| //============================================================================ | |
| //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C# | |
| //Copyright � 2004 John Champion | |
| // | |
| //This library is free software; you can redistribute it and/or | |
| //modify it under the terms of the GNU General Public | |
| //License as published by the Free Software Foundation; either | |
| //version 2.1 of the License, or (at your option) any later version. | |
| // | |
| //This library is distributed in the hope that it will be useful, | |
| //but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| //General Public License for more details. | |
| // | |
| //You should have received a copy of the GNU General Public | |
| //License along with this library; if not, write to the Free Software | |
| //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| //============================================================================= | |
| using System; | |
| using System.Drawing; | |
| using System.Runtime.Serialization; | |
| using System.Security.Permissions; | |
| namespace ZedGraph | |
| { | |
| /// <summary> | |
| /// This class encapsulates the chart <see cref="Legend"/> that is displayed | |
| /// in the <see cref="GraphPane"/> | |
| /// </summary> | |
| /// | |
| /// <author> John Champion </author> | |
| /// <version> $Revision: 3.41 $ $Date: 2007-08-11 19:24:55 $ </version> | |
| [] | |
| public class Legend : ICloneable, ISerializable | |
| { | |
| /// <summary> Private field to hold the bounding rectangle around the legend. | |
| /// This bounding rectangle varies with the number of legend entries, font sizes, | |
| /// etc., and is re-calculated by <see cref="Legend.CalcRect"/> at each redraw. | |
| /// Use the public readonly property <see cref="Legend.Rect"/> to access this | |
| /// rectangle. | |
| /// </summary> | |
| private RectangleF _rect; | |
| /// <summary>Private field to hold the legend location setting. This field | |
| /// contains the <see cref="LegendPos"/> enum type to specify the area of | |
| /// the graph where the legend will be positioned. Use the public property | |
| /// <see cref="LegendPos"/> to access this value. | |
| /// </summary> | |
| /// <seealso cref="Default.Position"/> | |
| private LegendPos _position; | |
| /// <summary> | |
| /// Private field to enable/disable horizontal stacking of the legend entries. | |
| /// If this value is false, then the legend entries will always be a single column. | |
| /// Use the public property <see cref="IsHStack"/> to access this value. | |
| /// </summary> | |
| /// <seealso cref="Default.IsHStack"/> | |
| private bool _isHStack; | |
| /// <summary> | |
| /// Private field to enable/disable drawing of the entire legend. | |
| /// If this value is false, then the legend will not be drawn. | |
| /// Use the public property <see cref="IsVisible"/> to access this value. | |
| /// </summary> | |
| private bool _isVisible; | |
| /// <summary> | |
| /// Private field that stores the <see cref="ZedGraph.Fill"/> data for this | |
| /// <see cref="Legend"/>. Use the public property <see cref="Fill"/> to | |
| /// access this value. | |
| /// </summary> | |
| private Fill _fill; | |
| /// <summary> | |
| /// Private field that stores the <see cref="ZedGraph.Border"/> data for this | |
| /// <see cref="Legend"/>. Use the public property <see cref="Border"/> to | |
| /// access this value. | |
| /// </summary> | |
| private Border _border; | |
| /// <summary> | |
| /// Private field to maintain the <see cref="FontSpec"/> class that | |
| /// maintains font attributes for the entries in this legend. Use | |
| /// the <see cref="FontSpec"/> property to access this class. | |
| /// </summary> | |
| private FontSpec _fontSpec; | |
| /// <summary> | |
| /// Private field to maintain the <see cref="Legend"/> location. This object | |
| /// is only applicable if the <see cref="Position"/> property is set to | |
| /// <see cref="LegendPos.Float"/>. | |
| /// </summary> | |
| private Location _location; | |
| /// <summary> | |
| /// Private temporary field to maintain the number of columns (horizontal stacking) to be used | |
| /// for drawing the <see cref="Legend"/>. This value is only valid during a draw operation. | |
| /// </summary> | |
| private int _hStack; | |
| /// <summary> | |
| /// Private temporary field to maintain the width of each column in the | |
| /// <see cref="Legend"/>. This value is only valid during a draw operation. | |
| /// </summary> | |
| private float _legendItemWidth; | |
| /// <summary> | |
| /// Private temporary field to maintain the height of each row in the | |
