File size: 4,012 Bytes
b1b3bae
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
/// ------------------------------------------------------
/// RandomOps - (Pseudo) Random Number Generator For C#
/// Copyright (C) 2003-2010 Magnus Erik Hvass Pedersen.
/// Please see the file license.txt for license details.
/// RandomOps on the internet: http://www.Hvass-Labs.org/
/// ------------------------------------------------------

using System;
using System.Diagnostics;

namespace RandomOps
{
    /// <summary>
    /// Pseudo-Random Number Generator (PRNG) based on XorShift as
    /// described in the paper: G. Marsaglia, Random Number Generators,
    /// Journal of Modern Applied Statistical Methods, 2003, vol. 2, no. 1,
    /// p. 2-13. Period of this PRNG is about 2^160. Not thread-safe.
    /// </summary>
    /// <remarks>
    /// This is a translation of the C source-code published 2003-05-13
    /// in the newsgroup comp.lang.c by George Marsaglia, published
    /// here with Marsaglia's authorization under the license in license.txt
    /// </remarks>
    public class XorShift : RanUInt32Array
    {
        #region Constructors.
        /// <summary>
        /// Constructs the PRNG-object without a seed. Remember
        /// to seed it before drawing random numbers.
        /// </summary>
        public XorShift()

            : base()
        {
        }

        /// <summary>
        /// Constructs the PRNG-object using the designated seed.
        /// This is useful if you want to repeat experiments with the
        /// same sequence of pseudo-random numbers.
        /// </summary>
        public XorShift(UInt32[] seed)

            : base(seed)
        {
        }

        /// <summary>
        /// Constructs the PRNG-object and uses another RNG for seeding.
        /// </summary>
        public XorShift(Random rand)

            : base(rand)
        {
        }
        #endregion

        #region Public properties.
        /// <summary>
        /// Default seed.
        /// </summary>
        public static readonly UInt32[] SeedDefault = { 123456789, 362436069, 521288629, 88675123, 886756453 };
        #endregion

        #region Internal definitions and variables
        /// <summary>
        /// Iterator variables.
        /// </summary>
        UInt32 X, Y, Z, W, V;

        /// <summary>
        /// Is PRNG ready for use?
        /// </summary>
        bool IsReady = false;
        #endregion

        #region PRNG Implementation.
        /// <summary>
        /// Draw a random number in inclusive range {0, .., RandMax}
        /// </summary>
        public sealed override UInt32 Rand()
        {
            Debug.Assert(IsReady);

            UInt32 t = (X ^ (X >> 7));

            X=Y;
            Y=Z;
            Z=W;
            W=V;
            
            V = (V ^ (V << 6)) ^ (t ^ (t << 13));
            
            UInt32 retVal = (Y+Y+1)*V;

            return retVal;
        }

        /// <summary>
        /// The maximum possible value returned by Rand().
        /// </summary>
        public sealed override UInt32 RandMax
        {
            get { return UInt32.MaxValue; }
        }

        /// <summary>
        /// Length of seed-array.
        /// </summary>
        public sealed override int SeedLength
        {
            get { return 5; }
        }

        /// <summary>
        /// Seed with an array.
        /// </summary>
        public sealed override void Seed(UInt32[] seed)
        {
            Debug.Assert(seed.Length == SeedLength);

            X = seed[0];
            Y = seed[1];
            Z = seed[2];
            W = seed[3];
            V = seed[4];

            IsReady = true;
        }
        #endregion

        #region Base-class overrides.
        /// <summary>
        /// Name of the RNG.
        /// </summary>
        public override string Name
        {
            get { return "XorShift"; }
        }
        #endregion
    }
}