Unity-NorthStar / data /Packages /com.unity.render-pipelines.universal /Tests /Editor /ShaderScriptableStripperTests.cs
| using System; | |
| using System.Collections.Generic; | |
| using NUnit.Framework; | |
| using UnityEditor.Rendering; | |
| using UnityEditor.Rendering.Universal; | |
| using UnityEditor.VersionControl; | |
| using UnityEngine; | |
| using UnityEngine.Rendering; | |
| using UnityEngine.Rendering.Universal; | |
| using UnityEngine.SocialPlatforms; | |
| using IShaderScriptableStrippingData = UnityEditor.Rendering.Universal.ShaderScriptableStripper.IShaderScriptableStrippingData; | |
| namespace ShaderStrippingAndPrefiltering | |
| { | |
| class ShaderScriptableStripperTests | |
| { | |
| internal struct TestStrippingData : IShaderScriptableStrippingData | |
| { | |
| public ShaderFeatures shaderFeatures { get; set; } | |
| public VolumeFeatures volumeFeatures { get; set; } | |
| public bool isGLDevice { get; set; } | |
| public bool stripSoftShadowQualityLevels { get; set; } | |
| public bool strip2DPasses { get; set; } | |
| public bool stripDebugDisplayShaders { get; set; } | |
| public bool stripScreenCoordOverrideVariants { get; set; } | |
| public bool stripUnusedVariants { get; set; } | |
| public bool stripUnusedPostProcessingVariants { get; set; } | |
| public bool stripUnusedXRVariants { get; set; } | |
| public bool IsHDRDisplaySupportEnabled { get; set; } | |
| public Shader shader { get; set; } | |
| public ShaderType shaderType { get; set; } | |
| public ShaderCompilerPlatform shaderCompilerPlatform { get; set; } | |
| public string passName { get; set; } | |
| public PassType passType { get; set; } | |
| public PassIdentifier passIdentifier { get; set; } | |
| public bool IsHDRShaderVariantValid { get; set; } | |
| public bool IsKeywordEnabled(LocalKeyword keyword) | |
| { | |
| return TestHelper.s_EnabledKeywords != null && TestHelper.s_EnabledKeywords.Contains(keyword.name); | |
| } | |
| public bool IsShaderFeatureEnabled(ShaderFeatures feature) | |
| { | |
| return (shaderFeatures & feature) != 0; | |
| } | |
| public bool IsVolumeFeatureEnabled(VolumeFeatures feature) | |
| { | |
| return (volumeFeatures & feature) != 0; | |
| } | |
| public bool PassHasKeyword(LocalKeyword keyword) | |
| { | |
| return TestHelper.s_PassKeywords != null && TestHelper.s_PassKeywords.Contains(keyword.name); | |
| } | |
| } | |
| class TestHelper | |
| { | |
| public static List<string> s_EnabledKeywords; | |
| public static List<string> s_PassKeywords; | |
| public ShaderScriptableStripper stripper; | |
| public IShaderScriptableStrippingData data; | |
| public ShaderStripTool<ShaderFeatures> featureStripTool; | |
| private Shader shader; | |
| public static readonly VolumeFeatures s_AllBloomFeatures = VolumeFeatures.BloomLQ | VolumeFeatures.BloomLQDirt | |
| | VolumeFeatures.BloomHQ | VolumeFeatures.BloomHQDirt; | |
| public TestHelper(Shader shader, ShaderFeatures shaderFeatures, VolumeFeatures volumeFeatures = VolumeFeatures.None, bool stripUnusedVariants = true, bool stripUnusedXRVariants = true) | |
| { | |
| s_PassKeywords = new List<string>() { }; | |
| s_EnabledKeywords = new List<string>() { }; | |
| stripper = new(); | |
| stripper.BeforeShaderStripping(shader); | |
| data = new TestStrippingData(); | |
| data.shader = shader; | |
| data.shaderFeatures = shaderFeatures; | |
| data.volumeFeatures = volumeFeatures; | |
| data.stripUnusedVariants = stripUnusedVariants; | |
| data.strip2DPasses = false; | |
| data.stripUnusedXRVariants = stripUnusedXRVariants; | |
| featureStripTool = new ShaderStripTool<ShaderFeatures>(data.shaderFeatures, ref data); | |
| } | |
| public void AreEqual(bool expected, bool actual) | |
| { | |
| Assert.AreEqual(expected, actual); | |
| } | |
| public void IsTrue(bool actual) | |
| { | |
| Assert.IsTrue(actual); | |
| } | |
| public void IsFalse(bool actual) | |
| { | |
| Assert.IsFalse(actual); | |
| } | |
| } | |
| /***************************************************** | |
| * Strip Unused Shaders... | |
| *****************************************************/ | |
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| public void TestStripUnusedShaders(string shaderName, bool expectedNoFeatures, bool expectedWithDeferredShading) | |
| { | |
| TestHelper helper; | |
| Shader shader = Shader.Find(shaderName); | |
| ShaderScriptableStripper scriptableStripper = new(); | |
| // Test each individual function... | |
| TestStripUnusedShaders_Deferred(shader, expectedNoFeatures, expectedWithDeferredShading); | |
| // Test the parent function... | |
| // Strip unused variants enabled/disabled | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.AreEqual(expectedNoFeatures, scriptableStripper.StripUnusedShaders(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, stripUnusedVariants:false); | |
| helper.IsFalse(scriptableStripper.StripUnusedShaders(ref helper.data)); | |
| } | |
| public void TestStripUnusedShaders_Deferred(Shader shader, bool expectedNoFeatures, bool expectedWithDeferredShading) | |
| { | |
| TestHelper helper; | |
| // Currently only StencilDeferred is stripped out (when deferred is not in use) | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.AreEqual(expectedNoFeatures, helper.stripper.StripUnusedShaders_Deferred(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DeferredShading); | |
| helper.AreEqual(expectedWithDeferredShading, helper.stripper.StripUnusedShaders_Deferred(ref helper.data)); | |
| } | |
| /***************************************************** | |
| * Strip Unused passes... | |
| *****************************************************/ | |
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| public void TestStripUnusedPass(string shaderName) | |
| { | |
| Shader shader = Shader.Find(shaderName); | |
| TestHelper helper; | |
| // Check Nulls | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = null; | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| TestStripUnusedPass_2D(shader); | |
| TestStripUnusedPass_XR(shader); | |
| TestStripUnusedPass_ShadowCaster(shader); | |
| TestStripUnusedPass_Decals(shader); | |
| } | |
| public void TestStripUnusedPass_2D(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.strip2DPasses = false; | |
| helper.data.passName = ShaderScriptableStripper.kPassNameUniversal2D; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_2D(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.strip2DPasses = true; | |
| helper.data.passName = ShaderScriptableStripper.kPassNameUniversal2D; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_2D(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| } | |
| public void TestStripUnusedPass_XR(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripUnusedXRVariants = false; | |
| helper.data.passName = ShaderScriptableStripper.kPassNameXRMotionVectors; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_XRMotionVectors(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripUnusedXRVariants = true; | |
| helper.data.passName = ShaderScriptableStripper.kPassNameXRMotionVectors; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_XRMotionVectors(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| } | |
| public void TestStripUnusedPass_ShadowCaster(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passType = PassType.ShadowCaster; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_ShadowCaster(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows); | |
| helper.data.passType = PassType.ShadowCaster; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_ShadowCaster(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightShadows); | |
| helper.data.passType = PassType.ShadowCaster; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_ShadowCaster(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| } | |
| public void TestStripUnusedPass_Decals(Shader shader) | |
| { | |
| TestHelper helper; | |