| /// <see cref="Legend"/>. This value is only valid during a draw operation. | |
| /// </summary> | |
| private float _legendItemHeight; | |
| /// <summary> | |
| /// Private field to store the gap between the legend and the chart rectangle. | |
| /// </summary> | |
| private float _gap; | |
| // CJBL | |
| /// <summary> | |
| /// Private field to select output order of legend entries. | |
| /// </summary> | |
| private bool _isReverse; | |
| /// <summary> | |
| /// Private temporary field to maintain the characteristic "gap" for the legend. | |
| /// This is normal the height of the largest font in the legend. | |
| /// This value is only valid during a draw operation. | |
| /// </summary> | |
| private float _tmpSize; | |
| /// <summary> | |
| /// Private field to enable/diable drawing the line and symbol samples in the | |
| /// legend. | |
| /// </summary> | |
| private bool _isShowLegendSymbols; | |
| /// <summary> | |
| /// A simple struct that defines the | |
| /// default property values for the <see cref="Legend"/> class. | |
| /// </summary> | |
| public struct Default | |
| { | |
| // Default Legend properties | |
| /// <summary> | |
| /// The default pen width for the <see cref="Legend"/> border border. | |
| /// (<see cref="ZedGraph.LineBase.Width"/> property). Units are in pixels. | |
| /// </summary> | |
| public static float BorderWidth = 1; | |
| /// <summary> | |
| /// The default color for the <see cref="Legend"/> border border. | |
| /// (<see cref="ZedGraph.LineBase.Color"/> property). | |
| /// </summary> | |
| public static Color BorderColor = Color.Black; | |
| /// <summary> | |
| /// The default color for the <see cref="Legend"/> background. | |
| /// (<see cref="ZedGraph.Fill.Color"/> property). Use of this | |
| /// color depends on the status of the <see cref="ZedGraph.Fill.Type"/> | |
| /// property. | |
| /// </summary> | |
| public static Color FillColor = Color.White; | |
| /// <summary> | |
| /// The default custom brush for filling in this <see cref="Legend"/>. | |
| /// </summary> | |
| public static Brush FillBrush = null; | |
| /// <summary> | |
| /// The default fill mode for the <see cref="Legend"/> background. | |
| /// </summary> | |
| public static FillType FillType = FillType.Brush; | |
| /// <summary> | |
| /// The default location for the <see cref="Legend"/> on the graph | |
| /// (<see cref="Legend.Location"/> property). This property is | |
| /// defined as a <see cref="LegendPos"/> enumeration. | |
| /// </summary> | |
| public static LegendPos Position = LegendPos.Top; | |
| /// <summary> | |
| /// The default border mode for the <see cref="Legend"/>. | |
| /// (<see cref="ZedGraph.LineBase.IsVisible"/> property). true | |
| /// to draw a border around the <see cref="Legend.Rect"/>, | |
| /// false otherwise. | |
| /// </summary> | |
| public static bool IsBorderVisible = true; | |
| /// <summary> | |
| /// The default display mode for the <see cref="Legend"/>. | |
| /// (<see cref="Legend.IsVisible"/> property). true | |
| /// to show the legend, | |
| /// false to hide it. | |
| /// </summary> | |
| public static bool IsVisible = true; | |
| /// <summary> | |
| /// The default fill mode for the <see cref="Legend"/> background | |
| /// (<see cref="ZedGraph.Fill.Type"/> property). | |
| /// true to fill-in the background with color, | |
| /// false to leave the background transparent. | |
| /// </summary> | |
| public static bool IsFilled = true; | |
| /// <summary> | |
| /// The default horizontal stacking mode for the <see cref="Legend"/> | |
| /// (<see cref="Legend.IsHStack"/> property). | |
| /// true to allow horizontal legend item stacking, false to allow | |
| /// only vertical legend orientation. | |
| /// </summary> | |
| public static bool IsHStack = true; | |
| /// <summary> | |
| /// The default font family for the <see cref="Legend"/> entries | |
| /// (<see cref="ZedGraph.FontSpec.Family"/> property). | |
| /// </summary> | |
| public static string FontFamily = "Segoe UI"; | |
| /// <summary> | |
| /// The default font size for the <see cref="Legend"/> entries | |
| /// (<see cref="ZedGraph.FontSpec.Size"/> property). Units are | |
| /// in points (1/72 inch). | |
| /// </summary> | |
| public static float FontSize = 12; | |
| /// <summary> | |
| /// The default font color for the <see cref="Legend"/> entries | |
| /// (<see cref="ZedGraph.FontSpec.FontColor"/> property). | |
| /// </summary> | |
| public static Color FontColor = Color.Black; | |
| /// <summary> | |
| /// The default font bold mode for the <see cref="Legend"/> entries | |
