# EVOLVE-BLOCK-START """Constructor-based circle packing for n=26 circles""" import numpy as np def construct_packing(): """ Construct a specific arrangement of 26 circles in a unit square that attempts to maximize the sum of their radii. Returns: Tuple of (centers, radii, sum_of_radii) centers: np.array of shape (26, 2) with (x, y) coordinates radii: np.array of shape (26) with radius of each circle sum_of_radii: Sum of all radii """ # Initialize arrays for 26 circles n = 26 centers = np.zeros((n, 2)) # Place circles in a structured pattern # This is a simple pattern - evolution will improve this # First, place a large circle in the center centers[0] = [0.5, 0.5] # Place 8 circles around it in a ring for i in range(8): angle = 2 * np.pi * i / 8 centers[i + 1] = [0.5 + 0.3 * np.cos(angle), 0.5 + 0.3 * np.sin(angle)] # Place 16 more circles in an outer ring for i in range(16): angle = 2 * np.pi * i / 16 centers[i + 9] = [0.5 + 0.7 * np.cos(angle), 0.5 + 0.7 * np.sin(angle)] # Additional positioning adjustment to make sure all circles # are inside the square and don't overlap # Clip to ensure everything is inside the unit square centers = np.clip(centers, 0.01, 0.99) # Compute maximum valid radii for this configuration radii = compute_max_radii(centers) # Calculate the sum of radii sum_radii = np.sum(radii) return centers, radii, sum_radii def compute_max_radii(centers): """ Compute the maximum possible radii for each circle position such that they don't overlap and stay within the unit square. Args: centers: np.array of shape (n, 2) with (x, y) coordinates Returns: np.array of shape (n) with radius of each circle """ n = centers.shape[0] radii = np.ones(n) # First, limit by distance to square borders for i in range(n): x, y = centers[i] # Distance to borders radii[i] = min(x, y, 1 - x, 1 - y) # Then, limit by distance to other circles # Each pair of circles with centers at distance d can have # sum of radii at most d to avoid overlap for i in range(n): for j in range(i + 1, n): dist = np.sqrt(np.sum((centers[i] - centers[j]) ** 2)) # If current radii would cause overlap if radii[i] + radii[j] > dist: # Scale both radii proportionally scale = dist / (radii[i] + radii[j]) radii[i] *= scale radii[j] *= scale return radii # EVOLVE-BLOCK-END # This part remains fixed (not evolved) def run_packing(): """Run the circle packing constructor for n=26""" centers, radii, sum_radii = construct_packing() return centers, radii, sum_radii def visualize(centers, radii): """ Visualize the circle packing Args: centers: np.array of shape (n, 2) with (x, y) coordinates radii: np.array of shape (n) with radius of each circle """ import matplotlib.pyplot as plt from matplotlib.patches import Circle fig, ax = plt.subplots(figsize=(8, 8)) # Draw unit square ax.set_xlim(0, 1) ax.set_ylim(0, 1) ax.set_aspect("equal") ax.grid(True) # Draw circles for i, (center, radius) in enumerate(zip(centers, radii)): circle = Circle(center, radius, alpha=0.5) ax.add_patch(circle) ax.text(center[0], center[1], str(i), ha="center", va="center") plt.title(f"Circle Packing (n={len(centers)}, sum={sum(radii):.6f})") plt.show() if __name__ == "__main__": centers, radii, sum_radii = run_packing() print(f"Sum of radii: {sum_radii}") # AlphaEvolve improved this to 2.635 # Uncomment to visualize: visualize(centers, radii)