File size: 906 Bytes
d883ffe
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
// Copyright (c) Meta Platforms, Inc. and affiliates.

using Meta.XR.Samples;
using UnityEngine;
namespace NorthStar
{
    /// <summary>
    /// Moves a colliders to the height and position of the tracked head
    /// </summary>
    [MetaCodeSample("NorthStar")]
    [RequireComponent(typeof(CapsuleCollider))]
    public class PlayerCollider : MonoBehaviour
    {
        private CapsuleCollider m_playerCollider;
        [SerializeField] private Transform m_head;

        private void Awake()
        {
            m_playerCollider = GetComponent<CapsuleCollider>();
        }

        // Update is called once per frame
        private void Update()
        {
            m_playerCollider.height = Mathf.Max(m_playerCollider.radius, m_head.localPosition.y);
            m_playerCollider.center = new Vector3(m_head.localPosition.x, m_head.localPosition.y / 2, m_head.localPosition.z);
        }
    }
}