| /// (<see cref="ZedGraph.FontSpec.IsBold"/> property). true | |
| /// for a bold typeface, false otherwise. | |
| /// </summary> | |
| public static bool FontBold = false; | |
| /// <summary> | |
| /// The default font italic mode for the <see cref="Legend"/> entries | |
| /// (<see cref="ZedGraph.FontSpec.IsItalic"/> property). true | |
| /// for an italic typeface, false otherwise. | |
| /// </summary> | |
| public static bool FontItalic = false; | |
| /// <summary> | |
| /// The default font underline mode for the <see cref="Legend"/> entries | |
| /// (<see cref="ZedGraph.FontSpec.IsUnderline"/> property). true | |
| /// for an underlined typeface, false otherwise. | |
| /// </summary> | |
| public static bool FontUnderline = false; | |
| /// <summary> | |
| /// The default color for filling in the scale text background | |
| /// (see <see cref="ZedGraph.Fill.Color"/> property). | |
| /// </summary> | |
| public static Color FontFillColor = Color.White; | |
| /// <summary> | |
| /// The default custom brush for filling in the scale text background | |
| /// (see <see cref="ZedGraph.Fill.Brush"/> property). | |
| /// </summary> | |
| public static Brush FontFillBrush = null; | |
| /// <summary> | |
| /// The default fill mode for filling in the scale text background | |
| /// (see <see cref="ZedGraph.Fill.Type"/> property). | |
| /// </summary> | |
| public static FillType FontFillType = FillType.None; | |
| /// <summary> | |
| /// The default gap size between the legend and the <see cref="Chart.Rect" />. | |
| /// This is the default value of <see cref="Legend.Gap" />. | |
| /// </summary> | |
| public static float Gap = 0.5f; | |
| /// <summary> | |
| /// Default value for the <see cref="Legend.IsReverse" /> property. | |
| /// </summary> | |
| public static bool IsReverse = false; | |
| /// <summary> | |
| /// Default value for the <see cref="Legend.IsShowLegendSymbols" /> property. | |
| /// </summary> | |
| public static bool IsShowLegendSymbols = true; | |
| } | |
| /// <summary> | |
| /// Get the bounding rectangle for the <see cref="Legend"/> in screen coordinates | |
| /// </summary> | |
| /// <value>A screen rectangle in pixel units</value> | |
| public RectangleF Rect | |
| { | |
| get { return _rect; } | |
| } | |
| /// <summary> | |
| /// Access to the <see cref="ZedGraph.FontSpec"/> class used to render | |
| /// the <see cref="Legend"/> entries | |
| /// </summary> | |
| /// <value>A reference to a <see cref="Legend"/> object</value> | |
| /// <seealso cref="Default.FontColor"/> | |
| /// <seealso cref="Default.FontBold"/> | |
| /// <seealso cref="Default.FontItalic"/> | |
| /// <seealso cref="Default.FontUnderline"/> | |
| /// <seealso cref="Default.FontFamily"/> | |
| /// <seealso cref="Default.FontSize"/> | |
| public FontSpec FontSpec | |
| { | |
| get { return _fontSpec; } | |
| set | |
| { | |
| if ( value == null ) | |
| throw new ArgumentNullException( "Uninitialized FontSpec in Legend" ); | |
| _fontSpec = value; | |
| } | |
| } | |
| /// <summary> | |
| /// Gets or sets a property that shows or hides the <see cref="Legend"/> entirely | |
| /// </summary> | |
| /// <value> true to show the <see cref="Legend"/>, false to hide it </value> | |
| /// <seealso cref="Default.IsVisible"/> | |
| public bool IsVisible | |
| { | |
| get { return _isVisible; } | |
| set { _isVisible = value; } | |
| } | |
| /// <summary> | |
| /// The <see cref="Border"/> class used to draw the border border around this <see cref="Legend"/>. | |
| /// </summary> | |
| public Border Border | |
| { | |
| get { return _border; } | |
| set { _border = value; } | |
| } | |
| /// <summary> | |
| /// Gets or sets the <see cref="ZedGraph.Fill"/> data for this | |
| /// <see cref="Legend"/> background. | |
| /// </summary> | |
| public Fill Fill | |
| { | |
| get { return _fill; } | |
| set { _fill = value; } | |
| } | |
| /// <summary> | |
| /// Sets or gets a property that allows the <see cref="Legend"/> items to | |
| /// stack horizontally in addition to the vertical stacking | |
| /// </summary> | |
| /// <value>true to allow horizontal stacking, false otherwise | |
| /// </value> | |
| /// <seealso cref="Default.IsHStack"/> | |
| public bool IsHStack | |
| { | |
| get { return _isHStack; } | |
| set { _isHStack = value; } | |
| } | |
| /// <summary> | |
| /// Sets or gets the location of the <see cref="Legend"/> on the | |
| /// <see cref="GraphPane"/> using the <see cref="LegendPos"/> enum type | |
| /// </summary> | |
| /// <seealso cref="Default.Position"/> | |
| public LegendPos Position | |
| { | |
| get { return _position; } | |
| set { _position = value; } | |
