[gd_resource type="StandardMaterial3D" format=3 uid="uid://dud4c5egkcn87"] [resource] resource_local_to_scene = true resource_name = "TripleStackLight" transparency = 1 albedo_color = Color(0, 0.87451, 0, 0.501961) roughness = 0.5 emission_enabled = true emission = Color(0, 0.87451, 0, 0.501961) emission_energy_multiplier = 0.0