from manim import * class TexTemplateFromCLI(Scene): """This scene uses a custom TexTemplate file. The path of the TexTemplate _must_ be passed with the command line argument `--tex_template `. For this scene, you can use the custom_template.tex file next to it. This scene will fail to render if a tex_template.tex that doesn't import esvect is passed, and will throw a LaTeX error in that case. """ def construct(self): text = MathTex(r"\vv{vb}") self.play(Write(text)) self.wait(1) class InCodeTexTemplate(Scene): """This example scene demonstrates how to modify the tex template for a particular scene from the code for the scene itself. """ def construct(self): # Create a new template myTemplate = TexTemplate() # Add packages to the template myTemplate.add_to_preamble(r"\usepackage{esvect}") # Set the compiler and output format (default: latex and .dvi) # possible tex compilers: "latex", "pdflatex", "xelatex", "lualatex", "luatex" # possible output formats: ".dvi", ".pdf", and ".xdv" myTemplate.tex_compiler = "latex" myTemplate.output_format = ".dvi" # To use this template in a Tex() or MathTex() object # use the keyword argument tex_template text = MathTex(r"\vv{vb}", tex_template=myTemplate) self.play(Write(text)) self.wait(1)