| @tool |
| class_name PushButton |
| extends Node3D |
|
|
| ## Text label displayed on the button. |
| @export var text: String = "STOP": |
| set(value): |
| text = value |
| if _text: |
| _text.text = text |
|
|
| ## When true, button stays pressed until clicked again (toggle mode). |
| @export var toggle: bool = false: |
| set(value): |
| toggle = value |
| if not toggle: |
| pressed = false |
|
|
| ## When true, output is inverted (false when pressed). |
| @export var normally_closed: bool = false: |
| set(value): |
| normally_closed = value |
| _update_output() |
|
|
| ## Current pressed state of the button. |
| @export var pressed: bool = false: |
| set(value): |
| pressed = value |
| _update_output() |
| |
| if not toggle and pressed: |
| _reset_pushbutton() |
| var tween := create_tween() |
| tween.tween_property(_button_mesh, "position", Vector3(0, 0, _button_pressed_z_pos), 0.035) |
| tween.tween_interval(0.2) |
| tween.tween_property(_button_mesh, "position", Vector3.ZERO, 0.02) |
| elif _button_mesh: |
| if pressed: |
| _button_mesh.position = Vector3(0, 0, _button_pressed_z_pos) |
| else: |
| _button_mesh.position = Vector3.ZERO |
|
|
| ## Final output signal after applying normally_closed logic (read-only). |
| @export var output: bool = false: |
| set(value): |
| if _pushbutton_tag.is_ready() and value != output: |
| _pushbutton_tag.write_bit(value) |
| output = value |
|
|
| ## When true, the button illuminates (lamp indicator). |
| @export var lamp: bool = false: |
| set(value): |
| lamp = value |
| if _button_mesh: |
| _ensure_unique_material() |
| var mat := _button_mesh.get_surface_override_material(0) |
| if value: |
| mat.emission_energy_multiplier = 1.0 |
| else: |
| mat.emission_energy_multiplier = 0.0 |
|
|
| ## Color of the button and its lamp emission. |
| @export var button_color: Color = Color.RED: |
| set(value): |
| button_color = value |
| if _button_mesh: |
| _ensure_unique_material() |
| var mat := _button_mesh.get_surface_override_material(0) |
| mat.albedo_color = value |
| mat.emission = value |
|
|
| var _button_pressed_z_pos: float = -0.04 |
| var _pushbutton_tag := OIPCommsTag.new() |
| var _lamp_tag := OIPCommsTag.new() |
| var _material_made_unique: bool = false |
|
|
| @onready var _text: Label3D = $Text |
| @onready var _button_mesh: MeshInstance3D = $Meshes/Button |
|
|
| @export_category("Communications") |
| ## Enable communication with external PLC/control systems. |
| @export var enable_comms: bool = false |
| @export var pushbutton_tag_group_name: String |
| ## The tag group for writing button output state. |
| @export_custom(0, "tag_group_enum") var pushbutton_tag_groups: String: |
| set(value): |
| pushbutton_tag_group_name = value |
| pushbutton_tag_groups = value |
| ## The tag name for the button output in the selected tag group.[br]Datatype: [code]BOOL[/code][br][br]Format varies by protocol:[br][b]EIP:[/b] CIP tag names[br][b]Modbus:[/b] prefix+number (e.g. [code]co0[/code])[br][b]OPC UA:[/b] full NodeId (e.g. [code]ns=2;s=MyVariable[/code] or [code]ns=2;i=12345[/code]). |
| @export var pushbutton_tag_name: String = "" |
| @export var lamp_tag_group_name: String |
| ## The tag group for reading lamp control signals. |
| @export_custom(0, "tag_group_enum") var lamp_tag_groups: String: |
| set(value): |
| lamp_tag_group_name = value |
| lamp_tag_groups = value |
| ## The tag name for the lamp control in the selected tag group.[br]Datatype: [code]BOOL[/code][br][br]Format varies by protocol:[br][b]EIP:[/b] CIP tag names[br][b]Modbus:[/b] prefix+number (e.g. [code]co0[/code])[br][b]OPC UA:[/b] full NodeId (e.g. [code]ns=2;s=MyVariable[/code] or [code]ns=2;i=12345[/code]). |
| @export var lamp_tag_name: String = "" |
|
|
|
|
| func _validate_property(property: Dictionary) -> void: |
| if property.name == "output": |
| property.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_READ_ONLY |
| elif not OIPCommsSetup.validate_tag_property(property, "pushbutton_tag_group_name", "pushbutton_tag_groups", "pushbutton_tag_name"): |
| OIPCommsSetup.validate_tag_property(property, "lamp_tag_group_name", "lamp_tag_groups", "lamp_tag_name") |
|
|
|
|
| func _enter_tree() -> void: |
| pushbutton_tag_group_name = OIPCommsSetup.default_tag_group(pushbutton_tag_group_name) |
| lamp_tag_group_name = OIPCommsSetup.default_tag_group(lamp_tag_group_name) |
| EditorInterface.simulation_started.connect(_on_simulation_started) |
| OIPCommsSetup.connect_comms(self, _tag_group_initialized, _tag_group_polled) |
|
|
|
|
| func _ready() -> void: |
| _text.text = text |
| button_color = button_color |
| lamp = lamp |
|
|
|
|
| func _ensure_unique_material() -> void: |
| if not _button_mesh or _material_made_unique: |
| return |
| |
| var current_override := _button_mesh.get_surface_override_material(0) |
| if current_override: |
| var unique_mat := current_override.duplicate() as Material |
| _button_mesh.set_surface_override_material(0, unique_mat) |
| else: |
| var mat: StandardMaterial3D = _button_mesh.mesh.surface_get_material(0).duplicate() |
| _button_mesh.set_surface_override_material(0, mat) |
| |
| _material_made_unique = true |
|
|
|
|
| func _exit_tree() -> void: |
| EditorInterface.simulation_started.disconnect(_on_simulation_started) |
| OIPCommsSetup.disconnect_comms(self, _tag_group_initialized, _tag_group_polled) |
|
|
|
|
| func use() -> void: |
| pressed = not pressed |
|
|
|
|
| func _reset_pushbutton() -> void: |
| await get_tree().create_timer(0.3).timeout |
| pressed = false |
|
|
|
|
| func _update_output() -> void: |
| var new_output := pressed |
| if normally_closed: |
| new_output = !pressed |
| output = new_output |
|
|
|
|
| func _on_simulation_started() -> void: |
| if enable_comms: |
| _pushbutton_tag.register(pushbutton_tag_group_name, pushbutton_tag_name) |
| _lamp_tag.register(lamp_tag_group_name, lamp_tag_name) |
|
|
|
|
| func _tag_group_initialized(tag_group_name_param: String) -> void: |
| if _pushbutton_tag.on_group_initialized(tag_group_name_param): |
| _pushbutton_tag.write_bit(output) |
| _lamp_tag.on_group_initialized(tag_group_name_param) |
|
|
|
|
| func _tag_group_polled(tag_group_name_param: String) -> void: |
| if not enable_comms: |
| return |
|
|
| if _lamp_tag.matches_group(tag_group_name_param): |
| lamp = _lamp_tag.read_bit() |
|
|