import mitsuba as mi import drjit as dr import numpy as np import sys def create_bbox_points(bbox : mi.BoundingBox3f, resolution : list[int], spp : int, seed : int = 64, centered = False) -> mi.Point3f: # Generate the first points x, y, z = dr.meshgrid(dr.arange(mi.Float, resolution[0]), dr.arange(mi.Float, resolution[1]), dr.arange(mi.Float, resolution[2]), indexing='ij') x = dr.repeat(x, spp) y = dr.repeat(y, spp) z = dr.repeat(z, spp) if not centered: npoints = resolution[0] * resolution[1] * resolution[2] * spp np.random.seed(seed) init_state = np.random.randint(sys.maxsize, size = npoints) init_seq = np.random.randint(sys.maxsize, size = npoints) sampler = mi.PCG32(npoints, initstate = init_state, initseq = init_seq) film_points = mi.Point3f(x,y,z) + mi.Point3f(sampler.next_float32(), sampler.next_float32(), sampler.next_float32()) else: film_points = mi.Point3f(x,y,z) + mi.Point3f(0.5, 0.5, 0.5) points = bbox.min + (bbox.max - bbox.min) * film_points / mi.Point3f(resolution) return points def create_volume_from_result(result, resolution = [16, 16, 16], compute_std = False): if isinstance(result, mi.Float): num_conf = 1 else: if result.ndim == 1: num_conf = 1 else: num_conf = result.shape[0] # Splat to film spp = int(dr.width(result) / (resolution[0] * resolution[1] * resolution[2])) #active_lanes = dr.select(result != 0, 1, 0) #active_sum = dr.block_sum(active_lanes, spp) result_sum = dr.block_sum(result, spp) / spp #image_res = TensorXf(dr.select(active_sum > 0, result_sum / active_sum, 0)) image_res = mi.TensorXf(result_sum) shape = [num_conf, resolution[0], resolution[1], resolution[2]] tensor = dr.reshape(mi.TensorXf, value = image_res, shape = shape) if not compute_std: return tensor.numpy(), tensor else: variance = mi.TensorXf(dr.block_sum(dr.square(result), spp) / spp) variance = dr.reshape(mi.TensorXf, value = variance, shape = shape) - dr.square(tensor) variance /= spp return tensor.numpy(), tensor, np.abs(variance.numpy()), variance def create_slice_from_result(result, resolution = [256, 256], compute_std = False): if isinstance(result, mi.Float): num_conf = 1 else: if result.ndim == 1: num_conf = 1 else: num_conf = result.shape[0] # Splat to film spp = int(dr.width(result) / (resolution[0] * resolution[1])) #active_lanes = dr.select(result != 0, 1, 0) #active_sum = dr.block_sum(active_lanes, spp) result_sum = dr.block_sum(result, spp) / spp #image_res = TensorXf(dr.select(active_sum > 0, result_sum / active_sum, 0)) image_res = mi.TensorXf(result_sum) shape = [num_conf, resolution[0], resolution[1]] tensor = dr.reshape(mi.TensorXf, value = image_res, shape = shape) if not compute_std: return tensor.numpy(), tensor else: variance = mi.TensorXf(dr.block_sum(dr.square(result), spp) / spp) variance = dr.reshape(mi.TensorXf, value = variance, shape = shape) - dr.square(tensor) variance /= spp return tensor.numpy(), tensor, np.abs(variance.numpy()), variance