
bool inFront = graphObj.IsInFrontOfData;
if ( link.IsActive )
{
if ( graphObj.PointInBox( mousePt, this, g, scaleFactor ) )
{
source = graphObj;
return true;
}
}
}
source = null;
link = null;
index = -1;
return false;
}
// Revision: JCarpenter 10/06
/// <summary>
/// Find any objects that exist within the specified (screen) rectangle.
/// This method will search through all of the graph objects, such as
/// <see cref="Axis"/>, <see cref="Legend"/>, <see cref="PaneBase.Title"/>,
/// <see cref="GraphObj"/>, and <see cref="CurveItem"/>.
/// and see if the objects' bounding boxes are within the specified (screen) rectangle
/// This method returns true if any are found.
/// </summary>
public bool FindContainedObjects( RectangleF rectF, Graphics g,
out CurveList containedObjs )
{
containedObjs = new CurveList();
foreach ( CurveItem ci in this.CurveList )
{
for ( int i = 0; i < ci.Points.Count; i++ )
{
if ( ci.Points[i].X > rectF.Left &&
ci.Points[i].X < rectF.Right &&
ci.Points[i].Y > rectF.Bottom &&
ci.Points[i].Y < rectF.Top )
{
containedObjs.Add( ci );
}
}
}
return ( containedObjs.Count > 0 );
}
#endregion
}
}
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