| // Currently only Decals are stripped in this part | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| // DBuffer | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = DecalShaderPassNames.DBufferMesh; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| helper.data.passName = DecalShaderPassNames.DBufferMesh; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| helper.data.passName = DecalShaderPassNames.DBufferMesh; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| helper.data.passName = DecalShaderPassNames.DBufferMesh; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = DecalShaderPassNames.DBufferProjector; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| helper.data.passName = DecalShaderPassNames.DBufferProjector; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| helper.data.passName = DecalShaderPassNames.DBufferProjector; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| helper.data.passName = DecalShaderPassNames.DBufferProjector; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = DecalShaderPassNames.DecalMeshForwardEmissive; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| helper.data.passName = DecalShaderPassNames.DecalMeshForwardEmissive; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| helper.data.passName = DecalShaderPassNames.DecalMeshForwardEmissive; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| helper.data.passName = DecalShaderPassNames.DecalMeshForwardEmissive; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = DecalShaderPassNames.DecalProjectorForwardEmissive; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| helper.data.passName = DecalShaderPassNames.DecalProjectorForwardEmissive; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| helper.data.passName = DecalShaderPassNames.DecalProjectorForwardEmissive; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| helper.data.passName = DecalShaderPassNames.DecalProjectorForwardEmissive; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| // Decal Screen Space | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = DecalShaderPassNames.DecalScreenSpaceMesh; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalScreenSpace); | |
| helper.data.passName = DecalShaderPassNames.DecalScreenSpaceMesh; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = DecalShaderPassNames.DecalScreenSpaceProjector; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalScreenSpace); | |
| helper.data.passName = DecalShaderPassNames.DecalScreenSpaceProjector; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| // Decal Gbuffer | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = DecalShaderPassNames.DecalGBufferMesh; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalGBuffer); | |
| helper.data.passName = DecalShaderPassNames.DecalGBufferMesh; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = DecalShaderPassNames.DecalGBufferProjector; | |
| helper.IsTrue(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripUnusedPass(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalGBuffer); | |
| helper.data.passName = DecalShaderPassNames.DecalGBufferProjector; | |
| helper.IsFalse(helper.stripper.StripUnusedPass_Decals(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedPass(ref helper.data)); | |
| } | |
| /***************************************************** | |
| * Strip Invalid Variant passes... | |
| *****************************************************/ | |
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| public void TestStripInvalidVariants(string shaderName, bool expectedTerrainHoles, bool expectedTerrainHolesWithAlphaTestOn, bool expectedSoftShadows) | |
| { | |
| Shader shader = Shader.Find(shaderName); | |
| TestStripInvalidVariants_HDR(shader); | |
| StripInvalidVariants_TerrainHoles(shader, expectedTerrainHoles, expectedTerrainHolesWithAlphaTestOn); | |
| TestStripInvalidVariants_Shadows(shader, expectedSoftShadows); | |
| } | |
| public void TestStripInvalidVariants_HDR(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRDisplaySupportEnabled = false; | |
| helper.data.IsHDRShaderVariantValid = false; | |
| helper.IsTrue(helper.stripper.StripInvalidVariants_HDR(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRDisplaySupportEnabled = false; | |
| helper.data.IsHDRShaderVariantValid = true; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_HDR(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRDisplaySupportEnabled = true; | |
| helper.data.IsHDRShaderVariantValid = false; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_HDR(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRDisplaySupportEnabled = true; | |
| helper.data.IsHDRShaderVariantValid = true; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_HDR(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalGBuffer); | |
| helper.data.IsHDRDisplaySupportEnabled = false; | |
| helper.data.IsHDRShaderVariantValid = false; | |
| helper.IsTrue(helper.stripper.StripInvalidVariants_HDR(ref helper.data)); | |
| helper.IsTrue(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalGBuffer); | |
| helper.data.IsHDRDisplaySupportEnabled = false; | |
| helper.data.IsHDRShaderVariantValid = true; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_HDR(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalGBuffer); | |
| helper.data.IsHDRDisplaySupportEnabled = true; | |
| helper.data.IsHDRShaderVariantValid = false; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_HDR(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalGBuffer); | |
| helper.data.IsHDRDisplaySupportEnabled = true; | |
| helper.data.IsHDRShaderVariantValid = true; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_HDR(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| } | |
| public void StripInvalidVariants_TerrainHoles(Shader shader, bool expectedTerrainHoles, bool expectedTerrainHolesWithAlphaTestOn) | |
| { | |
| TestHelper helper; | |
| // Disabled m_AlphaTestOn | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| helper.AreEqual(expectedTerrainHoles, helper.stripper.StripInvalidVariants_TerrainHoles(ref helper.data)); | |
| helper.AreEqual(expectedTerrainHoles, helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.TerrainHoles); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| helper.AreEqual(expectedTerrainHoles, helper.stripper.StripInvalidVariants_TerrainHoles(ref helper.data)); | |
| helper.AreEqual(expectedTerrainHoles, helper.stripper.StripInvalidVariants(ref helper.data)); | |
| // Enabled m_AlphaTestOn | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings._ALPHATEST_ON}; | |
| helper.AreEqual(expectedTerrainHolesWithAlphaTestOn, helper.stripper.StripInvalidVariants_TerrainHoles(ref helper.data)); | |
| helper.AreEqual(expectedTerrainHolesWithAlphaTestOn, helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.TerrainHoles); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings._ALPHATEST_ON}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_TerrainHoles(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| } | |
| public void TestStripInvalidVariants_Shadows(Shader shader, bool expectedSoftShadows) | |
| { | |
| TestHelper helper; | |
| // Soft Shadows | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.SoftShadows}; | |
| helper.AreEqual(expectedSoftShadows, helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.AreEqual(expectedSoftShadows, helper.stripper.StripInvalidVariants(ref helper.data)); | |
| // MainLightShadows | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.MainLightShadows}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.MainLightShadows, ShaderKeywordStrings.SoftShadows}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| // MainLightShadowCascades | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.MainLightShadowCascades}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.MainLightShadowCascades, ShaderKeywordStrings.SoftShadows}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| // MainLightShadowScreen | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.MainLightShadowScreen}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.MainLightShadowScreen, ShaderKeywordStrings.SoftShadows}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| // AdditionalLightShadows | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.AdditionalLightShadows}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.IsHDRShaderVariantValid = true; | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.AdditionalLightShadows, ShaderKeywordStrings.SoftShadows}; | |
