using System; using System.IO; using System.Linq; using System.Reflection; using DWSIM.Interfaces.Enums.GraphicObjects; using DWSIM.Thermodynamics.Streams; using DWSIM.UnitOperations.Streams; using DWSIM.UnitOperations.UnitOperations; namespace DWSIM.Automation.Tests.CSharp { class newAPI { [STAThread] static void Main() { System.IO.Directory.SetCurrentDirectory(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)); //create automation manager var interf = new DWSIM.Automation.Automation3(); var sim = interf.CreateFlowsheet(); // add water sim.AddCompound("Water"); var m1 = (MaterialStream)sim.AddObject(ObjectType.MaterialStream, 50, 50, "inlet1"); var m2 = (MaterialStream)sim.AddObject(ObjectType.MaterialStream, 150, 50, "inlet2"); var m3 = (MaterialStream)sim.AddObject(ObjectType.MaterialStream, 150, 50, "outlet"); var mx1 = (Mixer)sim.AddObject(ObjectType.Mixer, 100, 50, "mixer"); mx1.ConnectFeedMaterialStream(m1, 0); mx1.ConnectFeedMaterialStream(m2, 1); mx1.ConnectProductMaterialStream(m3, 0); for (int i = 0; i < 5; i++) { var isattached = mx1.GraphicObject.InputConnectors[i].IsAttached; if (!isattached) // port is available to connect mx1.ConnectFeedMaterialStream(m2, i); else // try next port, current one is already connected mx1.ConnectFeedMaterialStream(m2, i + 1); } sim.AutoLayout(); // steam table sproperty package var availablepps = sim.GetAvailablePropertyPackages(); var steamppname = availablepps.Where(pp => pp.ToLower().Contains("steam")).FirstOrDefault(); sim.CreateAndAddPropertyPackage(steamppname); // set inlet stream temperature // default properties: T = 298.15 K, P = 101325 Pa, Mass Flow = 1 kg/s m1.SetTemperature(300); // K m1.SetMassFlow(100); // kg/s m2.SetTemperature(348); // K m2.SetMassFlow(50); // kg/s // request a calculation interf.CalculateFlowsheet2(sim); // save file string fileNameToSave = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "mixer.dwxmz"); interf.SaveFlowsheet(sim, fileNameToSave, true); //use true for dwxmz Console.WriteLine("Done! press any key to close."); Console.ReadKey(); } } }