Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Runtime /History /SingleHistoryBase.cs
| using System; | |
| using UnityEngine.Experimental.Rendering; | |
| namespace UnityEngine.Rendering.Universal | |
| { | |
| // TODO: Draft. A convenience base class to wrap single texture into a type. | |
| internal abstract class SingleHistoryBase : CameraHistoryItem | |
| { | |
| private int m_Id; | |
| private RenderTextureDescriptor m_Descriptor; | |
| private Hash128 m_DescKey; | |
| /// <summary> | |
| /// Called internally on instance creation. | |
| /// Sets up RTHandle ids. | |
| /// </summary> | |
| public override void OnCreate(BufferedRTHandleSystem owner, uint typeId) | |
| { | |
| base.OnCreate(owner, typeId); | |
| m_Id = MakeId(0); | |
| } | |
| /// <summary> | |
| /// Get the history texture(s). | |
| /// </summary> | |
| public RTHandle GetTexture(int frameIndex = 0) | |
| { | |
| if ((uint)frameIndex >= GetHistoryFrameCount()) | |
| return null; | |
| return storage.GetFrameRT(m_Id, frameIndex); | |
| } | |
| public RTHandle GetCurrentTexture() | |
| { | |
| return GetCurrentFrameRT(m_Id); | |
| } | |
| public RTHandle GetPreviousTexture() | |
| { | |
| return GetTexture(1); | |
| } | |
| internal bool IsAllocated() | |
| { | |
| return GetTexture() != null; | |
| } | |
| // True if the desc changed, graphicsFormat etc. | |
| internal bool IsDirty(ref RenderTextureDescriptor desc) | |
| { | |
| return m_DescKey != Hash128.Compute(ref desc); | |
| } | |
| private void Alloc(ref RenderTextureDescriptor desc) | |
| { | |
| AllocHistoryFrameRT(m_Id, GetHistoryFrameCount(), ref desc, GetHistoryName()); | |
| m_Descriptor = desc; | |
| m_DescKey = Hash128.Compute(ref desc); | |
| } | |
| /// <summary> | |
| /// Release the history texture(s). | |
| /// </summary> | |
| public override void Reset() | |
| { | |
| ReleaseHistoryFrameRT(m_Id); | |
| } | |
| // Return true if the RTHandles were reallocated. | |
| internal bool Update(ref RenderTextureDescriptor cameraDesc) | |
| { | |
| if (cameraDesc.width > 0 && cameraDesc.height > 0 && cameraDesc.graphicsFormat != GraphicsFormat.None) | |
| { | |
| var historyDesc = GetHistoryDescriptor(ref cameraDesc); | |
| if (IsDirty(ref historyDesc)) | |
| Reset(); | |
| if (!IsAllocated()) | |
| { | |
| Alloc(ref historyDesc); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| protected abstract int GetHistoryFrameCount(); | |
| protected abstract string GetHistoryName(); | |
| protected abstract RenderTextureDescriptor GetHistoryDescriptor(ref RenderTextureDescriptor cameraDesc); | |
| } | |
| } | |