Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Shaders /PostProcessing /TemporalAA.shader
| Shader "Hidden/Universal Render Pipeline/TemporalAA" | |
| { | |
| HLSLINCLUDE | |
| #pragma exclude_renderers gles | |
| #pragma multi_compile_fragment _ _ENABLE_ALPHA_OUTPUT | |
| #pragma vertex Vert | |
| #pragma fragment TaaFrag | |
| ENDHLSL | |
| SubShader | |
| { | |
| Tags { "RenderType" = "Opaque" "RenderPipeline" = "UniversalPipeline"} | |
| LOD 100 | |
| ZTest Always ZWrite Off Blend Off Cull Off | |
| Pass | |
| { | |
| Name "TemporalAA - Accumulate - Quality Very Low" | |
| HLSLPROGRAM | |
| // User RGB color space for better perf. on low-end devices. | |
| #define TAA_YCOCG 0 | |
| half4 TaaFrag(Varyings input) : SV_Target | |
| { | |
| return DoTemporalAA(input, 0, 0, 0, 0); | |
| } | |
| ENDHLSL | |
| } | |
| Pass | |
| { | |
| Name "TemporalAA - Accumulate - Quality Low" | |
| HLSLPROGRAM | |
| // User RGB color space for better perf. | |
| #define TAA_YCOCG 0 | |
| half4 TaaFrag(Varyings input) : SV_Target | |
| { | |
| return DoTemporalAA(input, 0, 1, 1, 0); | |
| } | |
| ENDHLSL | |
| } | |
| Pass | |
| { | |
| Name "TemporalAA - Accumulate - Quality Medium" | |
| HLSLPROGRAM | |
| half4 TaaFrag(Varyings input) : SV_Target | |
| { | |
| return DoTemporalAA(input, 2, 2, 1, 0); | |
| } | |
| ENDHLSL | |
| } | |
| Pass | |
| { | |
| Name "TemporalAA - Accumulate - Quality High" | |
| HLSLPROGRAM | |
| half4 TaaFrag(Varyings input) : SV_Target | |
| { | |
| return DoTemporalAA(input, 2, 2, 2, 0); | |
| } | |
| ENDHLSL | |
| } | |
| Pass | |
| { | |
| Name "TemporalAA - Accumulate - Quality Very High" | |
| HLSLPROGRAM | |
| #pragma multi_compile_fragment _ TAA_LOW_PRECISION_SOURCE | |
| half4 TaaFrag(Varyings input) : SV_Target | |
| { | |
| #ifdef TAA_LOW_PRECISION_SOURCE | |
| // Use clamp instead of clip with low precision color sources to avoid flicker. | |
| return DoTemporalAA(input, 2, 2, 2, 1); | |
| #else | |
| return DoTemporalAA(input, 3, 2, 2, 1); | |
| #endif | |
| } | |
| ENDHLSL | |
| } | |
| Pass | |
| { | |
| Name "TemporalAA - Copy History" | |
| HLSLPROGRAM | |
| half4 TaaFrag(Varyings input) : SV_Target | |
| { | |
| return DoCopy(input); | |
| } | |
| ENDHLSL | |
| } | |
| } | |
| } | |