| using System.Runtime.CompilerServices; |
|
|
| [assembly: InternalsVisibleTo("UniversalGraphicsTests")] |
| [assembly: InternalsVisibleTo("Universal2DGraphicsTests")] |
| [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.2D.Runtime")] |
| [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor")] |
| [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Editor.Tests")] |
| [assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.Runtime.Tests")] |
| [assembly: InternalsVisibleTo("Unity.GraphicTests.Performance.Universal.Runtime")] |
| [assembly: InternalsVisibleTo("Unity.RenderPipelines.Multiple_SRP.RuntimeTests")] |
| [assembly: InternalsVisibleTo("Unity.RenderPipelines.Multiple_SRP.EditorTests")] |
|
|