Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Shaders /Utils /CopyDepth.shader
| Shader "Hidden/Universal Render Pipeline/CopyDepth" | |
| { | |
| SubShader | |
| { | |
| Tags { "RenderType" = "Opaque" "RenderPipeline" = "UniversalPipeline"} | |
| Pass | |
| { | |
| Name "CopyDepth" | |
| ZTest Always | |
| ZWrite[_ZWrite] | |
| ColorMask R | |
| Cull Off | |
| HLSLPROGRAM | |
| #pragma vertex Vert | |
| #pragma fragment frag | |
| #pragma multi_compile _ _DEPTH_MSAA_2 _DEPTH_MSAA_4 _DEPTH_MSAA_8 | |
| #pragma multi_compile _ _OUTPUT_DEPTH | |
| ENDHLSL | |
| } | |
| } | |
| } | |