/// ------------------------------------------------------ /// RandomOps - (Pseudo) Random Number Generator For C# /// Copyright (C) 2003-2010 Magnus Erik Hvass Pedersen. /// Please see the file license.txt for license details. /// RandomOps on the internet: http://www.Hvass-Labs.org/ /// ------------------------------------------------------ using System; using System.Diagnostics; namespace RandomOps { /// /// Various methods for creating random integers. /// public abstract partial class Random { /// /// Draw a random integer from the set {0, .., n-1} with uniform probability. /// Thread-safe if Uniform() is thread-safe. /// /// /// The default implementation uses Uniform() to generate an integer. /// This is because many PRNGs must use division instead of modulo /// arithmetics due to the lower-order bits having little randomness. /// Assume Uniform cannot generate an exact value of one, /// otherwise this must have been taken into account to ensure /// uniform probability of choosing the different indices. /// public virtual int Index(int n) { Debug.Assert(n >= 1); double indexD = Uniform(0, n); Debug.Assert(indexD > 0 && indexD < n); int index = (int)Math.Truncate(indexD); Debug.Assert(index >= 0 && index <= n - 1); return index; } /// /// Draw two distinct integers from the set {0, .., n-1} with equal probability. /// Thread-safe if Uniform() is thread-safe. /// /// Reference to the first integer drawn. /// Reference to the second integer drawn. public virtual void Index2(int n, out int index1, out int index2) { Debug.Assert(n >= 2); int r1, r2; r1 = Index(n); r2 = Index(n - 1); int i1 = r1; int i2 = (r1 + r2 + 1) % n; Debug.Assert(i1 != i2); index1 = i1; index2 = i2; } /// /// Draw a random integer from the set {0, .., n-1} according /// to the supplied probability distribution. Probabilities are /// assumed to sum to one. Time-complexity is O(n), /// where n is the length of the probabilities-array. /// Use this function if you only need to draw a few random numbers, /// otherwise create an IndexDistribution-object. /// Thread-safe if Uniform() is thread-safe. /// /// Probability distribution. public int Index(double[] probabilities) { double sum = 0; double r = Uniform(); int i; for (i = 0; sum < r && i < probabilities.Length; i++) { sum += probabilities[i]; } return i - 1; } } }