| } | |
| /// <summary> | |
| /// Gets or sets the <see cref="Location"/> data for the <see cref="Legend"/>. | |
| /// This property is only applicable if <see cref="Position"/> is set | |
| /// to <see cref="LegendPos.Float"/>. | |
| /// </summary> | |
| public Location Location | |
| { | |
| get { return _location; } | |
| set { _location = value; } | |
| } | |
| /// <summary> | |
| /// Gets or sets the gap size between the legend and the <see cref="Chart.Rect" />. | |
| /// </summary> | |
| /// <remarks> | |
| /// This is expressed as a fraction of the largest scaled character height for any | |
| /// of the fonts used in the legend. Each <see cref="CurveItem" /> in the legend can | |
| /// optionally have its own <see cref="FontSpec" /> specification. | |
| /// </remarks> | |
| public float Gap | |
| { | |
| get { return _gap; } | |
| set { _gap = value; } | |
| } | |
| /// <summary> | |
| /// Gets or sets a value that determines if the legend entries are displayed in normal order | |
| /// (matching the order in the <see cref="CurveList" />, or in reverse order. | |
| /// </summary> | |
| public bool IsReverse | |
| { | |
| get { return _isReverse; } | |
| set { _isReverse = value; } | |
| } | |
| /// <summary> | |
| /// Gets or sets a value that determines whether the line and symbol keys will be displayed | |
| /// in the legend. | |
| /// </summary> | |
| /// <remarks> | |
| /// Note: If this value is set to false (so that only the curve label text is displayed | |
| /// with no legend keys), then the color of the font for the legend entry of each curve | |
| /// will automatically be set to match the <see cref="CurveItem.Color"/> setting for that curve. | |
| /// You can override this behavior by specifying a specific font to be used for each | |
| /// individual curve with the <see cref="ZedGraph.Label.FontSpec">CurveItem.Label.FontSpec</see> | |
| /// property. | |
| /// </remarks> | |
| public bool IsShowLegendSymbols | |
| { | |
| get { return _isShowLegendSymbols; } | |
| set { _isShowLegendSymbols = value; } | |
| } | |
| /// <summary> | |
| /// Default constructor that sets all <see cref="Legend"/> properties to default | |
| /// values as defined in the <see cref="Default"/> class. | |
| /// </summary> | |
| public Legend() | |
| { | |
| _position = Default.Position; | |
| _isHStack = Default.IsHStack; | |
| _isVisible = Default.IsVisible; | |
| this.Location = new Location( 0, 0, CoordType.PaneFraction ); | |
| _fontSpec = new FontSpec( Default.FontFamily, Default.FontSize, | |
| Default.FontColor, Default.FontBold, | |
| Default.FontItalic, Default.FontUnderline, | |
| Default.FontFillColor, Default.FontFillBrush, | |
| Default.FontFillType ); | |
| _fontSpec.Border.IsVisible = false; | |
| _border = new Border( Default.IsBorderVisible, Default.BorderColor, Default.BorderWidth ); | |
| _fill = new Fill( Default.FillColor, Default.FillBrush, Default.FillType ); | |
| _gap = Default.Gap; | |
| _isReverse = Default.IsReverse; | |
| _isShowLegendSymbols = Default.IsShowLegendSymbols; | |
| } | |
| /// <summary> | |
| /// The Copy Constructor | |
| /// </summary> | |
| /// <param name="rhs">The XAxis object from which to copy</param> | |
| public Legend( Legend rhs ) | |
| { | |
| _rect = rhs.Rect; | |
| _position = rhs.Position; | |
| _isHStack = rhs.IsHStack; | |
| _isVisible = rhs.IsVisible; | |
| _location = rhs.Location; | |
| _border = rhs.Border.Clone(); | |
| _fill = rhs.Fill.Clone(); | |
| _fontSpec = rhs.FontSpec.Clone(); | |
| _gap = rhs._gap; | |
| _isReverse = rhs._isReverse; | |
| _isShowLegendSymbols = rhs._isShowLegendSymbols; | |
| } | |
| /// <summary> | |
| /// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just | |
| /// calling the typed version of <see cref="Clone" /> | |
| /// </summary> | |
| /// <returns>A deep copy of this object</returns> | |
| object ICloneable.Clone() | |
| { | |
| return this.Clone(); | |
| } | |
| /// <summary> | |
| /// Typesafe, deep-copy clone method. | |
| /// </summary> | |
| /// <returns>A new, independent copy of this class</returns> | |
| public Legend Clone() | |
| { | |
| return new Legend( this ); | |
| } | |
| /// <summary> | |
| /// Current schema value that defines the version of the serialized file | |
| /// </summary> | |
| public const int schema = 12; | |
| /// <summary> | |
| /// Constructor for deserializing objects | |
| /// </summary> | |
| /// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data | |
| /// </param> | |
| /// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data | |
| /// </param> | |
