| //============================================================================ | |
| //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C# | |
| //Copyright � 2006 John Champion | |
| // | |
| //This library is free software; you can redistribute it and/or | |
| //modify it under the terms of the GNU General Public | |
| //License as published by the Free Software Foundation; either | |
| //version 2.1 of the License, or (at your option) any later version. | |
| // | |
| //This library is distributed in the hope that it will be useful, | |
| //but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| //General Public License for more details. | |
| // | |
| //You should have received a copy of the GNU General Public | |
| //License along with this library; if not, write to the Free Software | |
| //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| //============================================================================= | |
| using System; | |
| using System.Drawing; | |
| using System.Drawing.Drawing2D; | |
| using System.Collections; | |
| using System.Runtime.Serialization; | |
| using System.Security.Permissions; | |
| namespace ZedGraph | |
| { | |
| /// <summary> | |
| /// A class that represents a line segment object on the graph. A list of | |
| /// GraphObj objects is maintained by the <see cref="GraphObjList"/> collection class. | |
| /// </summary> | |
| /// <remarks> | |
| /// This should not be confused with the <see cref="LineItem" /> class, which represents | |
| /// a set of points plotted together as a "curve". The <see cref="LineObj" /> class is | |
| /// a single line segment, drawn as a "decoration" on the chart.</remarks> | |
| /// | |
| /// <author> John Champion </author> | |
| /// <version> $Revision: 3.4 $ $Date: 2007-01-25 07:56:09 $ </version> | |
| [] | |
| public class LineObj : GraphObj, ICloneable, ISerializable | |
| { | |
| /// <summary> | |
| /// protected field that maintains the attributes of the line using an | |
| /// instance of the <see cref="LineBase" /> class. | |
| /// </summary> | |
| protected LineBase _line; | |
| /// <summary> | |
| /// A <see cref="LineBase" /> class that contains the attributes for drawing this | |
| /// <see cref="LineObj" />. | |
| /// </summary> | |
| public LineBase Line | |
| { | |
| get { return _line; } | |
| set { _line = value; } | |
| } | |
| /// <overloads>Constructors for the <see cref="LineObj"/> object</overloads> | |
| /// <summary> | |
| /// A constructor that allows the position, color, and size of the | |
| /// <see cref="LineObj"/> to be pre-specified. | |
| /// </summary> | |
| /// <param name="color">An arbitrary <see cref="System.Drawing.Color"/> specification | |
| /// for the arrow</param> | |
| /// <param name="x1">The x position of the starting point that defines the | |
| /// line. The units of this position are specified by the | |
| /// <see cref="Location.CoordinateFrame"/> property.</param> | |
| /// <param name="y1">The y position of the starting point that defines the | |
| /// line. The units of this position are specified by the | |
| /// <see cref="Location.CoordinateFrame"/> property.</param> | |
| /// <param name="x2">The x position of the ending point that defines the | |
| /// line. The units of this position are specified by the | |
| /// <see cref="Location.CoordinateFrame"/> property.</param> | |
| /// <param name="y2">The y position of the ending point that defines the | |
| /// line. The units of this position are specified by the | |
| /// <see cref="Location.CoordinateFrame"/> property.</param> | |
| public LineObj( Color color, double x1, double y1, double x2, double y2 ) | |
| : base( x1, y1, x2 - x1, y2 - y1 ) | |
| { | |
| _line = new LineBase( color ); | |
| this.Location.AlignH = AlignH.Left; | |
| this.Location.AlignV = AlignV.Top; | |
| } | |
| /// <summary> | |
| /// A constructor that allows only the position of the | |
| /// line to be pre-specified. All other properties are set to | |
| /// default values | |
| /// </summary> | |
| /// <param name="x1">The x position of the starting point that defines the | |
| /// <see cref="LineObj"/>. The units of this position are specified by the | |
| /// <see cref="Location.CoordinateFrame"/> property.</param> | |
| /// <param name="y1">The y position of the starting point that defines the | |
| /// <see cref="LineObj"/>. The units of this position are specified by the | |