| helper.IsFalse(helper.stripper.StripInvalidVariants_Shadows(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripInvalidVariants(ref helper.data)); | |
| } | |
| /***************************************************** | |
| * Unsupported Variants | |
| *****************************************************/ | |
| [] | |
| [] | |
| [] | |
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| public void TestStripUnsupportedVariants(string shaderName, bool expectedDirLightmap, bool expectedLightmapProbes, bool expectedEditorVizualization) | |
| { | |
| Shader shader = Shader.Find(shaderName); | |
| StripUnsupportedVariants_DirectionalLightmap(shader, expectedDirLightmap); | |
| StripUnsupportedVariants_EditorVisualization(shader, expectedEditorVizualization); | |
| } | |
| public void StripUnsupportedVariants_DirectionalLightmap(Shader shader, bool expectedDirLightmap) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnsupportedVariants_DirectionalLightmap(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnsupportedVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.DIRLIGHTMAP_COMBINED}; | |
| helper.AreEqual(expectedDirLightmap, helper.stripper.StripUnsupportedVariants_DirectionalLightmap(ref helper.data)); | |
| helper.AreEqual(expectedDirLightmap, helper.stripper.StripUnsupportedVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.DIRLIGHTMAP_COMBINED, ShaderKeywordStrings.LIGHTMAP_ON}; | |
| helper.IsFalse(helper.stripper.StripUnsupportedVariants_DirectionalLightmap(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnsupportedVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>{ShaderKeywordStrings.DIRLIGHTMAP_COMBINED, ShaderKeywordStrings.DYNAMICLIGHTMAP_ON}; | |
| helper.IsFalse(helper.stripper.StripUnsupportedVariants_DirectionalLightmap(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnsupportedVariants(ref helper.data)); | |
| } | |
| public void StripUnsupportedVariants_EditorVisualization(Shader shader, bool expectedEditorVizualization) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnsupportedVariants_EditorVisualization(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnsupportedVariants(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.EDITOR_VISUALIZATION }; | |
| helper.AreEqual(expectedEditorVizualization, helper.stripper.StripUnsupportedVariants_EditorVisualization(ref helper.data)); | |
| helper.AreEqual(expectedEditorVizualization, helper.stripper.StripUnsupportedVariants(ref helper.data)); | |
| } | |
| /***************************************************** | |
| * Unused Features | |
| *****************************************************/ | |
| [] | |
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| public void TestStripUnusedFeatures(string shaderName) | |
| { | |
| Shader shader = Shader.Find(shaderName); | |
| TestStripUnusedFeatures_DebugDisplay(shader); | |
| TestStripUnusedFeatures_ScreenCoordOverride(shader); | |
| TestStripUnusedFeatures_PunctualLightShadows(shader); | |
| TestStripUnusedFeatures_FoveatedRendering(shader); | |
| TestStripUnusedFeatures_DeferredRendering(shader); | |
| TestStripUnusedFeatures_MainLightShadows(shader); | |
| TestStripUnusedFeatures_AdditionalLightShadows(shader); | |
| TestStripUnusedFeatures_MixedLighting(shader); | |
| TestStripUnusedFeatures_SoftShadows(shader); | |
| TestStripUnusedFeatures_HDRGrading(shader); | |
| TestStripUnusedFeatures_UseFastSRGBLinearConversion(shader); | |
| TestStripUnusedFeatures_LightLayers(shader); | |
| TestStripUnusedFeatures_RenderPassEnabled(shader); | |
| TestStripUnusedFeatures_ReflectionProbes(shader); | |
| TestStripUnusedFeatures_ForwardPlus(shader); | |
| TestStripUnusedFeatures_AdditionalLights(shader); | |
| TestStripUnusedFeatures_ScreenSpaceOcclusion(shader); | |
| TestStripUnusedFeatures_DecalsDbuffer(shader); | |
| TestStripUnusedFeatures_DecalsNormalBlend(shader); | |
| TestStripUnusedFeatures_DecalLayers(shader); | |
| TestStripUnusedFeatures_WriteRenderingLayers(shader); | |
| TestStripUnusedFeatures_AccurateGbufferNormals(shader); | |
| TestStripUnusedFeatures_LightCookies(shader); | |
| TestStripUnusedFeatures_ProbesVolumes(shader); | |
| TestStripUnusedFeatures_SHAuto(shader); | |
| TestStripUnusedFeatures_DataDrivenLensFlare(shader); | |
| TestStripUnusedFeatures_ScreenSpaceLensFlare(shader); | |
| TestStripUnusedFeatures_XR(shader); | |
| } | |
| public void TestStripUnusedFeatures_DebugDisplay(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripDebugDisplayShaders = false; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DEBUG_DISPLAY}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DebugDisplay(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripDebugDisplayShaders = false; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DEBUG_DISPLAY}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DEBUG_DISPLAY}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DebugDisplay(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripDebugDisplayShaders = true; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DEBUG_DISPLAY}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DebugDisplay(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripDebugDisplayShaders = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DEBUG_DISPLAY}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DEBUG_DISPLAY}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DebugDisplay(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_ScreenCoordOverride(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripScreenCoordOverrideVariants = false; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.SCREEN_COORD_OVERRIDE}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenCoordOverride(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripScreenCoordOverrideVariants = false; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.SCREEN_COORD_OVERRIDE}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.SCREEN_COORD_OVERRIDE}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenCoordOverride(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripScreenCoordOverrideVariants = true; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.SCREEN_COORD_OVERRIDE}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenCoordOverride(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.stripScreenCoordOverrideVariants = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.SCREEN_COORD_OVERRIDE}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.SCREEN_COORD_OVERRIDE}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ScreenCoordOverride(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_PunctualLightShadows(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passType = PassType.ForwardBase; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_PunctualLightShadows(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passType = PassType.ShadowCaster; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_PunctualLightShadows(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows); | |
| helper.data.passType = PassType.ShadowCaster; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_PunctualLightShadows(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows); | |
| helper.data.passType = PassType.ShadowCaster; | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_PunctualLightShadows(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadowsCascade); | |
| helper.data.passType = PassType.ShadowCaster; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_PunctualLightShadows(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceShadows); | |
| helper.data.passType = PassType.ShadowCaster; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_PunctualLightShadows(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows | ShaderFeatures.AdditionalLightShadows); | |
| helper.data.passType = PassType.ShadowCaster; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_PunctualLightShadows(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows | ShaderFeatures.AdditionalLightShadows); | |
