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using System; |
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using System.Drawing; |
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using System.Drawing.Drawing2D; |
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using System.Drawing.Imaging; |
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using System.Windows.Forms; |
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namespace WeifenLuo.WinFormsUI.Docking |
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{ |
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public static class DrawHelper |
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{ |
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public static Point RtlTransform(Control control, Point point) |
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{ |
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if (control.RightToLeft != RightToLeft.Yes) |
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return point; |
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else |
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return new Point(control.Right - point.X, point.Y); |
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} |
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public static Rectangle RtlTransform(Control control, Rectangle rectangle) |
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{ |
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if (control.RightToLeft != RightToLeft.Yes) |
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return rectangle; |
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else |
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return new Rectangle(control.ClientRectangle.Right - rectangle.Right, rectangle.Y, rectangle.Width, rectangle.Height); |
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} |
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public static GraphicsPath GetRoundedCornerTab(GraphicsPath graphicsPath, Rectangle rect, bool upCorner) |
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{ |
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if (graphicsPath == null) |
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graphicsPath = new GraphicsPath(); |
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else |
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graphicsPath.Reset(); |
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int curveSize = 6; |
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if (upCorner) |
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{ |
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graphicsPath.AddLine(rect.Left, rect.Bottom, rect.Left, rect.Top + curveSize / 2); |
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graphicsPath.AddArc(new Rectangle(rect.Left, rect.Top, curveSize, curveSize), 180, 90); |
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graphicsPath.AddLine(rect.Left + curveSize / 2, rect.Top, rect.Right - curveSize / 2, rect.Top); |
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graphicsPath.AddArc(new Rectangle(rect.Right - curveSize, rect.Top, curveSize, curveSize), -90, 90); |
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graphicsPath.AddLine(rect.Right, rect.Top + curveSize / 2, rect.Right, rect.Bottom); |
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} |
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else |
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{ |
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graphicsPath.AddLine(rect.Right, rect.Top, rect.Right, rect.Bottom - curveSize / 2); |
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graphicsPath.AddArc(new Rectangle(rect.Right - curveSize, rect.Bottom - curveSize, curveSize, curveSize), 0, 90); |
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graphicsPath.AddLine(rect.Right - curveSize / 2, rect.Bottom, rect.Left + curveSize / 2, rect.Bottom); |
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graphicsPath.AddArc(new Rectangle(rect.Left, rect.Bottom - curveSize, curveSize, curveSize), 90, 90); |
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graphicsPath.AddLine(rect.Left, rect.Bottom - curveSize / 2, rect.Left, rect.Top); |
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} |
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return graphicsPath; |
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} |
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public static GraphicsPath CalculateGraphicsPathFromBitmap(Bitmap bitmap) |
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{ |
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return CalculateGraphicsPathFromBitmap(bitmap, Color.Empty); |
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} |
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public static GraphicsPath CalculateGraphicsPathFromBitmap(Bitmap bitmap, Color colorTransparent) |
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{ |
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GraphicsPath graphicsPath = new GraphicsPath(); |
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if (colorTransparent == Color.Empty) |
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colorTransparent = bitmap.GetPixel(0, 0); |
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for(int row = 0; row < bitmap.Height; row ++) |
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{ |
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int colOpaquePixel = 0; |
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for(int col = 0; col < bitmap.Width; col ++) |
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{ |
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if(bitmap.GetPixel(col, row) != colorTransparent) |
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{ |
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colOpaquePixel = col; |
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int colNext = col; |
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for(colNext = colOpaquePixel; colNext < bitmap.Width; colNext ++) |
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if(bitmap.GetPixel(colNext, row) == colorTransparent) |
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break; |
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graphicsPath.AddRectangle(new Rectangle(colOpaquePixel, row, colNext - colOpaquePixel, 1)); |
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col = colNext; |
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} |
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} |
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} |
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return graphicsPath; |
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} |
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public static int Balance(int length, int margin, int input, int lower, int upper) |
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{ |
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return Max(Min(input, upper - length - margin), lower + margin); |
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} |
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private static int Min(int one, int other) |
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{ |
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return one > other ? other : one; |
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} |
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private static int Max(int one, int other) |
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{ |
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return one < other ? other : one; |
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} |
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} |
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} |
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