Manimc / data /tests /module /scene /test_scene.py
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from __future__ import annotations
import datetime
import pytest
from manim import Circle, Dot, FadeIn, Group, Mobject, Scene, Square
from manim.animation.animation import Wait
def test_scene_add_remove(dry_run):
scene = Scene()
assert len(scene.mobjects) == 0
scene.add(Mobject())
assert len(scene.mobjects) == 1
scene.add(*(Mobject() for _ in range(10)))
assert len(scene.mobjects) == 11
# Check that adding a mobject twice does not actually add it twice
repeated = Mobject()
scene.add(repeated)
assert len(scene.mobjects) == 12
scene.add(repeated)
assert len(scene.mobjects) == 12
# Check that Scene.add() returns the Scene (for chained calls)
assert scene.add(Mobject()) is scene
to_remove = Mobject()
scene = Scene()
scene.add(to_remove)
scene.add(*(Mobject() for _ in range(10)))
assert len(scene.mobjects) == 11
scene.remove(to_remove)
assert len(scene.mobjects) == 10
scene.remove(to_remove)
assert len(scene.mobjects) == 10
# Check that Scene.remove() returns the instance (for chained calls)
assert scene.add(Mobject()) is scene
def test_scene_time(dry_run):
scene = Scene()
assert scene.time == 0
scene.wait(2)
assert scene.time == 2
scene.play(FadeIn(Circle()), run_time=0.5)
assert pytest.approx(scene.time) == 2.5
scene.renderer._original_skipping_status = True
scene.play(FadeIn(Square()), run_time=5) # this animation gets skipped.
assert pytest.approx(scene.time) == 7.5
def test_subcaption(dry_run):
scene = Scene()
scene.add_subcaption("Testing add_subcaption", duration=1, offset=0)
scene.wait()
scene.play(
Wait(),
run_time=2,
subcaption="Testing Scene.play subcaption interface",
subcaption_duration=1.5,
subcaption_offset=0.5,
)
subcaptions = scene.renderer.file_writer.subcaptions
assert len(subcaptions) == 2
assert subcaptions[0].start == datetime.timedelta(seconds=0)
assert subcaptions[0].end == datetime.timedelta(seconds=1)
assert subcaptions[0].content == "Testing add_subcaption"
assert subcaptions[1].start == datetime.timedelta(seconds=1.5)
assert subcaptions[1].end == datetime.timedelta(seconds=3)
assert subcaptions[1].content == "Testing Scene.play subcaption interface"
def test_replace(dry_run):
def assert_names(mobjs, names):
assert len(mobjs) == len(names)
for i in range(0, len(mobjs)):
assert mobjs[i].name == names[i]
scene = Scene()
first = Mobject(name="first")
second = Mobject(name="second")
third = Mobject(name="third")
fourth = Mobject(name="fourth")
scene.add(first)
scene.add(Group(second, third, name="group"))
scene.add(fourth)
assert_names(scene.mobjects, ["first", "group", "fourth"])
assert_names(scene.mobjects[1], ["second", "third"])
alpha = Mobject(name="alpha")
beta = Mobject(name="beta")
scene.replace(first, alpha)
assert_names(scene.mobjects, ["alpha", "group", "fourth"])
assert_names(scene.mobjects[1], ["second", "third"])
scene.replace(second, beta)
assert_names(scene.mobjects, ["alpha", "group", "fourth"])
assert_names(scene.mobjects[1], ["beta", "third"])
def test_reproducible_scene(dry_run):
import numpy as np
scene = Scene(random_seed=42)
dots1 = []
for _ in range(10):
dot = Dot(np.random.uniform(-3, 3, size=3)) # noqa: NPY002
dots1.append(dot)
scene.add(*dots1)
scene2 = Scene(random_seed=42)
dots2 = []
for _ in range(5):
dot = Dot(np.random.uniform(-3, 3, size=3)) # noqa: NPY002
dots2.append(dot)
scene2.add(*dots2)
for d1, d2 in zip(dots1, dots2, strict=False):
np.testing.assert_allclose(d1.get_center(), d2.get_center())
def test_random_color_reproducibility_with_seed(dry_run):
from manim import random_color, tempconfig
with tempconfig({"seed": 123}):
# First run: create scene (which seeds global random state) and generate colors
scene1 = Scene()
colors_first_run = [random_color() for _ in range(5)]
# Interrupt with a scene that has an explicit different seed
scene_explicit = Scene(random_seed=999)
colors_interrupted = [random_color() for _ in range(3)]
# Second run: create a new scene without explicit seed (should use config.seed)
scene2 = Scene()
colors_second_run = [random_color() for _ in range(5)]
# The colors from the first and second run should match
# because both scenes were seeded with config.seed=123
assert colors_first_run == colors_second_run
# The interrupted colors should be different (seeded with 999)
assert colors_interrupted != colors_first_run[:3]