| helper.data.passType = PassType.ShadowCaster; | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.CastingPunctualLightShadow }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_PunctualLightShadows(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_FoveatedRendering(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.None; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_FoveatedRendering(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.None; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.FoveatedRenderingNonUniformRaster}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_FoveatedRendering(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_SHAuto(Shader shader) | |
| { | |
| TestHelper helper; | |
| List<string> shShaderKeywords = new List<string>() { ShaderKeywordStrings.EVALUATE_SH_VERTEX, ShaderKeywordStrings.EVALUATE_SH_MIXED }; | |
| // None, should not strip any variant(stripping handled by ShaderKeywordFilter system instead). | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.EVALUATE_SH_VERTEX }; | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.EVALUATE_SH_MIXED }; | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.AutoSHMode | AutoSHModePerVertex | |
| helper = new TestHelper(shader, ShaderFeatures.AutoSHMode | ShaderFeatures.AutoSHModePerVertex); | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AutoSHMode | ShaderFeatures.AutoSHModePerVertex); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.EVALUATE_SH_VERTEX }; | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AutoSHMode | ShaderFeatures.AutoSHModePerVertex); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.EVALUATE_SH_MIXED }; | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.AutoSHMode | |
| helper = new TestHelper(shader, ShaderFeatures.AutoSHMode); | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AutoSHMode); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.EVALUATE_SH_VERTEX }; | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AutoSHMode); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.EVALUATE_SH_MIXED }; | |
| TestHelper.s_PassKeywords = shShaderKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_SHAuto(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_ScreenSpaceLensFlare(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceLensFlare); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenSpaceLensFlare(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| bool isLensFlareScreenSpace = shader != null && shader.name == "Hidden/Universal Render Pipeline/LensFlareScreenSpace"; | |
| //We should strip the shader only if it's the lens flare one. | |
| helper.IsTrue(isLensFlareScreenSpace ? helper.stripper.StripUnusedFeatures_ScreenSpaceLensFlare(ref helper.data) : !helper.stripper.StripUnusedFeatures_ScreenSpaceLensFlare(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_DataDrivenLensFlare(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.DataDrivenLensFlare); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DataDrivenLensFlare(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| bool isLensFlareDataDriven = shader != null && shader.name == "Hidden/Universal Render Pipeline/LensFlareDataDriven"; | |
| //We should strip the shader only if it's the lens flare one. | |
| helper.IsTrue(isLensFlareDataDriven ? helper.stripper.StripUnusedFeatures_DataDrivenLensFlare(ref helper.data) : !helper.stripper.StripUnusedFeatures_DataDrivenLensFlare(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_XR(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None, stripUnusedXRVariants: false); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_XROcclusionMesh(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_XRMirrorView(ref helper.data)); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_XRMotionVector(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, stripUnusedXRVariants: true); | |
| bool isXROcclusion = shader != null && shader.name == "Hidden/Universal Render Pipeline/XR/XROcclusionMesh"; | |
| bool isXRMirror = shader != null && shader.name == "Hidden/Universal Render Pipeline/XR/XRMirrorView"; | |
| bool isXRMotionVector = shader != null && shader.name == "Hidden/Universal Render Pipeline/XR/XRMotionVector"; | |
| //We should strip the shader only if it's the XR shader. | |
| helper.IsTrue(isXROcclusion ? helper.stripper.StripUnusedFeatures_XROcclusionMesh(ref helper.data) : !helper.stripper.StripUnusedFeatures_XROcclusionMesh(ref helper.data)); | |
| helper.IsTrue(isXRMirror ? helper.stripper.StripUnusedFeatures_XRMirrorView(ref helper.data) : !helper.stripper.StripUnusedFeatures_XRMirrorView(ref helper.data)); | |
| helper.IsTrue(isXRMotionVector ? helper.stripper.StripUnusedFeatures_XRMotionVector(ref helper.data) : !helper.stripper.StripUnusedFeatures_XRMotionVector(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_DeferredRendering(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameUniversal2D; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DeferredRendering(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameGBuffer; | |
| helper.IsTrue(helper.stripper.StripUnusedFeatures_DeferredRendering(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DeferredShading); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameUniversal2D; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DeferredRendering(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.DeferredShading); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameGBuffer; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DeferredRendering(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_MainLightShadows(Shader shader) | |
| { | |
| TestHelper helper; | |
| List<string> mainLightShadowKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows, ShaderKeywordStrings.MainLightShadowCascades, ShaderKeywordStrings.MainLightShadowScreen }; | |
| helper = new TestHelper(shader, ShaderFeatures.None, stripUnusedVariants:false); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // None | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowCascades }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowScreen }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // MainLightShadows | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowCascades }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowScreen }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // MainLightShadowsCascade | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadowsCascade); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadowsCascade); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadowsCascade); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowCascades }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.MainLightShadowsCascade); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowScreen }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // ScreenSpaceShadows | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceShadows); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowCascades }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowScreen }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // ShadowsKeepOffVariants | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.ShadowsKeepOffVariants | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowCascades }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowScreen }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadows | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadows); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowCascades }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowScreen }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadowsCascade | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadowsCascade); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadowsCascade); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadowsCascade); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowCascades }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.MainLightShadowsCascade); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowScreen }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures. | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.ScreenSpaceShadows); | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.ScreenSpaceShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadows }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.ScreenSpaceShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowCascades }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.ScreenSpaceShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MainLightShadowScreen }; | |