| protected Legend( SerializationInfo info, StreamingContext context ) | |
| { | |
| // The schema value is just a file version parameter. You can use it to make future versions | |
| // backwards compatible as new member variables are added to classes | |
| int sch = info.GetInt32( "schema" ); | |
| _position = (LegendPos)info.GetValue( "position", typeof( LegendPos ) ); | |
| _isHStack = info.GetBoolean( "isHStack" ); | |
| _isVisible = info.GetBoolean( "isVisible" ); | |
| _fill = (Fill)info.GetValue( "fill", typeof( Fill ) ); | |
| _border = (Border)info.GetValue( "border", typeof( Border ) ); | |
| _fontSpec = (FontSpec)info.GetValue( "fontSpec", typeof( FontSpec ) ); | |
| _location = (Location)info.GetValue( "location", typeof( Location ) ); | |
| _gap = info.GetSingle( "gap" ); | |
| if ( schema >= 11 ) | |
| _isReverse = info.GetBoolean( "isReverse" ); | |
| if ( schema >= 12 ) | |
| _isShowLegendSymbols = info.GetBoolean( "isShowLegendSymbols" ); | |
| } | |
| /// <summary> | |
| /// Populates a <see cref="SerializationInfo"/> instance with the data needed to serialize the target object | |
| /// </summary> | |
| /// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data</param> | |
| /// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data</param> | |
| [] | |
| public virtual void GetObjectData( SerializationInfo info, StreamingContext context ) | |
| { | |
| info.AddValue( "schema", schema ); | |
| info.AddValue( "position", _position ); | |
| info.AddValue( "isHStack", _isHStack ); | |
| info.AddValue( "isVisible", _isVisible ); | |
| info.AddValue( "fill", _fill ); | |
| info.AddValue( "border", _border ); | |
| info.AddValue( "fontSpec", _fontSpec ); | |
| info.AddValue( "location", _location ); | |
| info.AddValue( "gap", _gap ); | |
| info.AddValue( "isReverse", _isReverse ); | |
| info.AddValue( "isShowLegendSymbols", _isShowLegendSymbols ); | |
| } | |
| /// <summary> | |
| /// Render the <see cref="Legend"/> to the specified <see cref="Graphics"/> device. | |
| /// </summary> | |
| /// <remarks> | |
| /// This method is normally only called by the Draw method | |
| /// of the parent <see cref="GraphPane"/> object. | |
| /// </remarks> | |
| /// <param name="g"> | |
| /// A graphic device object to be drawn into. This is normally e.Graphics from the | |
| /// PaintEventArgs argument to the Paint() method. | |
| /// </param> | |
| /// <param name="pane"> | |
| /// A reference to the <see cref="PaneBase"/> object that is the parent or | |
| /// owner of this object. | |
| /// </param> | |
| /// <param name="scaleFactor"> | |
| /// The scaling factor to be used for rendering objects. This is calculated and | |
| /// passed down by the parent <see cref="GraphPane"/> object using the | |
| /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust | |
| /// font sizes, etc. according to the actual size of the graph. | |
| /// </param> | |
| public void Draw( Graphics g, PaneBase pane, float scaleFactor ) | |
| { | |
| // if the legend is not visible, do nothing | |
| if ( !_isVisible ) | |
| return; | |
| // Fill the background with the specified color if required | |
| _fill.Draw( g, _rect ); | |
| PaneList paneList = GetPaneList( pane ); | |
| float halfGap = _tmpSize / 2.0F; | |
| // Check for bad data values | |
| if ( _hStack <= 0 ) | |
| _hStack = 1; | |
| if ( _legendItemWidth <= 0 ) | |
| _legendItemWidth = 100; | |
| if ( _legendItemHeight <= 0 ) | |
| _legendItemHeight = _tmpSize; | |
| //float gap = pane.ScaledGap( scaleFactor ); | |
| int iEntry = 0; | |
| float x, y; | |
| // Get a brush for the legend label text | |
| using ( SolidBrush brushB = new SolidBrush( Color.Black ) ) | |
| { | |
| foreach ( GraphPane tmpPane in paneList ) | |
| { | |
| // Loop for each curve in the CurveList collection | |
| //foreach ( CurveItem curve in tmpPane.CurveList ) | |
| int count = tmpPane.CurveList.Count; | |
| for ( int i = 0; i < count; i++ ) | |
| { | |
| CurveItem curve = tmpPane.CurveList[_isReverse ? count - i - 1 : i]; | |
| if ( curve._label._text != "" && curve._label._isVisible ) | |
| { | |
| // Calculate the x,y (TopLeft) location of the current | |
| // curve legend label | |
| // assuming: | |
| // charHeight/2 for the left margin, plus legendWidth for each | |
| // horizontal column | |
| // legendHeight is the line spacing, with no extra margin above | |
| x = _rect.Left + halfGap / 2.0F + | |
| ( iEntry % _hStack ) * _legendItemWidth; | |
| y = _rect.Top + (int)( iEntry / _hStack ) * _legendItemHeight; | |
| // Draw the legend label for the current curve | |
| FontSpec tmpFont = ( curve._label._fontSpec != null ) ? | |
