Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Runtime /Debug /UniversalRenderPipelineDebugDisplayStats.cs
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace UnityEngine.Rendering.Universal | |
| { | |
| /// <summary> | |
| /// URP Rendering Debugger Display Stats. | |
| /// </summary> | |
| class UniversalRenderPipelineDebugDisplayStats : DebugDisplayStats<URPProfileId> | |
| { | |
| private DebugFrameTiming m_DebugFrameTiming = new(); | |
| private List<URPProfileId> m_RecordedSamplers = new(); | |
| /// <inheritdoc/> | |
| public override void EnableProfilingRecorders() | |
| { | |
| Debug.Assert(m_RecordedSamplers.Count == 0); | |
| m_RecordedSamplers = GetProfilerIdsToDisplay(); | |
| } | |
| /// <inheritdoc/> | |
| public override void DisableProfilingRecorders() | |
| { | |
| foreach (var sampler in m_RecordedSamplers) | |
| ProfilingSampler.Get(sampler).enableRecording = false; | |
| m_RecordedSamplers.Clear(); | |
| } | |
| /// <inheritdoc/> | |
| public override void RegisterDebugUI(List<DebugUI.Widget> list) | |
| { | |
| list.Add(new DebugUI.MessageBox | |
| { | |
| displayName = "Warning: GPU timings may not be accurate on mobile devices that have tile-based architectures.", | |
| style = DebugUI.MessageBox.Style.Warning | |
| }); | |
| m_DebugFrameTiming.RegisterDebugUI(list); | |
| var detailedStatsFoldout = new DebugUI.Foldout | |
| { | |
| displayName = "Detailed Stats", | |
| isHeader = true, | |
| opened = false, | |
| children = | |
| { | |
| new DebugUI.BoolField | |
| { | |
| displayName = "Update every second with average", | |
| getter = () => averageProfilerTimingsOverASecond, | |
| setter = value => averageProfilerTimingsOverASecond = value | |
| }, | |
| new DebugUI.BoolField | |
| { | |
| displayName = "Hide empty scopes", | |
| tooltip = "Hide profiling scopes where elapsed time in each category is zero", | |
| getter = () => hideEmptyScopes, | |
| setter = value => hideEmptyScopes = value | |
| } | |
| } | |
| }; | |
| detailedStatsFoldout.children.Add(BuildDetailedStatsList("Profiling Scopes", m_RecordedSamplers)); | |
| list.Add(detailedStatsFoldout); | |
| } | |
| /// <inheritdoc/> | |
| public override void Update() | |
| { | |
| m_DebugFrameTiming.UpdateFrameTiming(); | |
| UpdateDetailedStats(m_RecordedSamplers); | |
| } | |
| } | |
| } | |