| TestHelper.s_PassKeywords = mainLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MainLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_AdditionalLightShadows(Shader shader) | |
| { | |
| TestHelper helper; | |
| List<string> additionalLightShadowKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightShadows }; | |
| // None | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = additionalLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightShadows }; | |
| TestHelper.s_PassKeywords = additionalLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // AdditionalLightShadows | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightShadows); | |
| TestHelper.s_PassKeywords = additionalLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightShadows }; | |
| TestHelper.s_PassKeywords = additionalLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| // ShadowsKeepOffVariants | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants); | |
| TestHelper.s_PassKeywords = additionalLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightShadows }; | |
| TestHelper.s_PassKeywords = additionalLightShadowKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.AdditionalLightShadows); | |
| TestHelper.s_PassKeywords = additionalLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ShadowsKeepOffVariants | ShaderFeatures.AdditionalLightShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightShadows }; | |
| TestHelper.s_PassKeywords = additionalLightShadowKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLightShadows(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_MixedLighting(Shader shader) | |
| { | |
| TestHelper helper; | |
| // None | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MixedLighting(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MixedLightingSubtractive }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MixedLighting(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.LightmapShadowMixing }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MixedLighting(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ShadowsShadowMask }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_MixedLighting(ref helper.data)); | |
| // MixedLighting | |
| helper = new TestHelper(shader, ShaderFeatures.MixedLighting); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MixedLighting(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MixedLighting); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.MixedLightingSubtractive }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MixedLighting(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MixedLighting); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.LightmapShadowMixing }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MixedLighting(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.MixedLighting); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ShadowsShadowMask }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_MixedLighting(ref helper.data)); | |
| } | |
| public void TestStripUnusedFeatures_SoftShadows(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SoftShadows(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.SoftShadows }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_SoftShadows(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.SoftShadows); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SoftShadows(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.SoftShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.SoftShadows }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SoftShadows(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.SoftShadows); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.SoftShadowsLow }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SoftShadows(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SoftShadowsQualityLevels(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.SoftShadowsLow }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_SoftShadowsQualityLevels(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.SoftShadowsLow); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.SoftShadowsLow }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_SoftShadowsQualityLevels(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.SoftShadowsLow); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.SoftShadowsLow}; | |
| helper.data.stripSoftShadowQualityLevels = true; | |
| helper.IsTrue(helper.stripper.StripUnusedFeatures_SoftShadowsQualityLevels(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.SoftShadowsLow); | |
| helper.data.stripSoftShadowQualityLevels = true; | |
| helper.IsTrue(helper.stripper.StripUnusedFeatures_SoftShadowsQualityLevels(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_HDRGrading(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_HDRGrading(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.HDRGrading }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_HDRGrading(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.HdrGrading); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_HDRGrading(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.HdrGrading); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.HDRGrading }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_HDRGrading(ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_UseFastSRGBLinearConversion(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_UseFastSRGBLinearConversion(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.UseFastSRGBLinearConversion }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_UseFastSRGBLinearConversion(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.UseFastSRGBLinearConversion); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_UseFastSRGBLinearConversion(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.UseFastSRGBLinearConversion); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.UseFastSRGBLinearConversion }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_UseFastSRGBLinearConversion(ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_LightLayers(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_LightLayers(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.LightLayers }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_LightLayers(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.LightLayers); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_LightLayers(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.LightLayers); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.LightLayers }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_LightLayers(ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_RenderPassEnabled(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_RenderPassEnabled(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.RenderPassEnabled }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_RenderPassEnabled(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.RenderPassEnabled); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_RenderPassEnabled(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.RenderPassEnabled); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.RenderPassEnabled }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_RenderPassEnabled(ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_ReflectionProbes(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ReflectionProbeBlending }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ReflectionProbeBoxProjection }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ReflectionProbeBlending); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ReflectionProbeBlending); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ReflectionProbeBlending }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ReflectionProbeBlending); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ReflectionProbeBoxProjection }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ReflectionProbeBoxProjection); | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ReflectionProbeBoxProjection); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ReflectionProbeBlending }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ReflectionProbeBoxProjection); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ReflectionProbeBoxProjection }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ReflectionProbes(ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_ForwardPlus(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.ForwardPlus }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ForwardPlus(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ForwardPlus }; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.ForwardPlus }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ForwardPlus(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ForwardPlus); | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.ForwardPlus }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ForwardPlus(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ForwardPlus); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ForwardPlus }; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.ForwardPlus }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ForwardPlus(ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_AdditionalLights(Shader shader) | |
| { | |
| TestHelper helper; | |
| List<string> additionalLightKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsVertex, ShaderKeywordStrings.AdditionalLightsPixel }; | |
| // None | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsVertex }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsPixel }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| // AdditionalLightsVertex | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsVertex); | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsVertex); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsVertex }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsVertex); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsPixel }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| // AdditionalLightsPixel | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsPixel); | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsPixel); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsVertex }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsPixel); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsPixel }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| // AdditionalLightsKeepOffVariants | |
| // AdditionalLightsKeepOffVariants | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants); | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsVertex }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsPixel }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| // AdditionalLightsKeepOffVariants & AdditionalLightsVertex | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants | ShaderFeatures.AdditionalLightsVertex); | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants | ShaderFeatures.AdditionalLightsVertex); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsVertex }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants | ShaderFeatures.AdditionalLightsVertex); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsPixel }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| // AdditionalLightsKeepOffVariants & AdditionalLightsPixel | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants | ShaderFeatures.AdditionalLightsPixel); | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants | ShaderFeatures.AdditionalLightsPixel); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsVertex }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AdditionalLightsKeepOffVariants | ShaderFeatures.AdditionalLightsPixel); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsPixel }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| // Forward Plus | |
| helper = new TestHelper(shader, ShaderFeatures.ForwardPlus); | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ForwardPlus); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsVertex }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ForwardPlus); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.AdditionalLightsPixel }; | |
| TestHelper.s_PassKeywords = additionalLightKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AdditionalLights(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_ScreenSpaceOcclusion(Shader shader) | |
| { | |
| TestHelper helper; | |
| // None | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.ScreenSpaceOcclusion}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenSpaceOcclusion(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ScreenSpaceOcclusion }; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.ScreenSpaceOcclusion}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ScreenSpaceOcclusion(ref helper.data, ref helper.featureStripTool)); | |
| // ScreenSpaceOcclusion | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceOcclusion); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.ScreenSpaceOcclusion}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ScreenSpaceOcclusion(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceOcclusion); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ScreenSpaceOcclusion }; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.ScreenSpaceOcclusion}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenSpaceOcclusion(ref helper.data, ref helper.featureStripTool)); | |
| // After Opaque.. | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceOcclusionAfterOpaque); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.ScreenSpaceOcclusion}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenSpaceOcclusion(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceOcclusionAfterOpaque); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ScreenSpaceOcclusion }; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.ScreenSpaceOcclusion}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ScreenSpaceOcclusion(ref helper.data, ref helper.featureStripTool)); | |
| // ScreenSpaceOcclusion | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceOcclusionAfterOpaque | ShaderFeatures.ScreenSpaceOcclusion); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.ScreenSpaceOcclusion}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenSpaceOcclusion(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ScreenSpaceOcclusionAfterOpaque | ShaderFeatures.ScreenSpaceOcclusion); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ScreenSpaceOcclusion }; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.ScreenSpaceOcclusion}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ScreenSpaceOcclusion(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_DecalsDbuffer(Shader shader) | |
| { | |
| TestHelper helper; | |
| List<string> passKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT2, ShaderKeywordStrings.DBufferMRT3}; | |
| // No Features + Not GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| // DBufferMRT1 + Not GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT1); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| // DBufferMRT2 + Not GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT2); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| // DBufferMRT3 + Not GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DBufferMRT3); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| // No Features + GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT2}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT1, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DBufferMRT2, ShaderKeywordStrings.DBufferMRT3}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsDbuffer(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_DecalsNormalBlend(Shader shader) | |
| { | |
| TestHelper helper; | |