| /// <see cref="Location.CoordinateFrame"/> property.</param> | |
| /// <param name="x2">The x position of the ending point that defines the | |
| /// <see cref="LineObj"/>. The units of this position are specified by the | |
| /// <see cref="Location.CoordinateFrame"/> property.</param> | |
| /// <param name="y2">The y position of the ending point that defines the | |
| /// <see cref="LineObj"/>. The units of this position are specified by the | |
| /// <see cref="Location.CoordinateFrame"/> property.</param> | |
| public LineObj( double x1, double y1, double x2, double y2 ) | |
| : this( LineBase.Default.Color, x1, y1, x2, y2 ) | |
| { | |
| } | |
| /// <summary> | |
| /// Default constructor -- places the <see cref="LineObj"/> at location | |
| /// (0,0) to (1,1). All other values are defaulted. | |
| /// </summary> | |
| public LineObj() : this( LineBase.Default.Color, 0, 0, 1, 1 ) | |
| { | |
| } | |
| /// <summary> | |
| /// The Copy Constructor | |
| /// </summary> | |
| /// <param name="rhs">The <see cref="LineObj"/> object from which to copy</param> | |
| public LineObj( LineObj rhs ) : base( rhs ) | |
| { | |
| _line = new LineBase( rhs._line ); | |
| } | |
| /// <summary> | |
| /// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just | |
| /// calling the typed version of <see cref="Clone" /> | |
| /// </summary> | |
| /// <returns>A deep copy of this object</returns> | |
| object ICloneable.Clone() | |
| { | |
| return this.Clone(); | |
| } | |
| /// <summary> | |
| /// Typesafe, deep-copy clone method. | |
| /// </summary> | |
| /// <returns>A new, independent copy of this class</returns> | |
| public LineObj Clone() | |
| { | |
| return new LineObj( this ); | |
| } | |
| /// <summary> | |
| /// Current schema value that defines the version of the serialized file | |
| /// </summary> | |
| // changed to 2 with addition of Style property | |
| public const int schema2 = 11; | |
| /// <summary> | |
| /// Constructor for deserializing objects | |
| /// </summary> | |
| /// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data | |
| /// </param> | |
| /// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data | |
| /// </param> | |
| protected LineObj( SerializationInfo info, StreamingContext context ) : base( info, context ) | |
| { | |
| // The schema value is just a file version parameter. You can use it to make future versions | |
| // backwards compatible as new member variables are added to classes | |
| int sch = info.GetInt32( "schema2" ); | |
| _line = (LineBase)info.GetValue( "line", typeof( LineBase ) ); | |
| } | |
| /// <summary> | |
| /// Populates a <see cref="SerializationInfo"/> instance with the data needed to serialize the target object | |
| /// </summary> | |
| /// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data</param> | |
| /// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data</param> | |
| [] | |
| public override void GetObjectData( SerializationInfo info, StreamingContext context ) | |
| { | |
| base.GetObjectData( info, context ); | |
| info.AddValue( "schema2", schema2 ); | |
| info.AddValue( "line", _line ); | |
| } | |
| /// <summary> | |
| /// Render this object to the specified <see cref="Graphics"/> device. | |
| /// </summary> | |
| /// <remarks> | |
| /// This method is normally only called by the Draw method | |
| /// of the parent <see cref="GraphObjList"/> collection object. | |
| /// </remarks> | |
| /// <param name="g"> | |
| /// A graphic device object to be drawn into. This is normally e.Graphics from the | |
| /// PaintEventArgs argument to the Paint() method. | |
| /// </param> | |
| /// <param name="pane"> | |
| /// A reference to the <see cref="PaneBase"/> object that is the parent or | |
| /// owner of this object. | |
| /// </param> | |
| /// <param name="scaleFactor"> | |
| /// The scaling factor to be used for rendering objects. This is calculated and | |
| /// passed down by the parent <see cref="GraphPane"/> object using the | |
| /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust | |
| /// font sizes, etc. according to the actual size of the graph. | |
| /// </param> | |
| override public void Draw( Graphics g, PaneBase pane, float scaleFactor ) | |
| { | |
| // Convert the arrow coordinates from the user coordinate system | |
| // to the screen coordinate system | |
| PointF pix1 = this.Location.TransformTopLeft( pane ); | |
| PointF pix2 = this.Location.TransformBottomRight( pane ); | |
