/// ------------------------------------------------------ /// RandomOps - (Pseudo) Random Number Generator For C# /// Copyright (C) 2003-2010 Magnus Erik Hvass Pedersen. /// Please see the file license.txt for license details. /// RandomOps on the internet: http://www.Hvass-Labs.org/ /// ------------------------------------------------------ using System; using System.Diagnostics; namespace RandomOps { /// /// Pseudo-Random Number Generator (PRNG) based on KISS as /// described in the paper: G. Marsaglia, Random Number Generators, /// Journal of Modern Applied Statistical Methods, 2003, vol. 2, no. 1, /// p. 2-13. Period of this PRNG is greater than 2^124. Not thread-safe. /// /// /// This is a translation of the C source-code published in the /// paper cited above with Marsaglia's authorization, also under /// the license in license.txt /// public class KISS : RanUInt32Array { #region Constructors. /// /// Constructs the PRNG-object without a seed. Remember /// to seed it before drawing random numbers. /// public KISS() : base() { } /// /// Constructs the PRNG-object using the designated seed. /// This is useful if you want to repeat experiments with the /// same sequence of pseudo-random numbers. /// public KISS(UInt32[] seed) : base(seed) { } /// /// Constructs the PRNG-object and uses another RNG for seeding. /// public KISS(Random rand) : base(rand) { } #endregion #region Public properties. /// /// Default seed. /// public static readonly UInt32[] SeedDefault = { 123456789, 362436000, 521288629, 7654321 }; #endregion #region Internal definitions and variables /// /// Iterator variables. /// UInt32 X, Y, Z, C; /// /// Is PRNG ready for use? /// bool IsReady = false; #endregion #region PRNG Implementation. /// /// Draw a random number in inclusive range {0, .., RandMax} /// public sealed override UInt32 Rand() { Debug.Assert(IsReady); X = 69069 * X + 12345; Y ^= Y << 13; Y ^= Y >> 17; Y ^= Y << 5; UInt64 t = 698769069 * Z + C; C = (UInt32)(t >> 32); Z = (UInt32)t; UInt32 retVal = X + Y + Z; return retVal; } /// /// The maximum possible value returned by Rand(). /// public sealed override UInt32 RandMax { get { return UInt32.MaxValue; } } /// /// Length of seed-array. /// public sealed override int SeedLength { get { return 4; } } /// /// Seed with an array. /// public sealed override void Seed(UInt32[] seed) { Debug.Assert(seed.Length == SeedLength); X = seed[0]; Y = seed[1]; Z = seed[2]; C = seed[3]; IsReady = true; } #endregion #region Base-class overrides. /// /// Name of the RNG. /// public override string Name { get { return "KISS"; } } #endregion } }