| |
| using Meta.Utilities; |
| using Meta.XR.Samples; |
| using Oculus.Interaction; |
| using Oculus.Interaction.HandGrab; |
| using UnityEngine; |
|
|
| namespace NorthStar |
| { |
| |
| |
| |
| [MetaCodeSample("NorthStar")] |
| public class GrabMovement : MonoBehaviour |
| { |
| public enum MoveModes |
| { |
| Linear, |
| Snap, |
| Direct, |
| Disabled |
| } |
| public enum MovementLockSetting |
| { |
| Unlocked, |
| Locked, |
| UnlockedOnSurface |
| } |
| [SerializeField] private MovementLockSetting m_horizontalMovementSetting; |
| [SerializeField] private MovementLockSetting m_verticalMovementSetting; |
|
|
| public MoveModes MoveMode; |
| [SerializeField, Interface(typeof(ISelector))] |
| private Object m_leftSelectorObject; |
| private ISelector m_leftSelector; |
| [SerializeField, Interface(typeof(ISelector))] |
| private Object m_rightSelectorObject; |
| private ISelector m_rightSelector; |
|
|
| [SerializeField] private HandGrabInteractor m_leftInteractor, m_rightInteractor; |
|
|
| [SerializeField] private Transform m_leftAnchor, m_rightAnchor; |
| [SerializeField] private PhysicsMaterial m_stationaryMaterial, m_movingMaterial; |
| [SerializeField] private float m_movementMultiplier = 5; |
|
|
| [SerializeField] private float m_groundDetectionRange; |
| [SerializeField] private LayerMask m_groundLayer = int.MaxValue; |
|
|
| private Vector3 m_startPosition = Vector3.zero; |
| private Vector3 m_bodyStartPosition = Vector3.zero; |
| private bool m_grabbing = false; |
| private ConfigurableJoint m_joint; |
| private JointDrive m_movingDrive = new(); |
| private CapsuleCollider m_playerCollider; |
| private Rigidbody m_rigidBody; |
| private bool m_leftHand = false; |
| private bool m_inLocalSpace = false; |
| [SerializeField, AutoSet] private MoveableObject m_moveableObject; |
|
|
| private void Awake() |
| { |
| m_joint = gameObject.AddComponent<ConfigurableJoint>(); |
| m_joint.configuredInWorldSpace = true; |
| m_joint.swapBodies = true; |
| m_joint.autoConfigureConnectedAnchor = false; |
| m_joint.targetPosition = transform.position; |
| SetJointDrive(new JointDrive()); |
|
|
| m_playerCollider = GetComponent<CapsuleCollider>(); |
| m_rigidBody = GetComponent<Rigidbody>(); |
| m_leftSelector = m_leftSelectorObject as ISelector; |
| m_rightSelector = m_rightSelectorObject as ISelector; |
| } |
|
|
| private void UpdateSpring() |
| { |
| m_movingDrive.positionSpring = GlobalSettings.PlayerSettings.PlayerMovementSpring; |
| m_movingDrive.positionDamper = GlobalSettings.PlayerSettings.PlayerMovementDamper; |
| m_movingDrive.maximumForce = GlobalSettings.PlayerSettings.PlayerMovementMaxForce; |
| } |
|
|
| private void OnEnable() |
| { |
| m_leftSelector.WhenSelected += StartLeft; |
| m_leftSelector.WhenUnselected += EndLeft; |
| m_rightSelector.WhenSelected += StartRight; |
| m_rightSelector.WhenUnselected += EndRight; |
|
|
| m_moveableObject.OnRegisterCallback += OnRegister; |
| m_moveableObject.OnUnregisterCallback += OnUnRegister; |
| } |
|
|
| private void OnDisable() |
| { |
| m_leftSelector.WhenSelected -= StartLeft; |
| m_leftSelector.WhenUnselected -= EndLeft; |
| m_rightSelector.WhenSelected -= StartRight; |
| m_rightSelector.WhenUnselected -= EndRight; |
|
|
| m_moveableObject.OnRegisterCallback -= OnRegister; |
| m_moveableObject.OnUnregisterCallback -= OnUnRegister; |
| } |
|
|
| private void Update() |
| { |
| UpdateSpring(); |
| if (m_grabbing) |
| { |
| var handOnSurface = HandOnSurface(); |
| if ((m_leftHand && (m_leftInteractor.IsGrabbing || !m_leftInteractor.Hand.IsConnected)) || (!m_leftHand && (m_rightInteractor.IsGrabbing || !m_rightInteractor.Hand.IsConnected))) |
| { |
| EndGrab(); |
| return; |
| } |
|
|
| if (MoveMode is MoveModes.Linear or MoveModes.Direct) |
| { |
| var toStart = m_startPosition - (m_leftHand ? m_leftAnchor.localPosition : m_rightAnchor.localPosition); |
| toStart = transform.rotation * toStart; |
| if (m_verticalMovementSetting == MovementLockSetting.Locked || (!handOnSurface && m_verticalMovementSetting == MovementLockSetting.UnlockedOnSurface)) |
| { |
| toStart.y = 0; |
| m_rigidBody.useGravity = true; |
| } |
| else |
| { |
| m_rigidBody.useGravity = false; |
| } |
| if (m_horizontalMovementSetting == MovementLockSetting.Locked || (!handOnSurface && m_horizontalMovementSetting == MovementLockSetting.UnlockedOnSurface)) |
| { |
| toStart.x = 0; |
| toStart.z = 0; |
