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/// ------------------------------------------------------
/// SwarmOps - Numeric and heuristic optimization for C#
/// Copyright (C) 2003-2011 Magnus Erik Hvass Pedersen.
/// Please see the file license.txt for license details.
/// SwarmOps on the internet: http://www.Hvass-Labs.org/
/// ------------------------------------------------------
using System.Diagnostics;
namespace SwarmOps
{
/// <summary>
/// Compute quartiles.
/// </summary>
public class Quartiles
{
#region Constructors.
/// <summary>
/// Construct the object.
/// </summary>
public Quartiles()
{
Clear();
}
#endregion
#region Public fields.
/// <summary>
/// Minimum element.
/// </summary>
public double? Min
{
get;
private set;
}
/// <summary>
/// Maximum element.
/// </summary>
public double? Max
{
get;
private set;
}
/// <summary>
/// Median, if array is odd-length the middle element
/// is the median, otherwise if array is even-length the
/// median is the mean of the two middle elements.
/// </summary>
public double? Median
{
get;
private set;
}
/// <summary>
/// First quartile, if between two elements the one
/// closest to the median is taken.
/// </summary>
public double? Q1
{
get;
private set;
}
/// <summary>
/// Same as Median.
/// </summary>
public double? Q2
{
get { return Median; }
}
/// <summary>
/// Third quartile, if between two elements the one
/// closest to the median is taken.
/// </summary>
public double? Q3
{
get;
private set;
}
/// <summary>
/// Inter-quartile range, Q3-Q1.
/// </summary>
public double? IQR
{
get;
private set;
}
#endregion
#region Public methods.
/// <summary>
/// Clear all quartiles.
/// </summary>
public void Clear()
{
Min = null;
Max = null;
Median = null;
Q1 = null;
Q3 = null;
IQR = null;
}
/// <summary>
/// Compute quartiles for a sorted array of values.
/// </summary>
/// <param name="x">Sorted array of values.</param>
public void Compute(double[] x)
{
if (x.Length > 0)
{
ComputeMedian(x);
ComputeQ1(x);
ComputeQ3(x);
IQR = Q3 - Q1;
Min = x[0];
Max = x[x.Length - 1];
}
else
{
Clear();
}
}
/// <summary>
/// Compute quartiles for an unsorted array of values.
/// Copies the source-array before sorting it.
/// </summary>
/// <param name="x">Un-sorted array of values.</param>
public void ComputeUnsorted(double[] x)
{
double[] y = new double[x.Length];
x.CopyTo(y, 0);
System.Array.Sort(y);
Compute(y);
}
/// <summary>
/// Compute quartiles for an unsorted array of values.
/// Sorts the source-array inplace.
/// </summary>
/// <param name="x">Un-sorted array of values.</param>
public void ComputeUnsortedInplace(double[] x)
{
System.Array.Sort(x);
Compute(x);
}
#endregion
#region Private methods.
/// <summary>
/// Compute first quartile.
/// </summary>
/// <param name="x">Sorted array of values.</param>
void ComputeQ1(double[] x)
{
double indexD = (x.Length + 1) * 0.25;
int index = (int)System.Math.Ceiling(indexD);
Q1 = x[index - 1];
}
/// <summary>
/// Compute median.
/// </summary>
/// <param name="x">Sorted array of values.</param>
void ComputeMedian(double[] x)
{
int index = (x.Length - 1) / 2;
Median = (x.Length % 2 == 0) ? (0.5 * (x[index] + x[index + 1])) : (x[index]);
}
/// <summary>
/// Compute third quartile.
/// </summary>
/// <param name="x">Sorted array of values.</param>
void ComputeQ3(double[] x)
{
double indexD = (x.Length + 1) * 0.75;
int index = (int)System.Math.Floor(indexD);
Q3 = x[index - 1];
}
#endregion
}
}