| curve._label._fontSpec : this.FontSpec; | |
| // This is required because, for long labels, the centering can affect the | |
| // position in GDI+. | |
| tmpFont.StringAlignment = StringAlignment.Near; | |
| if ( _isShowLegendSymbols ) | |
| { | |
| tmpFont.Draw( g, pane, curve._label._text, | |
| x + 2.5F * _tmpSize, y + _legendItemHeight / 2.0F, | |
| AlignH.Left, AlignV.Center, scaleFactor ); | |
| RectangleF rect = new RectangleF( x, y + _legendItemHeight / 4.0F, | |
| 2 * _tmpSize, _legendItemHeight / 2.0F ); | |
| curve.DrawLegendKey( g, tmpPane, rect, scaleFactor ); | |
| } | |
| else | |
| { | |
| if ( curve._label._fontSpec == null ) | |
| tmpFont.FontColor = curve.Color; | |
| tmpFont.Draw(g, pane, curve._label._text, | |
| x + 0.0F * _tmpSize, y + _legendItemHeight / 2.0F, | |
| AlignH.Left, AlignV.Center, scaleFactor); | |
| } | |
| // maintain a curve count for positioning | |
| iEntry++; | |
| } | |
| } | |
| if ( pane is MasterPane && ( (MasterPane)pane ).IsUniformLegendEntries ) | |
| break; | |
| } | |
| // Draw a border around the legend if required | |
| if ( iEntry > 0 ) | |
| this.Border.Draw( g, pane, scaleFactor, _rect ); | |
| } | |
| } | |
| private float GetMaxHeight( PaneList paneList, Graphics g, float scaleFactor ) | |
| { | |
| // Set up some scaled dimensions for calculating sizes and locations | |
| float defaultCharHeight = this.FontSpec.GetHeight( scaleFactor ); | |
| float maxCharHeight = defaultCharHeight; | |
| // Find the largest charHeight, just in case the curves have individual fonts defined | |
| foreach ( GraphPane tmpPane in paneList ) | |
| { | |
| foreach ( CurveItem curve in tmpPane.CurveList ) | |
| { | |
| if ( curve._label._text != string.Empty && curve._label._isVisible ) | |
| { | |
| float tmpHeight = defaultCharHeight; | |
| if ( curve._label._fontSpec != null ) | |
| tmpHeight = curve._label._fontSpec.GetHeight( scaleFactor ); | |
| // Account for multiline legend entries | |
| tmpHeight *= curve._label._text.Split( '\n' ).Length; | |
| if ( tmpHeight > maxCharHeight ) | |
| maxCharHeight = tmpHeight; | |
| } | |
| } | |
| } | |
| return maxCharHeight; | |
| } | |
| /// <summary> | |
| /// Determine if a mouse point is within the legend, and if so, which legend | |
| /// entry (<see cref="CurveItem"/>) is nearest. | |
| /// </summary> | |
| /// <param name="mousePt">The screen point, in pixel coordinates.</param> | |
| /// <param name="pane"> | |
| /// A reference to the <see cref="PaneBase"/> object that is the parent or | |
| /// owner of this object. | |
| /// </param> | |
| /// <param name="scaleFactor"> | |
| /// The scaling factor to be used for rendering objects. This is calculated and | |
| /// passed down by the parent <see cref="GraphPane"/> object using the | |
| /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust | |
| /// font sizes, etc. according to the actual size of the graph. | |
| /// </param> | |
| /// <param name="index">The index number of the <see cref="CurveItem"/> legend | |
| /// entry that is under the mouse point. The <see cref="CurveItem"/> object is | |
| /// accessible via <see cref="GraphPane.CurveList">CurveList[index]</see>. | |
| /// </param> | |
| /// <returns>true if the mouse point is within the <see cref="Legend"/> bounding | |
| /// box, false otherwise.</returns> | |
| /// <seealso cref="GraphPane.FindNearestObject"/> | |
| public bool FindPoint( PointF mousePt, PaneBase pane, float scaleFactor, out int index ) | |
| { | |
| index = -1; | |
| if ( _rect.Contains( mousePt ) ) | |
| { | |
| int j = (int)( ( mousePt.Y - _rect.Top ) / _legendItemHeight ); | |
| int i = (int)( ( mousePt.X - _rect.Left - _tmpSize / 2.0f ) / _legendItemWidth ); | |
| if ( i < 0 ) | |
| i = 0; | |
| if ( i >= _hStack ) | |
| i = _hStack - 1; | |
| int pos = i + j * _hStack; | |
| index = 0; | |
| PaneList paneList = GetPaneList( pane ); | |
| foreach ( GraphPane tmpPane in paneList ) | |
| { | |
| foreach ( CurveItem curve in tmpPane.CurveList ) | |
| { | |
| if ( curve._label._isVisible && curve._label._text != string.Empty ) | |
| { | |
| if ( pos == 0 ) | |
| return true; | |
| pos--; | |
| } | |
| index++; | |
| } | |
| } | |
| return true; | |
| } | |
| else | |
| return false; | |
| } | |
| private PaneList GetPaneList( PaneBase pane ) | |
| { | |
| // For a single GraphPane, create a PaneList to contain it | |
| // Otherwise, just use the paneList from the MasterPane | |
| PaneList paneList; | |
| if ( pane is GraphPane ) | |
| { | |
| paneList = new PaneList(); | |
| paneList.Add( (GraphPane)pane ); | |
| } | |
| else | |
| paneList = ( (MasterPane)pane ).PaneList; | |
