Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Editor /ShaderGraph /Includes /LightingMetaPass.hlsl
| PackedVaryings vert(Attributes input) | |
| { | |
| Varyings output = (Varyings)0; | |
| output = BuildVaryings(input); | |
| PackedVaryings packedOutput = (PackedVaryings)0; | |
| packedOutput = PackVaryings(output); | |
| return packedOutput; | |
| } | |
| half4 frag(PackedVaryings packedInput) : SV_TARGET | |
| { | |
| Varyings unpacked = UnpackVaryings(packedInput); | |
| UNITY_SETUP_INSTANCE_ID(unpacked); | |
| SurfaceDescription surfaceDescription = BuildSurfaceDescription(unpacked); | |
| clip(surfaceDescription.Alpha - surfaceDescription.AlphaClipThreshold); | |
| MetaInput metaInput = (MetaInput)0; | |
| metaInput.Albedo = surfaceDescription.BaseColor; | |
| metaInput.Emission = surfaceDescription.Emission; | |
| metaInput.VizUV = unpacked.texCoord1.xy; | |
| metaInput.LightCoord = unpacked.texCoord2; | |
| return UnityMetaFragment(metaInput); | |
| } | |