| if ( pix1.X > -10000 && pix1.X < 100000 && pix1.Y > -100000 && pix1.Y < 100000 && | |
| pix2.X > -10000 && pix2.X < 100000 && pix2.Y > -100000 && pix2.Y < 100000 ) | |
| { | |
| // calculate the length and the angle of the arrow "vector" | |
| double dy = pix2.Y - pix1.Y; | |
| double dx = pix2.X - pix1.X; | |
| float angle = (float)Math.Atan2( dy, dx ) * 180.0F / (float)Math.PI; | |
| float length = (float)Math.Sqrt( dx * dx + dy * dy ); | |
| // Save the old transform matrix | |
| Matrix transform = g.Transform; | |
| // Move the coordinate system so it is located at the starting point | |
| // of this arrow | |
| g.TranslateTransform( pix1.X, pix1.Y ); | |
| // Rotate the coordinate system according to the angle of this arrow | |
| // about the starting point | |
| g.RotateTransform( angle ); | |
| // get a pen according to this arrow properties | |
| using ( Pen pen = _line.GetPen( pane, scaleFactor ) ) | |
| //new Pen( _line._color, pane.ScaledPenWidth( _line._width, scaleFactor ) ) ) | |
| { | |
| //pen.DashStyle = _style; | |
| g.DrawLine( pen, 0, 0, length, 0 ); | |
| } | |
| // Restore the transform matrix back to its original state | |
| g.Transform = transform; | |
| } | |
| } | |
| /// <summary> | |
| /// Determine if the specified screen point lies inside the bounding box of this | |
| /// <see cref="LineObj"/>. | |
| /// </summary> | |
| /// <remarks>The bounding box is calculated assuming a distance | |
| /// of <see cref="GraphPane.Default.NearestTol"/> pixels around the arrow segment. | |
| /// </remarks> | |
| /// <param name="pt">The screen point, in pixels</param> | |
| /// <param name="pane"> | |
| /// A reference to the <see cref="PaneBase"/> object that is the parent or | |
| /// owner of this object. | |
| /// </param> | |
| /// <param name="g"> | |
| /// A graphic device object to be drawn into. This is normally e.Graphics from the | |
| /// PaintEventArgs argument to the Paint() method. | |
| /// </param> | |
| /// <param name="scaleFactor"> | |
| /// The scaling factor to be used for rendering objects. This is calculated and | |
| /// passed down by the parent <see cref="GraphPane"/> object using the | |
| /// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust | |
| /// font sizes, etc. according to the actual size of the graph. | |
| /// </param> | |
| /// <returns>true if the point lies in the bounding box, false otherwise</returns> | |
| override public bool PointInBox( PointF pt, PaneBase pane, Graphics g, float scaleFactor ) | |
| { | |
| if ( ! base.PointInBox(pt, pane, g, scaleFactor ) ) | |
| return false; | |
| // transform the x,y location from the user-defined | |
| // coordinate frame to the screen pixel location | |
| PointF pix = _location.TransformTopLeft( pane ); | |
| PointF pix2 = _location.TransformBottomRight( pane ); | |
| using ( Pen pen = new Pen( Color.Black, (float)GraphPane.Default.NearestTol * 2.0F ) ) | |
| { | |
| using ( GraphicsPath path = new GraphicsPath() ) | |
| { | |
| path.AddLine( pix, pix2 ); | |
| return path.IsOutlineVisible( pt, pen ); | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Determines the shape type and Coords values for this GraphObj | |
| /// </summary> | |
| override public void GetCoords( PaneBase pane, Graphics g, float scaleFactor, | |
| out string shape, out string coords ) | |
| { | |
| // transform the x,y location from the user-defined | |
| // coordinate frame to the screen pixel location | |
| RectangleF pixRect = _location.TransformRect( pane ); | |
| Matrix matrix = new Matrix(); | |
| if ( pixRect.Right == 0 ) | |
| pixRect.Width = 1; | |
| float angle = (float) Math.Atan( ( pixRect.Top - pixRect.Bottom ) / | |
| ( pixRect.Left - pixRect.Right ) ); | |
| matrix.Rotate( angle, MatrixOrder.Prepend ); | |
| // Move the coordinate system to local coordinates | |
| // of this text object (that is, at the specified | |
| // x,y location) | |
| matrix.Translate( -pixRect.Left, -pixRect.Top, MatrixOrder.Prepend ); | |
| PointF[] pts = new PointF[4]; | |
| pts[0] = new PointF( 0, 3 ); | |
| pts[1] = new PointF( pixRect.Width, 3 ); | |
| pts[2] = new PointF( pixRect.Width, -3 ); | |
| pts[3] = new PointF( 0, -3 ); | |
| matrix.TransformPoints( pts ); | |
| shape = "poly"; | |
| coords = String.Format( "{0:f0},{1:f0},{2:f0},{3:f0},{4:f0},{5:f0},{6:f0},{7:f0},", | |
| pts[0].X, pts[0].Y, pts[1].X, pts[1].Y, | |
| pts[2].X, pts[2].Y, pts[3].X, pts[3].Y ); | |
| } | |
| } | |
| } | |