#region Copyright © 2009, De Santiago-Castillo JA. All rights reserved. //Copyright © 2009 Jose Antonio De Santiago-Castillo //E-mail:JAntonioDeSantiago@gmail.com //Web: www.DotNumerics.com // #endregion using System; using System.Collections.Generic; using System.Text; using DotNumerics.Optimization.Cobyla; using DotNumerics.Optimization.NelderMead; namespace DotNumerics.Optimization { /// /// Class used to minimizes a function of several variables by using the Nelder-Mead (Simplex) method. This class can be used for unconstrained and bounded constrained minimization. /// public class Simplex : xMinimizationBase { #region Fields CobylaDriver _CobylaDriver; DownhillDirver _AmoebaDirver; //COBYLA MeCOBYLA; //private OptMultivariateFunction Function; //private OptBoundVariable[] MeSimplexBoundVariableList; //private int MeNumBoundVariables = 0; //private double MeInitialStep = 1; //double[] W; //int[] IACT; #endregion #region Constructor /// /// Initializes a new instance of the Simplex class. /// public Simplex() { } #endregion #region Public methods #region double /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the initial guess. N is the number of variables. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, double[] initialGuess) { if (initialGuess == null) return new double[0]; if (initialGuess.Length == 0) return new double[0]; OptSimplexVariable[] variables = this.GetVariables(initialGuess); double initialStep = this.GetAutomaticInitialStep(variables); int maxFunc= this._MaxFunEvaluations; return this.GetMinimum(function, variables, initialStep, this._Tolerance, ref maxFunc); } /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the initial guess. N is the number of variables. /// The initial change of the variables. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, double[] initialGuess, double initialStep) { if (initialGuess == null) return new double[0]; if (initialGuess.Length == 0) return new double[0]; OptSimplexVariable[] variables = this.GetVariables(initialGuess); int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, variables, initialStep, this._Tolerance, ref maxFunc); } #endregion #region OptSimplexVariable /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the varaibles. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, OptSimplexVariable[] variables) { if (variables == null) return new double[0]; if (variables.Length == 0) return new double[0]; double initialStep = this.GetAutomaticInitialStep(variables); int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, variables, initialStep, this._Tolerance, ref maxFunc); } /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the varaibles. /// The initial change of the variables. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, OptSimplexVariable[] variables, float initialStep) { if (variables == null) return new double[0]; if (variables.Length == 0) return new double[0]; int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, variables, initialStep, this._Tolerance, ref maxFunc); } #endregion #region OptVariable /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the initial guess. N is the number of variables. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, OptVariable[] variables) { if (variables == null) return new double[0]; if (variables.Length == 0) return new double[0]; OptSimplexVariable[] simplexVariables = this.GetVariables(variables); double initialStep = this.GetAutomaticInitialStep(simplexVariables); int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, simplexVariables, initialStep, this._Tolerance, ref maxFunc); } /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the initial guess. N is the number of variables. /// The initial change of the variables. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, OptVariable[] variables, double initialStep) { if (variables == null) return new double[0]; if (variables.Length == 0) return new double[0]; OptSimplexVariable[] simplexVariables = this.GetVariables(variables); int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, simplexVariables, initialStep, this._Tolerance, ref maxFunc); } #endregion #region OptSimplexBoundVariable /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the varaibles. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, OptSimplexBoundVariable[] variables) { if (variables == null) return new double[0]; if (variables.Length == 0) return new double[0]; double initialStep = this.GetAutomaticInitialStep(variables); int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, variables, initialStep, this._Tolerance, ref maxFunc); } /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the varaibles. /// The initial change of the variables. