Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Shaders /PostProcessing /LensFlareDataDriven.shader
| Shader "Hidden/Universal Render Pipeline/LensFlareDataDriven" | |
| { | |
| SubShader | |
| { | |
| Tags{ "RenderPipeline" = "UniversalPipeline" } | |
| // Additive | |
| Pass | |
| { | |
| Name "LensFlareAdditive" | |
| Tags { "Queue" = "Transparent" "RenderType" = "Transparent" "RenderPipeline" = "UniversalPipeline" } | |
| LOD 100 | |
| Blend One One | |
| ZWrite Off | |
| Cull Off | |
| ZTest Always | |
| HLSLPROGRAM | |
| #pragma target 3.0 | |
| #pragma vertex vert | |
| #pragma fragment frag | |
| #pragma multi_compile_fragment _ FLARE_INVERSE_SDF | |
| #pragma multi_compile_vertex _ FLARE_OPENGL3_OR_OPENGLCORE | |
| #pragma multi_compile _ FLARE_HAS_OCCLUSION | |
| #define FLARE_ADDITIVE_BLEND | |
| ENDHLSL | |
| } | |
| // Screen | |
| Pass | |
| { | |
| Name "LensFlareScreen" | |
| Tags { "Queue" = "Transparent" "RenderType" = "Transparent" "RenderPipeline" = "UniversalPipeline" } | |
| LOD 100 | |
| Blend One OneMinusSrcColor | |
| BlendOp Max | |
| ZWrite Off | |
| Cull Off | |
| ZTest Always | |
| HLSLPROGRAM | |
| #pragma target 3.0 | |
| #pragma vertex vert | |
| #pragma fragment frag | |
| #pragma multi_compile_fragment _ FLARE_INVERSE_SDF | |
| #pragma multi_compile_vertex _ FLARE_OPENGL3_OR_OPENGLCORE | |
| #pragma multi_compile _ FLARE_HAS_OCCLUSION | |
| #define FLARE_SCREEN_BLEND | |
| ENDHLSL | |
| } | |
| // Premultiply | |
| Pass | |
| { | |
| Name "LensFlarePremultiply" | |
| Tags { "Queue" = "Transparent" "RenderType" = "Transparent" "RenderPipeline" = "UniversalPipeline" } | |
| LOD 100 | |
| Blend One OneMinusSrcAlpha | |
| ColorMask RGB | |
| ZWrite Off | |
| Cull Off | |
| ZTest Always | |
| HLSLPROGRAM | |
| #pragma target 3.0 | |
| #pragma vertex vert | |
| #pragma fragment frag | |
| #pragma multi_compile_fragment _ FLARE_INVERSE_SDF | |
| #pragma multi_compile_vertex _ FLARE_OPENGL3_OR_OPENGLCORE | |
| #pragma multi_compile _ FLARE_HAS_OCCLUSION | |
| #define FLARE_PREMULTIPLIED_BLEND | |
| ENDHLSL | |
| } | |
| // Lerp | |
| Pass | |
| { | |
| Name "LensFlareLerp" | |
| Tags { "Queue" = "Transparent" "RenderType" = "Transparent" "RenderPipeline" = "UniversalPipeline" } | |
| LOD 100 | |
| Blend SrcAlpha OneMinusSrcAlpha | |
| ColorMask RGB | |
| ZWrite Off | |
| Cull Off | |
| ZTest Always | |
| HLSLPROGRAM | |
| #pragma target 3.0 | |
| #pragma vertex vert | |
| #pragma fragment frag | |
| #pragma multi_compile_fragment _ FLARE_INVERSE_SDF | |
| #pragma multi_compile_vertex _ FLARE_OPENGL3_OR_OPENGLCORE | |
| #pragma multi_compile _ FLARE_HAS_OCCLUSION | |
| #define FLARE_LERP_BLEND | |
| ENDHLSL | |
| } | |
| // OcclusionOnly | |
| Pass | |
| { | |
| Name "LensFlareOcclusion" | |
| Blend Off | |
| Cull Off | |
| ZWrite Off | |
| ZTest Always | |
| HLSLPROGRAM | |
| #pragma target 3.0 | |
| #pragma vertex vertOcclusion | |
| #pragma fragment fragOcclusion | |
| #pragma exclude_renderers gles | |
| #define FLARE_COMPUTE_OCCLUSION | |
| ENDHLSL | |
| } | |
| } | |
| } | |