File size: 9,093 Bytes
b1b3bae |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 |
/// ------------------------------------------------------
/// SwarmOps - Numeric and heuristic optimization for C#
/// Copyright (C) 2003-2011 Magnus Erik Hvass Pedersen.
/// Please see the file license.txt for license details.
/// SwarmOps on the internet: http://www.Hvass-Labs.org/
/// ------------------------------------------------------
using System.Collections.Generic;
using System.Linq;
using SwarmOps.Extensions;
namespace SwarmOps
{
/// <summary>
/// Wrapper for an optimizer providing statistics such as
/// mean fitness achieved over a number of optimization runs,
/// best results achieved, etc. Transparently supports the
/// same methods as the the optimizer itself, but stores the
/// optimization results so as to compute the statistics.
/// </summary>
public class Statistics : OptimizerWrapper
{
#region Constructors.
/// <summary>
/// Create a Statistics-object.
/// </summary>
/// <param name="optimizer">Optimizer-object being wrapped.</param>
/// <param name="onlyFeasible">Only use feasible results.</param>
public Statistics(Optimizer optimizer, bool onlyFeasible)
: base(optimizer)
{
OnlyFeasible = onlyFeasible;
Results = new List<Result>();
}
#endregion
#region Public fields.
/// <summary>
/// Only use feasible results.
/// </summary>
public bool OnlyFeasible
{
get;
private set;
}
/// <summary>
/// Number of results regardless of feasibility.
/// </summary>
public int Count
{
get;
protected set;
}
/// <summary>
/// Number of feasible results.
/// </summary>
public int CountFeasible
{
get;
protected set;
}
/// <summary>
/// Fraction of results that are feasible (satisfy constraints).
/// </summary>
public double FeasibleFraction
{
get
{
return (double)CountFeasible / Count;
}
}
/// <summary>
/// Optimization results stored for later computation of statistics.
/// </summary>
public List<Result> Results
{
get;
private set;
}
/// <summary>
/// Best optimization results based on fitness alone. There may be several,
/// equally good results. To get the first call BestResult instead.
/// </summary>
public IEnumerable<Result> BestResults
{
get;
private set;
}
/// <summary>
/// Best optimization result achieved, based on fitness alone.
/// </summary>
public Result BestResult
{
get
{
IEnumerator<Result> results = BestResults.GetEnumerator();
results.MoveNext();
return results.Current;
}
}
/// <summary>
/// Parameters for best optimization result achieved.
/// </summary>
public double[] BestParameters
{
get
{
return BestResult.Parameters;
}
}
/// <summary>
/// Quartiles for fitness results.
/// </summary>
public Quartiles FitnessQuartiles
{
get;
private set;
}
/// <summary>
/// Fitness for best solution found.
/// </summary>
public double? FitnessMin
{
get { return FitnessQuartiles.Min; }
}
/// <summary>
/// Fitness for worst solution found.
/// </summary>
public double? FitnessMax
{
get { return FitnessQuartiles.Max; }
}
/// <summary>
/// Fitness mean or average for all optimization results.
/// </summary>
public double? FitnessMean
{
get;
private set;
}
/// <summary>
/// Standard deviation of fitness for all optimization results.
/// </summary>
public double? FitnessStdDev
{
get;
private set;
}
/// <summary>
/// Quartiles for iterations results.
/// </summary>
public Quartiles IterationsQuartiles
{
get;
private set;
}
/// <summary>
/// Lowest number of iterations used in a single optimization run.
/// </summary>
public double? IterationsMin
{
get { return IterationsQuartiles.Min; }
}
/// <summary>
/// Highest number of iterations used in a single optimization run.
/// </summary>
public double? IterationsMax
{
get { return IterationsQuartiles.Max; }
}
/// <summary>
/// Mean number of iterations used in optimization runs.
/// </summary>
public double? IterationsMean
{
get;
private set;
}
/// <summary>
/// Standard deviation for the number of iterations used in optimization runs.
/// </summary>
public double? IterationsStdDev
{
get;
private set;
}
#endregion
#region Public methods.
/// <summary>
/// Compute the statistics. Call this after all
/// optimization runs have executed.
/// </summary>
public void Compute()
{
FitnessQuartiles = new Quartiles();
IterationsQuartiles = new Quartiles();
if (Results.Count > 0)
{
// Fitness quartiles.
double[] fitnessArray = Results.Select(o => o.Fitness).ToArray();
FitnessQuartiles.ComputeUnsortedInplace(fitnessArray);
// Iterations quartiles.
double[] iterationsArray = Results.Select(o => o.Iterations).ToArray();
IterationsQuartiles.ComputeUnsortedInplace(iterationsArray);
// Fitness mean and stddev.
FitnessMean = Results.Average(o => o.Fitness);
FitnessStdDev = Results.StdDev(o => o.Fitness);
// Iterations mean and stddev.
IterationsMean = Results.Average(o => o.Iterations);
IterationsStdDev = Results.StdDev(o => o.Iterations);
}
else
{
// Fitness mean and stddev.
FitnessMean = null;
FitnessStdDev = null;
// Iterations mean and stddev.
IterationsMean = null;
IterationsStdDev = null;
}
// Best results.
BestResults = Results.Where(o => o.Fitness == FitnessMin);
}
/// <summary>
/// Clear the stored data used for computing statistics.
/// </summary>
public void Clear()
{
Results.Clear();
Count = 0;
CountFeasible = 0;
}
#endregion
#region Base-class overrides.
/// <summary>
/// Return the name of the problem.
/// </summary>
public override string Name
{
get { return "Statistics (" + Optimizer.Name + ")"; }
}
/// <summary>
/// Perform one optimization run and return the best found solution.
/// This just wraps around the Optimizer and stores the results for
/// later computation of statistics.
/// </summary>
/// <param name="parameters">Control parameters for the optimizer.</param>
/// <param name="fitnessLimit">Preemptive Fitness Limit</param>
public override Result Optimize(double[] parameters, double fitnessLimit)
{
// Call through to the Optimizer.
Result result = Optimizer.Optimize(parameters, fitnessLimit);
// Store optimization result for later use by the Compute() method,
// if feasibility is required then only store feasible results.
if (!OnlyFeasible || result.Feasible)
{
Results.Add(result);
}
if (result.Feasible)
{
// Increase count of feasible results.
CountFeasible++;
}
// Increase total count of results, regardless of feasibility.
Count++;
// Return the optimization result.
return result;
}
#endregion
}
}
|