Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Editor /Overrides /DepthOfFieldEditor.cs
| using UnityEngine.Rendering.Universal; | |
| namespace UnityEditor.Rendering.Universal | |
| { | |
| [] | |
| sealed class DepthOfFieldEditor : VolumeComponentEditor | |
| { | |
| SerializedDataParameter m_Mode; | |
| SerializedDataParameter m_GaussianStart; | |
| SerializedDataParameter m_GaussianEnd; | |
| SerializedDataParameter m_GaussianMaxRadius; | |
| SerializedDataParameter m_HighQualitySampling; | |
| SerializedDataParameter m_FocusDistance; | |
| SerializedDataParameter m_FocalLength; | |
| SerializedDataParameter m_Aperture; | |
| SerializedDataParameter m_BladeCount; | |
| SerializedDataParameter m_BladeCurvature; | |
| SerializedDataParameter m_BladeRotation; | |
| public override void OnEnable() | |
| { | |
| var o = new PropertyFetcher<DepthOfField>(serializedObject); | |
| m_Mode = Unpack(o.Find(x => x.mode)); | |
| m_GaussianStart = Unpack(o.Find(x => x.gaussianStart)); | |
| m_GaussianEnd = Unpack(o.Find(x => x.gaussianEnd)); | |
| m_GaussianMaxRadius = Unpack(o.Find(x => x.gaussianMaxRadius)); | |
| m_HighQualitySampling = Unpack(o.Find(x => x.highQualitySampling)); | |
| m_FocusDistance = Unpack(o.Find(x => x.focusDistance)); | |
| m_FocalLength = Unpack(o.Find(x => x.focalLength)); | |
| m_Aperture = Unpack(o.Find(x => x.aperture)); | |
| m_BladeCount = Unpack(o.Find(x => x.bladeCount)); | |
| m_BladeCurvature = Unpack(o.Find(x => x.bladeCurvature)); | |
| m_BladeRotation = Unpack(o.Find(x => x.bladeRotation)); | |
| } | |
| public override void OnInspectorGUI() | |
| { | |
| PropertyField(m_Mode); | |
| if (m_Mode.value.intValue == (int)DepthOfFieldMode.Gaussian) | |
| { | |
| PropertyField(m_GaussianStart, EditorGUIUtility.TrTextContent("Start")); | |
| PropertyField(m_GaussianEnd, EditorGUIUtility.TrTextContent("End")); | |
| PropertyField(m_GaussianMaxRadius, EditorGUIUtility.TrTextContent("Max Radius")); | |
| PropertyField(m_HighQualitySampling); | |
| } | |
| else if (m_Mode.value.intValue == (int)DepthOfFieldMode.Bokeh) | |
| { | |
| PropertyField(m_FocusDistance); | |
| PropertyField(m_FocalLength); | |
| PropertyField(m_Aperture); | |
| PropertyField(m_BladeCount); | |
| PropertyField(m_BladeCurvature); | |
| PropertyField(m_BladeRotation); | |
| } | |
| } | |
| } | |
| } | |