Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Editor /Overrides /LiftGammaGainEditor.cs
| using UnityEngine; | |
| using UnityEngine.Rendering.Universal; | |
| namespace UnityEditor.Rendering.Universal | |
| { | |
| [] | |
| sealed class LiftGammaGainEditor : VolumeComponentEditor | |
| { | |
| private static class Styles | |
| { | |
| public static readonly GUIContent liftLabel = EditorGUIUtility.TrTextContent("Lift", "Use this to control and apply a hue to the dark tones. This has a more exaggerated effect on shadows."); | |
| public static readonly GUIContent gammaLabel = EditorGUIUtility.TrTextContent("Gamma", "Use this to control and apply a hue to the mid-range tones with a power function."); | |
| public static readonly GUIContent gainLabel = EditorGUIUtility.TrTextContent("Gain", "Use this to increase and apply a hue to the signal and make highlights brighter."); | |
| } | |
| SerializedDataParameter m_Lift; | |
| SerializedDataParameter m_Gamma; | |
| SerializedDataParameter m_Gain; | |
| readonly TrackballUIDrawer m_TrackballUIDrawer = new TrackballUIDrawer(); | |
| public override void OnEnable() | |
| { | |
| var o = new PropertyFetcher<LiftGammaGain>(serializedObject); | |
| m_Lift = Unpack(o.Find(x => x.lift)); | |
| m_Gamma = Unpack(o.Find(x => x.gamma)); | |
| m_Gain = Unpack(o.Find(x => x.gain)); | |
| } | |
| public override void OnInspectorGUI() | |
| { | |
| using (new EditorGUILayout.HorizontalScope()) | |
| { | |
| m_TrackballUIDrawer.OnGUI(m_Lift.value, enableOverrides ? m_Lift.overrideState : null, Styles.liftLabel, GetLiftValue); | |
| GUILayout.Space(4f); | |
| m_TrackballUIDrawer.OnGUI(m_Gamma.value, enableOverrides ? m_Gamma.overrideState : null, Styles.gammaLabel, GetLiftValue); | |
| GUILayout.Space(4f); | |
| m_TrackballUIDrawer.OnGUI(m_Gain.value, enableOverrides ? m_Gain.overrideState : null, Styles.gainLabel, GetLiftValue); | |
| } | |
| } | |
| static Vector3 GetLiftValue(Vector4 x) => new Vector3(x.x + x.w, x.y + x.w, x.z + x.w); | |
| } | |
| } | |