| } |
| toStart *= ((m_horizontalMovementSetting == MovementLockSetting.UnlockedOnSurface && handOnSurface) || (m_verticalMovementSetting == MovementLockSetting.UnlockedOnSurface && handOnSurface)) ? 1 : m_movementMultiplier; |
| var targetPosition = m_bodyStartPosition; |
| if (m_moveableObject.Registered) |
| { |
| |
| targetPosition = m_moveableObject.RegisteredTo.transform.rotation * targetPosition + m_moveableObject.RegisteredTo.transform.position; |
| } |
|
|
| targetPosition += toStart; |
|
|
| if (MoveMode is MoveModes.Linear) |
| { |
| m_joint.targetPosition = targetPosition; |
| } |
| else |
| { |
| m_rigidBody.MovePosition(targetPosition); |
| } |
| } |
| } |
| else |
| { |
| |
| m_rigidBody.useGravity = true; |
| } |
| } |
|
|
| private void StartLeft() |
| { |
| if (m_leftInteractor.IsGrabbing || !m_leftInteractor.Hand.IsConnected) return; |
| if (m_grabbing) |
| { |
| if (!m_leftHand) EndGrab(); |
| else return; |
| } |
| m_grabbing = true; |
| m_leftHand = true; |
| StartGrab(); |
| } |
|
|
| private void StartRight() |
| { |
| if (m_rightInteractor.IsGrabbing || !m_rightInteractor.Hand.IsConnected) return; |
| if (m_grabbing) |
| { |
| if (m_leftHand) EndGrab(); |
| else return; |
| } |
| m_grabbing = true; |
| m_leftHand = false; |
| StartGrab(); |
| } |
| private void EndLeft() |
| { |
| if (m_leftHand) |
| EndGrab(); |
| } |
| private void EndRight() |
| { |
| if (!m_leftHand) |
| EndGrab(); |
| } |
|
|
| private bool HandOnSurface() |
| { |
| var position = m_leftHand ? m_leftAnchor.position : m_rightAnchor.position; |
| return Physics.CheckSphere(position, m_groundDetectionRange, m_groundLayer, QueryTriggerInteraction.Ignore); |
| } |
|
|
| private void StartGrab() |
| { |
| if (!GlobalSettings.PlayerSettings.MovementEnabled) |
| { |
| return; |
| } |
| m_startPosition = m_leftHand ? m_leftAnchor.localPosition : m_rightAnchor.localPosition; |
| m_bodyStartPosition = transform.position; |
| if (m_moveableObject.Registered) |
| { |
| m_bodyStartPosition -= m_moveableObject.RegisteredTo.transform.position; |
| m_bodyStartPosition = Quaternion.Inverse(m_moveableObject.RegisteredTo.transform.rotation) * m_bodyStartPosition; |
| m_inLocalSpace = true; |
| } |
| else |
| { |
| m_inLocalSpace = false; |
| } |
| if (MoveMode == MoveModes.Linear) |
| { |
| m_playerCollider.material = m_movingMaterial; |
| m_joint.autoConfigureConnectedAnchor = false; |
| m_joint.anchor = Vector3.zero; |
| m_joint.connectedAnchor = Vector3.zero; |
| SetJointDrive(m_movingDrive); |
| m_joint.configuredInWorldSpace = false; |
| m_joint.swapBodies = true; |
| Debug.Log("Creating Joint"); |
| } |
| } |
|
|
| private void EndGrab() |
| { |
| if (!m_grabbing) return; |
| m_grabbing = false; |
| if (MoveMode == MoveModes.Linear) |
| { |
| Debug.Log("End Grab"); |
| m_playerCollider.material = m_stationaryMaterial; |
| SetJointDrive(new JointDrive()); |
| } |
| else if (MoveMode == MoveModes.Snap) |
| { |
| var toStart = m_startPosition - (m_leftHand ? m_leftAnchor.localPosition : m_rightAnchor.localPosition); |
| toStart = transform.rotation * toStart; |
| toStart.y = 0; |
|
|
| var targetPosition = m_bodyStartPosition + toStart * m_movementMultiplier; |
| if (m_moveableObject.Registered) |
| { |
| targetPosition += m_moveableObject.RegisteredTo.transform.position; |
| targetPosition = m_moveableObject.RegisteredTo.transform.rotation * targetPosition; |
| } |
| |
| transform.position = targetPosition; |
| } |
| } |
|
|
| private void SetJointDrive(JointDrive drive) |
| { |
| m_joint.xDrive = drive; |
| m_joint.yDrive = drive; |
| m_joint.zDrive = drive; |
| } |
|
|
| private void OnDrawGizmosSelected() |
| { |
| Gizmos.color = Color.yellow; |
| Gizmos.DrawWireSphere(m_leftAnchor.position, m_groundDetectionRange); |
| Gizmos.DrawWireSphere(m_rightAnchor.position, m_groundDetectionRange); |
| } |
|
|
| private void OnRegister(ParentedTransform owner) |
| { |
| if (m_inLocalSpace) |
| return; |
| m_inLocalSpace = true; |
| m_bodyStartPosition -= owner.transform.position; |
| m_bodyStartPosition = Quaternion.Inverse(owner.transform.rotation) * m_bodyStartPosition; |
| } |
| private void OnUnRegister(ParentedTransform owner) |
| { |
| if (!m_inLocalSpace) |
| return; |
| m_inLocalSpace = false; |
| m_bodyStartPosition += owner.transform.position; |
| m_bodyStartPosition = owner.transform.rotation * m_bodyStartPosition; |
| } |
| } |
| } |
|
|