/// ------------------------------------------------------ /// RandomOps - (Pseudo) Random Number Generator For C# /// Copyright (C) 2003-2010 Magnus Erik Hvass Pedersen. /// Please see the file license.txt for license details. /// RandomOps on the internet: http://www.Hvass-Labs.org/ /// ------------------------------------------------------ using System; using System.Diagnostics; namespace RandomOps { /// /// Pseudo-Random Number Generator (PRNG) based on the RanQD1 (Quick and Dirty) /// algorithm from the book: 'Numerical Recipes in C' chapter 7.1. Not thread-safe. /// public class RanQD : RanUInt32 { #region Constructors. /// /// Constructs the PRNG-object and seeds the PRNG with the current time of day. /// This is what you will mostly want to use. /// public RanQD() : base() { Seed(); } /// /// Constructs the PRNG-object using the designated seed. /// This is useful if you want to repeat experiments with the /// same sequence of pseudo-random numbers. /// public RanQD(UInt32 seed) : base() { Seed(seed); } #endregion #region Internal definitions and variables static readonly UInt32 L1 = 1664525; static readonly UInt32 L2 = 1013904223; /// /// Is PRNG ready for use? /// bool IsReady = false; /// /// Iterator-variable. /// UInt32 Iter = 0; #endregion #region PRNG Implementation. /// /// Draw a random number in inclusive range {0, .., RandMax} /// public sealed override UInt32 Rand() { Debug.Assert(IsReady); Iter = L1 * Iter + L2; Debug.Assert(Iter >= 0 && Iter <= RandMax); return Iter; } /// /// The maximum possible value returned by Rand(). /// public sealed override UInt32 RandMax { get { return UInt32.MaxValue; } } /// /// Seed with an integer. /// protected sealed override void Seed(UInt32 seed) { Iter = seed; IsReady = true; } #endregion #region Base-class overrides. /// /// Name of the RNG. /// public override string Name { get { return "RanQD"; } } #endregion } }