Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Tests /Editor /RenderTextureDescriptorDimensionsTests.cs
| using System.Collections.Generic; | |
| using NUnit.Framework; | |
| using UnityEngine; | |
| using UnityEngine.Rendering.Universal; | |
| namespace UnityEditor.Rendering.Universal.Tests | |
| { | |
| [] | |
| class RenderTextureDescriptorDimensionsTests | |
| { | |
| private Camera m_Camera; | |
| private UniversalCameraData m_CameraData; | |
| public RenderTexture m_RT; | |
| public class RenderScaleTestCase | |
| { | |
| public float renderScale { get; } | |
| public bool cameraTargetIsRenderTexture { get; } | |
| public RenderScaleTestCase(float renderScale, bool cameraTargetIsRenderTexture) | |
| { | |
| this.renderScale = renderScale; | |
| this.cameraTargetIsRenderTexture = cameraTargetIsRenderTexture; | |
| } | |
| public override string ToString() | |
| { | |
| return $"Render Scale : {renderScale}, Rendering To Texture : {cameraTargetIsRenderTexture}"; | |
| } | |
| } | |
| [] | |
| public void GlobalSetup() | |
| { | |
| var go = new GameObject(nameof(RenderTextureDescriptorDimensionsTests)); | |
| m_Camera = go.AddComponent<Camera>(); | |
| m_CameraData = new UniversalCameraData | |
| { | |
| camera = m_Camera | |
| }; | |
| m_RT = new RenderTexture(256, 256, 16, RenderTextureFormat.ARGB32); | |
| m_RT.Create(); | |
| } | |
| [] | |
| public void GlobalCleanup() | |
| { | |
| Object.DestroyImmediate(m_Camera.gameObject); | |
| m_RT.Release(); | |
| } | |
| public RenderTextureDescriptor CreateRenderTextureDescriptor() | |
| { | |
| bool isHdrEnabled = false; | |
| HDRColorBufferPrecision requestHDRColorBufferPrecision = HDRColorBufferPrecision._64Bits; | |
| int msaaSamples = 1; | |
| bool needsAlpha = false; | |
| bool requiresOpaqueTexture = false; | |
| return UniversalRenderPipeline.CreateRenderTextureDescriptor( | |
| m_Camera, | |
| m_CameraData, | |
| isHdrEnabled, | |
| requestHDRColorBufferPrecision, | |
| msaaSamples, | |
| needsAlpha, | |
| requiresOpaqueTexture); | |
| } | |
| public void CheckDimensions(RenderTextureDescriptor desc, RenderScaleTestCase testCase) | |
| { | |
| var expectedWidth = Mathf.Max(1, (int)(m_Camera.pixelWidth * testCase.renderScale)); | |
| var expectedHeight = Mathf.Max(1, (int)(m_Camera.pixelHeight * testCase.renderScale)); | |
| Assert.AreEqual(expectedWidth, desc.width); | |
| Assert.AreEqual(expectedHeight, desc.height); | |
| } | |
| public static IEnumerable<RenderScaleTestCase> TestCasesTextureDimension() | |
| { | |
| // Texture target | |
| yield return new RenderScaleTestCase(0f, true); | |
| yield return new RenderScaleTestCase(0.5f, true); | |
| yield return new RenderScaleTestCase(1f, true); | |
| yield return new RenderScaleTestCase(2f, true); | |
| // Backbuffer target | |
| yield return new RenderScaleTestCase(0f, false); | |
| yield return new RenderScaleTestCase(0.5f, false); | |
| yield return new RenderScaleTestCase(1f, false); | |
| yield return new RenderScaleTestCase(2f, false); | |
| } | |
| [] | |
| public void TextureDescriptor_FromCameraData(RenderScaleTestCase testCase) | |
| { | |
| // Setup needed data for the test | |
| m_CameraData.renderScale = testCase.renderScale; | |
| m_Camera.targetTexture = (testCase.cameraTargetIsRenderTexture) ? m_RT : null; | |
| var desc = CreateRenderTextureDescriptor(); | |
| CheckDimensions(desc, testCase); | |
| } | |
| public class TestRTDimensionNativeRenderPass : ScriptableRenderPass {} | |
| [] | |
| public void TextureDescriptor_FromNativeRenderPass(RenderScaleTestCase testCase) | |
| { | |
| // Setup needed data for the test | |
| m_CameraData.renderScale = testCase.renderScale; | |
| m_Camera.targetTexture = (testCase.cameraTargetIsRenderTexture) ? m_RT : null; | |
| m_CameraData.cameraTargetDescriptor = CreateRenderTextureDescriptor(); | |
| var nativeRenderPass = new TestRTDimensionNativeRenderPass(); | |
| ScriptableRenderer.GetRenderTextureDescriptor(m_CameraData, nativeRenderPass, out var desc); | |
| CheckDimensions(desc, testCase); | |
| } | |
| } | |
| } | |