/// ------------------------------------------------------ /// RandomOps - (Pseudo) Random Number Generator For C# /// Copyright (C) 2003-2010 Magnus Erik Hvass Pedersen. /// Please see the file license.txt for license details. /// RandomOps on the internet: http://www.Hvass-Labs.org/ /// ------------------------------------------------------ using System.Collections.Generic; namespace RandomOps { /// /// Similar to the RandomDotOrg-class, only this uses asynchronous retrieval /// of the random bytes, which is preferrable in time-critical applications. /// If bytes are not available in the downloaded buffer, then a thread is /// woken up to fill the buffer. In the meantime a Fallback RNG is used instead. /// Not thread-safe. /// /// /// Be sure to call Dispose() after you are done using this RNG, /// so the worker-thread can be shut down properly. Also note /// that this class is not thread-safe with regard to multiple /// threads calling e.g. the Uniform() method simultaneously. /// To make it thread-safe in this manner, wrap it in a /// ThreadSafe-object. /// public class RandomDotOrgAsync : ByteStreamAsync { #region Constructor. /// /// Constructs the RNG-object. /// /// Number of random bytes the buffer holds. /// Refill buffer asynchronously when its size falls below this. /// Fallback RNG to be used when buffer is empty. /// Use fallback RNG for this many bytes before trying to fill buffer again. public RandomDotOrgAsync(int bufferSize, int retrieveTrigger, Random randFallback, int numFallback) : base(bufferSize, retrieveTrigger, randFallback, numFallback) { } #endregion #region Base-class overrides. /// /// Name of the RNG. /// public override string Name { get { return "Random.Org Async"; } } /// /// The www.random.org website only allows 10000 elements /// to be retrieved at once. /// protected override int MaxRetrieveLength { get { return 10000; } } /// /// Called from ByteStream to request the retrieval of random bytes. /// /// The number of bytes requested. protected sealed override void DoFillBuffer(int length) { // Re-use the RandomDotOrg.RetrieveBytes() method. IEnumerable bytes = RandomDotOrg.RetrieveBytes(length); AddBuffer(bytes); } #endregion } }