%!PS-Adobe-3.0 EPSF-3.0 %%Title: glps_renderer figure %%Creator: GL2PS 1.3.8, (C) 1999-2012 C. Geuzaine %%For: Octave %%CreationDate: Sat Jul 23 17:34:35 2016 %%LanguageLevel: 3 %%DocumentData: Clean7Bit %%Pages: 1 %%BoundingBox: 0 0 576 433 %%EndComments %%BeginProlog /gl2psdict 64 dict def gl2psdict begin 0 setlinecap 0 setlinejoin /tryPS3shading false def % set to false to force subdivision /rThreshold 0.064 def % red component subdivision threshold /gThreshold 0.034 def % green component subdivision threshold /bThreshold 0.1 def % blue component subdivision threshold /BD { bind def } bind def /C { setrgbcolor } BD /G { 0.082 mul exch 0.6094 mul add exch 0.3086 mul add neg 1.0 add setgray } BD /W { setlinewidth } BD /FC { findfont exch /SH exch def SH scalefont setfont } BD /SW { dup stringwidth pop } BD /S { FC moveto show } BD /SBC{ FC moveto SW -2 div 0 rmoveto show } BD /SBR{ FC moveto SW neg 0 rmoveto show } BD /SCL{ FC moveto 0 SH -2 div rmoveto show } BD /SCC{ FC moveto SW -2 div SH -2 div rmoveto show } BD /SCR{ FC moveto SW neg SH -2 div rmoveto show } BD /STL{ FC moveto 0 SH neg rmoveto show } BD /STC{ FC moveto SW -2 div SH neg rmoveto show } BD /STR{ FC moveto SW neg SH neg rmoveto show } BD /FCT { FC translate 0 0 } BD /SR { gsave FCT moveto rotate show grestore } BD /SBCR{ gsave FCT moveto rotate SW -2 div 0 rmoveto show grestore } BD /SBRR{ gsave FCT moveto rotate SW neg 0 rmoveto show grestore } BD /SCLR{ gsave FCT moveto rotate 0 SH -2 div rmoveto show grestore} BD /SCCR{ gsave FCT moveto rotate SW -2 div SH -2 div rmoveto show grestore} BD /SCRR{ gsave FCT moveto rotate SW neg SH -2 div rmoveto show grestore} BD /STLR{ gsave FCT moveto rotate 0 SH neg rmoveto show grestore } BD /STCR{ gsave FCT moveto rotate SW -2 div SH neg rmoveto show grestore } BD /STRR{ gsave FCT moveto rotate SW neg SH neg rmoveto show grestore } BD /P { newpath 0.0 360.0 arc closepath fill } BD /LS { newpath moveto } BD /L { lineto } BD /LE { lineto stroke } BD /T { newpath moveto lineto lineto closepath fill } BD /STshfill { /b1 exch def /g1 exch def /r1 exch def /y1 exch def /x1 exch def /b2 exch def /g2 exch def /r2 exch def /y2 exch def /x2 exch def /b3 exch def /g3 exch def /r3 exch def /y3 exch def /x3 exch def gsave << /ShadingType 4 /ColorSpace [/DeviceRGB] /DataSource [ 0 x1 y1 r1 g1 b1 0 x2 y2 r2 g2 b2 0 x3 y3 r3 g3 b3 ] >> shfill grestore } BD /Tm { 3 -1 roll 8 -1 roll 13 -1 roll add add 3 div 3 -1 roll 7 -1 roll 11 -1 roll add add 3 div 3 -1 roll 6 -1 roll 9 -1 roll add add 3 div C T } BD /STsplit { 4 index 15 index add 0.5 mul 4 index 15 index add 0.5 mul 4 index 15 index add 0.5 mul 4 index 15 index add 0.5 mul 4 index 15 index add 0.5 mul 5 copy 5 copy 25 15 roll 9 index 30 index add 0.5 mul 9 index 30 index add 0.5 mul 9 index 30 index add 0.5 mul 9 index 30 index add 0.5 mul 9 index 30 index add 0.5 mul 5 copy 5 copy 35 5 roll 25 5 roll 15 5 roll 4 index 10 index add 0.5 mul 4 index 10 index add 0.5 mul 4 index 10 index add 0.5 mul 4 index 10 index add 0.5 mul 4 index 10 index add 0.5 mul 5 copy 5 copy 40 5 roll 25 5 roll 15 5 roll 25 5 roll STnoshfill STnoshfill STnoshfill STnoshfill } BD /STnoshfill { 2 index 8 index sub abs rThreshold gt { STsplit } { 1 index 7 index sub abs gThreshold gt { STsplit } { dup 6 index sub abs bThreshold gt { STsplit } { 2 index 13 index sub abs rThreshold gt { STsplit } { 1 index 12 index sub abs gThreshold gt { STsplit } { dup 11 index sub abs bThreshold gt { STsplit } { 7 index 13 index sub abs rThreshold gt { STsplit } { 6 index 12 index sub abs gThreshold gt { STsplit } { 5 index 11 index sub abs bThreshold gt { STsplit } { Tm } ifelse } ifelse } ifelse } ifelse } ifelse } ifelse } ifelse } ifelse } ifelse } BD tryPS3shading { /shfill where { /ST { STshfill } BD } { /ST { STnoshfill } BD } ifelse } { /ST { STnoshfill } BD } ifelse end %%EndProlog %%BeginSetup /DeviceRGB setcolorspace gl2psdict begin %%EndSetup %%Page: 1 1 %%BeginPageSetup %%EndPageSetup mark gsave 1.0 1.0 scale 1 1 1 C 506.8 401.425 506.8 58.3101 72.7998 58.3101 T 72.7998 401.425 506.8 401.425 72.7998 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%%EOF