| return paneList; | |
| } | |
| /// <summary> | |
| /// Calculate the <see cref="Legend"/> rectangle (<see cref="Rect"/>), | |
| /// taking into account the number of required legend | |
| /// entries, and the legend drawing preferences. | |
| /// </summary> | |
| /// <remarks>Adjust the size of the | |
| /// <see cref="Chart.Rect"/> for the parent <see cref="GraphPane"/> to accomodate the | |
| /// space required by the legend. | |
| /// </remarks> | |
| /// <param name="g"> | |
| /// A graphic device object to be drawn into. This is normally e.Graphics from the | |
| /// PaintEventArgs argument to the Paint() method. | |
| /// </param> | |
| /// <param name="pane"> | |
| /// A reference to the <see cref="PaneBase"/> object that is the parent or | |
| /// owner of this object. | |
| /// </param> | |
| /// <param name="scaleFactor"> | |
| /// The scaling factor to be used for rendering objects. This is calculated and | |
| /// passed down by the parent <see cref="GraphPane"/> object using the | |
| /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust | |
| /// font sizes, etc. according to the actual size of the graph. | |
| /// </param> | |
| /// <param name="tChartRect"> | |
| /// The rectangle that contains the area bounded by the axes, in pixel units. | |
| /// <seealso cref="Chart.Rect" /> | |
| /// </param> | |
| public void CalcRect( Graphics g, PaneBase pane, float scaleFactor, | |
| ref RectangleF tChartRect ) | |
| { | |
| // Start with an empty rectangle | |
| _rect = Rectangle.Empty; | |
| _hStack = 1; | |
| _legendItemWidth = 1; | |
| _legendItemHeight = 0; | |
| RectangleF clientRect = pane.CalcClientRect( g, scaleFactor ); | |
| // If the legend is invisible, don't do anything | |
| if ( !_isVisible ) | |
| return; | |
| int nCurve = 0; | |
| PaneList paneList = GetPaneList( pane ); | |
| _tmpSize = GetMaxHeight( paneList, g, scaleFactor ); | |
| float halfGap = _tmpSize / 2.0F, | |
| maxWidth = 0, | |
| tmpWidth, | |
| gapPix = _gap * _tmpSize; | |
| foreach ( GraphPane tmpPane in paneList ) | |
| { | |
| // Loop through each curve in the curve list | |
| // Find the maximum width of the legend labels | |
| //foreach ( CurveItem curve in tmpPane.CurveList ) | |
| //foreach ( CurveItem curve in GetIterator( tmpPane.CurveList, _isReverse ) ) | |
| int count = tmpPane.CurveList.Count; | |
| for ( int i = 0; i < count; i++ ) | |
| { | |
| CurveItem curve = tmpPane.CurveList[_isReverse ? count - i - 1 : i]; | |
| if ( curve._label._text != string.Empty && curve._label._isVisible ) | |
| { | |
| // Calculate the width of the label save the max width | |
| FontSpec tmpFont = ( curve._label._fontSpec != null ) ? | |
| curve._label._fontSpec : this.FontSpec; | |
| tmpWidth = tmpFont.GetWidth( g, curve._label._text, scaleFactor ); | |
| if ( tmpWidth > maxWidth ) | |
| maxWidth = tmpWidth; | |
| // Save the maximum symbol height for line-type curves | |
| if ( curve is LineItem && ( (LineItem)curve ).Symbol.Size > _legendItemHeight ) | |
| _legendItemHeight = ( (LineItem)curve ).Symbol.Size; | |
| nCurve++; | |
| } | |
| } | |
| if ( pane is MasterPane && ( (MasterPane)pane ).IsUniformLegendEntries ) | |
| break; | |
| } | |
| float widthAvail; | |
| // Is this legend horizontally stacked? | |
| if ( _isHStack ) | |
| { | |
| // Determine the available space for horizontal stacking | |
| switch ( _position ) | |
| { | |
| // Never stack if the legend is to the right or left | |
| case LegendPos.Right: | |
| case LegendPos.Left: | |
| widthAvail = 0; | |
| break; | |
| // for the top & bottom, the axis border width is available | |
| case LegendPos.Top: | |
| case LegendPos.TopCenter: | |
| case LegendPos.Bottom: | |
| case LegendPos.BottomCenter: | |
| widthAvail = tChartRect.Width; | |
| break; | |
| // for the top & bottom flush left, the panerect less margins is available | |
| case LegendPos.TopFlushLeft: | |
| case LegendPos.BottomFlushLeft: | |
| widthAvail = clientRect.Width; | |
| break; | |
| // for inside the axis area or Float, use 1/2 of the axis border width | |
| case LegendPos.InsideTopRight: | |
| case LegendPos.InsideTopLeft: | |
| case LegendPos.InsideBotRight: | |
| case LegendPos.InsideBotLeft: | |
| case LegendPos.Float: | |
| widthAvail = tChartRect.Width / 2; | |
| break; | |
| // shouldn't ever happen | |
| default: | |
| widthAvail = 0; | |
| break; | |
| } | |
| // width of one legend entry | |
| if ( _isShowLegendSymbols ) | |
| _legendItemWidth = 3.0f * _tmpSize + maxWidth; | |
| else | |
| _legendItemWidth = 0.5f * _tmpSize + maxWidth; | |
| // Calculate the number of columns in the legend | |
