| /// ------------------------------------------------------ | |
| /// SwarmOps - Numeric and heuristic optimization for C# | |
| /// Copyright (C) 2003-2011 Magnus Erik Hvass Pedersen. | |
| /// Please see the file license.txt for license details. | |
| /// SwarmOps on the internet: http://www.Hvass-Labs.org/ | |
| /// ------------------------------------------------------ | |
| using System.Diagnostics; | |
| namespace SwarmOps | |
| { | |
| /// <summary> | |
| /// Compute quartiles. | |
| /// </summary> | |
| public class Quartiles | |
| { | |
| /// <summary> | |
| /// Construct the object. | |
| /// </summary> | |
| public Quartiles() | |
| { | |
| Clear(); | |
| } | |
| /// <summary> | |
| /// Minimum element. | |
| /// </summary> | |
| public double? Min | |
| { | |
| get; | |
| private set; | |
| } | |
| /// <summary> | |
| /// Maximum element. | |
| /// </summary> | |
| public double? Max | |
| { | |
| get; | |
| private set; | |
| } | |
| /// <summary> | |
| /// Median, if array is odd-length the middle element | |
| /// is the median, otherwise if array is even-length the | |
| /// median is the mean of the two middle elements. | |
| /// </summary> | |
| public double? Median | |
| { | |
| get; | |
| private set; | |
| } | |
| /// <summary> | |
| /// First quartile, if between two elements the one | |
| /// closest to the median is taken. | |
| /// </summary> | |
| public double? Q1 | |
| { | |
| get; | |
| private set; | |
| } | |
| /// <summary> | |
| /// Same as Median. | |
| /// </summary> | |
| public double? Q2 | |
| { | |
| get { return Median; } | |
| } | |
| /// <summary> | |
| /// Third quartile, if between two elements the one | |
| /// closest to the median is taken. | |
| /// </summary> | |
| public double? Q3 | |
| { | |
| get; | |
| private set; | |
| } | |
| /// <summary> | |
| /// Inter-quartile range, Q3-Q1. | |
| /// </summary> | |
| public double? IQR | |
| { | |
| get; | |
| private set; | |
| } | |
| /// <summary> | |
| /// Clear all quartiles. | |
| /// </summary> | |
| public void Clear() | |
| { | |
| Min = null; | |
| Max = null; | |
| Median = null; | |
| Q1 = null; | |
| Q3 = null; | |
| IQR = null; | |
| } | |
| /// <summary> | |
| /// Compute quartiles for a sorted array of values. | |
| /// </summary> | |
| /// <param name="x">Sorted array of values.</param> | |
| public void Compute(double[] x) | |
| { | |
| if (x.Length > 0) | |
| { | |
| ComputeMedian(x); | |
| ComputeQ1(x); | |
| ComputeQ3(x); | |
| IQR = Q3 - Q1; | |
| Min = x[0]; | |
| Max = x[x.Length - 1]; | |
| } | |
| else | |
| { | |
| Clear(); | |
| } | |
| } | |
| /// <summary> | |
| /// Compute quartiles for an unsorted array of values. | |
| /// Copies the source-array before sorting it. | |
| /// </summary> | |
| /// <param name="x">Un-sorted array of values.</param> | |
| public void ComputeUnsorted(double[] x) | |
| { | |
| double[] y = new double[x.Length]; | |
| x.CopyTo(y, 0); | |
| System.Array.Sort(y); | |
| Compute(y); | |
| } | |
| /// <summary> | |
| /// Compute quartiles for an unsorted array of values. | |
| /// Sorts the source-array inplace. | |
| /// </summary> | |
| /// <param name="x">Un-sorted array of values.</param> | |
| public void ComputeUnsortedInplace(double[] x) | |
| { | |
| System.Array.Sort(x); | |
| Compute(x); | |
| } | |
| /// <summary> | |
| /// Compute first quartile. | |
| /// </summary> | |
| /// <param name="x">Sorted array of values.</param> | |
| void ComputeQ1(double[] x) | |
| { | |
| double indexD = (x.Length + 1) * 0.25; | |
| int index = (int)System.Math.Ceiling(indexD); | |
| Q1 = x[index - 1]; | |
| } | |
| /// <summary> | |
| /// Compute median. | |
| /// </summary> | |
| /// <param name="x">Sorted array of values.</param> | |
| void ComputeMedian(double[] x) | |
| { | |
| int index = (x.Length - 1) / 2; | |
| Median = (x.Length % 2 == 0) ? (0.5 * (x[index] + x[index + 1])) : (x[index]); | |
| } | |
| /// <summary> | |
| /// Compute third quartile. | |
| /// </summary> | |
| /// <param name="x">Sorted array of values.</param> | |
| void ComputeQ3(double[] x) | |
| { | |
| double indexD = (x.Length + 1) * 0.75; | |
| int index = (int)System.Math.Floor(indexD); | |
| Q3 = x[index - 1]; | |
| } | |
| } | |
| } | |