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d883ffe | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 | using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
internal class URPBuildData : IDisposable
{
// Instance can be null when building AssetBundles, otherwise the lifetime will be given by URPPreprocessBuild
static URPBuildData m_Instance = null;
public static URPBuildData instance => m_Instance ??= new(EditorUserBuildSettings.activeBuildTarget, Debug.isDebugBuild);
public bool buildingPlayerForUniversalRenderPipeline { get; private set; }
public List<UniversalRenderPipelineAsset> renderPipelineAssets { get; private set; } = new List<UniversalRenderPipelineAsset>();
public URPBuildData(BuildTarget buildTarget, bool isDevelopmentBuild)
{
m_Instance = this;
buildingPlayerForUniversalRenderPipeline = CoreBuildData.instance.buildingPlayerForRenderPipeline &&
CoreBuildData.instance.currentRenderPipelineAssetType == typeof(UniversalRenderPipelineAsset);
if (buildingPlayerForUniversalRenderPipeline)
{
foreach (var asset in CoreBuildData.instance.renderPipelineAssets)
{
Assert.IsTrue(asset is UniversalRenderPipelineAsset);
renderPipelineAssets.Add(asset as UniversalRenderPipelineAsset);
}
}
}
public void Dispose()
{
renderPipelineAssets?.Clear();
buildingPlayerForUniversalRenderPipeline = false;
CoreBuildData.instance.Dispose();
m_Instance = null;
}
}
}
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