/// ------------------------------------------------------ /// RandomOps - (Pseudo) Random Number Generator For C# /// Copyright (C) 2003-2010 Magnus Erik Hvass Pedersen. /// Please see the file license.txt for license details. /// RandomOps on the internet: http://www.Hvass-Labs.org/ /// ------------------------------------------------------ using System; using System.Diagnostics; namespace RandomOps { /// /// Pseudo-Random Number Generator (PRNG) based on XorShift as /// described in the paper: G. Marsaglia, Random Number Generators, /// Journal of Modern Applied Statistical Methods, 2003, vol. 2, no. 1, /// p. 2-13. Period of this PRNG is about 2^160. Not thread-safe. /// /// /// This is a translation of the C source-code published 2003-05-13 /// in the newsgroup comp.lang.c by George Marsaglia, published /// here with Marsaglia's authorization under the license in license.txt /// public class XorShift : RanUInt32Array { #region Constructors. /// /// Constructs the PRNG-object without a seed. Remember /// to seed it before drawing random numbers. /// public XorShift() : base() { } /// /// Constructs the PRNG-object using the designated seed. /// This is useful if you want to repeat experiments with the /// same sequence of pseudo-random numbers. /// public XorShift(UInt32[] seed) : base(seed) { } /// /// Constructs the PRNG-object and uses another RNG for seeding. /// public XorShift(Random rand) : base(rand) { } #endregion #region Public properties. /// /// Default seed. /// public static readonly UInt32[] SeedDefault = { 123456789, 362436069, 521288629, 88675123, 886756453 }; #endregion #region Internal definitions and variables /// /// Iterator variables. /// UInt32 X, Y, Z, W, V; /// /// Is PRNG ready for use? /// bool IsReady = false; #endregion #region PRNG Implementation. /// /// Draw a random number in inclusive range {0, .., RandMax} /// public sealed override UInt32 Rand() { Debug.Assert(IsReady); UInt32 t = (X ^ (X >> 7)); X=Y; Y=Z; Z=W; W=V; V = (V ^ (V << 6)) ^ (t ^ (t << 13)); UInt32 retVal = (Y+Y+1)*V; return retVal; } /// /// The maximum possible value returned by Rand(). /// public sealed override UInt32 RandMax { get { return UInt32.MaxValue; } } /// /// Length of seed-array. /// public sealed override int SeedLength { get { return 5; } } /// /// Seed with an array. /// public sealed override void Seed(UInt32[] seed) { Debug.Assert(seed.Length == SeedLength); X = seed[0]; Y = seed[1]; Z = seed[2]; W = seed[3]; V = seed[4]; IsReady = true; } #endregion #region Base-class overrides. /// /// Name of the RNG. /// public override string Name { get { return "XorShift"; } } #endregion } }