Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Runtime /Decal /DecalDrawErrorRenderPass.cs
| using System.Collections.Generic; | |
| using Unity.Collections; | |
| using Unity.Mathematics; | |
| namespace UnityEngine.Rendering.Universal | |
| { | |
| internal class DecalDrawErrorSystem : DecalDrawSystem | |
| { | |
| private DecalTechnique m_Technique; | |
| public DecalDrawErrorSystem(DecalEntityManager entityManager, DecalTechnique technique) : base("DecalDrawErrorSystem.Execute", entityManager) | |
| { | |
| m_Technique = technique; | |
| } | |
| protected override int GetPassIndex(DecalCachedChunk decalCachedChunk) | |
| { | |
| switch (m_Technique) | |
| { | |
| case DecalTechnique.DBuffer: | |
| return ((decalCachedChunk.passIndexDBuffer == -1) && (decalCachedChunk.passIndexEmissive == -1)) ? 0 : -1; | |
| case DecalTechnique.ScreenSpace: | |
| return decalCachedChunk.passIndexScreenSpace == -1 ? 0 : -1; | |
| case DecalTechnique.GBuffer: | |
| return decalCachedChunk.passIndexGBuffer == -1 ? 0 : -1; | |
| case DecalTechnique.Invalid: | |
| return 0; | |
| default: | |
| return 0; | |
| } | |
| } | |
| protected override Material GetMaterial(DecalEntityChunk decalEntityChunk) => m_EntityManager.errorMaterial; | |
| } | |
| } | |