| List<string> passKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendLow, ShaderKeywordStrings.DecalNormalBlendMedium, ShaderKeywordStrings.DecalNormalBlendHigh}; | |
| // ShaderFeatures.None | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendLow}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendMedium}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendHigh}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.DecalNormalBlendLow | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendLow); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendLow); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendLow}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendLow); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendMedium}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendLow); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendHigh}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.DecalNormalBlendMedium | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendMedium); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendMedium); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendLow}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendMedium); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendMedium}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendMedium); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendHigh}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| // ShaderFeatures.DecalNormalBlendHigh | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendHigh); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendHigh); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendLow}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendHigh); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendMedium}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalNormalBlendHigh); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalNormalBlendHigh}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalsNormalBlend(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_DecalLayers(Shader shader) | |
| { | |
| TestHelper helper; | |
| // Not GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| helper.AreEqual(shader != null,helper.stripper.StripUnusedFeatures_DecalLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalLayers); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| helper.AreEqual(shader != null,helper.stripper.StripUnusedFeatures_DecalLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalLayers); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalLayers(ref helper.data, ref helper.featureStripTool)); | |
| // GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| helper.AreEqual(shader != null,helper.stripper.StripUnusedFeatures_DecalLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalLayers); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_DecalLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.DecalLayers); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.DecalLayers}; | |
| helper.AreEqual(shader != null,helper.stripper.StripUnusedFeatures_DecalLayers(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_WriteRenderingLayers(Shader shader) | |
| { | |
| TestHelper helper; | |
| // No Features + Not GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameDepthNormals; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameDepthNormals; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameForwardLit; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameForwardLit; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameGBuffer; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameGBuffer; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| // OpaqueWriteRenderingLayers + Not GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.OpaqueWriteRenderingLayers); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.OpaqueWriteRenderingLayers); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.OpaqueWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameDepthNormals; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.OpaqueWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameDepthNormals; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.OpaqueWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameForwardLit; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.OpaqueWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameForwardLit; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.OpaqueWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameGBuffer; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.OpaqueWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameGBuffer; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| // GBufferWriteRenderingLayers + Not GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.GBufferWriteRenderingLayers); | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.GBufferWriteRenderingLayers); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.GBufferWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameDepthNormals; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.GBufferWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameDepthNormals; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.GBufferWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameForwardLit; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.GBufferWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameForwardLit; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.GBufferWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameGBuffer; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.GBufferWriteRenderingLayers); | |
| helper.data.passName = ShaderScriptableStripper.kPassNameGBuffer; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| // GL Device | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.isGLDevice = true; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings.WriteRenderingLayers}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_WriteRenderingLayers(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_AccurateGbufferNormals(Shader shader) | |
| { | |
| TestHelper helper; | |
| // Not Vulkan | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.None; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AccurateGbufferNormals(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.None; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AccurateGbufferNormals(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AccurateGbufferNormals); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.None; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AccurateGbufferNormals(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AccurateGbufferNormals); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.None; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AccurateGbufferNormals(ref helper.data, ref helper.featureStripTool)); | |
| // Vulkan | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.Vulkan; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AccurateGbufferNormals(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.Vulkan; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AccurateGbufferNormals(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AccurateGbufferNormals); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.Vulkan; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_AccurateGbufferNormals(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.AccurateGbufferNormals); | |
| helper.data.shaderCompilerPlatform = ShaderCompilerPlatform.Vulkan; | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| TestHelper.s_PassKeywords = new List<string>() {ShaderKeywordStrings._GBUFFER_NORMALS_OCT}; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_AccurateGbufferNormals(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_LightCookies(Shader shader) | |
| { | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.LightCookies }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_LightCookies(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.LightCookies }; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.LightCookies }; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_LightCookies(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.LightCookies); | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.LightCookies }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_LightCookies(ref helper.data, ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.LightCookies); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.LightCookies }; | |