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, OptSimplexBoundVariable[] variables, float initialStep) { if (variables == null) return new double[0]; if (variables.Length == 0) return new double[0]; int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, variables, initialStep, this._Tolerance, ref maxFunc); } #endregion #region OptBoundVariable /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the varaibles. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, OptBoundVariable[] variables) { if (variables == null) return new double[0]; if (variables.Length == 0) return new double[0]; OptSimplexBoundVariable[] simplexVariables = this.GetVariables(variables); double initialStep = this.GetAutomaticInitialStep(simplexVariables); int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, simplexVariables, initialStep, this._Tolerance, ref maxFunc); } /// /// Computes the minimum point of a function of several variables. /// /// The function to minimize. /// Array of size N containing the varaibles. /// The initial change of the variables. /// Array containing the solution. public double[] ComputeMin(OptMultivariateFunction function, OptBoundVariable[] variables, float initialStep) { if (variables == null) return new double[0]; if (variables.Length == 0) return new double[0]; OptSimplexBoundVariable[] simplexVariables = this.GetVariables(variables); int maxFunc = this._MaxFunEvaluations; return this.GetMinimum(function, simplexVariables, initialStep, this._Tolerance, ref maxFunc); } #endregion #endregion #region Private Methods private double[] GetMinimum(OptMultivariateFunction function, OptSimplexVariable[] variables, double initialStep, double ftol, ref int nMax) { if (this._AmoebaDirver == null) this._AmoebaDirver = new DownhillDirver(); double[] minimum = this._AmoebaDirver.ComputeMin(function, variables, initialStep, ftol, ref nMax); this.FunEvaluations = nMax; return minimum; } private double[] GetMinimum(OptMultivariateFunction function, OptSimplexBoundVariable[] variables, double initialStep, double tolerance, ref int MAXFUN) { if (this._CobylaDriver == null) this._CobylaDriver = new CobylaDriver(); double[] minimum = this._CobylaDriver.ComputeMin(function, variables, initialStep, tolerance, ref MAXFUN); this.FunEvaluations = MAXFUN; return minimum; } private OptSimplexVariable[] GetVariables(double[] variablesArray) { OptSimplexVariable[] vars = new OptSimplexVariable[variablesArray.Length]; for (int i = 0; i < variablesArray.Length; i++) { vars[i] = new OptSimplexVariable(variablesArray[i]); } return vars; } private OptSimplexVariable[] GetVariables(OptVariable[] variablesArray) { OptSimplexVariable[] vars = new OptSimplexVariable[variablesArray.Length]; for (int i = 0; i < variablesArray.Length; i++) { OptVariable var = variablesArray[i]; vars[i] = new OptSimplexVariable(var.Name, var.InitialGuess, var.Fixed); } return vars; } private OptSimplexBoundVariable[] GetVariables(OptBoundVariable[] variablesArray) { OptSimplexBoundVariable[] vars = new OptSimplexBoundVariable[variablesArray.Length]; for (int i = 0; i < variablesArray.Length; i++) { OptBoundVariable var = variablesArray[i]; vars[i] = new OptSimplexBoundVariable(var.Name, var.InitialGuess, var.Fixed, var.LowerBound, var.UpperBound); } return vars; } private double GetAutomaticInitialStep(OptSimplexBoundVariable[] variables) { int numFreeVariables = this.GetNumFreeVariable(variables); if (numFreeVariables == 0) return 1; double step = 0; double sum = 0; foreach (OptSimplexBoundVariable var in variables) { if (var.Fixed == false) { //mod sum += Math.Abs(var.InitialGuess / var.ScaleFactor); } } if (sum != 0) { step = sum / (2.0 * numFreeVariables); } else { step = 1; } return step; } private double GetAutomaticInitialStep(OptSimplexVariable[] variables) { int numFreeVariables = this.GetNumFreeVariable(variables); if (numFreeVariables == 0) return 1; double step = 0; double sum = 0; foreach (OptSimplexVariable var in variables) { if (var.Fixed == false) { //mod sum += Math.Abs(var.InitialGuess / var.ScaleFactor); } } if (sum != 0) { step = sum / (2.0 * numFreeVariables); } else { step = 1; } return step; } private int GetNumFreeVariable(OptSimplexBoundVariable[] variables) { int numFreeVariables = 0; foreach (OptSimplexBoundVariable var in variables) { if (var.Fixed == false) numFreeVariables++; } return numFreeVariables; } private int GetNumFreeVariable(OptSimplexVariable[] variables) { int numFreeVariables = 0; foreach (OptSimplexVariable var in variables) { if (var.Fixed == false) numFreeVariables++; } return numFreeVariables; } #endregion } }