| // Normally, the legend is: | |
| // available width / ( max width of any entry + space for line&symbol ) | |
| if ( maxWidth > 0 ) | |
| _hStack = (int)( ( widthAvail - halfGap ) / _legendItemWidth ); | |
| // You can never have more columns than legend entries | |
| if ( _hStack > nCurve ) | |
| _hStack = nCurve; | |
| // a saftey check | |
| if ( _hStack == 0 ) | |
| _hStack = 1; | |
| } | |
| else | |
| { | |
| if ( _isShowLegendSymbols ) | |
| _legendItemWidth = 3.0F * _tmpSize + maxWidth; | |
| else | |
| _legendItemWidth = 0.5F * _tmpSize + maxWidth; | |
| } | |
| // legend is: | |
| // item: space line space text space | |
| // width: wid 4*wid wid maxWid wid | |
| // The symbol is centered on the line | |
| // | |
| // legend begins 3 * wid to the right of the plot rect | |
| // | |
| // The height of the legend is the actual height of the lines of text | |
| // (nCurve * hite) plus wid on top and wid on the bottom | |
| // total legend width | |
| float totLegWidth = _hStack * _legendItemWidth; | |
| // The total legend height | |
| _legendItemHeight = _legendItemHeight * (float)scaleFactor + halfGap; | |
| if ( _tmpSize > _legendItemHeight ) | |
| _legendItemHeight = _tmpSize; | |
| float totLegHeight = (float)Math.Ceiling( (double)nCurve / (double)_hStack ) | |
| * _legendItemHeight; | |
| RectangleF newRect = new RectangleF(); | |
| // Now calculate the legend rect based on the above determined parameters | |
| // Also, adjust the ChartRect to reflect the space for the legend | |
| if ( nCurve > 0 ) | |
| { | |
| newRect = new RectangleF( 0, 0, totLegWidth, totLegHeight ); | |
| // The switch statement assigns the left and top edges, and adjusts the ChartRect | |
| // as required. The right and bottom edges are calculated at the bottom of the switch. | |
| switch ( _position ) | |
| { | |
| case LegendPos.Right: | |
| newRect.X = clientRect.Right - totLegWidth; | |
| newRect.Y = tChartRect.Top; | |
| tChartRect.Width -= totLegWidth + gapPix; | |
| break; | |
| case LegendPos.Top: | |
| newRect.X = tChartRect.Left; | |
| newRect.Y = clientRect.Top; | |
| tChartRect.Y += totLegHeight + gapPix; | |
| tChartRect.Height -= totLegHeight + gapPix; | |
| break; | |
| case LegendPos.TopFlushLeft: | |
| newRect.X = clientRect.Left; | |
| newRect.Y = clientRect.Top; | |
| tChartRect.Y += totLegHeight + gapPix * 1.5f; | |
| tChartRect.Height -= totLegHeight + gapPix * 1.5f; | |
| break; | |
| case LegendPos.TopCenter: | |
| newRect.X = tChartRect.Left + ( tChartRect.Width - totLegWidth ) / 2; | |
| newRect.Y = tChartRect.Top; | |
| tChartRect.Y += totLegHeight + gapPix; | |
| tChartRect.Height -= totLegHeight + gapPix; | |
| break; | |
| case LegendPos.Bottom: | |
| newRect.X = tChartRect.Left; | |
| newRect.Y = clientRect.Bottom - totLegHeight; | |
| tChartRect.Height -= totLegHeight + gapPix; | |
| break; | |
| case LegendPos.BottomFlushLeft: | |
| newRect.X = clientRect.Left; | |
| newRect.Y = clientRect.Bottom - totLegHeight; | |
| tChartRect.Height -= totLegHeight + gapPix; | |
| break; | |
| case LegendPos.BottomCenter: | |
| newRect.X = tChartRect.Left + ( tChartRect.Width - totLegWidth ) / 2; | |
| newRect.Y = clientRect.Bottom - totLegHeight; | |
| tChartRect.Height -= totLegHeight + gapPix; | |
| break; | |
| case LegendPos.Left: | |
| newRect.X = clientRect.Left; | |
| newRect.Y = tChartRect.Top; | |
| tChartRect.X += totLegWidth + halfGap; | |
| tChartRect.Width -= totLegWidth + gapPix; | |
| break; | |
| case LegendPos.InsideTopRight: | |
| newRect.X = tChartRect.Right - totLegWidth; | |
| newRect.Y = tChartRect.Top; | |
| break; | |
| case LegendPos.InsideTopLeft: | |
| newRect.X = tChartRect.Left; | |
| newRect.Y = tChartRect.Top; | |
| break; | |
| case LegendPos.InsideBotRight: | |
| newRect.X = tChartRect.Right - totLegWidth; | |
| newRect.Y = tChartRect.Bottom - totLegHeight; | |
| break; | |
| case LegendPos.InsideBotLeft: | |
| newRect.X = tChartRect.Left; | |
| newRect.Y = tChartRect.Bottom - totLegHeight; | |
| break; | |
| case LegendPos.Float: | |
| newRect.Location = this.Location.TransformTopLeft( pane, totLegWidth, totLegHeight ); | |
| break; | |
| } | |
| } | |
| _rect = newRect; | |
| } | |
| // /// <summary> | |
| // /// Private method to the render region that gives the iterator depending on the attribute | |
| // /// </summary> | |
| // /// <param name="c"></param> | |
| // /// <param name="forward"></param> | |
| // /// <returns></returns> | |
| // private IEnumerable<CurveItem> GetIterator(CurveList c, bool forward) | |
| // { | |
| // return forward ? c.Forward : c.Backward; | |
| // } | |
| } | |
| } | |