| TestHelper.s_PassKeywords = new List<string>() { ShaderKeywordStrings.LightCookies }; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_LightCookies(ref helper.data, ref helper.featureStripTool)); | |
| } | |
| public void TestStripUnusedFeatures_ProbesVolumes(Shader shader) | |
| { | |
| TestHelper helper; | |
| List<string> passKeywords = new List<string>() { ShaderKeywordStrings.ProbeVolumeL1, ShaderKeywordStrings.ProbeVolumeL2 }; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ProbeVolumeL1 }; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ProbeVolumeL2 }; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| // L1 Enabled | |
| helper = new TestHelper(shader, ShaderFeatures.ProbeVolumeL1); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ProbeVolumeL1); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ProbeVolumeL1 }; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ProbeVolumeL1); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ProbeVolumeL2 }; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| // L2 Enabled | |
| helper = new TestHelper(shader, ShaderFeatures.ProbeVolumeL2); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ProbeVolumeL2); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ProbeVolumeL1 }; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(shader != null, helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| helper = new TestHelper(shader, ShaderFeatures.ProbeVolumeL2); | |
| TestHelper.s_EnabledKeywords = new List<string>() { ShaderKeywordStrings.ProbeVolumeL2 }; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripUnusedFeatures_ProbesVolumes(ref helper.featureStripTool)); | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public void TestStripVolumeFeatures(string shaderName) | |
| { | |
| Shader shader = Shader.Find(shaderName); | |
| TestStripVolumeFeatures_UberPostShader(shader); | |
| TestStripVolumeFeatures_BokehDepthOfFieldShader(shader); | |
| TestStripVolumeFeatures_GaussianDepthOfFieldShader(shader); | |
| TestStripVolumeFeatures_CameraMotionBlurShader(shader); | |
| TestStripVolumeFeatures_PaniniProjectionShader(shader); | |
| TestStripVolumeFeatures_BloomShader(shader); | |
| } | |
| public void TestStripVolumeFeatures_UberPostShader(Shader shader) | |
| { | |
| bool isCorrectShader = shader == Shader.Find("Hidden/Universal Render Pipeline/UberPost"); | |
| TestHelper helper; | |
| List<string> passKeywords = new List<string>() | |
| { | |
| ShaderKeywordStrings.Distortion, | |
| ShaderKeywordStrings.ChromaticAberration, | |
| ShaderKeywordStrings.BloomLQ, | |
| ShaderKeywordStrings.BloomHQ, | |
| ShaderKeywordStrings.BloomLQDirt, | |
| ShaderKeywordStrings.BloomHQDirt, | |
| ShaderKeywordStrings.TonemapACES, | |
| ShaderKeywordStrings.TonemapNeutral, | |
| ShaderKeywordStrings.FilmGrain, | |
| }; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Lens Distortion | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.Distortion}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.LensDistortion); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.LensDistortion); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.Distortion}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Chromatic Aberration | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.ChromaticAberration}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.ChromaticAberration); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.ChromaticAberration); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.ChromaticAberration}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Bloom LQ | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.BloomLQ}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.BloomLQ}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Bloom HQ | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.BloomHQ}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.BloomHQ}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Bloom LQ Dirt | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.BloomLQDirt}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.BloomLQDirt}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Bloom HQ Dirt | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.BloomHQDirt}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.BloomHQDirt}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Tonemap ACES | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.TonemapACES}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.ToneMapping); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.ToneMapping); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.TonemapACES}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Tonemap Neutral | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.TonemapNeutral}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.ToneMapping); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.ToneMapping); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.TonemapNeutral}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| // Film Grain | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.FilmGrain}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.FilmGrain); | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.FilmGrain); | |
| TestHelper.s_EnabledKeywords = new List<string>() {ShaderKeywordStrings.FilmGrain}; | |
| TestHelper.s_PassKeywords = passKeywords; | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_UberPostShader(ref helper.data)); | |
| } | |
| public void TestStripVolumeFeatures_BokehDepthOfFieldShader(Shader shader) | |
| { | |
| bool isCorrectShader = shader == Shader.Find("Hidden/Universal Render Pipeline/BokehDepthOfField"); | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_BokehDepthOfFieldShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.DepthOfField); | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_BokehDepthOfFieldShader(ref helper.data)); | |
| } | |
| public void TestStripVolumeFeatures_GaussianDepthOfFieldShader(Shader shader) | |
| { | |
| bool isCorrectShader = shader == Shader.Find("Hidden/Universal Render Pipeline/GaussianDepthOfField"); | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_GaussianDepthOfFieldShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.DepthOfField); | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_GaussianDepthOfFieldShader(ref helper.data)); | |
| } | |
| public void TestStripVolumeFeatures_CameraMotionBlurShader(Shader shader) | |
| { | |
| bool isCorrectShader = shader == Shader.Find("Hidden/Universal Render Pipeline/CameraMotionBlur"); | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_CameraMotionBlurShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.CameraMotionBlur); | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_CameraMotionBlurShader(ref helper.data)); | |
| } | |
| public void TestStripVolumeFeatures_PaniniProjectionShader(Shader shader) | |
| { | |
| bool isCorrectShader = shader == Shader.Find("Hidden/Universal Render Pipeline/PaniniProjection"); | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_PaniniProjectionShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:VolumeFeatures.PaniniProjection); | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_PaniniProjectionShader(ref helper.data)); | |
| } | |
| public void TestStripVolumeFeatures_BloomShader(Shader shader) | |
| { | |
| bool isCorrectShader = shader == Shader.Find("Hidden/Universal Render Pipeline/Bloom"); | |
| TestHelper helper; | |
| helper = new TestHelper(shader, ShaderFeatures.None); | |
| helper.AreEqual(isCorrectShader, helper.stripper.StripVolumeFeatures_BloomShader(ref helper.data)); | |
| helper = new TestHelper(shader, ShaderFeatures.None, volumeFeatures:TestHelper.s_AllBloomFeatures); | |
| helper.IsFalse(helper.stripper.StripVolumeFeatures_BloomShader(ref helper.data)); | |
| } | |
| } | |
| } | |